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Julie (Play It!)/Quotes

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Reason: Needs the quotes from other sections of both games..

These are Julie's quotes from Pokémon Play It! and Pokémon Play It! Version 2.

Contents

Play It!

These are Julie's quotes introduced in Pokémon Play It!. Much of the same dialogue was also reused in the next game. When the same dialogue is found in both games (either as identical quotes, or mostly identical but with minor changes), it will be shown only in this section, with comments about which games have the dialogue in question.

See the Play It! Version 2 section below for quotes introduced in the second game.

Introduction

The introduction is the same in both games.

"Hey! My name is Julie. I'm a Pokémon Trainer, just like you! Stick with me and together we'll become the greatest Pokémon Masters the world has ever seen! We're gonna learn about the world of Pokémon, the Trading Card Game! But you can do more than just collect and trade these cards. They're a complete game! Using the cards, you can battle against your friends! To become the best there ever was! It's totally fun! So, do you have what it takes? Then let's go!"

Main menu

While both games have a main menu, this dialogue is only said in Pokémon Play It!.

  • When the player enters this screen for the first time after opening the game:
"Hey! If you're new to Pokémon, click on 'Learn'. If you wanna play against me in a real game, click on 'Play'."

Learn

The "Learn" (also referred to as "Lesson" in the dialogue) screen is found in Pokémon Play It!. The two lines of dialogue below are also heard in the "Help" screen of Pokémon Play It! Version 2, except the word "lesson" has been changed to "help".

  • When the player enters the "Learn"PI1/"Help"PI2 screen for the first time after opening the game:
"Welcome to the lessonPI1/helpPI2 menu. What would you like to know? You can choose any topic you want. But if I were you, I'd start at the top and then work my way down to the bottom. And you can click on the quiz button when you wanna test your knowledge!"
  • Repeated every 10 seconds if this is the first time the player has entered the "Learn"PI1/"Help"PI2 screen after opening the game:
"Come on, go ahead and click something! I don't care."

The first battle

This option is found in the "Learn" screen from Pokémon Play It!. This is also the Machop stage from Pokémon Play It! Version 2. The buttons to control how often Julie speaks (which were introduced in the second game) are not available in this round.

