Walking Pokémon: Difference between revisions

→‎Pokémon HeartGold and SoulSilver: This info can be found on page 495-497 of the book Pokémon HeartGold and SoulSilver Pokédex. I don't have time to add it right now.
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(→‎Pokémon HeartGold and SoulSilver: This info can be found on page 495-497 of the book Pokémon HeartGold and SoulSilver Pokédex. I don't have time to add it right now.)
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===Pokémon HeartGold and SoulSilver===
===Pokémon HeartGold and SoulSilver===
{{incomplete|needs=List of accessories by location}}
[[File:HGSS Prerelease Ethan Lyra.png|thumb|{{ga|Ethan}} and {{ga|Lyra}} with their {{p|Chikorita}} and {{p|Marill}}, respectively]]
[[File:HGSS Prerelease Ethan Lyra.png|thumb|{{ga|Ethan}} and {{ga|Lyra}} with their {{p|Chikorita}} and {{p|Marill}}, respectively]]
[[File:Baoba.png|thumb|{{Shiny|Shininess}} is maintained in the overworld sprites.]]
[[File:Baoba.png|thumb|{{Shiny|Shininess}} is maintained in the overworld sprites.]]
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There are few instances wherein the first Pokémon in the party will not follow players. For example, riding a [[bicycle]] will send the Pokémon back to its [[Poké Ball]]. This will also cause it to be sent out from its Poké Ball when a battle begins, instead of just appearing from the side. Certain locations, such as [[Blackthorn Gym]] and the [[Global Terminal]], also prohibit the walking Pokémon from following players. Large Pokémon, such as {{p|Wailord}}, will be sent back to their Poké Balls as well when entering most buildings, as they are too large.
There are few instances wherein the first Pokémon in the party will not follow players. For example, riding a [[bicycle]] will send the Pokémon back to its [[Poké Ball]]. This will also cause it to be sent out from its Poké Ball when a battle begins, instead of just appearing from the side. Certain locations, such as [[Blackthorn Gym]] and the [[Global Terminal]], also prohibit the walking Pokémon from following players. Large Pokémon, such as {{p|Wailord}}, will be sent back to their Poké Balls as well when entering most buildings, as they are too large.


Much like in other games, it is possible to interact with the Pokémon. Checking the Pokémon will cause a small image of its current mood to pop up, as in Yellow. Unlike in Yellow, however, the mood is restricted to the thought bubble above the Pokémon's head. The walking Pokémon will also sometimes interact with the overworld, such as an [[Pikachu-colored Pichu|event Pichu]] becoming interested in [[Spiky-eared Pichu|a wild Pichu from the past]] in [[Ilex Forest]], or an event {{p|Arceus}} allowing players to obtain a member of the [[creation trio]] at level 1. Pokémon will additionally do as they did in Amity Square and occasionally pick up items and accessories, though it is unknown what items can be found this way or if these items vary by species. In some cases, the Pokémon will refuse to hand over the item it has picked up, and will remain angry at the player for a while after trying to take it. Certain Pokémon will react in a unique way if spoken to in a certain place. For example, speaking to a {{p|Sudowoodo}} on Route 36 will cause it to imitate a tree. When the player calls {{ga|Lyra}} or {{ga|Ethan}}, they will give information on which Pokémon will react to the player's current location.  
Much like in other games, it is possible to interact with the Pokémon. Checking the Pokémon will cause a small image of its current mood to pop up, as in Yellow. Unlike in Yellow, however, the mood is restricted to the thought bubble above the Pokémon's head. The walking Pokémon will also sometimes interact with the overworld, such as an [[Pikachu-colored Pichu|event Pichu]] becoming interested in [[Spiky-eared Pichu|a wild Pichu from the past]] in [[Ilex Forest]], or an event {{p|Arceus}} allowing players to obtain a member of the [[creation trio]] at level 1. Walking Pokémon will occasionally pick up [[accessory|accessories]], depending on the location it found the item. In some cases, the Pokémon will refuse to hand over the item it has picked up, and will remain angry at the player for a while after trying to take it. Certain Pokémon will react in a unique way if spoken to in a certain place. For example, speaking to a {{p|Sudowoodo}} on Route 36 will cause it to imitate a tree. When the player calls {{ga|Lyra}} or {{ga|Ethan}}, they will give information on which Pokémon will react to the player's current location.  


Fire Pokémon are a special case: they react unhappily if they are forced to walk in water on a beach. The game then states that the Pokémon doesn't like to get wet feet.
Fire-type Pokémon react unhappily if they are forced to walk in water on a beach. The game then states that the Pokémon doesn't like to get wet feet.


Sometimes, the walking Pokémon will find a [[Shiny Leaf]], a very rare item, while they walk on certain [[routes]]. When it is found by a Pokémon, it will have no apparent presence other than in that Pokémon's status screen. Once five Shiny Leaves are found, Lyra/Ethan will make a [[Leaf Crown]] out of the Shiny Leaves, which adds a star on the player's Trainer card.
Sometimes, the walking Pokémon will find a [[Shiny Leaf]], a very rare item, while they walk on certain [[routes]]. When it is found by a Pokémon, it will have no apparent presence other than in that Pokémon's status screen. Once five Shiny Leaves are found, Lyra/Ethan will make a [[Leaf Crown]] out of the Shiny Leaves, which adds a star on the player's Trainer card.