Weather: Difference between revisions

155 bytes removed ,  10 October 2007
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→‎Generation III: Changing some things and removing an opinion
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===Generation III===
===Generation III===
In the third generation, the [[version mascot|title Pokémon]] of the three Hoenn-based versions had weather-related abilities. {{p|Groudon}}'s ability allowed for intense sunlight to fill the arena until the battle ended, or another weather effect took its place. Likewise, its counterpart {{p|Kyogre}}'s ability made heavy rain that lasted until the end of the battle or until another weather effect superceded it. Emerald Version's mascot, however, had a different way of affecting the playing field. While {{p|Rayquaza}} is battling, all effects of the weather are essentially negated, though the actual sunlight/rain/sandstorm/hail remains going.
In the third generation, the [[version mascot|title Pokémon]] of the three Hoenn-based versions had weather-related abilities. {{p|Groudon}}'s ability allowed for intense sunlight to fill the arena until the battle ended, or another weather effect took its place. Likewise, its counterpart {{p|Kyogre}}'s ability made heavy rain that lasted until the end of the battle or until another weather effect superceded it. Emerald Version's mascot, however, had a different way of affecting the playing field. While {{p|Rayquaza}} is battling, all effects of the weather are essentially negated, though the actual sunlight/rain/sandstorm/hail remains going. (The {{p|Psyduck}} line possess a similar ability.)


Another Pokémon, one which was not available in Ruby or Sapphire without trading, also had a weather-based ability. {{p|Tyranitar}}, once fully evolved from a {{p|Larvitar}} captured in FireRed or LeafGreen, has the ability {{a|Sand Stream}}, which causes a sandstorm that lasts until the end of the battle or until another weather-changing move is made. This makes it almost useless for a Tyranitar to have the move {{m|Sandstorm}} itself, as the sandstorm is automatically activated as it comes into battle.
Another Pokémon, one which was not available in Ruby or Sapphire without trading, also had a weather-based ability. {{p|Tyranitar}}, once fully evolved from a {{p|Larvitar}} captured in FireRed or LeafGreen, has the ability {{a|Sand Stream}}, which causes a sandstorm that lasts until the end of the battle or until another weather-changing move is made. This makes it almost useless for a Tyranitar to have the move {{m|Sandstorm}} itself, as the sandstorm is automatically activated as it comes into battle.


Ruby and Sapphire also debuted another weather-changing move, {{m|Hail}}, which, like {{m|Sunny Day}}, {{m|Rain Dance}}, and {{m|Sandstorm}} before it, changes the weather for five turns, this time to an icy hailstorm. However, this move, and weather effect, have more in common with Sandstorm than with the other two. For the five turns that it's hailing, all Pokémon who are not {{t|Ice}}-type are damaged. To many, this is quite useless, and often annoying, as it only allows for the safety of one type of Pokémon, as opposed to a sandstorm's guaranteeing safety for three, often more physically powerful, types.
Ruby and Sapphire also debuted another weather-changing move, {{m|Hail}}, which, like {{m|Sunny Day}}, {{m|Rain Dance}}, and {{m|Sandstorm}} before it, changes the weather for five turns, this time to an icy hailstorm. However, this move, and weather effect, have more in common with Sandstorm than with the other two. For the five turns that it's hailing, all Pokémon who are not {{t|Ice}}-type are damaged.  


===={{p|Castform}}====
===={{p|Castform}}====
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