User talk:Muk-a-matic: Difference between revisions

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:Either literally quotable material from the Japanese version of the game/anime/manga/TCPi-licensed materials or locations(tangible or otherwise), the game's coding, or statements form Game Freak/TCPi/Nintendo staff. More information is provided in a link by your welcome template. If these do not help, contact an administrator, starting with a Junior, and if they cannot help, move up the authority ladder accordingly. That's all I can say as a regular user.--[[User:Muk-a-matic|Muk-a-matic-Maketh the Muk go round...]] ([[User talk:Muk-a-matic|talk]]) 01:21, 18 August 2012 (UTC)
:Either literally quotable material from the Japanese version of the game/anime/manga/TCPi-licensed materials or locations(tangible or otherwise), the game's coding, or statements form Game Freak/TCPi/Nintendo staff. More information is provided in a link by your welcome template. If these do not help, contact an administrator, starting with a Junior, and if they cannot help, move up the authority ladder accordingly. That's all I can say as a regular user.--[[User:Muk-a-matic|Muk-a-matic-Maketh the Muk go round...]] ([[User talk:Muk-a-matic|talk]]) 01:21, 18 August 2012 (UTC)
::Smogon's research threads are reliable sources. Please ensure that they are being read accurately however. The part of our article that was referring to it bypassing Focus Sash, etc. was referring to the ''user'' of the move, whereas Smogon was referring to the ''target'' - they weren't contradictory and neither was wrong. SnorlaxMonster has since clarified our article to try and prevent confusion. <span class="sc">[[User:Werdnae|<span style="color:#2D4B98;">Werdnae</span>]]</span> <small>[[User talk:Werdnae|<span style="color:#009000;">(talk)</span>]]</small> 02:26, 18 August 2012 (UTC)
::Smogon's research threads are reliable sources. Please ensure that they are being read accurately however. The part of our article that was referring to it bypassing Focus Sash, etc. was referring to the ''user'' of the move, whereas Smogon was referring to the ''target'' - they weren't contradictory and neither was wrong. SnorlaxMonster has since clarified our article to try and prevent confusion. <span class="sc">[[User:Werdnae|<span style="color:#2D4B98;">Werdnae</span>]]</span> <small>[[User talk:Werdnae|<span style="color:#009000;">(talk)</span>]]</small> 02:26, 18 August 2012 (UTC)
== Secret Power ==
You referred me to SnorlaxMonster's Talk Page. Neither "secret power" nor "serene grace" is there. This was actually debugged from the game, not from empirical tests.
Don't believe me? Test the trigger at 021E11FC in White; when Secret Power is used the game will use a rand(100)<30 call that is inside the move itself. Once it does this it can then do the effect based on the terrain; it's not a typical secondary effect call. Here's the [http://pastebin.com/raw.php?i=FzXsuEQD relevant assembly] that is used for Secret Power's secondary effect.
Please don't rollback my edits if there's no direct proof that I'm wrong. I've crossposted a lot of technical findings from my and others' research to here; I know what I'm editing when I am :) [[User:Kaphotics|Kaphotics]] ([[User talk:Kaphotics|talk]]) 00:27, 23 August 2012 (UTC)
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