Talk:Pokémon Mystery Dungeon: Gates to Infinity: Difference between revisions

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::::::::::::: (And PMD: MatIL can be PMD5 if there are no complaints.)  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 22:38, 13 October 2012 (UTC)
::::::::::::: (And PMD: MatIL can be PMD5 if there are no complaints.)  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 22:38, 13 October 2012 (UTC)
::::::::::::::As far as I know, the redirects {{redlink|MD1}}, {{redlink|MD2}}, {{redlink|MD3}}, {{redlink|MD 1}}, {{redlink|MD 2}}, and {{redlink|MD 3}} were deleted. {{redlink|PMD1}}, {{redlink|PMD 2}}, and {{redlink|PMD 3}} still remain. All I'm saying is since two-thirds were already deleted, {{redlink|PMD1}}, {{redlink|PMD 2}}, and {{redlink|PMD 3}} aren't going to last much longer. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 23:41, 13 October 2012 (UTC)
::::::::::::::As far as I know, the redirects {{redlink|MD1}}, {{redlink|MD2}}, {{redlink|MD3}}, {{redlink|MD 1}}, {{redlink|MD 2}}, and {{redlink|MD 3}} were deleted. {{redlink|PMD1}}, {{redlink|PMD 2}}, and {{redlink|PMD 3}} still remain. All I'm saying is since two-thirds were already deleted, {{redlink|PMD1}}, {{redlink|PMD 2}}, and {{redlink|PMD 3}} aren't going to last much longer. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 23:41, 13 October 2012 (UTC)
:::::::::::::::My point is void. But we still have {{redlink|Pokémon Mystery Dungeon 1}} and {{redlink|Pokémon Mystery Dungeon 2}}. And {{redlink|Pokemon mystery dungeon 2}}, {{redlink|Pokemon Mystery Dungeon 2}}, {{redlink|Pokmon Mystery Dungeon 2}}, {{redlink|PMD2}}, [[Mystery Dungeon 2]], {{redlink|Pokemon Mystery Dungeon 3}}, {{redlink|Pokemon Dungeon 3}}, {{redlink|Mystery Dungeon 3}}, {{redlink|PMD3}}, and {{redlink|Pokémon Mystery Dungeon 3}}. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 23:50, 13 October 2012 (UTC)
:::::::::::::::My point is void. But we still have {{redlink|Pokémon Mystery Dungeon 1}} and {{redlink|Pokémon Mystery Dungeon 2}}. And {{redlink|Pokemon mystery dungeon 2}}, {{redlink|Pokemon Mystery Dungeon 2}}, {{redlink|Pokmon Mystery Dungeon 2}}, {{redlink|PMD2}}, {{redlink|Mystery Dungeon 2}}, {{redlink|Pokemon Mystery Dungeon 3}}, {{redlink|Pokemon Dungeon 3}}, {{redlink|Mystery Dungeon 3}}, {{redlink|PMD3}}, and {{redlink|Pokémon Mystery Dungeon 3}}. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 23:50, 13 October 2012 (UTC)


