User:Mikoro/Double Battle Strategies (Part 2): Difference between revisions

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[[User:Mikoro/Double Battle Strategies (Part 1)|Part 1]]
[[User:Mikoro/Double Battle Strategies (Part 1)|Part 1]]
Ninetales & Weezing
{{Party
|color={{fire color}}
|bordercolor={{poison color}}
|headcolor={{fire color dark}}
|sprite=Spr B2W2 School Kid M.png
|class=Strategist
|name=You
|game=B2W2
|pokemon=2
|pokemon1={{Pokémon/5
|game=Black 2
|ndex=038
|pokemon=Ninetales
|level=100
|type1=Fire
|ability=Flash Fire
|move1=Energy Ball|move1type=Grass|move1cat=Special
|move2=Role Play|move2type=Psychic|move2cat=Status
|move3=Inferno|move3type=Fire|move3cat=Special
|move4=Iron Tail|move4type=Steel|move4cat=Physical
}}
|pokemon2={{Pokémon/5
|game=Black 2
|ndex=110
|pokemon=Weezing
|level=100
|type1=Poison
|ability=Levitate
|held=Payapa Berry
|move1=Toxic|move1type=Poison|move1cat=Status
|move2=Venoshock|move2type=Poison|move2cat=Special
|move3=Dark Pulse|move3type=Dark|move3cat=Special
|move4=Fire Blast|move4type=Fire|move4cat=Special
}}
}}
Have Ninetales use Role Play on Weezing so it can get Levitate and be immune to Ground-type attacks, which it is weak to, needless to say. However, there is still the matter of Water and Rock, which it can protect itself from with Energy Ball and Iron Tail. Also, Weezing's use of Levitate will protect it from one of its two weaknesses. For Psychic-type moves, it has a Payapa Berry to limit the damage taken.
Lucario & Dunsparce
{{Party
|color={{fighting color}}
|bordercolor={{normal color}}
|headcolor={{steel color}}
|sprite=Spr B2W2 School Kid M.png
|class=Strategist
|name=You
|game=B2W2
|pokemon=2
|pokemon1={{Pokémon/5
|game=Black 2
|ndex=448
|pokemon=Lucario
|level=100
|type1=Fighting
|type2=Steel
|ability=Steadfast
|move1=Role Play|move1type=Psychic|move1cat=Status
|move2=Low Sweep|move2type=Fighting|move2cat=Physical
|move3=Bullet Punch|move3type=Steel|move3cat=Physical
|move4=Extreme Speed|move4type=Normal|move4cat=Physical
}}
|pokemon2={{Pokémon/5
|game=Black 2
|ndex=206
|pokemon=Dunsparce
|level=100
|type1=Normal
|ability=Rattled
|move1=Double-Edge|move1type=Normal|move1cat=Physical
|move2=Pursuit|move2type=Dark|move2cat=Physical
|move3=Hex|move3type=Ghost|move3cat=Special
|move4=Last Resort|move4type=Normal|move4cat=Physical
}}
}}
Have Lucario use Role Play on Dunsparce so it can get Rattled. Then, when hit by a Bug, Dark or Ghost-type attack, its Speed will increase. Same with Dunsparce. You can have Dunsparce attack Lucario with Pursuit since Lucario is doubly resistant to Dark-type attacks and its Speed will rise at the cost of very little HP.
Simisear & Empoleon
{{Party
|color={{fire color}}
|bordercolor={{water color}}
|headcolor={{steel color}}
|sprite=Spr B2W2 School Kid M.png
|class=Strategist
|name=You
|game=B2W2
|pokemon=2
|pokemon1={{Pokémon/5
|game=Black 2
|ndex=514
|pokemon=Simisear
|level=100
|type1=Fire
|ability=Gluttony
|held=White Herb
|move1=Recycle|move1type=Normal|move1cat=Status
|move2=Role Play|move2type=Psychic|move2cat=Status
|move3=Fire Blast|move3type=Fire|move3cat=Special
|move4=Fire Punch|move4type=Fire|move4cat=Physical
}}
|pokemon2={{Pokémon/5
|game=Black 2
|ndex=395
|pokemon=Empoleon
|level=100
|type1=Water
|type2=Steel
|ability=Defiant
|move1=Waterfall|move1type=Water|move1cat=Physical
|move2=Flash Cannon|move2type=Steel|move2cat=Special
|move3=Hydro Pump|move3type=Water|move3cat=Special
|move4=Hydro Cannon|move4type=Water|move4cat=Special
}}
}}
Have Simisear use Role Play on Empoleon so it can get Defiant. Then, when one of its stats goes down, its Attack will increase two stages. However, you can make it so that none of its stats will increase with the White Herb. After it uses it, it can use Recycle to get the White Herb back and only have its Attack stat rising throughout the whole battle.
Noctowl & Illumise
{{Party
|color={{flying color}}
|bordercolor={{bug color}}
|headcolor={{normal color}}
|sprite=Spr B2W2 School Kid M.png
|class=Strategist
|name=You
|game=B2W2
|pokemon=2
|pokemon1={{Pokémon/5
|game=Black 2
|ndex=164
|pokemon=Noctowl
|level=100
|type1=Normal
|type2=Flying
|ability=Tinted Lens
|held=Power Herb
|move1=Giga Impact|move1type=Normal|move1cat=Physical
|move2=Sky Attack|move2type=Flying|move2cat=Physical
|move3=Heat Wave|move3type=Fire|move3cat=Special
|move4=Psychic|move4type=Psychic|move4cat=Special
}}
|pokemon2={{Pokémon/5
|game=Black 2
|ndex=314
|pokemon=Illumise
|gender=female
|level=100
|type1=Bug
|ability=Tinted Lens
|move1=Ice Punch|move1type=Ice|move1cat=Physical
|move2=Acrobatics|move2type=Flying|move2cat=Physical
|move3=Bug Buzz|move3type=Bug|move3cat=Special
|move4=Thunder|move4type=Electric|move4cat=Special
}}
}}
Both Noctowl and Illumise have Tinted Lens, which powers up moves that aren't very effective on the target. So if you're ever faced against Pokemon that are resistant to Noctowl or Illumise's moves, it won't be a problem with Tinted Lens.


