Tile Puzzle: Difference between revisions

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On the Unlimited difficulty level, the player starts with a timer set to count down 30 seconds. For every second tile the player moves into its correct position, an extra second is added onto the timer. This means that in the course of completing an Easy, Normal, or Hard puzzle, the player will regain a total of 10, 15, or 24 seconds. A bonus is also awarded when a puzzle is completed, adding an extra ''30 - N'' seconds to the timer, where ''N'' is the number of the puzzle that was just beaten. In other words, beating the first puzzle will award a bonus of 29 seconds, beating the second will award 28 seconds, and so on.  When the award reaches 5 seconds, it will continue giving 5 seconds for every completion.
On the Unlimited difficulty level, the player starts with a timer set to count down 30 seconds. For every second tile the player moves into its correct position, an extra second is added onto the timer. This means that in the course of completing an Easy, Normal, or Hard puzzle, the player will regain a total of 10, 15, or 24 seconds. A bonus is also awarded when a puzzle is completed, adding an extra ''30 - N'' seconds to the timer, where ''N'' is the number of the puzzle that was just beaten. In other words, beating the first puzzle will award a bonus of 29 seconds, beating the second will award 28 seconds, and so on.  When the award reaches 5 seconds, it will continue giving 5 seconds for every completion.


For the score, a point is awarded for every tile the player places in its correct position. This means that the Easy, Normal, and Hard puzzles have (respectively) 20, 30, and 48 total available points in their tiles. The player also receives a bonus for completing a puzzle. For completing an Easy, Normal, or Hard puzzle, 80 * ''M'', 100 * ''M'', or 200 * ''M'' points (respectively) will be added to the score, where ''M'' is the number of times that puzzle has been completed so far. So the first Easy puzzle (puzzle #1) will award 80 bonus points when it is completed, the second Easy puzzle (puzzle #4), will award 160 bonus points, the third (#7) will award 240 points, and so on. The point score is effectively little more than a progress meter or tiebreaker, though, since the final rating only ever changes upon completion of a whole puzzle.
For the score, a point is awarded for every tile the player places in its correct position. This means that the Easy, Normal, and Hard puzzles have (respectively) 20, 30, and 48 total available points in their tiles. The player also receives a bonus for completing a puzzle. For completing an Easy, Normal, or Hard puzzle, 80 * ''M'', 100 * ''M'', or 200 * ''M'' points (respectively) will be added to the score, where ''M'' is the number of times that puzzle has been completed so far. So the first Easy puzzle (puzzle #1) will award 80 bonus points when it is completed, the second Easy puzzle (puzzle #4), will award 160 bonus points, the third (#7) will award 240 points, and so on. The point score is effectively little more than a progress meter or tiebreaker, though, since the final rating only ever changes upon completion of a whole puzzle.
 
The maximum possible score is 49,999 points, which is attained once the 47th consecutive puzzle is completed. However, the game can still be played past this point until time runs out, and the total number of cleared puzzles will still be recorded.


===Requirements and rewards===
===Requirements and rewards===
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[[File:Tile Puzzle Adventures.png|thumb|200px|Tile Puzzle in [[Pokémon Adventures]]]]
[[File:Tile Puzzle Adventures.png|thumb|200px|Tile Puzzle in [[Pokémon Adventures]]]]
===Pokémon Adventures===
===Pokémon Adventures===
===={{chap|X & Y}}====
===={{MangaArc|X & Y}}====
In [[PS553]], {{adv|Y}} and her friends traveled to a special area where people could play minigames. There, Y played Tile Puzzle in an attempt to befriend her newly-caught {{p|Eevee}}, Veevee. Her efforts paid off as Veevee evolved into {{p|Sylveon}} during Y's battle with two {{tc|Team Flare Grunt}}s.
In ''[[PS553|Sylveon Enchants]]'', {{adv|Y}} and her friends traveled to a special area where people could play minigames. There, Y played Tile Puzzle in an attempt to befriend her newly-caught {{p|Eevee}}, Veevee. Her efforts paid off as Veevee evolved into {{p|Sylveon}} during Y's battle with two {{tc|Team Flare Grunt}}s.
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