Vital Spirit (Ability): Difference between revisions

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|text4=Prevents the Pokémon from falling asleep.
|text4=Prevents the Pokémon from falling asleep.
|text5=Prevents the Pokémon from falling asleep.
|text5=Prevents the Pokémon from falling asleep.
|text6=Prevents the Pokémon from falling asleep.
|text7=The Pokémon is full of vitality, and that prevents it from falling asleep.
}}
}}
'''Vital Spirit''' (Japanese: '''やるき''' ''Willingness'') is an [[Ability]] introduced in [[Generation III]]. Twelve {{OBP|Pokémon|species}} have this Ability. It is one of two Abilities that prevent {{status|sleeping}} (the other is {{a|Insomnia}}).
'''Vital Spirit''' (Japanese: '''やるき''' ''Willingness'') is an [[Ability]] introduced in [[Generation III]]. It is one of three Abilities that prevent {{status|sleeping}}, the others being {{a|Insomnia}} and {{a|Sweet Veil}}.


==Effect==
==Effect==
===In battle===
===In battle===
Vital Spirit prevents {{status|sleep}}. If a Pokémon with Vital Spirit uses {{m|Rest}}, it will automatically fail.
Vital Spirit prevents the Pokémon from being afflicted by {{status|sleep}} and {{m|Yawn}}. {{m|Rest}} will fail when used by the Pokémon.
 
A Pokémon with this Ability will wake up if it is asleep in battle (such as if it gains the Ability outside of battle or by an effect like {{m|Skill Swap}}, or is put to sleep by a Pokémon with an Ability like {{a|Mold Breaker}}).
 
If a Pokémon with this Ability is drowsy due to Yawn, when it would fall asleep the Ability activates and keeps it awake.
 
====Generation III====
If a sleeping Pokémon with Vital Spirit is sent into battle as one of the lead Pokémon or to replace a fainted Pokémon, or gains Vital Spirit due to {{a|Trace}}, it will not be cured of sleep until after a Pokémon takes its turn (uses a move, switches out, etc.). It will be cured of sleep if it is switched in to replace a switched out Pokémon.
 
If a sleeping Pokémon has Vital Spirit as its original Ability but not its current Ability, it will remain asleep when switched out.
 
If the Pokémon with this Ability is asleep and is holding a {{b|Chesto}} or [[Lum Berry]], Vital Spirit will cure the Pokémon of sleep before the Berry has a chance to be consumed.
 
====Generation IV====
When a sleeping Pokémon with Vital Spirit enters battle, it will be cured of sleep.
 
If a sleeping Pokémon has Vital Spirit as its original Ability but not its current Ability, if it is one of the active Pokémon at the end of the battle or switched out, it will be cured of sleep (with no message).
 
====Generation V onward====
If a sleeping Pokémon has Vital Spirit as its original Ability but not its current Ability, it will remain asleep when switched out.
 
If the Pokémon with this Ability is asleep and is holding a {{b|Chesto}} or [[Lum Berry]], the Berry will be eaten and cure the Pokémon of sleep before Vital Spirit has a chance to activate.


===Outside of battle===
===Outside of battle===
From {{game|Emerald}} onwards, if a Pokémon with Vital Spirit is leading the [[party]], the chance of encountering a higher-leveled wild Pokémon increase by 50%.
If a sleeping Pokémon gains Vital Spirit by evolution or the [[Ability Capsule]], it will not wake up until sent into battle. Pokémon with Vital Spirit will not be put to sleep by the {{tc|Gentleman}}'s {{p|Kirlia}} in the [[Battle Pike]] nor the [[Battle Arcade]]'s game board.


In [[Generation V]], Vital Spirit also prevents a Pokémon from visiting the Dream World.
From {{game|Emerald}} onwards, if a Pokémon with Vital Spirit is in the first place in the [[party]] (even if [[fainting|fainted]]), the chance of encountering a higher-leveled wild Pokémon increases by 50%. It shares this effect with {{a|Hustle}} and {{a|Pressure}}.
 