Mr. Mime & Abomasnow
Mr. Mime & Abomasnow
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|sprite=Spr B2W2 School Kid M.png
|sprite=Spr B2W2 School Kid M.png
|class=Strategist
|class=Strategist
|classlink=User:Mikoro/Double Battle Strategies (Part 2)
|name=You
|name=You
|game=B2W2
|game=B2W2
Line 203: Line 41:
}}
}}


Have Abomasnow use Role Play on Mr. Mime so it can get Filter. Abomasnow has a lot of weaknesses (7, to be exact), so you can limit damage from those super-effective attacks with Filter. Also, both Mr. Mime and Abomasnow both have attacks that will give them some defense against all of their weaknesses (given the type of Abomasnow's Hidden Power is Ground).
Have Abomasnow use Role Play on Mr. Mime so it can get Filter. Abomasnow has a lot of weaknesses (7, to be exact), so you can limit damage from those super-effective attacks with Filter. Also, Mr. Mime and Abomasnow both have attacks that will give them some defense against all of their weaknesses (given the type of Abomasnow's Hidden Power is Ground).


Banette & Froslass
Banette & Froslass
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|sprite=Spr B2W2 School Kid M.png
|sprite=Spr B2W2 School Kid M.png
|class=Strategist
|class=Strategist
|classlink=User:Mikoro/Double Battle Strategies (Part 2)
|name=You
|name=You
|game=B2W2
|game=B2W2
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}}
}}


Both Banette and Froslass have Cursed Body, so if your opponents use moves that make direct contact, there's a pretty good chance that the move will be disabled. They can both also use Disable to further this effect even more (I would recommend making the type of Froslass' Hidden Power either Ground or Fighting to protect her from 4 of her 5 weaknesses, and make Banette's either Bug or Fighting to protect it from both of its weaknesses).
Both Banette and Froslass have Cursed Body, so if your opponents use moves that make direct contact, there's a pretty good chance that the move will be disabled. They can both also use Disable to further this effect even more (I would recommend making the type of Froslass' Hidden Power either Ground or Fighting to protect her from 4 of her 5 weaknesses, and make Banette's Bug to protect it from both of its weaknesses).


