Water (type): Difference between revisions

1,170 bytes added ,  18 December 2016
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(→‎Pokémon: It's on the ghost page but it wasn't here... fixed)
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==Abilities==
==Abilities==
===Interacting with the Water type===
===Interacting with the Water type===
A Pokémon with {{a|Color Change}}, {{a|Protean}}, {{a|Imposter}}, {{a|Forecast}}, or {{a|Multitype}} will become a Water-type Pokémon if (respectively) it is hit with a Water-type move, uses a Water-type move, is sent out against a Water-type opponent, if the [[weather]] is rainy, or if it is holding a {{DL|Plate|Splash Plate}}.
A Pokémon with {{a|Color Change}}, {{a|Protean}}, {{a|Imposter}}, {{a|Forecast}}, {{a|RKS System}}, or {{a|Multitype}} will become a Water-type Pokémon if (respectively) it is hit with a Water-type move, uses a Water-type move, is sent out against a Water-type opponent, if the [[weather]] is rainy, if it is holding a {{DL|Memory|Water Memory}}, or if it is holding a {{DL|Plate|Splash Plate}} or {{DL|Z-Crystal|Waterium Z}}.


{| width="70%" class="roundy sortable" style="margin:auto; text-align:center; background:#{{water color}}; border: 2px solid #{{water color dark}}"
{| width="70%" class="roundy sortable" style="margin:auto; text-align:center; background:#{{water color}}; border: 2px solid #{{water color dark}}"
Line 886: Line 886:
|-
|-
! width="30px" style="background:#{{sinnoh color}}; border: 1px solid #{{sinnoh color dark}}" | IV
! width="30px" style="background:#{{sinnoh color}}; border: 1px solid #{{sinnoh color dark}}" | IV
| width="100px" style="background:#FFF; border: 1px solid #D8D8D8" | {{acolor|Dry Skin|000}}
| width="125px" style="background:#FFF; border: 1px solid #D8D8D8" | {{acolor|Dry Skin|000}}
| style="background:#FFF; border: 1px solid #D8D8D8; text-align:left;" | Reduces HP if it is hot. Water restores HP.
| style="background:#FFF; border: 1px solid #D8D8D8; text-align:left;" | Increases damage from Fire-type attacks, sunny weather reduces HP, and Water-type moves and rain restore HP.
|-
! width="30px" style="background:#{{alola color}}; border: 1px solid #{{alola color dark}}" | VII
| width="125px" style="background:#FFF; border: 1px solid #D8D8D8" | {{acolor|Liquid Voice|000}}
| style="background:#FFF; border: 1px solid #D8D8D8; text-align:left;" | Sound-based moves become Water-type moves.
|-  
|-  
! width="30px" style="background:#{{sinnoh color}}; border: 1px solid #{{sinnoh color dark}}" | IV
! width="30px" style="background:#{{sinnoh color}}; border: 1px solid #{{sinnoh color dark}}" | IV
| width="100px" style="background:#FFF; border: 1px solid #D8D8D8" | {{acolor|Storm Drain|000}}
| width="125px" style="background:#FFF; border: 1px solid #D8D8D8" | {{acolor|Storm Drain|000}}
| style="background:#FFF; border: 1px solid #D8D8D8; text-align:left;" | The Pokémon draws in all Water-type moves to boost its Sp. Atk stat.
| style="background:#FFF; border: 1px solid #D8D8D8; text-align:left;" | The Pokémon draws in all Water-type moves to boost its Sp. Atk stat.
|-
|-
! width="30px" style="background:#{{hoenn color}}; border: 1px solid #{{hoenn color dark}}" | III
! width="30px" style="background:#{{hoenn color}}; border: 1px solid #{{hoenn color dark}}" | III
| width="100px" style="background:#FFF; border: 1px solid #D8D8D8" | {{acolor|Torrent|000}}
| width="125px" style="background:#FFF; border: 1px solid #D8D8D8" | {{acolor|Torrent|000}}
| style="background:#FFF; border: 1px solid #D8D8D8; text-align:left;" | Powers up Water-type moves when the Pokémon is in trouble.
| style="background:#FFF; border: 1px solid #D8D8D8; text-align:left;" | Powers up Water-type moves when the Pokémon is in trouble.
|-
|-
! width="30px" style="background:#{{hoenn color}}; border: 1px solid #{{hoenn color dark}}" | III
! width="30px" style="background:#{{hoenn color}}; border: 1px solid #{{hoenn color dark}}" | III
| width="100px" style="background:#FFF; border: 1px solid #D8D8D8" | {{acolor|Water Absorb|000}}
| width="125px" style="background:#FFF; border: 1px solid #D8D8D8" | {{acolor|Water Absorb|000}}
| style="background:#FFF; border: 1px solid #D8D8D8; text-align:left;" | Restores HP if hit by a Water-type move.
| style="background:#FFF; border: 1px solid #D8D8D8; text-align:left;" | Restores HP if hit by a Water-type move.
|-
! width="30px" style="background:#{{alola color}}; border: 1px solid #{{alola color dark}}" | VII
| width="125px" style="background:#FFF; border: 1px solid #D8D8D8" | {{acolor|Water Bubble|000}}
| style="background:#FFF; border: 1px solid #D8D8D8; text-align:left;" | Halves damage from Fire-type attacks, prevents burn, and doubles the power of Water-type moves.
|-
! width="30px" style="background:#{{alola color}}; border: 1px solid #{{alola color dark}}" | VII
| width="125px" style="background:#FFF; border: 1px solid #D8D8D8" | {{acolor|Water Compaction|000}}
| style="background:#FFF; border: 1px solid #D8D8D8; text-align:left;" | Sharply raises Defense if hit by a Water-type move.
|- class="unsortable"
|- class="unsortable"
! colspan="3" style="background:#{{water color light}}; {{roundybottom|8px}}" |<small>All details are accurate to Generation VI games. For details that have changed between generations, please see an individual Ability's page.</small>
! colspan="3" style="background:#{{water color light}}; {{roundybottom|8px}}" |<small>All details are accurate to Generation VII games. For details that have changed between generations, please see an individual Ability's page.</small>
|}
|}


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