Tile Puzzle (Japanese: ぱったんパズル Tap Puzzle) is a puzzle game players may play with their Pokémon in Pokémon-Amie. The game requires the player to solve a puzzle of a moving picture.
In Tile Puzzle, a moving picture featuring three of the player's Pokémon is partitioned into a number of squares, and when the game begins every square is randomly swapped, each one moving exactly one time. The player's goal is to tap pieces to swap their positions and put the picture back in order. The player is rated depending on how well they do and will receive several Poké Puffs depending on their rating.
To unlock a higher difficulty, the player must first beat the previous difficulty with a rating of at least three stars.
Difficulties: Easy, Normal and Hard
In the first three difficulty levels, the player's goal is simply to complete a single puzzle, with the puzzle having more pieces at higher levels. The player has no time limit in which to complete the puzzle and is rated based on how quickly they finish it.
|Easy||4h × 5w|
|Normal||5h × 6w|
|Hard||6h × 8w|
In the Unlimited difficulty, the player is challenged to complete as many puzzles as possible - rotating in a pattern of Easy puzzle, Normal puzzle, Hard puzzle - before a timer runs out. The player's actions build up a score, but the determining factor for the final rating is how many puzzles were completed.
Timer and scoring
On the Unlimited difficulty level, the player starts with a timer set to count down 30 seconds. For every second tile the player moves into its correct position, an extra second is added onto the timer. This means that in the course of completing an Easy, Normal, or Hard puzzle, the player will regain a total of 10, 15, or 24 seconds. A bonus is also awarded when a puzzle is completed, adding an extra 30 - N seconds to the timer, where N is the number of the puzzle that was just beaten. In other words, beating the first puzzle will award a bonus of 29 seconds, beating the second will award 28 seconds, and so on. When the award reaches 5 seconds, it will continue giving 5 seconds for every completion.
For the score, a point is awarded for every tile the player places in its correct position. This means that the Easy, Normal, and Hard puzzles have (respectively) 20, 30, and 48 total available points in their tiles. The player also receives a bonus for completing a puzzle. For completing an Easy, Normal, or Hard puzzle, 80 * M, 100 * M, or 200 * M points (respectively) will be added to the score, where M is the number of times that puzzle has been completed so far. So the first Easy puzzle (puzzle #1) will award 80 bonus points when it is completed, the second Easy puzzle (puzzle #4), will award 160 bonus points, the third (#7) will award 240 points, and so on. The point score is effectively little more than a progress meter or tiebreaker, though, since the final rating only ever changes upon completion of a whole puzzle.
Requirements and rewards
The table below gives the requirements to achieve a given rating for each difficulty, and the Poké Puffs that will be rewarded for achieving that rating.
A title of sorts is also associated with different ratings. These titles are purely aesthetic and only appear when a rating is given after completing a game.
|0 - 4.5 stars||5 stars|
|Easy||Puzzle Amateur||Puzzle Wizard|
|Normal||Puzzle Semipro||Puzzle Champion|
|Hard||Puzzle Pro||Puzzle Hotshot|
|Unlimited||Puzzle Elite||Puzzle Legend|
In the manga
In the Pokémon Adventures manga
In the X & Y chapter, Y and her friends traveled to a special area where people could play minigames. There, Y played Tile Puzzle in an attempt to befriend her newly-caught Eevee, Veevee. Her efforts paid off as Veevee evolved into Sylveon during Y's battle with two Team Flare Grunts.
- Tile Puzzle is very similar to the Motion Puzzle minigame from Pokémon Puzzle Collection.
In other languages
|This game-related article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.|