Blissey & Bellossom
Blissey & Bellossom
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|sprite=Spr B2W2 School Kid M.png
|sprite=Spr B2W2 School Kid M.png
|class=Strategist
|class=Strategist
|classlink=User:Mikoro/Double Battle Strategies (Part 2)
|name=You
|name=You
|game=B2W2
|game=B2W2
Line 274: Line 114:
|ndex=182
|ndex=182
|pokemon=Bellossom
|pokemon=Bellossom
|gender=female
|level=100
|level=100
|type1=Grass
|type1=Grass
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|sprite=Spr B2W2 School Kid M.png
|sprite=Spr B2W2 School Kid M.png
|class=Strategist
|class=Strategist
|classlink=User:Mikoro/Double Battle Strategies (Part 2)
|name=You
|name=You
|game=B2W2
|game=B2W2
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|sprite=Spr B2W2 School Kid M.png
|sprite=Spr B2W2 School Kid M.png
|class=Strategist
|class=Strategist
|classlink=User:Mikoro/Double Battle Strategies (Part 2)
|name=You
|name=You
|game=B2W2
|game=B2W2
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|sprite=Spr B2W2 School Kid M.png
|sprite=Spr B2W2 School Kid M.png
|class=Strategist
|class=Strategist
|classlink=User:Mikoro/Double Battle Strategies (Part 2)
|name=You
|name=You
|game=B2W2
|game=B2W2
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|sprite=Spr B2W2 School Kid M.png
|sprite=Spr B2W2 School Kid M.png
|class=Strategist
|class=Strategist
|classlink=User:Mikoro/Double Battle Strategies (Part 2)
|name=You
|name=You
|game=B2W2
|game=B2W2
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|sprite=Spr B2W2 School Kid M.png
|sprite=Spr B2W2 School Kid M.png
|class=Strategist
|class=Strategist
|classlink=User:Mikoro/Double Battle Strategies (Part 2)
|name=You
|name=You
|game=B2W2
|game=B2W2
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|sprite=Spr B2W2 School Kid M.png
|sprite=Spr B2W2 School Kid M.png
|class=Strategist
|class=Strategist
|classlink=User:Mikoro/Double Battle Strategies (Part 2)
|name=You
|name=You
|game=B2W2
|game=B2W2
Line 528: Line 375:
}}
}}


Both Crobat and Whimsicott have Infiltrator, so they will be able to get pass the effects of Light Screen, Reflect, Mist, and Safeguard. If both of their abilities get negated for whatever reason, you can just use Screech and Fake Tears to lower their Defense and Special Defense stats instead.
Both Crobat and Whimsicott have Infiltrator, so they will be able to get past the effects of Light Screen, Reflect, Mist, and Safeguard. If both of their abilities get negated for whatever reason, you can just use Screech and Fake Tears to lower their Defense and Special Defense stats instead.
 
Durant & Smeargle
 
{{Party
|color={{bug color}}
|bordercolor={{normal color}}
|headcolor={{steel color}}
|sprite=Spr B2W2 School Kid M.png
|class=Strategist
|name=You
|game=B2W2
|pokemon=2
|pokemon1={{Pokémon/5
|game=Black 2
|ndex=632
|pokemon=Durant
|level=100
|type1=Bug
|type2=Steel
|ability=Hustle
|move1=Entrainment|move1type=Normal|move1cat=Status
|move2=Faint Attack|move2type=Dark|move2cat=Physical
|move3=Aerial Ace|move3type=Flying|move3cat=Physical
|move4=Toxic|move4type=Poison|move4cat=Status
}}
|pokemon2={{Pokémon/5
|game=Black 2
|ndex=235
|pokemon=Smeargle
|level=100
|type1=Normal
|ability=Own Tempo
|move1=Shadow Punch|move1type=Ghost|move1cat=Physical
|move2=Vital Throw|move2type=Fighting|move2cat=Physical
|move3=Faint Attack|move3type=Dark|move3cat=Physical
|move4=Magnet Bomb|move4type=Steel|move4cat=Physical
}}
}}
 
Have Durant use Entrainment on Smeargle so Smeargle can get Hustle. Then, both of their Attack stats will be boosted. However, the Accuracy-lowering effect won't matter, because all of both of their moves never miss, so its a win-win.


