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I've rewritten the Torment description to be more accurate with when Torment is used in a turn; sometimes, it will begin on the very next turn if Torment goes first. However, what I have not tried is using two-turn moves like Hyper Beam, Fly, Dig, etc. I presume it will apply to Fly, Dig, etc., but using Hyper Beam will generate a rest period; will Torment and the rest period in effect be the same turn, and Hyper Bean useable again immediately after the rest? [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 06:43, 10 November 2013 (UTC) | I've rewritten the Torment description to be more accurate with when Torment is used in a turn; sometimes, it will begin on the very next turn if Torment goes first. However, what I have not tried is using two-turn moves like Hyper Beam, Fly, Dig, etc. I presume it will apply to Fly, Dig, etc., but using Hyper Beam will generate a rest period; will Torment and the rest period in effect be the same turn, and Hyper Bean useable again immediately after the rest? [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 06:43, 10 November 2013 (UTC) | ||
== Torment on a move used last turn == | |||
I can confirm from recent and bitter experience that torment will not kick in the used before an opponent who is using the same move they did last turn. [[User:Samjohn95|<font color="Blue">Sam</font>]][[User talk:Samjohn95|<font color="Purple">john</font>]][[Special:contributions/Samjohn95|<font color="Teal">95</font>]] 20:28, 30 August 2023 (UTC) |
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