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Prof. Pine (talk | contribs) (Noted more details on the lack of effect of the synchronise ability on pkmn given out by NPCs.) |
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A Pokémon's nature usually affects the growth rate of two of its stats, ultimately increasing one of its [[stats]] by 10% and decreasing another of its stats by 10%. Five of the possible natures, however, have no effect on the Pokémon's stat growth. (Note that despite these relationships to a Pokémon's development, natures do not affect [[experience]] or [[individual values]].) Natures also determine the Pokémon's favorite flavor of food and which flavor it dislikes. The exception is again the five previously mentioned "neutral" natures, which cause a Pokémon to not like or dislike any flavor. In {{2v2|HeartGold|SoulSilver}} the stats increased and decreased by a Pokémon's nature are outlined in red and blue respectively when viewing that Pokémon's Summary Screen. | A Pokémon's nature usually affects the growth rate of two of its stats, ultimately increasing one of its [[stats]] by 10% and decreasing another of its stats by 10%. Five of the possible natures, however, have no effect on the Pokémon's stat growth. (Note that despite these relationships to a Pokémon's development, natures do not affect [[experience]] or [[individual values]].) Natures also determine the Pokémon's favorite flavor of food and which flavor it dislikes. The exception is again the five previously mentioned "neutral" natures, which cause a Pokémon to not like or dislike any flavor. In {{2v2|HeartGold|SoulSilver}} the stats increased and decreased by a Pokémon's nature are outlined in red and blue respectively when viewing that Pokémon's Summary Screen. | ||
From {{v2|Emerald}} onwards, a {{p|Ditto}} or a female Pokémon that holds an {{evostone|Everstone}} has a 50% chance of passing its nature to its offspring when at the Pokémon daycare, but only if both Pokémon and the trainer all come from a game in the same language. Also from Emerald onwards, if the Pokémon with the [[ability]] {{a|Synchronize}} is leading the [[party]], there is a 50% chance of encountering a wild Pokémon with the same nature. Synchronize does not have this effect on stationary {{pkmn2|legendary|legendaries}} on Emerald, however it works on virtually all Pokémon in every game released since, the only known | From {{v2|Emerald}} onwards, a {{p|Ditto}} or a female Pokémon that holds an {{evostone|Everstone}} has a 50% chance of passing its nature to its offspring when at the Pokémon daycare, but only if both Pokémon and the trainer all come from a game in the same language. Also from Emerald onwards, if the Pokémon with the [[ability]] {{a|Synchronize}} is leading the [[party]], there is a 50% chance of encountering a wild Pokémon with the same nature. Synchronize does not have this effect on stationary {{pkmn2|legendary|legendaries}} on Emerald, however it works on virtually all Pokémon in every game released since, the only known exceptions in Generation IV is when Pokémon are received from an NPC, such as the [[Eevee]] given out by [[Bill]] in {{2v2|HeartGold|SoulSilver}}, or when Pokémon are recieved in a museum after being resurrected from fossils. As only a few Pokémon are obtained in this way, this is probably not deliberate. | ||
Natures also dictate the manner in which Pokémon battle by themselves at the {{DL|Battle Frontier (Generation III)|Battle Palace}}, different natures make the Pokémon use different methods of attacks and change tactics when they are low on health. Also, the five non-increasing/decreasing natures have different battle styles at the Battle Palace. A man in a house closest to the [[Sunyshore City]] Heritage Site asks to see {{OBP|Pokémon|species}} with different natures (Naive, Serious, and Quirky), and will give the {{player}} three [[Pokétch]] applications. | Natures also dictate the manner in which Pokémon battle by themselves at the {{DL|Battle Frontier (Generation III)|Battle Palace}}, different natures make the Pokémon use different methods of attacks and change tactics when they are low on health. Also, the five non-increasing/decreasing natures have different battle styles at the Battle Palace. A man in a house closest to the [[Sunyshore City]] Heritage Site asks to see {{OBP|Pokémon|species}} with different natures (Naive, Serious, and Quirky), and will give the {{player}} three [[Pokétch]] applications. |
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