"Hey! This is the playing field. It's where our Pokémon fight. Welcome! I'm ready for you. Let's battle! Staryu, I choose you!"
(The player's hand blinks with a sound effect for a few seconds.)
"Hey, see those cards down there at the bottom of the screen? Those are the cards in your hand."
(Machop, the player's Active Pokémon, blinks with a sound effect for a few seconds.)
"And see this card here? That's Machop, your Active Pokémon. Machop and Staryu are in the Arena. The Arena is where Pokémon fight. Remember that, OK? And any Pokémon in the Arena is called an Active Pokémon. You got that? Good! OK, onto the fighting! In the real game, there's a lot more to getting ready and we'll learn that later. For now, let's see how the Pokémon battle one another! I'll go first. First thing you do on your turn: draw a card. So that's what I'm going to do now!"
(Julie draws a card.)
"Now I'm gonna attach a Water Energy onto Staryu."
(Julie attaches a Water Energy on Staryu.)
"With one Water Energy, Staryu has enough to use its Slap attack now. Oh yeah, before you get crushed to the Slap attack, listen up! Put your cursor on top of Staryu and check it out!"
  • Repeated every 10 seconds until the player moves the cursor to Staryu:
"Go ahead, check out Staryu!"PI1
"Go ahead! Put your mouse on top of Staryu and check it out!"PI2
  • When the player moves the cursor to Staryu:
"Good! See that big card on the right? That's how you can tell what each cards says. And the attack information for Staryu is just below that. Now for the Slap attack. Staryu, go!"PI1
"Good! If you wanna learn more about Pokémon cards, go over to the main menu and click on 'Help'. But see that big card on the right? That's how you can tell what each cards says. And the attack information for Staryu is just below that. Now for the Slap attack. Staryu, go!"PI2
(Staryu uses Slap and Machop takes 20 damage.)
"Those counters on Machop indicate the damage it's taken. One counter equals 10 points. There's a bunch of counters in the box of cards you bought. Use them in the same way when you play the real game. Machop started with 50 hit points and took 20 hit points of damage, so now it has 30 points left. If a Pokémon reaches 0 hit points, it's lights out! It's knocked out, and out of the Arena it will go, into the discard pile! Alright, it's your turn. What's the first thing you do?"
(The deck keeps blinking with a sound effect until the player clicks on it.)
  • Repeated every 13 seconds until the player does as told:
"Hey, draw a card!"PI2 (she remains silent in PI1)
  • When the player draws a card by clicking on the deck:
"Right, draw a card! Alright, what's next? You need to assign some energy to Machop. Drag an Energy card from your hand to Machop."
  • Repeated every 10 seconds until the player does as told:
"Drag an Energy card from your hand to Machop."
(In PI1, there are 1 Grass Energy card and 6 Fighting Energy cards. In PI2, there are only 7 Fighting Energy cards.)
  • If the player tries to attack without any Energy card attached to Machop:
"Machop can't attack yet, because it needs some energy! From your hand, drag an Energy card onto Machop."PI1
"Your Active Pokémon can't attack now. It doesn't have enough energy attached to it."PI2
  • If the player attaches Grass Energy to Machop (this is only possible in PI1):
"Machop needs Fighting Energy. You can attach the Grass Energy, but it won't help. Try the Fighting Energy!"PI1
(The Grass Energy card returns to the player's hand.)
  • When the player attaches Fighting Energy to Machop:
"Right! Now Machop can attack. Go ahead, you can't hurt me! Click on the 'Attack' button to make Machop attack."
  • Repeated every 10 seconds until the player does as told:
"Click on the 'Attack' button to make Machop attack."
  • When the player attacks:
"Oh, 20 points done to Staryu! It has 20 left. You know, if your Pokémon had more than one attack, you'd get to choose which one to use."
"We'll see that in a next battle."PI1
"But Machop only has one attack, the Low Kick. So you will use that one all the time. Now it's my turn. Let's see, draw a card."
(Julie draws a card.)
"Don't need that! I need a Potion. Ah... I guess I'll attack. Staryu, go!"
(Staryu uses Slap and Machop takes 20 damage.)
"Look out! Machop is down to 10 hit points. Since my attack is done, my turn has ended. It's your turn now. Don't forget to draw a card."
(The deck keeps blinking with a sound effect until the player clicks on it.)
  • Repeated every 10 seconds, after the player has drawn a card by clicking on the deck:
"Hey, take your attack!"
  • When the player attacks:
"Whoa, better than I thought! You knocked out Staryu!"
(Staryu is knocked out and removed from the Arena.)
"When you knock out a Pokémon, it and all its attached energy go into the discard pile. Well, congratulations, I guess. If you knock out 3 Pokémon in a real game, you win! This was only practice, so it doesn't count against me. Hahaha! Alright, let's call it quits for now and go learn a few more things."PI1
"When you knock out a Pokémon in play, it goes into the discard pile. And then you get to draw a Prize card. Do that now. Draw a Prize card from your pile."PI2
(In PI2 only, the pile of Prize cards keeps blinking with a sound effect until the player clicks on it.)
  • When the player takes a Prize card (this is only possible in PI2):
"Well, congratulations, I guess. If you knock out 3 Pokémon in a real game, you win! This was only practice, so it doesn't count against me. Hahaha! Alright, you won the first battle. Let's go back and play at another game."PI2
"Alright, I'm still up for another game!"PI2 (only said sometimes)
"Click on the 'Return' button."PI2
(The 'Return' button keeps blinking with a sound effect until the player clicks on it.)
  • Repeated every 10 seconds until the player does as told:
"Click on 'Return'."PI1 (she remains silent in PI2)

What's a Pokémon?

This option is found in the "Learn" screen from Pokémon Play It! and the "Help" screen from Pokémon Play It! Version 2.