In [[Generation V]], Vital Spirit also prevented a Pokémon from visiting the {{pkmn|Dream World}} before it was shut down.


==Pokémon with Vital Spirit==
==Pokémon with Vital Spirit==
{{Ability/head|status}}
{{Ability/head|status}}
{{ability/entry|056|Mankey|Fighting|Fighting|Vital Spirit|Anger Point|Defiant}}
{{Ability/entry|056|Mankey|Fighting|Fighting|Vital Spirit|Anger Point|Defiant}}
{{ability/entry|057|Primeape|Fighting|Fighting|Vital Spirit|Anger Point|Defiant}}
{{Ability/entry|057|Primeape|Fighting|Fighting|Vital Spirit|Anger Point|Defiant}}
{{ability/entry|125|Electabuzz|Electric|Electric|Static|None|Vital Spirit}}
{{Ability/entry|125|Electabuzz|Electric|Electric|Static|None|Vital Spirit}}
{{ability/entry|126|Magmar|Fire|Fire|Flame Body|None|Vital Spirit}}
{{Ability/entry|126|Magmar|Fire|Fire|Flame Body|None|Vital Spirit}}
{{ability/entry|225|Delibird|Ice|Flying|Vital Spirit|Hustle|Insomnia}}
{{Ability/entry|225|Delibird|Ice|Flying|Vital Spirit|Hustle|Insomnia}}
{{ability/entry|236|Tyrogue|Fighting|Fighting|Guts|Steadfast|Vital Spirit}}
{{Ability/entry|236|Tyrogue|Fighting|Fighting|Guts|Steadfast|Vital Spirit}}
{{ability/entry|239|Elekid|Electric|Electric|Static|None|Vital Spirit}}
{{Ability/entry|239|Elekid|Electric|Electric|Static|None|Vital Spirit}}
{{ability/entry|240|Magby|Fire|Fire|Flame Body|None|Vital Spirit}}
{{Ability/entry|240|Magby|Fire|Fire|Flame Body|None|Vital Spirit}}
{{ability/entry|288|Vigoroth|Normal|Normal|Vital Spirit}}
{{Ability/entry|288|Vigoroth|Normal|Normal|Vital Spirit}}
{{ability/entry|466|Electivire|Electric|Electric|Motor Drive|None|Vital Spirit}}
{{Ability/entry|466|Electivire|Electric|Electric|Motor Drive|None|Vital Spirit}}
{{ability/entry|467|Magmortar|Fire|Fire|Flame Body|None|Vital Spirit}}
{{Ability/entry|467|Magmortar|Fire|Fire|Flame Body|None|Vital Spirit}}
{{ability/entry|506|Lillipup|Normal|Normal|Vital Spirit|Pickup|Run Away}}
{{Ability/entry|506|Lillipup|Normal|Normal|Vital Spirit|Pickup|Run Away}}
{{Ability/entry|744|Rockruff|Rock|Rock|Keen Eye|Vital Spirit|Steadfast}}
{{Ability/entry|745Mn|Lycanroc|Rock|Rock|Keen Eye|Vital Spirit|No Guard|Midnight Form}}
{{Ability/foot|status}}
{{Ability/foot|status}}


==In the anime==
==In the anime==
{{moveanime|type=status|exp=yes|gen=The user cannot fall asleep, and nullifies moves that causes sleep.|image1=Marcel Vigoroth Vital Spirit.png|image1p=Vigoroth}}
{{moveanime|type=status|exp=yes|gen=The Pokémon cannot fall asleep, and nullifies moves that cause sleep.|image1=Marcel Vigoroth Vital Spirit.png|image1p=Vigoroth}}
{{movep|type=status|ms=288|pkmn=Vigoroth|method=Vigoroth attacks and destroys moves that would cause it to fall asleep with its claws.}}
{{movep|type=status|ms=288|pkmn=Vigoroth|method=Vigoroth attacks and destroys moves that would cause it to fall asleep with its claws.}}
{{movebtm|type=status|user=Marcel|user1=Marcel's Vigoroth|startcode=AG088|startname=The Garden of Eatin'|notes=Debut}}
{{movebtm|type=status|user=Marcel|user1=Marcel's Vigoroth|startcode=AG088|startname=The Garden of Eatin'|notes=Debut}}


