Triple Kick (move): Difference between revisions

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jtrans=Triple Kick |
jtrans=Triple Kick |
jtranslit=Toripuru Kikku |
jtranslit=Toripuru Kikku |
gameimage=Triple Kick V.png |
gameimage=Triple Kick.png |
gameimagewidth=300|
type=Fighting |
type=Fighting |
damagecategory=Physical |
damagecategory=Physical |
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appealsc=2 |
appealsc=2 |
scdesc=Allows performance of the same move twice in a row. |
scdesc=Allows performance of the same move twice in a row. |
appeal6=3 |
jam6=0 |
cdesc6=An appealing move that can be used repeatedly without boring the audience. |
pokefordex=Triple%20Kick |
pokefordex=Triple%20Kick |
touches=yes |
touches=yes |
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==Effect==
==Effect==
===Generation II===
===Generation II===
Triple Kick inflicts damage up to three times per turn, but its base power will increase by 10 with each successive hit, so its first, second, and third hits have powers of 10, 20, and 30, respectively. Also unlike other [[multi-strike move]]s, each hit has its own accuracy check; if one hit misses, the entire move ends.
Triple Kick inflicts damage, hitting the target up to three times per use. Its base power will increase by 10 with each successive strike, so the first, second, and third strikes have powers of 10, 20, and 30, respectively. Also unlike other [[multi-strike move]]s, each strike has its own accuracy check; if one strike misses, the entire move ends.


Since each hit has 90% base accuracy, ignoring modifications to accuracy and evasion (including {{status|taking aim}} and {{a|No Guard}}), there is a 72.9% chance that it will hit 3 times (for cumulative 60 base power), an 8.1% chance that it will hit twice (for cumulative 30 base power), a 9% chance that it will hit once (for 10 base power), and a 10% chance that it will miss outright. With all three accuracy checks and base powers taken into account, the move's effective power is 47.07.
Since each strike has 90% base accuracy, ignoring modifications to accuracy and evasion (including {{status|taking aim}} and {{a|No Guard}}), there is a 72.9% chance that it will hit 3 times (for cumulative 60 base power), an 8.1% chance that it will hit twice (for cumulative 30 base power), a 9% chance that it will hit once (for 10 base power), and a 10% chance that it will miss outright. With all three accuracy checks and base powers taken into account, the move's effective power is 47.07.


Triple Kick will end immediately if it breaks a {{m|substitute}}. {{m|Bide}} and {{m|Counter}} will only acknowledge the last hit of this move.
Triple Kick will end immediately if it breaks a {{m|substitute}}. {{m|Bide}} and {{m|Counter}} will only acknowledge the last strike of this move.


===Generations III and IV===
===Generations III and IV===
If the target has an [[Contact#List of Abilities which have effects involving contact|Ability that activates upon contact]], each hit counts individually, enabling the Ability to activate multiple times.
If the target has [[Contact#Abilities|an Ability that activates upon contact]], each strike counts individually, enabling the Ability to activate multiple times.


Triple Kick may continue attacking after a substitute is broken.
Triple Kick may now continue attacking after breaking a substitute.


===Generation V===
===Generation V===
Unlike previous generations, if [[Focus Sash]], [[Focus Band]], or {{a|Sturdy}} activate before the last hit is dealt, the following hit will cause the defending Pokémon to faint; however, [[Focus Band]] can still activate repeatedly to prevent fainting, but each chance is independent of the previous one. Each hit will cause {{a|Weak Armor}} to activate.
If a {{DL|In-battle effect item|Focus Sash}}, {{DL|In-battle effect item|Focus Band}}, or {{a|Sturdy}} activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.


If the target is holding a [[Rocky Helmet]], the user is damaged for each hit.
If the target has {{a|Weak Armor}}, each strike will activate it.
 
If the target is holding a {{DL|In-battle effect item|Rocky Helmet}}, the user is damaged for each strike.
 
If the user has {{a|Skill Link}}, the move will have only one accuracy check.


==Description==
==Description==
{{movedesc|fighting}}
{{movedesc|fighting}}
{{movedescentry|{{gameabbrev3|Stad2}}|A three-kick attack that inflicts increasing damage. When one kick misses, the move ends.}}
{{movedescentry|{{gameabbrevss|Stad2}}|A three-kick attack that inflicts increasing damage. When one kick misses, the move ends.}}
{{movedescentry|{{gameabbrev3|GSC}}|Hits three times with rising power.}}
{{movedescentry|{{gameabbrev2|GSC}}|Hits three times with rising power.}}
{{movedescentry|{{gameabbrev3|RSE}}|Kicks the foe 3 times in a row with rising intensity.}}
{{movedescentry|{{gameabbrev3|RSE}}|Kicks the foe 3 times in a row with rising intensity.}}
{{movedescentry|{{gameabbrev3|FRLG}}|A 3-kick attack that becomes more powerful with each successive hit.}}
{{movedescentry|{{gameabbrev3|FRLG}}|A 3-kick attack that becomes more powerful with each successive hit.}}
{{movedescentry|{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Kicks 1 to 3 times in a row with rising intensity.}}
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Kicks 1 to 3 times in a row with rising intensity.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}{{gameabbrev3|BWB2W2}}|A consecutive three-kick attack that becomes more powerful with each successive hit.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|A consecutive three-kick attack that becomes more powerful with each successive hit.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Fighting|2}}
{{Moveheader/Level|Fighting|2}}
{{Moveentry/Level2|237|Hitmontop|1|Fighting|Fighting|49|20|19|19|STAB='''}}
{{Moveentry/Level2|237|Hitmontop|1|Fighting|Fighting|49|20|19|19|19|STAB='''}}
{{Movefooter|Fighting|2}}
{{Movefooter|Fighting|2}}
==In other games==
===Description===
{{movedesc|Fighting}}
{{movedescentry|{{gameabbrevmd|RB}}|Kicks the target three times. Its power rises with every kick.}}
|}
|}{{left clear}}