Diglett

(Julie uses a Diglett card as an example.)
"Hey, how's it going? This is a Pokémon card. One Pokémon from the coolest card game ever made. The name of this Pokémon is 'Diglett'. Diglett is one Pokémon out of a whole bunch and every single one is different. If you wanna know more about Diglett and what it can do, click on any area of the card and I'll tell you more about it. When you're done, click the 'Forward' button."
(The 'Forward' button blinks with a sound effect for a few seconds.)
  • If the player clicks on "Basic Pokémon":
"There are two types of Pokémon: Basic and evolved. Diglett is a Basic Pokémon."
  • If the player clicks on the name "Diglett":
"The name of this Pokémon is 'Diglett'."
  • If the player clicks on "30 HP":
"The number here is the total hit points of Diglett. Diglett can take 30 hit points of damage before being knocked out in battle."
  • If the player clicks on "Fighting" (the Fighting symbol) at the top-right corner:
"This symbol says that Diglett is a Fighting Pokémon. There are seven symbols and seven types of Pokémon. Catch 'em all!"
  • If the player clicks on Diglett's image:
"Diglett. Pretty cool."
(Diglett's cry is heard.)
  • If the player clicks on "Mole Pokémon Length: 0'8", Weight: 2lbs":
"Diglett is a Mole Pokémon."
  • If the player clicks on either "Dig" or "Mud Slap":
"This is the name of an attack used by Diglett."
"If you want to learn how to battle, go back to the menu and select one of the battles to play."PI1
"If you want to learn how to battle, go back to the main menu and click on 'Play'."PI2
  • If the player clicks on the energy needed for Dig:
"Diglett needs one Fighting Energy to perform the Dig attack. You can learn more about energy by returning to the menu and selecting that topic."
  • If the player clicks on the energy needed for Mud Slap:
"Diglett needs two Fighting Energy to perform the Mud Slap attack."
  • If the player clicks on the damage dealt by Dig:
"In battle, the Dig attack does 10 points of damage to the Defending Pokémon."
  • If the player clicks on the damage dealt by Mud Slap:
"In battle, the Mud Slap attack does 30 points of damage to the Defending Pokémon."
  • If the player clicks on Diglett's weakness:
"Diglett is really weak against Grass Pokémon. Weakness is an advanced rule."
"If you want to learn more about it, go back to the menu and check out the advanced lesson."PI1
"To learn more about it, go back to the menu and click on 'Play'."PI2
  • If the player clicks on Diglett's resistance:
"Diglett is really strong, or resistant, when defending against Lightning Pokémon. Resistance is an advanced rule."
"If you want to learn more about it, go back to the menu and check out the advanced lesson."PI1
"To learn more about it, go back to the menu and click on 'Play'."PI2
  • If the player clicks on Diglett's retreat cost:
"If Diglett wants to run, or retreat from battle, it doesn't cost any energy. Other Pokémon have to pay energy to retreat, so that makes Diglett pretty cool, huh?"
  • If the player clicks on Diglett's Pokédex entry:
"Diglett lives about three feet underground, where it feeds on plant roots. It sometimes appears above ground."
  • If the player clicks on "47/102":
"There are 102 cards in the basic card set. Diglett is number 47."
  • If the player clicks on "Common" (the rarity symbol):
"This symbol tells you how rare the card is. A circle means it's common. A diamond means it's uncommon. And a star means it's rare. Some of the rare cards are even holographic and those are super rare."
(The text "Ilus. Ken Sugimori" is not clickable.)
  • If the player clicks on the "Forward" button, the Diglett lesson is replaced by the Dugtrio lesson.
"Alright, let's go look at Dugtrio, who evolves from Diglett."
(The Diglett card becomes smaller, to make space for the Dugtrio card.)

