Type: Difference between revisions

1,253 bytes added ,  25 July 2016
Should mostly focus on the current 18 | +In other games. I'm sure there are others where dual-type Pokemon only have one type, but IDK them off the top of my head
mNo edit summary
(Should mostly focus on the current 18 | +In other games. I'm sure there are others where dual-type Pokemon only have one type, but IDK them off the top of my head)
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{{samename|property of a Pokémon called type in [[The Official Pokémon Handbook]]|Pokémon category}}
{{samename|property of a Pokémon called type in [[The Official Pokémon Handbook]]|Pokémon category}}
{{Types|diamond|* 1}}
{{Types|diamond|* 1}}
'''Types''' (Japanese: '''タイプ''' ''Type'') are properties for {{OBP|Pokémon|species}} and their [[move]]s. As of [[Generation VI]], there are 18 known types, as listed to the right. The {{t|Dark}} and {{t|Steel}} types were introduced in [[Generation II]], and the {{t|Fairy}} type was introduced in [[Generation VI]]; all other types were introduced in [[Generation I]] (other than the discontinued {{t|???}} type, which was introduced in [[Generation II]] alongside {{t|Dark}} and {{t|Steel}}). During [[Generation I]], types were occasionally referred to as '''elements'''.
'''Types''' (Japanese: '''タイプ''' ''Type'') are properties for {{OBP|Pokémon|species}} and their [[move]]s. As of [[Generation VI]], there are 18 known types, as listed to the right. Most of these  were introduced during [[Generation I]], but the {{t|Dark}} and {{t|Steel}} types were introduced in [[Generation II]] and the {{t|Fairy}} type was introduced in [[Generation VI]]. A unique {{t|???}} type also existed from Generations II through {{gen|IV}}. During [[Generation I]], types were occasionally referred to as '''elements'''.


A Pokémon may have either one or two types: For instance, {{p|Charmander}} is a {{t|Fire}} type, while {{p|Bulbasaur}} is both a {{t|Grass}} type and a {{t|Poison}} type. With the current 18-type system, there are 324 possible ways to assign types to Pokémon, with 171 unique combinations. As of [[Generation VI]], 133 different type combinations have been used. Similar to Pokémon, [[Pokéstar Studios opponents]] also have types.
A Pokémon may have either one or two types: For instance, {{p|Charmander}} is a {{t|Fire}} type, while {{p|Bulbasaur}} is both a {{t|Grass}} type and a {{t|Poison}} type. With the current 18-type system, there are 324 possible ways to assign types to Pokémon, with 171 unique combinations. As of [[Generation VI]], 133 different type combinations have been used. Similar to Pokémon, [[Pokéstar Studios opponents]] also have types.
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{{main|List of glitch types}}
{{main|List of glitch types}}
There are several types which only appear through the use of glitches, such as on the types of [[glitch Pokémon]]. Most famously this includes the {{t|Bird}} type, which was intentionally programmed into the code of the Generation I and II games but was not given to any real Pokémon. Other glitch types are the result of the game reading other data as if it were types. Like the ??? type, all glitch types have no special effectiveness (they both inflict normal damage against all types and take normal damage from all types).
There are several types which only appear through the use of glitches, such as on the types of [[glitch Pokémon]]. Most famously this includes the {{t|Bird}} type, which was intentionally programmed into the code of the Generation I and II games but was not given to any real Pokémon. Other glitch types are the result of the game reading other data as if it were types. Like the ??? type, all glitch types have no special effectiveness (they both inflict normal damage against all types and take normal damage from all types).
==In other games==
===In Pokémon Battrio===
{{main|Type (Battrio)}}
Pokémon in [[Pokémon Battrio]] all have one type in line with one of their types in the core games. Battrio also includes two unique types exclusively for {{p|Arceus}}, the Full Plate and Eleven-Plate types.
Pokémon Battrio's type effectiveness chart is also unique, with different possible strengths for weaknesses or resistances. That is, whereas in the core games all weaknesses are 2× and resistances are ½×, in Battrio, Grass-type Pokémon may be weak to both Ice- and Fire-type moves, but they are weaker to Fire-type moves than to Ice-type moves.
Players with a [[Pokémon Battrio#Memory Keys|Memory Key]] can also gain experience towards different types that will level up their {{DL|Type (Battrio)|Type Levels}}, granting Pokémon of that type a bonus in Attack or HP.
===In Pokémon Shuffle===
{{main|Pokémon Shuffle#Type|Pokémon Shuffle → Type}}
Pokémon in [[Pokémon Shuffle]] each only have one type. Pokémon Shuffle's type effectiveness chart is also slightly different than the contemporaneous Generation VI chart, with 0× effectivenesses turned into ½× effectiveness.


==In the TCG==
==In the TCG==
{{main|Type (TCG)}}
{{main|Type (TCG)}}
In the [[Pokémon Trading Card Game]], there are only eleven known types. Type mechanics are generally different than in the core games, though they may preserve a similar spirit.


==See also==
==See also==
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* [[List of Pokémon with unique type combinations]]
* [[List of Pokémon with unique type combinations]]
* [[List of type combinations by abundance]]
* [[List of type combinations by abundance]]
* {{DL|Pokémon Shuffle|Type|Pokémon Shuffle → Type}}
* [[:Category:Moves that change a Pokémon's type]]
* [[:Category:Moves that change a Pokémon's type]]
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