Tough (condition): Difference between revisions

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==Moves==
==Moves==
{{movelist/contest-header|Tough}}
=== Hoenn Contests ===
{{movelist/contest-move|I|Acid Armor|Poison|Status|3}}
{| class="roundy" style="margin: auto; text-align: center; background: #{{tough color}}; border: 3px solid #{{tough color dark}}" cellpadding=2px
{{movelist/contest-effect|III|1|0|desc=Ups the user's condition. Helps prevent nervousness.}}
|-
{{movelist/contest-effect|IV|0|N/A|desc=Earn double the score in the next turn.}}
! style="background-color:#{{tough color light}}; {{roundytl|8px}}" | {{color2|000|Appeal}}
{{movelist/contest-effect|VI|1|0|desc=Prevents the user from being startled until the turn ends.}}
! style="background-color:#{{tough color light}}" | {{color2|000|Jam}}
{{movelist/contest-move|IV|Acupressure|Normal|Status}} <!--Previously a Cool move-->
! style="background-color:#{{tough color light}}" | Description
{{movelist/contest-effect|VI|1|0|desc=Effectiveness varies depending on when it is used.}}
! style="background-color:#{{tough color light}}; {{roundytr|8px}}" | {{color2|000|Moves}}
{{movelist/contest-move|I|Ancient Power|Rock|Special|3}}
|- style="background-color:white"
{{movelist/contest-effect|III|1|0|desc=Ups the user's condition. Helps prevent nervousness.}}
| {{movelist/contest-hearts|2|F88}}
{{movelist/contest-effect|IV|2|N/A|desc=Earn +2 if the Pokémon performs last in the turn.}}
| {{movelist/contest-hearts|0|000}}
{{movelist/contest-effect|VI|1|0|desc=Gets the Pokémon pumped up. Helps prevent nervousness, too.}}
| Works well if it's the same type as the one before.
{{movelist/contest-move|III|Arm Thrust|Fighting|Physical|3}}
| [[Barrage]] • [[Comet Punch]] • [[Rock Blast]] • [[Rock Throw]]
{{movelist/contest-effect|III|2|1|desc=Startles the Pokémon that has the judge's attention.}}
|- style="background-color:white"
{{movelist/contest-effect|IV|2|N/A|desc=Allows performance of the same move twice in a row.}}
| {{movelist/contest-hearts|1|F88}}
{{movelist/contest-effect|VI|1|0|desc=Effectiveness varies depending on when it is used.}}
| {{movelist/contest-hearts|0|000}}
{{movelist/contest-move|I|Barrage|Normal|Physical|2}} <!
| Ups the user's condition. Helps prevent nervousness.
| [[Acid Armor]] • [[Ancient Power]] • [[Swallow]]
|- style="background-color:white"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| The next appeal can be made later next turn.
| [[Curse]] • [[Focus Punch]] • [[Revenge]]
|- style="background-color:white"
| {{movelist/


==In other languages==
==In other languages==
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