Pokémon breeding: Difference between revisions

moved nature inheritance to its own section, added shininess section too. Should be easier for people to find what they're after now
(moved nature inheritance to its own section, added shininess section too. Should be easier for people to find what they're after now)
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When determining if two Pokémon are compatible, their egg group is only one criterion. For Pokémon of the same egg group, if the Defense IVs are the same, and either the Special IVs are the same or 8 off, they are incompatible. This is due to the high likelihood of a family relation, hence the inability to breed.
When determining if two Pokémon are compatible, their egg group is only one criterion. For Pokémon of the same egg group, if the Defense IVs are the same, and either the Special IVs are the same or 8 off, they are incompatible. This is due to the high likelihood of a family relation, hence the inability to breed.
Due to the method used for calculating whether a Pokémon is {{shiny2}} or not, an egg hatched from an alternate colored Pokémon in Generation II has a 1/64 chance of being alternately colored itself. This does not apply with later games, however.


====Generation III====
====Generation III====
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In {{game|Emerald}}, the process is similar but more complicated. First, a random IV is passed from one of the parents to the baby. Afterwards, a random IV of any stat other than HP, is inherited from either parent to the baby. If this IV is from the same stat as the first IV (not necessarily the same IV value, depending on whether or not the same parent passed it on), it will override it. Finally, another random IV of any stat other than HP and Defense, is passed from one of the parents to the baby. This IV will override any of the previous two if it is from the same stat. The remaining stats (a number ranging from 3 to 5) are determined at random, again with the possibility of one or more IVs coinciding with those of the parents.  
In {{game|Emerald}}, the process is similar but more complicated. First, a random IV is passed from one of the parents to the baby. Afterwards, a random IV of any stat other than HP, is inherited from either parent to the baby. If this IV is from the same stat as the first IV (not necessarily the same IV value, depending on whether or not the same parent passed it on), it will override it. Finally, another random IV of any stat other than HP and Defense, is passed from one of the parents to the baby. This IV will override any of the previous two if it is from the same stat. The remaining stats (a number ranging from 3 to 5) are determined at random, again with the possibility of one or more IVs coinciding with those of the parents.  


====Generation IV====
Inheriting IVs in {{game|Diamond and Pearl|s}} is determined in the same way as in {{game|Emerald}}.
In {{2v2|HeartGold|SoulSilver}} a new mechanic was added to breeding, in which the [[EV-enhancing item|EV Items]] can pass on the corresponding IV of the parent Pokémon to the baby. For example, if a parent is holding the Power Anklet, the {{DL|Stat|Speed}} IV would be passed on.
===Inheriting Natures===
Another change introduced in Emerald is the ability to inherit [[Natures|Nature]], which also influences stats. If the mother (or Ditto) is holding an {{evostone|Everstone}}, the baby has a 50% chance of inheriting that Pokémon's Nature. When breeding a female Pokémon with Ditto, it is Ditto whose Nature has the increased 50% chance of being inherited in case it holds Everstone.
Another change introduced in Emerald is the ability to inherit [[Natures|Nature]], which also influences stats. If the mother (or Ditto) is holding an {{evostone|Everstone}}, the baby has a 50% chance of inheriting that Pokémon's Nature. When breeding a female Pokémon with Ditto, it is Ditto whose Nature has the increased 50% chance of being inherited in case it holds Everstone.
In [[Generation IV]] inheriting Nature was changed a little. Whichever Pokémon is holding an {{evostone|Everstone}} will pass down its nature, regardless of gender, or whether it is breeding with a ditto. <ref>[http://www.pokecommunity.com/showthread.php?p=5667076 EVerstone breeding working on males] - Pokécommunity forums</ref>. Another minor change is that the passing on of natures via an Everstone will not work if the pokeémon are from different real world countries (e.g. Argentina and Spain).
===Breeding for Shininess===
====Generation II====
In [[Generation II]] a player can breed for "[[shiny_Pokémon|shininess]]" due to the method Generation II games used for calculating whether a Pokémon is shiny or not, an egg hatched from an alternate colored Pokémon in has a 1/64 chance of being alternately colored itself. This does not apply with later games, however.
====Generation III====
In [[Generation III]] a breed pokémon has the same chance as being shiny as any met in the wild. There is no known method to change this.


====Generation IV====
====Generation IV====
Inheriting IVs and Nature in {{game|Diamond and Pearl|s}} is determined in the same way as in {{game|Emerald}}. The only minor exception is in the case of inheriting Nature, which is not influenced by Everstone when breeding two Pokémon that do not originate from games of the same language. However, there is an increased chance of hatching a [[shiny Pokémon]] when both parents are from different games. This is due to [[Masuda method|special coding written into the game]] by director [[Junichi Masuda]].
Breeding in {{game|Diamond and Pearl|s}} for shininess is unchanged from Generation III (i.e. impossible to change the chance from the default 1/8000 (roughly)).


In {{2v2|HeartGold|SoulSilver}} a new mechanic was added to breeding, in which the [[EV-enhancing item|EV Items]] can pass on the corresponding IV of the parent Pokémon to the baby. For example, if a parent is holding the Power Anklet, the {{DL|Stat|Speed}} IV would be passed on.
In {{2v2|HeartGold|SoulSilver}} however, a new mechanic was added to breeding, there is an increased chance (1/2000 as a posed to 1/8000 (roughly)) of hatching a [[shiny Pokémon]] when both parents are from different games. This is due to [[Masuda method|special coding written into the game]] by director [[Junichi Masuda]].


==In the anime==
==In the anime==
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