Trade: Difference between revisions

290 bytes removed ,  21 January 2016
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(→‎Trading between game generations: If you care about cheating, ROM mods, etc., then you can't legitimately say this isn't acceptable.)
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{{Move|Link Trade}}
{{Incomplete|article|More Generation V info}}
{{Incomplete|article|More Generation V info}}
{{Bad image|article|Should be a Generation VI screenshot}}
{{Bad image|article|Should be a Generation VI screenshot}}
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==Benefits of trading==
==Benefits of trading==
[[File:XY Prerelease PSS trade 3.png|thumb|200px|Trading a {{p|Pikachu}} for an {{p|Eevee}} in {{pkmn|X and Y}}]]
[[File:XY Prerelease PSS trade 3.png|thumb|200px|Trading a {{p|Pikachu}} for an {{p|Eevee}} in {{pkmn|X and Y}}]]
Trading is necessary in order to collect every Pokémon in the [[Pokédex]], as some Pokémon [[Version-exclusive Pokémon|can only be found]] in certain versions. For example, because {{p|Meowth}} cannot be found in {{game|Red and Blue|s|Red}}, the player must trade with someone who has obtained one from Blue, in which Meowth is readily found in the wild. {{cat|Pokémon that evolve through trading|Some Pokémon}} only [[Evolution|evolve]] after being traded.
Trading is necessary in order to collect every Pokémon in the [[Pokédex]], as some Pokémon [[Game-exclusive Pokémon|can only be found]] in certain versions. For example, because {{p|Meowth}} cannot be found in {{game|Red and Blue|s|Red}}, the player must trade with someone who has obtained one from Blue, in which Meowth is readily found in the wild. {{cat|Pokémon that evolve through trading|Some Pokémon}} only [[Evolution|evolve]] after being traded.


Traded Pokémon gain 1.5× the normal [[experience]] after a [[Pokémon battle]]. Pokémon traded from a game in another language will gain 1.7× experience.
Traded Pokémon gain 1.5× the normal [[experience]] after a [[Pokémon battle]]. Pokémon traded from a game in another language will gain 1.7× experience.
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===Trading between game generations===
===Trading between game generations===
Pokémon can be traded between [[Generation I]] and [[Generation II]] games using the [[Time Capsule]] feature. For compatibility purposes, the Pokémon to be traded from the Generation II game must be {{cat|Generation I Pokémon|a species that existed in Generation I}} and cannot have any {{cat|Generation II moves|moves introduced in Generation II}}. The [[Johto guard glitch]] can be used to trick the game into trading {{cat|Generation II Pokémon}} back to [[Generation I]] as well, but they will become [[glitch Pokémon]] like [[Missingno.]]
Pokémon can be traded between [[Generation I]] and [[Generation II]] games using the [[Time Capsule]] feature. For compatibility purposes, the Pokémon to be traded from the Generation II game must be {{cat|Generation I Pokémon|a species that existed in Generation I}} and cannot have any {{cat|Generation II moves|moves introduced in Generation II}}. The [[Time Capsule exploit]] can be used to trick the game into trading {{cat|Generation II Pokémon}} back to [[Generation I]] as well, but they will become [[glitch Pokémon]] like [[Missingno.]]


It is not possible to trade between Generation II and [[Generation III]] games; however, fans have developed a process to convert and transfer the Pokémon to current generations.<ref>[https://docs.google.com/document/d/1ILhyYIjArYLimeWEUJvSa0BsCnB5k706MWN2Pa7fA9c/edit Converting Pokemon from Gen 1 and 2 to Gen 3 and Beyond - Google Docs]</ref>
It is not possible to trade between Generation II and [[Generation III]] games.