Dugtrio

"So, now that you've seen Diglett, a Basic Pokémon, let's look at an evolved Pokémon, Dugtrio!"
(The Dugtrio card appears near the Diglett card.)
"You can tell that Dugtrio is an evolved Pokémon by the little symbol in the upper-left corner of the card."
(The "Evolves from" text blinks with a sound effect for a few seconds.)
"It even tells you who Dugtrio evolves from."
(The small Diglett at the corner of the Dugtrio card blinks with a sound effect for a few seconds.)
"Dugtrio is a Stage 1 evolved Pokémon, which means it's played on top of a Basic Pokémon. When you're playing the game, Dugtrio comes into play by placing it on top of Diglett. Why don't you try that now? Drag Dugtrio onto Diglett."
  • Repeated every 10 seconds until the player does as told:
"Place your cursor on top of Dugtrio, click the mouse button, and drag it over to Diglett."
  • When the player does as told:
"Good! You just evolved Diglett into Dugtrio. And you do it the same way in the real game."
"There's a couple of rules about evolving and if you wanna learn more, go back to the menu and select that lesson."PI1
"There's a couple of rules about evolving. If you wanna learn more, go back to the menu and click on 'Play'."PI2
"For now, I'd click on forward if I were you."
(The 'Forward' button constantly blinks with a sound effect until the player clicks on it.)

If the player clicks on "Forward", they enter the "What's a Pokémon? (Quiz)" screen below.

What's a Pokémon? (Quiz)

There is an option to enter this quiz in the "Learn" menu from the first game. In both games, the quiz is also shown after the player enters the "What's a Pokémon?" lesson and presses "Forward" twice. There is no option to go directly to this quiz in the second game.

1st question

(Julie uses a Beedrill card as an example.)
"Hey there! Let's look at another card. This one is called 'Beedrill'."
(Beedrill's cry, a bee buzzing, is heard. Julie looks up and moves her head and sees a Beedrill flying off-camera.)
"Let's see if you got what it takes to be a Pokémon Master! OK, I'll ask a question. You click on the correct area of the card to give an answer! Ready? The Beedrill Pokémon evolves from the Kakuna Pokémon. Where is that shown on the card?"
  • If the player clicks on the correct place in the card:
"Right! But remember, not all Pokémon can evolve. Only some special ones. We'll learn more about that later."
  • If the player clicks on any incorrect place in the card:
"No, that's not it! Try again!"
  • If the player clicks on any incorrect place in the card again:
"No, no, no! Listen up! The Beedrill is an evolved Pokémon and that is shown here."
(The small Kakuna at the corner of the Beedrill card blinks with a sound effect for a few seconds.)

2nd question

  • After the player has either answered the previous question incorrectly twice, or simply answered it correctly:
"Next question: Beedrill has quite a few hit points. Where is that shown on the card?"
  • If the player clicks on the correct place in the card:
"Right! Hey, remember! When a Pokémon reaches 0 hit points in a battle, it's knocked out!"
  • If the player clicks on any incorrect place in the card:
(buzzing sound) "Wrong! Click again!"
  • If the player clicks on any incorrect place in the card again:
(buzzing sound) "Wrong again! The type is always shown here, in the upper right of the card."PI1 (Julie made a mistake by saying "type" instead of "hit points".)
(buzzing sound) "Wrong again! The hit points are here, in the upper right of the card."PI2
(The "80 HP" text blinks with a sound effect for a few seconds.)

3rd question

  • After the player has either answered the previous question incorrectly twice, or simply answered it correctly:
"Next question. Beedrill has two attacks: Twineedle and Poison Sting. Click on the amount of damage for Poison Sting."
  • If the player clicks on the correct place in the card:
"You got it."
  • If the player clicks on any incorrect place in the card:
"Oh, too bad! That's the wrong answer."
  • If the player clicks on any incorrect place in the card again:
"Oh, so sorry. You've chosen poorly. The damage for that attack is shown here."
(The damage for Poison Sting blinks with a sound effect for a few seconds.)

Conclusion

  • After the player has either answered the previous question incorrectly twice, or simply answered it correctly:
"Good job! Huh, we're out of here! Click on 'Forward'."
(The 'Forward' button constantly blinks with a sound effect until the player clicks on it.)
  • Repeated every 10 seconds until the player does as told:
"Click on 'Forward'."

If the player clicks on "Forward", they return to the "Learn"PI1/"Help"PI2 screen.

What's an Energy card?

This option is found in the "Learn" screen from Pokémon Play It! and the "Help" screen from Pokémon Play It! Version 2.

