Instruct (move): Difference between revisions

m
→‎Effect: I felt the need to add flinch. (ex: Kangaskhan uses Return, gets hit by a Fling (King's Rock), then hit with Instruct, Kangaskhan'll flinch.
(→‎Effect: there appears to still be one end of turn (burn, hail etc.), but two "attack segments" (sleep, Truant, and most likely sleep/confusion counters, Round etc.))
m (→‎Effect: I felt the need to add flinch. (ex: Kangaskhan uses Return, gets hit by a Fling (King's Rock), then hit with Instruct, Kangaskhan'll flinch.)
Line 34: Line 34:
Instruct will fail if the target has not made any move, is in the middle of a {{cat|consecutively executed moves|consecutively executed move}} (such as {{m|Outrage}}) or {{m|Bide}}, or when the instructed move's PP is depleted. It will also fail if the target's most recent move is Instruct itself, Bide, {{m|Struggle}}, a {{cat|Moves that require recharging|move that requires recharging}} (such as {{m|Hyper Beam}}), a {{cat|moves that call other moves|move that calls another move}} (such as {{m|Metronome}}), or a [[Z-Move]]. If the instructed move is {{m|Fake Out}} or {{m|First Impression}}, the target will use them, but the moves will fail.
Instruct will fail if the target has not made any move, is in the middle of a {{cat|consecutively executed moves|consecutively executed move}} (such as {{m|Outrage}}) or {{m|Bide}}, or when the instructed move's PP is depleted. It will also fail if the target's most recent move is Instruct itself, Bide, {{m|Struggle}}, a {{cat|Moves that require recharging|move that requires recharging}} (such as {{m|Hyper Beam}}), a {{cat|moves that call other moves|move that calls another move}} (such as {{m|Metronome}}), or a [[Z-Move]]. If the instructed move is {{m|Fake Out}} or {{m|First Impression}}, the target will use them, but the moves will fail.


Using an instructed move is a separate action; the instructed Pokémon can individually be prevented from executing the instructed move (e.g. by {{status|sleep}}, {{status|confusion}}, or {{a|Truant}}).
Using an instructed move is a separate action; the instructed Pokémon can individually be prevented from executing the instructed move (e.g. by {{status|sleep}}, {{status|confusion}}, {{status|flinch}} or {{a|Truant}}).


If powered up by a {{DL|Z-Crystal|Psychium Z}} into Z-Instruct, the user's {{stat|Special Attack}} rises one stage.
If powered up by a {{DL|Z-Crystal|Psychium Z}} into Z-Instruct, the user's {{stat|Special Attack}} rises one stage.
5,358

edits