Shedinja & Azumarill
Shedinja & Azumarill
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|sprite=Spr B2W2 School Kid M.png
|sprite=Spr B2W2 School Kid M.png
|class=Strategist
|class=Strategist
|classlink=User:Mikoro/Double Battle Strategies (Part 2)
|name=You
|name=You
|game=B2W2
|game=B2W2
Line 618: Line 426:
|sprite=Spr B2W2 School Kid M.png
|sprite=Spr B2W2 School Kid M.png
|class=Strategist
|class=Strategist
|classlink=User:Mikoro/Double Battle Strategies (Part 2)
|name=You
|name=You
|game=B2W2
|game=B2W2
Line 657: Line 466:
|sprite=Spr B2W2 School Kid M.png
|sprite=Spr B2W2 School Kid M.png
|class=Strategist
|class=Strategist
|classlink=User:Mikoro/Double Battle Strategies (Part 2)
|name=You
|name=You
|game=B2W2
|game=B2W2
Line 671: Line 481:
|move1=Giga Drain|move1type=Grass|move1cat=Special
|move1=Giga Drain|move1type=Grass|move1cat=Special
|move2=Leech Seed|move2type=Grass|move2cat=Status
|move2=Leech Seed|move2type=Grass|move2cat=Status
|move3=Hydro Pump|move3type=Water|move3cat=Special
|move3=Protect|move3type=Normal|move3cat=Status
|move4=Drain Punch|move4type=Fighting|move4cat=Physical
|move4=Drain Punch|move4type=Fighting|move4cat=Physical
}}
}}
|pokemon2={{Pokémon/5
|pokemon2={{Pokémon/5
|game=Black 2
|game=Black 2
|ndex=457 f
|ndex=457 m
|pokemon=Lumineon
|pokemon=Lumineon
|level=100
|level=100
Line 689: Line 499:
}}
}}


Have Lumineon use Rain Dance to activate its ability so it will speed up. Here is the best part; Ludicolo will practically be unstoppable. With its Rain Dish, it will continuously gain HP at the end of each turn. It also has Leech Seed which will lend a hand in Ludicolo's HP-gaining process. It can also use Giga Drain and Drain Punch to give itself even more HP. Now, I know what you're thinking. "What if Ludicolo gets badly poisoned and the continuously increasing damage eventually surpasses the HP-gaining effect?" That is what Lumineon's Safeguard is for; it will protect itself and Ludicolo (along with the rest of your team) from status ailments. Lumineon's Water Pulse and Ludicolo's Hydro Pump will also have increased power with the rain.
Have Lumineon use Rain Dance to activate its ability so it will speed up. Here is the best part; Ludicolo will practically be unstoppable. With its Rain Dish, it will continuously gain HP at the end of each turn. It also has Leech Seed which will lend a hand in Ludicolo's HP-gaining process. It can also use Giga Drain and Drain Punch to give itself even more HP, as well as give itself one turn to heal up without any trouble by using Protect. Now, I know what you're thinking. "What if Ludicolo gets badly poisoned and the continually increasing damage eventually surpasses the HP-gaining effect?" That is what Lumineon's Safeguard is for; it will protect itself and Ludicolo (along with the rest of your team) from status ailments. Lumineon's Water Pulse will also have increased power with the rain.


Swampert & Skarmory
Swampert & Skarmory
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|sprite=Spr B2W2 School Kid M.png
|sprite=Spr B2W2 School Kid M.png
|class=Strategist
|class=Strategist
|classlink=User:Mikoro/Double Battle Strategies (Part 2)
|name=You
|name=You
|game=B2W2
|game=B2W2
Line 742: Line 553:
|sprite=Spr B2W2 School Kid M.png
|sprite=Spr B2W2 School Kid M.png
|class=Strategist
|class=Strategist
|classlink=User:Mikoro/Double Battle Strategies (Part 2)
|name=You
|name=You
|game=B2W2
|game=B2W2
Line 776: Line 588:
Have Wigglytuff use Role Play on Drifblim so it can get Unburden. Then, when it uses Dig, the Power Herb will make it execute the move in one turn and its Speed will rise. It can also use Recycle to get the Power Herb back and raise its Speed again when it is consumed from using Dig. The same applies to Drifblim's using Hidden Power. Both Pokemon also have moves to protect themselves and each other from their weaknesses (given the type of Drifblim's Hidden Power is Fighting).
Have Wigglytuff use Role Play on Drifblim so it can get Unburden. Then, when it uses Dig, the Power Herb will make it execute the move in one turn and its Speed will rise. It can also use Recycle to get the Power Herb back and raise its Speed again when it is consumed from using Dig. The same applies to Drifblim's using Hidden Power. Both Pokemon also have moves to protect themselves and each other from their weaknesses (given the type of Drifblim's Hidden Power is Fighting).