Water Energy

(Julie uses a Water Energy card as an example.)
"This is an Energy card. Pokémon can only attack when they have energy. Without energy, your Pokémon are no good in battle. There are 6 types of Energy cards. Check it out!"
(The Water Energy card disappears.)

Energy cards

(A set of 6 smaller Energy cards appears: Fire, Water, Grass, Fighting, Psychic, and Lightning.)
"Almost all Pokémon have one energy type. My favorites are Water Pokémon! Click on an Energy card to hear its name. When you're done, click on 'Forward' to learn some more stuff."
  • If the player clicks on the Fire Energy:
"Fire!"
  • If the player clicks on the Water Energy:
"Water!"
  • If the player clicks on the Grass Energy:
"Grass!"
  • If the player clicks on the Fighting Energy:
"Fighting!"
  • If the player clicks on the Psychic Energy:
"Psychic!"
  • If the player clicks on the Lightning Energy:
"Lightning!"
(When the player clicks "Forward", the 6 Energy cards disappear.)

Poliwrath

"Here's a Poliwrath, a Water Pokémon!"
(A Poliwrath card appears and its cry is heard.)
"Poliwrath is my favorite Pokémon of all time! The Poliwrath needs 3 Energy cards to use the Water Gun attack."
(The 3 Energy cards needed for Water Gun blink with a sound effect for a few seconds.)
"And 4 Energy cards to use the Whirpool attack!"
(The 4 Energy cards needed for Whirlpool blink with a sound effect for a few seconds.)
"Check out the Water Gun attack!"
(The "Water Gun" text blinks with a sound effect for a few seconds.)
"It needs 2 Water Energy + 1 other energy."
(The Colorless energy needed for Water Gun blinks with a sound effect for a few seconds.)
"A white one. The white energy is special. It's called 'Colorless'."
(An illustration appears near the Poliwrath, indicating that all 6 previously mentioned Energy cards are equal to the Colorless Energy.)
"Any Energy card can act as Colorless."
(Once more, the 3 Energy cards needed for Water Gun blink with a sound effect for a few seconds.)
"So, the Poliwrath's Water Gun needs 3 Water Energy, or 2 Water Energy + 1 Fire Energy, or 2 Water + 1 Grass, or 2 Water + 1 Lightning, or... You get the idea. Oh, yeah. Before we leave, one more thing. When you play in the game, you can only play one Energy card during your turn. One every turn. You got it? Now, click on 'Forward' and I'll ask you some questions!"
  • Repeated every 8 seconds until the player does as told:
"Click on 'Forward'."

If the player clicks on "Forward", they enter the "What's an Energy card? (Quiz)" screen below.

What's an Energy card? (Quiz)

There is an option to enter this quiz in the "Learn" menu from the first game. In both games, the quiz is also shown after the player enters the "What's an Energy card?" lesson and presses "Forward" twice. There is no option to go directly to this quiz in the second game.

Pidgey

"Cool, here's another Pokémon!"
(A Pidgey card appears and its cry is heard.)
"Pidgey! And here come a bunch of Energy cards."
(12 Energy cards appear on the screen: 2 Fighting, 2 Fire, 2 Grass, 2 Lightning, 2 Psychic, and 2 Water.)
"Try this: Click on any Energy card and drag it over to the Pokémon."
  • If the player drags an Energy card to any direction but releases the mouse button without moving the card to the Pokémon:
(repeating the last line) "Try this: Click on any Energy card and drag it over to the Pokémon."
  • If the player drags any Energy card to Pidgey:
"That's right! You just attached an Energy card to the Pokémon. In the game, you can do that once per turn. Let's try another."
(The Pidgey card and its attached Energy card disappear. The set of 12 Energy cards is restored as before.)

