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All games before [[Generation IV]] also made [[damage category|a distinction]] between [[Physical move|physical]] and [[special move]]s based on their type; as of Generation IV, this is dependent on the move itself. | All games before [[Generation IV]] also made [[damage category|a distinction]] between [[Physical move|physical]] and [[special move]]s based on their type; as of Generation IV, this is dependent on the move itself. | ||
When the type of an attack corresponds with one of the types of the Pokémon using it, the attack power will be increased by 50%. This type advantage is referred to as [[Same-type attack bonus]], or STAB for short. A good example is an {{p|Aron}} that knows {{m|Metal Claw}} and {{m|Cut}}. Both attacks are physical attacks and both have a base power of 50. However because Aron is a {{2t|Steel|Rock}} Pokémon, the power of its Metal Claw move will be | When the type of an attack corresponds with one of the types of the Pokémon using it, the attack power will be increased by 50%. This type advantage is referred to as [[Same-type attack bonus]], or STAB for short. A good example is an {{p|Aron}} that knows {{m|Metal Claw}} and {{m|Cut}}. Both attacks are physical attacks and both have a base power of 50. However because Aron is a {{2t|Steel|Rock}} Pokémon, the power of its Metal Claw move will be 75. | ||
Some [[weather conditions]], [[Ability|Abilities]], and [[held item]]s affect moves of a certain type. {{m|Sunny Day}}, for example, causes {{type2|Fire}} moves to increase in power, while {{a|Levitate}} causes {{type2|Ground}} moves to not work on the Pokémon with this Ability. Likewise, each type has a [[Type-enhancing item|specific item]] that can be given to a Pokémon to hold that will power up one of the specific types, such as the [[Metal Coat]], which powers up {{type2|Steel}} moves by 20% (10% prior to Generation IV). | Some [[weather conditions]], [[Ability|Abilities]], and [[held item]]s affect moves of a certain type. {{m|Sunny Day}}, for example, causes {{type2|Fire}} moves to increase in power, while {{a|Levitate}} causes {{type2|Ground}} moves to not work on the Pokémon with this Ability. Likewise, each type has a [[Type-enhancing item|specific item]] that can be given to a Pokémon to hold that will power up one of the specific types, such as the [[Metal Coat]], which powers up {{type2|Steel}} moves by 20% (10% prior to Generation IV). |
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