Well, that's it. I hope you liked them!
Kecleon & Chatot
 
{{Party
|color={{normal color}}
|bordercolor={{steel color}}
|headcolor={{flying color}}
|sprite=Spr B2W2 School Kid M.png
|class=Strategist
|classlink=User:Mikoro/Double Battle Strategies (Part 2)
|name=You
|game=B2W2
|pokemon=2
|pokemon1={{Pokémon/5
|game=Black 2
|ndex=352
|pokemon=Kecleon
|level=100
|type1=Normal
|ability=Color Change
|held=Power Herb
|move1=Synchronoise|move1type=Psychic|move1cat=Special
|move2=Dig|move2type=Ground|move2cat=Physical
|move3=Brick Break|move3type=Fighting|move3cat=Physical
|move4=Strength|move4type=Normal|move4cat=Physical
}}
|pokemon2={{Pokémon/5
|game=Black 2
|ndex=441
|pokemon=Chatot
|level=100
|type1=Normal
|type2=Flying
|ability=Keen Eye
|move1=Role Play|move1type=Psychic|move1cat=Status
|move2=Synchronoise|move2type=Psychic|move2cat=Special
|move3=Hidden Power|move3type=Normal|move3cat=Special
|move4=Heat Wave|move4type=Fire|move4cat=Special
}}
}}
 
Have Chatot use Role Play on Kecleon so it can get Color Change. Then, they will both take on the type of the move they were last hit by. Since Pokemon attack more often with STAB attacks, Kecleon and Chatot will become that type and Synchronoise will work, unless you're up against a Dark-type (if possible, make the type of Chatot's Hidden Power Ice since this arrangement of IV's does not interfere with any of Chatot's important stats, and Ice-type moves are super effective on a lot of types).
 
Lanturn & Octillery
 
{{Party
|color={{water color}}
|bordercolor={{silver color}}
|headcolor={{electric color}}
|sprite=Spr B2W2 School Kid M.png
|class=Strategist
|classlink=User:Mikoro/Double Battle Strategies (Part 2)
|name=You
|game=B2W2
|pokemon=2
|pokemon1={{Pokémon/5
|game=Black 2
|ndex=171
|pokemon=Lanturn
|level=100
|type1=Water
|type2=Electric
|ability=Volt Absorb
|move1=Soak|move1type=Water|move1cat=Status
|move2=Thunderbolt|move2type=Electric|move2cat=Special
|move3=Charge Beam|move3type=Electric|move3cat=Special
|move4=Charge|move4type=Electric|move4cat=Status
}}
|pokemon2={{Pokémon/5
|game=Black 2
|ndex=224 m
|pokemon=Octillery
|level=100
|type1=Water
|ability=Sniper
|move1=Soak|move1type=Water|move1cat=Status
|move2=Bullet Seed|move2type=Grass|move2cat=Physical
|move3=Energy Ball|move3type=Grass|move3cat=Special
|move4=Charge Beam|move4type=Electric|move4cat=Special
}}
}}
 
Both Lanturn and Octillery can use Soak. If your opponents are not already pure Water-type, then have Lanturn and Octillery use Soak on both of your opponents. Then, the rest of both of their moves will be super-effective on your opponents. Lanturn's Charge will power up Charge Beam and Thunderbolt in addition to raising its Special Defense, and Charge Beam will likely raise its Special Attack also and all of its moves will become very powerful. The same goes for Octillery's Charge Beam. Octillery can also heal Lanturn by using Charge Beam on it since its ability is Volt Absorb.
 
Weavile & Smeargle
 
{{Party
|color={{ice color}}
|bordercolor={{dark color}}
|headcolor={{normal color}}
|sprite=Spr B2W2 School Kid M.png
|class=Strategist
|classlink=User:Mikoro/Double Battle Strategies (Part 2)
|name=You
|game=B2W2
|pokemon=2
|pokemon1={{Pokémon/5
|game=Black 2
|ndex=461 m
|pokemon=Weavile
|level=100
|type1=Dark
|type2=Ice
|ability=Pressure
|move1=Spite|move1type=Ghost|move1cat=Status
|move2=Protect|move2type=Normal|move2cat=Status
|move3=Aerial Ace|move3type=Flying|move3cat=Physical
|move4=Ice Punch|move4type=Ice|move4cat=Physical
}}
|pokemon2={{Pokémon/5
|game=Black 2
|ndex=235
|pokemon=Smeargle
|level=100
|type1=Normal
|ability=Own Tempo
|move1=Role Play|move1type=Psychic|move1cat=Status
|move2=Spite|move2type=Ghost|move2cat=Status
|move3=Gastro Acid|move3type=Poison|move3cat=Status
|move4=Detect|move4type=Fighting|move4cat=Status
}}
}}
 