Ponyta

(A Ponyta card appears and its cry is heard.)
"Ponyta! Let's say you want Ponyta to use the Flame Tail attack. How much and what kind of energy would you need to attack with Flame Tail?"
  • Repeated every 10 seconds until the player does as told:
"Attach the correct energy to Ponyta so it can use the Flame Tail attack!"
  • If the player drags any Energy card to Ponyta other than Fire Energy:
"Nah! You can always attach whatever energy you want, but that wouldn't help with the Flame Tail attack. Try again!"
(The incorrect attached Energy card returns.)
  • If the player drags 2 Fire Energy cards to Ponyta:
"Right! Ponyta needs 2 Fire Energy cards to use the Flame Tail. Let's try one more."
(The Ponyta card and its attached Energy cards disappear. The set of 12 Energy cards is restored as before.)

Hitmonchan

(A Hitmonchan card appears and its cry is heard.)
"Hitmonchan! Cool! You'll want to attach energy for the Special Punch attack this time."
  • Repeated every 10 seconds until the player does as told:
"Attach the correct energy to Hitmonchan to use the Special Punch attack!"
  • If the player drags any 2 Energy cards to Hitmonchan other than Fighting Energy:
"No! No, you can have 1 of any energy, but you need at least 2 Fighting Energy, OK? Try it again!"
(The last Energy card returns.)
  • If the player drags 2 Fighting Energy cards and 1 other Energy card to Hitmonchan:
"Way to go! 2 Fighting Energy + 1 of any type and Hitmonchan is ready to battle with the Special Punch! Come on, let's get out of here!"
  • Repeated every 8 seconds until the player does as told:
"Click on 'Forward'."
(The 'Forward' button constantly blinks with a sound effect until the player clicks on it.)

If the player clicks on "Forward", they return to the "Learn"PI1/"Help"PI2 screen.

What's a Trainer card?

This option is found in the "Learn" screen from Pokémon Play It! and the "Help" screen from Pokémon Play It! Version 2.

Potion

(Julie uses a Potion card as an example.)
"Hey, look at this! It's a Trainer card!"
(The word "Trainer" at the top blinks with a sound effect for a few seconds.)
"You can tell it's a Trainer card because it says 'Trainer' on the top. No, duh! Alright, alright, I know!"
(The card description blinks with a sound effect for a few seconds.)
"You gotta read the Trainer card to know what it does. But Trainer cards are the secret to becoming a Pokémon Master. So read 'em, use 'em, and then crush your opponent with 'em!"
(The Potion card disappears.)

Bill

(A Bill card appears.)
"OK, look at this one! It's named after my friend Bill. He's a Trainer too! When you play this card, you get to draw 2 cards. And you'll learn later on just how powerful that is when you are in battle. Hey, there are tons of Trainer cards! And if you're smart, you'll pick up on them and use them in battle! The cool thing is, you can play as many Trainer cards as you want each turn! As long as you got them in your hand, you can play them when it's your turn."
(The 'Forward' button constantly blinks with a sound effect until the player clicks on it.)
"Good job! We're out of of here!"
  • Repeated every 8 seconds until the player does as told:
"Click on 'Forward'."

Card review

This option is found in the "Learn" screen from Pokémon Play It! and the "Help" screen from Pokémon Play It! Version 2.

"OK, Pokémon Trainer, listen up! There's 4 kinds of cards in the Pokémon Trading Card Game."
"One: Basic Pokémon."
(A Charmander card appears and its cry is heard.)
"Use them in battle and crush your opponent!"
"Two: Evolved Pokémon."
(A Charmeleon card appears and its cry is heard.)
"Play them on top of the Basic Pokémon. It'll become bigger and stronger when you do!"
(A Fire Energy card appears.)
"Three: Energy cards. It's the Pokémon's source for power! Attach Energy cards to Pokémon to give them what they need to fight! Play one Energy card per turn—that's it!"
(A Potion card appears.)
"And four: Trainer cards. Trainer cards do all sorts of things and are more powerful than you might think. Read 'em, and then play 'em, as many as you want during your turn."
"You got it? 4 types of cards and you need all of them to be a Pokémon Master! OK, so go back to the menu and learn more about the game and how to win."
(The 'Return' button constantly blinks with a sound effect until the player clicks on it.)
  • Repeated every 8 seconds until the player does as told:
"Click on 'Return'."

The playing field

This screen displays the usual Trading Card Game playing field. This option is found in the "Learn" screen from Pokémon Play It! and the "Help" screen from Pokémon Play It! Version 2.

