Hyper Beam (move): Difference between revisions

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===Generation II and on===
===Generation II and on===
The target's Defense is not halved anymore for the damage calculation of this move. Hyper Beam will always recharge if it hits, even if the target is knocked out, unless the battle is completed in that turn.
Hyper Beam will always recharge if it hits, even if the target is knocked out, unless the battle is completed in that turn.


==Learnset==
==Learnset==
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