This team is all about depleting your opponents' PP and getting them to keep using {{m|Struggle}} so they will eventually defeat themselves. First, have Smeargle use Role Play on Weavile so it can get Pressure, which will make each move used against it cost 2 PP rather than one. That way, your opponents will lose PP twice as fast. They can both also use Spite to further reduce the PP of the moves the opponents last used by 4. Protect and Detect will also make moves used against them ineffective (bar {{m|Feint}}), and take away PP for free. I'm sure that I know what you're thinking: "What if the opponents have {{a|Rock Head}} and will be unaffected by Struggle's recoil damage?" That is what Smeargle's Gastro Acid is for; use it on opponents with Rock Head so they will take recoil damage and eventually go down. Weavile's Aerial Ace will also give it and Smeargle some defense against their biggest weakness: Fighting types.
 
Volcarona & Parasect
 
{{Party
|color={{white color}}
|bordercolor={{white color light}}
|headcolor={{white 2 color}}
|sprite=Spr B2W2 School Kid M.png
|class=Strategist
|classlink=User:Mikoro/Double Battle Strategies (Part 2)
|name=You
|game=B2W2
|pokemon=2
|pokemon1={{Pokémon/5
|game=Black 2
|ndex=637
|pokemon=Volcarona
|level=100
|type1=Bug
|type2=Fire
|ability=Flame Body
|held=Charti Berry
|move1=Zen Headbutt|move1type=Psychic|move1cat=Physical
|move2=Hidden Power|move2type=Normal|move2cat=Special
|move3=Signal Beam|move3type=Bug|move3cat=Special
|move4=Flamethrower|move4type=Fire|move4cat=Special
}}
|pokemon2={{Pokémon/5
|game=Black 2
|ndex=047
|pokemon=Parasect
|level=100
|type1=Bug
|type2=Grass
|ability=Effect Spore
|held=Coba Berry
|move1=X-Scissor|move1type=Bug|move1cat=Physical
|move2=Seed Bomb|move2type=Grass|move2cat=Physical
|move3=Brick Break|move3type=Fighting|move3cat=Physical
|move4=Aerial Ace|move4type=Flying|move4cat=Physical
}}
}}
 
This is another, but more effective team for causing status ailments. Volcarona has Flame Body and Parasect has Effect Spore, so if an opponent makes physical contact with one of them, they could become inflicted with a major status ailment. You can also inflict Confusion or Flinching on them with Volcarona's Signal Beam and Zen Headbutt, respectively. Both Pokémon also have berries to give them some defense against their biggest weaknesses, along with moves that will even the score against Pokémon that have a type advantage over both themselves, and each other (given the type of Volcarona's Hidden Power is Rock).
 
Muk & Accelgor
 
{{Party
|color={{black color}}
|bordercolor={{black color dark}}
|headcolor={{black 2 color}}
|sprite=Spr B2W2 School Kid M.png
|class=Strategist
|classlink=User:Mikoro/Double Battle Strategies (Part 2)
|name=You
|game=B2W2
|pokemon=2
|pokemon1={{Pokémon/5
|game=Black 2
|ndex=089
|pokemon=Muk
|level=100
|type1=Poison
|ability=Sticky Hold
|held=Black Sludge
|move1=Poison Jab|move1type=Poison|move1cat=Physical
|move2=Swallow|move2type=Normal|move2cat=Status
|move3=Stockpile|move3type=Normal|move3cat=Status
|move4=Gunk Shot|move4type=Poison|move4cat=Physical
}}
|pokemon2={{Pokémon/5
|game=Black 2
|ndex=617
|pokemon=Accelgor
|level=100
|type1=Bug
|ability=Sticky Hold
|held=Shell Bell
|move1=Bug Buzz|move1type=Bug|move1cat=Special
|move2=Giga Drain|move2type=Grass|move2cat=Special
|move3=Recover|move3type=Normal|move3cat=Status
|move4=Hidden Power|move4type=Normal|move4cat=Special
}}
}}
 
Muk has Black Sludge, so it will gain some HP at the end of each turn, and Accelgor has a Shell Bell, so it will gain HP every time it attacks an opponent. Muk and Accelgor also have Stockpile/Swallow and Recover (respectively) to give themselves even more HP. When Accelgor uses Giga Drain, it will gain even more HP since it has a Shell Bell. Also, both Pokémon's abilities are Sticky Hold, so they will not be able to lose their items. Finally, they can both give themselves and each other some defense against their weaknesses with their moves (given the type of Accelgor's Hidden Power is Rock).
 