==In the anime==
==In the anime==
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{{movemid|type=fighting|user=Chigusa|user1=Chigusa's Hitmontop|startcode=EP166|startname=Two Hits and a Miss|notes=Debut}}
{{movemid|type=fighting|user=Chigusa|user1=Chigusa's Hitmontop|startcode=EP166|startname=Two Hits and a Miss|notes=Debut}}
{{movemid|type=fighting|user=Butch|user1=Butch's Hitmontop|startcode=EP220|startname=The Mystery is History}}
{{movemid|type=fighting|user=Butch|user1=Butch's Hitmontop|startcode=EP220|startname=The Mystery is History}}
{{movebtm|type=fighting|user=Mason (Johto)|user1=Mason's Hitmontop|startcode=EP247|startname=Outrageous Fortunes}}
{{movebtm|type=fighting|user=Mason (EP247)|user1=Mason's Hitmontop|startcode=EP247|startname=Outrageous Fortunes}}


==In the manga==
==In the manga==
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{{movep|type=fighting|ms=237|pkmn=Hitmontop|method=Hitmontop spins on its head and it kicks the opponent three times with its legs and its tail quickly.}}
{{movep|type=fighting|ms=237|pkmn=Hitmontop|method=Hitmontop spins on its head and it kicks the opponent three times with its legs and its tail quickly.}}
{{movebtmManga|type=fighting|user=Hitmontop (Pokémon)|user1=A Hitmontop Gold borrowed|startcode=GB09|startname=Let's Use Fighting Type Pokémon!!|notes=Debut}}
{{movebtmManga|type=fighting|user=Hitmontop (Pokémon)|user1=A Hitmontop Gold borrowed|startcode=GB09|startname=Let's Use Fighting Type Pokémon!!|notes=Debut}}
===In the Pokémon Gotta Catch 'Em All manga===
{{incomplete|section|description of the move}}
{{movemanga|type=fighting|exp=yes|gen=Unknown|image1=Shu Hitmontop Triple Kick.png|image1p=Hitmontop}}
{{movep|type=fighting|ms=237|pkmn=Hitmontop|method=Unknown}}
{{movebtmManga|type=fighting|user=Shu|user1=Shu's Hitmontop|startcode=GDZ51|notes=Debut}}


==In other generations==
==In other generations==
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genIII=Triple Kick III|
genIII=Triple Kick III|
genIV=Triple Kick IV|
genIV=Triple Kick IV|
genV=Triple Kick V|
}}
{{Movegen|
type=Fighting|
Stad2=Triple Kick Stad2|
Colo=Triple Kick Colo|
}}
{{Movegen|
type=Fighting|
PMDRB=Triple Kick PMD RB|
}}
}}


==Trivia==
==Trivia==
* This is the only [[multi-strike move]] whose successive hits can miss and have different powers.
* This is the only [[multi-strike move]] whose chance to miss for successive hits are independent of the first hit.
* Triple Kick is tied with {{m|Constrict}} for the move with the lowest base power (10) out of all damage-dealing moves, but this only applies to the first hit.
* Triple Kick is tied with {{m|Constrict}} for the move with the lowest base power (10) out of all damage-dealing moves, although this only applies to the first hit.


==In other languages==
==In other languages==
{{Langtable|color={{fighting color}}|bordercolor={{fighting color dark}}
{{Langtable|color={{fighting color}}|bordercolor={{fighting color dark}}
|zh_cmn=三倍足攻 ''{{tt|Sānbèi Zúgōng|Triple Foot Attack}}''
|zh_cmn=三倍足攻 ''{{tt|Sānbèi Zúgōng|Triple Foot Attack}}''{{tt|*|Qing Win and Jimei}}<br>三重踢技 ''Sānchóng Tījì''([[EP166]])<br>三连踢 ''Sānlián Tī'' ([[EP122]])<br>三倍足 ''Sānbèi Zú''{{tt|*|Jimei}}<br>连续踢打 ''Liánxù Tīdǎ''{{tt|*|21st Century Publishing House}}
|zh_yue=三倍足攻{{tt|*|Qing Win}}<br>三重踢技([[EP166]])<br>三连踢 ([[EP122]])
|nl=Driedubbele Schop
|nl=Driedubbele Schop
|fi=Kolmoispotku
|fi=Kolmoispotku
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|ko=트리플킥 ''Triple Kick''
|ko=트리플킥 ''Triple Kick''
|sr=Trostruki Šut
|sr=Trostruki Šut
|es=Triplepatada}}
|es_eu=Triple Patada{{tt|*|Generation VI onwards}}<br>Triplepatada{{tt|*|Generations II-V}}
}}
{{-}}
{{-}}


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[[it:Triplocalcio (mossa)]]
[[it:Triplocalcio (mossa)]]
[[ja:トリプルキック]]
[[ja:トリプルキック]]
[[pt:Triple Kick]]
[[zh:三倍足攻(技能)]]
[[zh:三倍足攻(技能)]]
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