Using [[Pal Park]], players can transfer Pokémon from their Generation III games to [[Generation IV]] games; however, Pokémon cannot be returned from Generation IV to Generation III. Additionally, Pokémon sent through Pal Park cannot know any Generation III [[HM]] moves. Similarly, using the [[Poké Transfer Lab]], transfer is possible from Generation IV to [[Generation V]], although as well as the limitation on HM moves, the Pokémon must not be holding any items. It is also possible to use a method called the [[Relocator]] to transfer specific event Pokémon before reaching the Poké Transfer Lab, although the same restrictions apply. Trading from Generation V to [[Generation VI]] is done via the [[Poké Transporter]] services from the [[Pokémon Bank]].
Using [[Pal Park]], players can transfer Pokémon from their Generation III games to [[Generation IV]] games; however, Pokémon cannot be returned from Generation IV to Generation III. Additionally, Pokémon sent through Pal Park cannot know any Generation III [[HM]] moves. Similarly, using the [[Poké Transfer Lab]], transfer is possible from Generation IV to [[Generation V]], although as well as the limitation on HM moves, the Pokémon must not be holding any items. It is also possible to use a method called the [[Relocator]] to transfer specific event Pokémon before reaching the Poké Transfer Lab, although the same restrictions apply. Trading from Generation V to [[Generation VI]] is done via the [[Poké Transporter]] services from the [[Pokémon Bank]].
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Despite it being one of the key aspects of the games, trading is exceptionally rare in the {{pkmn|anime}}. Only a few trades have been shown taking place, and only six of them thus far have been truly significant, often taking place in episodes featuring the [[Magikarp salesman]]. Fans have often speculated about the reason for this. Rather than simply exchanging Pokémon, most trades are carried out by placing [[Poké Ball]]s into a specialized [[Trade machine|trading machine]], with a monitor that displays silhouettes of the two Pokémon as they pass each other.
Despite it being one of the key aspects of the games, trading is exceptionally rare in the {{pkmn|anime}}. Only a few trades have been shown taking place, and only six of them thus far have been truly significant, often taking place in episodes featuring the [[Magikarp salesman]]. Fans have often speculated about the reason for this. Rather than simply exchanging Pokémon, most trades are carried out by placing [[Poké Ball]]s into a specialized [[Trade machine|trading machine]], with a monitor that displays silhouettes of the two Pokémon as they pass each other.
* In ''[[EP015|Battle Aboard the St. Anne]]'', {{Ash}} traded his {{AP|Butterfree}} for a {{tc|Gentleman}}'s {{AP|Raticate}}. He wasn't happy with the trade, however, so he traded it back by the end of the episode.
* In ''[[EP015|Battle Aboard the St. Anne]]'', {{Ash}} traded his {{AP|Butterfree}} for a {{tc|Gentleman}}'s {{AP|Raticate}}. He wasn't happy with the trade, however, so he traded it back by the end of the episode.
* In ''[[EP146|Tricks of the Trade]]'', [[Jessie]] unintentionally traded her {{TP|Jessie|Lickitung}} for {{jo|Benny}}'s {{TP|Jessie|Wobbuffet}}.
* In ''[[EP146|Tricks of the Trade]]'', [[Jessie]] unintentionally traded her {{TP|Jessie|Lickitung}} for {{OBP|Benny|EP146}}'s {{TP|Jessie|Wobbuffet}}.
* In ''[[EP261|Here's Lookin' at You, Elekid]]'', [[James]] is forced by Jessie to trade his {{TP|James|Victreebel}} for the [[Magikarp salesman]]'s {{p|Weepinbell}}.
* In ''[[EP261|Here's Lookin' at You, Elekid]]'', [[James]] is forced by Jessie to trade his {{TP|James|Victreebel}} for the [[Magikarp salesman]]'s {{p|Weepinbell}}.
* In ''[[DP055|Throwing the Track Switch]]'', {{Ash}} traded his {{AP|Aipom}} for {{an|Dawn}}'s {{AP|Buizel}}.
* In ''[[DP055|Throwing the Track Switch]]'', {{Ash}} traded his {{AP|Aipom}} for {{an|Dawn}}'s {{AP|Buizel}}.
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==See also==
==See also==
* [[List of in-game trades]]
* [[In-game trade]]
* [[Global Trade System]]
* [[Global Trade System]]