Staraptor & Krookodile
 
{{Party
|color={{x color}}
|bordercolor={{yellow color}}
|headcolor={{y color}}
|sprite=Spr B2W2 School Kid M.png
|class=Strategist
|classlink=User:Mikoro/Double Battle Strategies (Part 2)
|name=You
|game=B2W2
|pokemon=2
|pokemon1={{Pokémon/5
|game=Black 2
|ndex=398 m
|pokemon=Staraptor
|level=100
|type1=Normal
|type2=Flying
|ability=Intimidate
|held=White Herb
|move1=Aerial Ace|move1type=Flying|move1cat=Physical
|move2=Feather Dance|move2type=Flying|move2cat=Status
|move3=Close Combat|move3type=Fighting|move3cat=Physical
|move4=Heat Wave|move4type=Fire|move4cat=Special
}}
|pokemon2={{Pokémon/5
|game=Black 2
|ndex=553
|pokemon=Krookodile
|level=100
|type1=Ground
|type2=Dark
|ability=Intimidate
|held=Passho Berry
|move1=Taunt|move1type=Dark|move1cat=Status
|move2=Earthquake|move2type=Ground|move2cat=Physical
|move3=Crunch|move3type=Dark|move3cat=Physical
|move4=Fire Fang|move4type=Fire|move4cat=Physical
}}
}}
 
Both Staraptor and Krookodile have Intimidate, so both of your opponents will have their Attack stat lowered two stages when the battle starts (unless they have an ability or item that protects them from this effect). You can also lower their Attack stats even more with Staraptor's Feather Dance, and possibly burn them with Staraptor's Heat Wave and Krookodile's Fire Fang. Such a big decrease in Attack stat may provoke your opponents to use Status moves to restore the stat, so Krookodile can use Taunt on your opponents to prevent this. After all of this, your opponents will not be able to effectively use Attack moves. Onto the technical stuff, both Pokemon have moves to provide some defense for themselves, and each other against opponents with type advantages, except for Krookodile's Water weakness (which the Passho Berry will accommodate for). Krookodile can also use Earthquake without damaging Staraptor.
 
Mandibuzz & Smeargle
 
{{Party
|color={{dark color}}
|bordercolor={{flying color}}
|headcolor={{normal color}}
|sprite=Spr B2W2 School Kid M.png
|class=Strategist
|classlink=User:Mikoro/Double Battle Strategies (Part 2)
|name=You
|game=B2W2
|pokemon=2
|pokemon1={{Pokémon/5
|game=Black 2
|ndex=630
|pokemon=Mandibuzz
|gender=female
|level=100
|type1=Dark
|type2=Flying
|ability=Big Pecks
|held=Wacan Berry
|move1=Air Slash|move1type=Flying|move1cat=Special
|move2=Steel Wing|move2type=Steel|move2cat=Physical
|move3=Flatter|move3type=Dark|move3cat=Status
|move4=Punishment|move4type=Dark|move4cat=Physical
}}
|pokemon2={{Pokémon/5
|game=Black 2
|ndex=235
|pokemon=Smeargle
|level=100
|type1=Normal
|ability=Moody
|held=Chople Berry
|move1=Reflect|move1type=Psychic|move1cat=Status
|move2=Light Screen|move2type=Psychic|move2cat=Status
|move3=Swagger|move3type=Normal|move3cat=Status
|move4=Entrainment|move4type=Normal|move4cat=Status
}}
}}
 
Smeargle has Moody, so one of its stats will increase and another will decrease each turn. Have it use Entrainment on your opponents so they will instead have Moody. They will continue to get stat increases, which will make Mandibuzz's Punishment all the more useful. Smeargle can also use Light Screen and Reflect to limit damage from your opponents boosted attacks. You can also give them more stat increases with Mandibuzz's Flatter and Smeargle's Swagger, while also Confusing them. Both Pokemon also have moves to give themselves and each other some defense from their weaknesses, except for Mandibuzz's Electric weakness, which the Wacan Berry will accommodate for.
 