"Oh, hi, how's it going? Hey, I'm in the middle of a game with Professor Oak right now, but he had to run, so now I'm bored. Hey, stay here with me and I'll teach you about the playing field. When you finish learning, click here."
(The "Return" buttoon blinks with a sound effect for a few seconds.)
  • Repeated every 10 seconds until the player clicks on any clickable area of the playing field for the first time:
"Come on, go ahead and click something! I don't care."
  • If the player clicks on the text bar at the top:
"Read what is says here and it will tell you what to do. Green text is for you, red text for me."
  • If the player clicks on the text bar at the bottom:
"Just read what is says here, to find out what's happening in the game."
  • If the player clicks on either of the two arrows located at the bottom-right corner:
"Click here to look at earlier messages."
  • If the player clicks on the top display af the right side:
"That's the big display. Put your cursor on top of any card and you'll see a big picture of it here."
  • If the player clicks on the bottom display af the right side:
"This will tell you about the Pokémon attacks. Put your cursor on top of a Pokémon card to try it."
  • If the player clicks on Julie's deck:
"That's my deck."
  • If the player clicks on their own deck:
"That's your deck. At the beginning of your turn, click on your deck to draw one card."
  • If the player clicks on Julie's discard pile:
"That's my discard pile. Knocked out Pokémon and their Energy cards, and used Trainer cards, go into the discard pile."
  • If the player clicks on their own discard pile:
"That's your discard pile."
  • If the player clicks on Julie's Prize cards:
"That's my Prize pile."
  • If the player clicks on their own Prize cards:
"That's your Prize pile. When you knock out a Pokémon, click on your Prize pile to draw a card."
"Draw three Prizes, you win the game."PI1
"Draw three Prizes in the basic game and you win. Six prizes for the advanced game."PI2
(PonytaPI1/BeedrillPI2's cry is heard.)
"That's my Active Pokémon. It's in the Arena. The Active Pokémon is the one doing all the fighting. When it's knocked out, I have to put another one into the Arena from my Bench."
"If I knock Machop out with Ponyta, I get to draw a Prize. First one to knock out three Pokémon wins!"PI1
"If I knock out Machop with Beedrill, I get to draw a Prize. In the basic game, the first one to knock out three Pokémon wins!"PI2
  • If the player clicks on their own Active Pokémon (Machop):
(Machop's cry is heard.) "Machop. It's your Active Pokémon. The Active Pokémon is the one in the Arena, and the one doing the fighting."
  • If the player clicks on Machop's damage counter:
"That's a damage counter. Use them to keep track of damage, instead of a pencil and paper. One counter represents 10 points of damage done to a Pokémon. So right now, Machop has 40 hit points remaining."
  • If the player clicks on any of the cards or empty spaces on Julie's Bench:
"That's my Bench. Up to five Pokémon can sit on my Bench. They're ready to battle."
  • If the player clicks on any of the cards or empty spaces on their own Bench:
"That's your Bench. If you want, you can put all your Pokémon there from your hand. Well, up to five, anyway. When your Active Pokémon gets knocked out, you put a new one into the Arena from the Bench."
  • If the player clicks on any of the cards in the hand for the first time:
"These are the cards in your hand."
(This comment is not heard again unless the player closes and reopens this lesson. When the player clicks on their own hand for the first time, Julie does not comments about the specific card in the hand. If the player clicks on any card in their hands afterwards, Julie comments about that specific card.)
  • If the player clicks on the Machoke card in the hand:
"That's Machoke. It's a Stage 1 evolved Pokémon. Machoke evolves from Machop. During your turn, play Machoke on top of Machop. For more information about how to evolve, go back to the menu."
  • If the player clicks on either the Scoop Up card or the Bill card in the hand:
"That's a Trainer card. During your turn, you can play as many Trainer cards as you like. To play a Trainer card, just drag it from your hand into the Arena."
  • If the player clicks on any of the three Fighting Energy cards in the hand:
"This one is a Fighting Energy card. Once per turn, you can attach one Energy card to one of your Pokémon."
  • If the player clicks on either the left arrow or the right arrow at the sides of the cards in the hand:
"When you have a lot of cards in your hand, you can click here to scroll through all of them."
  • If the player clicks on the "Attack" button:
"During your turn, click on this button when you want to attack! When you attack, your turn is automaticlaly over."
  • If the player clicks on the "Retreat" button:
"You can swap your Active Pokémon for a Bench Pokémon by clicking on this button first. When you swap like that, it's called 'retreating'. Some Pokémon have a retreat cost, and you have to pay with energy. If you want to learn more about how to retreat, go back to the menu."
  • If the player clicks on the "Flip!" button:
"Sometimes you have to flip a coin in the game. Like to see who goes first. Click on this button when you do."
  • If the player clicks on the Pikachu coin:
"That's the coin! Right now, it shows heads."
  • If the player clicks on the "Done"PI1/"End turn"PI2 button:
"When you're done with your turn and you don't want to attack, click here."
New features