==Trivia==
==Trivia==
* {{p|Delibird}} is the only dual-type Pokémon that can have Vital Spirit as its Ability.
* Vital Spirit is the only variation of {{a|Limber}} that has been seen in the anime so far.
* Vital Spirit is the only variation of {{a|Water Veil}} that has been seen in the anime so far.


==In other languages==
==In other languages==
{{langtable|color={{status color}}|bordercolor={{status color dark}}
{{langtable|color={{status color}}|bordercolor={{status color dark}}
|zh_cmn=元氣 ''Yuánqì''
|zh_yue=幹勁 ''{{tt|Gongihng|Willingness}}'' {{tt|*|Games}}<br>元氣 ''{{tt|Yuánqì|Vitality}}'' {{tt|*|Pre-Gen VII Guidebooks}}<br>過動 ''{{tt|Gwoduhng|Hyperactive}}'' {{tt|*|Anime}}
|zh_cmn=幹勁 / 干劲 ''{{tt|Gànjìng|Willingness}}'' {{tt|*|Games}}<br>元氣 ''{{tt|Yùhnhei|Vitality}}'' {{tt|*|Pre-Gen VII Guidebooks}}<br>過動 ''{{tt|Guòdòng|Hyperactive}}'' {{tt|*|Anime}}
|nl=Vitale kracht
|fi=Elohenki
|fr=Esprit Vital
|fr=Esprit Vital
|de=Munterkeit
|de=Munterkeit
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|ko=의기양양 ''Yigiyang'yang''
|ko=의기양양 ''Yigiyang'yang''
|pt=Espírito Vital
|pt=Espírito Vital
|es={{tt|Espír.|Espíritu}} Vital
|ru=Душевный Подъём ''Dushevnyy Podyom''
|es=Espíritu Vital{{tt|*|Gen VI onwards}}<br>Espír. Vital{{tt|*|Gens III-V}}
}}
}}
{{-}}
{{-}}
{{AbilityVariations|Water Veil|Limber|Magma Armor|Own Tempo|Insomnia|Vital Spirit|Immunity|color=status|1color={{water color dark}}|2color={{electric color dark}}|3color={{fire color dark}}|4color={{psychic color dark}}|5color={{status color dark}}|6color={{status color dark}}|7color={{poison color dark}}}}
{{AbilityVariations|Limber|Oblivious|Insomnia|Immunity|Own Tempo|Inner Focus|Magma Armor|Water Veil|Vital Spirit|color=Status|1color={{electric color dark}}|2color={{psychic color dark}}|3color={{status color dark}}|4color={{poison color dark}}|5color={{psychic color dark}}|6color={{fighting color dark}}|7color={{fire color dark}}|8color={{water color dark}}|9color={{status color dark}}}}
{{-}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}


[[Category:Abilities that affect appearance of wild Pokémon]]
[[Category:Abilities that affect appearance of wild Pokémon]]
[[Category:Abilities that prevent non-volatile status ailments]]
[[Category:Abilities that prevent non-volatile status conditions]]
[[Category:Abilities that can heal non-volatile status conditions]]
[[Category:Abilities that prevent volatile status conditions]]
[[Category:Abilities with field effects]]
[[Category:Abilities with field effects]]


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[[it:Spiritovivo (abilità)]]
[[it:Spiritovivo (abilità)]]
[[ja:やるき]]
[[ja:やるき]]
[[pt:Vital Spirit]]
[[zh:干劲(特性)]]
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