Sceptile & Empoleon
 
{{Party
|color={{grass color}}
|bordercolor={{green color}}
|headcolor={{water color}}
|sprite=Spr B2W2 School Kid M.png
|class=Strategist
|classlink=User:Mikoro/Double Battle Strategies (Part 2)
|name=You
|game=B2W2
|pokemon=2
|pokemon1={{Pokémon/5
|game=Black 2
|ndex=254
|pokemon=Sceptile
|level=100
|type1=Grass
|ability=Overgrow
|held=Occa Berry
|move1=Frenzy Plant|move1type=Grass|move1cat=Special
|move2=Grass Pledge|move2type=Grass|move2cat=Special
|move3=Hidden Power|move3type=Normal|move3cat=Special
|move4=Rock Slide|move4type=Rock|move4cat=Physical
}}
|pokemon2={{Pokémon/5
|game=Black 2
|ndex=395
|pokemon=Empoleon
|level=100
|type1=Water
|type2=Steel
|ability=Torrent
|held=Wacan Berry
|move1=Hydro Cannon|move1type=Water|move1cat=Special
|move2=Water Pledge|move2type=Water|move2cat=Special
|move3=Flash Cannon|move3type=Steel|move3cat=Special
|move4=Drill Peck|move4type=Flying|move4cat=Physical
}}
}}
 
Sceptile and Empoleon can use Grass Pledge and Water Pledge (respectively) on the same turn to make Grass Pledge double in power and create a swamp around your opponents so that their Speed stats will be halved. They also have moves and items to protect themselves and each other from their weaknesses (given the type of Sceptile's Hidden Power is Ground).
 
Charizard & Torterra
 
{{Party
|color={{fire color}}
|bordercolor={{red color}}
|headcolor={{grass color}}
|sprite=Spr B2W2 School Kid M.png
|class=Strategist
|classlink=User:Mikoro/Double Battle Strategies (Part 2)
|name=You
|game=B2W2
|pokemon=2
|pokemon1={{Pokémon/5
|game=Black 2
|ndex=006
|pokemon=Charizard
|level=100
|type1=Fire
|type2=Flying
|ability=Blaze
|held=Charti Berry
|move1=Blast Burn|move1type=Fire|move1cat=Special
|move2=Fire Pledge|move2type=Fire|move2cat=Special
|move3=Air Slash|move3type=Flying|move3cat=Special
|move4=Wing Attack|move4type=Flying|move4cat=Physical
}}
|pokemon2={{Pokémon/5
|game=Black 2
|ndex=389
|pokemon=Torterra
|level=100
|type1=Grass
|type2=Ground
|ability=Overgrow
|held=Yache Berry
|move1=Frenzy Plant|move1type=Grass|move1cat=Special
|move2=Grass Pledge|move2type=Grass|move2cat=Special
|move3=Earthquake|move3type=Ground|move3cat=Physical
|move4=Rock Slide|move4type=Rock|move4cat=Physical
}}
}}
 
Charizard and Torterra can use Fire Pledge and Grass Pledge (respectively) on the same turn to make Fire Pledge double in power and create a sea of lava around your opponents so that they will take damage every turn (unless they are Fire-type). They also have moves and items to protect themselves and each other from their weaknesses.
 
Samurott & Infernape
 
{{Party
|color={{water color}}
|bordercolor={{blue color}}
|headcolor={{fire color}}
|sprite=Spr B2W2 School Kid M.png
|class=Strategist
|classlink=User:Mikoro/Double Battle Strategies (Part 2)
|name=You
|game=B2W2
|pokemon=2
|pokemon1={{Pokémon/5
|game=Black 2
|ndex=503
|pokemon=Samurott
|level=100
|type1=Water
|ability=Torrent
|held=Rindo Berry
|move1=Hydro Cannon|move1type=Water|move1cat=Special
|move2=Water Pledge|move2type=Water|move2cat=Special
|move3=Hidden Power|move3type=Normal|move3cat=Special
|move4=Megahorn|move4type=Bug|move4cat=Physical
}}
|pokemon2={{Pokémon/5
|game=Black 2
|ndex=392
|pokemon=Infernape
|level=100
|type1=Fire
|type2=Fighting
|ability=Blaze
|held=White Herb
|move1=Blast Burn|move1type=Fire|move1cat=Special
|move2=Fire Pledge|move2type=Fire|move2cat=Special
|move3=Thunder Punch|move3type=Electric|move3cat=Physical
|move4=Close Combat|move4type=Fighting|move4cat=Physical
}}
}}
 
Samurott and Infernape can use Water Pledge and Fire Pledge (respectively) on the same turn to make Water Pledge double in power and create a rainbow around your team so that moves with extra effects will have a greater chance of having said effects activate. They also have moves and items to protect themselves and each other from their weaknesses (given the type of Samurott's Hidden Power is Ground)
 
Well, that's it. I hope you like them!
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