The features below are only available in the second game.

  • If the player clicks on Beedrill's resistance marker:
"That's a marker. This one is for resistance. Put your cursor on it to see the explanation for resistance."
  • If the player clicks on Machop's poison marker:
"That's a marker. This one is for poison. Put your cursor on it to see the explanation for poison."
  • If the player clicks on Julie's red button:
"This button here turns off the TV. When it's off, I won't talk to you or give you hints."
  • If the player clicks on Julie's yellow button:
"When this button is active, I'll only talk a little."
  • If the player clicks on Julie's green button:
"I'll talk a lot when this button is active! Hints and ideas. All sorts of stuff. You'll see."

In both games, the small television screen where Julie's face appears is not a clickable area.

Play It! Version 2

These are Julie's quotes from Pokémon Play It! Version 2. Whenever a quote from the first game is reused in the second game, it will be shown only in the section above, which is about quotes introduced in the first game.

Julie's quotes introduced in the second game are listed in this section. The second game introduced three buttons to control how often Julie speaks, but these buttons are unavailable in some tutorial screens.

  • red button: Julie stops speaking
  • yellow button: Julie speaks sometimes
  • green button: Julie speaks often

Introduction

This is the same as the introduction from the first game.

Player select screen

This screen is only found in Pokémon Play It! Version 2.

"Hi! Welcome to Pokémon Play It! Type in your name and then click 'OK', or select your name from the list. See you in the Arena!"

Potentially common situations

Multiple energy cards per turn

  • If the player tries to attach multiple Energy cards on the same turn:
"Hey, stop cheating! You can only play one Energy card per turn! If you need to, go back to the 'Help' menu and learn more about energy."PI2

Retreating with empty Bench

In Pokémon Play It!, when no Pokémon is on the Bench, the retreat button is inactive and Julie does not say anything even if the player clicks on it. In Pokémon Play It! Version 2, Julie makes a comment if the player tries to use the retreat button with an empty Bench.

  • If the player tries to retreat with an empty Bench:
"You can't retreat because there's no other Pokémon on your Bench."PI2

Play

In Pokémon Play It! Version 2, the "Play" screen consists of 15 options, each with an illustration of a Pokémon species.

  • When the player enters this screen for the first time:
(This is never repeated for the current player, even if they close and reopen the game.)
"Welcome to my gymnasium! We'll play through a lot of tough games while you are here. Click on the first Pokémon now and we'll get started."
  • Repeated every 25 seconds until the player chooses any of the available options:
"What's the matter? Are you chicken? Choose a Pokémon!"

Basic stages

Machop stage

This is the same as "The first battle" from the first game.

Help

Julie's lines of dialogue from the "Lesson" screen of the first game are heard in this screen as well.

What's a Pokémon?

This is the same as the "What's a Pokémon?" screen from the first game.

What's an Energy card?

This is the same as the "What's an Energy card?" screen from the first game.

What's a Trainer card?

This is the same as the "What's a Trainer card?" screen from the first game.

Card review

This is the same as the "Card review" screen from the first game.

The playing field

This is the same as the "The playing field" screen from the first game.