== Demo gameplay. ==
== Demo gameplay. ==


I haz found gameplay of demo version on YouTube. [http://www.youtube.com/watch?v=4a-PjXS7ZmE Go ahead]. If anyone knows Japanese and can read it, (s)he might find out something new. [[User:Marked +-+-+|Marked +-+-+]] ([[User talk:Marked +-+-+|talk]]) 20:46, 17 November 2012 (UTC)
I haz found gameplay of demo version on YouTube. [http://www.youtube.com/watch?v=4a-PjXS7ZmE Go ahead]. If anyone knows Japanese and can read it, (s)he might find out something new. [[User:Marked +-+-+|Marked +-+-+]] ([[User talk:Marked +-+-+|talk]]) 20:46, 17 November 2012 (UTC)
:Since we are now waiting for the US release, there should be a demo coming up, but there isn't any. Why aren't they releasing the US demo? [[User:Pikachu4170|Pikachu4170]] ([[User talk:Pikachu4170|talk]]) 21:14, 25 February 2013 (UTC)
::Answer: March 7th. [[User:Pikachu4170|Pikachu4170]] ([[User talk:Pikachu4170|talk]]) 22:05, 26 February 2013 (UTC)
==It's out today!!!==
==It's out today!!!==
I am quite new here and just want the green light to take down the expected future event banner. BTW, I have some passwords for items I could add to the article.[[User:Eeveewithwings123|Eeveewithwings123]] ([[User talk:Eeveewithwings123|talk]]) 15:31, 23 November 2012 (UTC)
I am quite new here and just want the green light to take down the expected future event banner. BTW, I have some passwords for items I could add to the article.[[User:Eeveewithwings123|Eeveewithwings123]] ([[User talk:Eeveewithwings123|talk]]) 15:31, 23 November 2012 (UTC)
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Does anyone know ANYTHING about this? Why are we being left in the dark? {{unsigned|Doggy567123}}
Does anyone know ANYTHING about this? Why are we being left in the dark? {{unsigned|Doggy567123}}
:Calm down. Sign your posts. I'm excited too. Just wait for our Japanese-reading comrades to get their hands on the game. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 03:00, 27 November 2012 (UTC)
:Calm down. Sign your posts. I'm excited too. Just wait for our Japanese-reading comrades to get their hands on the game. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 03:00, 27 November 2012 (UTC)
== The Final Boss of Pokémon Mystery Dungeon: Magnagate and the Infinite Labyrinth ==
I know what the final boss of the game is, and I can provide a reliable source to prove what the final boss is.
The final boss in PMD 3DS is 氷蝕体, which translates as "Glacial Body" in Google Translate. Glacial Body is not a Pokémon, like Dark Rust in Pokémon Rumble Blast.
There is videos on battling the final boss in the game, here they are if you'd like to see them:
Part 1: http://www.youtube.com/watch?v=VNVIJ3yPLyA
Part 2: http://www.youtube.com/watch?v=kVqlpT_xAD4
—[[User:Platinum Lucario|Platinum Lucario]] ([[User talk:Platinum Lucario|talk]]) 21:41, 9 December 2012 (UTC)
:For now I've started calling the final boss Hyōshokutai, 'cause I cannot exactly confirm that it really means "Glacial Body". Google Translate can make many inaccurate translations. —[[User:Platinum Lucario|Platinum Lucario]] ([[User talk:Platinum Lucario|talk]]) 07:54, 14 December 2012 (UTC)
== Post Town and/or Pokémon Paradise? ==
I'm very confused. Is there both a Post Town and a Pokémon Paradise or is it one or the other? --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 05:20, 9 February 2013 (UTC)
:The website appears to be defining Post Town as the area where all of the shops are and the hill where events take place. Pokémon Paradise appears to be defined as the areas near the Pokémon's house that the player builds. In-game they are two different areas, but in the Japanese Version it calls the whole area Pokémon Paradise. [[User:G50|<span style="color:red">''ㄱ''</span>]][[User talk:G50|<span style="color:green">''쉰''</span>]] G50 05:24, 9 February 2013 (UTC)
== Plot summary ==
Do we really need the novelization of the Prima guide on this page? The plot summary is much too long: take Black and White's plot summary as a proof of that. I just think it's way too excessive. --[[User:Zoraluigi|<span style="color:green">Zoraluigi</span>]] <small>''([[User talk:Zoraluigi|<span style="color:blue"><small>Talk</small></span>]])''</small> 04:54, 10 February 2013 (UTC)
== The names of the shops ==
If you use Google Chrome's "View source" option on [http://www.pokemonmysterydungeon.com/gates-to-infinity/en-us/story this page], in hidden comments it reveals the '''English names''' of the shops who's names are "Unknown" and their purpose is "Unknown"; it ''also'' reveals the '''purpose''' of each shop too. Just wanted to point this out so we can ''finally'' add the names and purpose of the shops on it. - [[User:Clubchloe1|<span style="color:#00A000;">'''Club'''</span>]][[User talk:Clubchloe1|<span style="color:#C6007B;">'''chloe1'''</span>]][[Ruby and Sapphire|<sup style="color:#A00000;">'''R'''</sup>]]<sub style="color:#0000A0;">'''S'''</sub> '''DS!''' 17:41, 10 February 2013 (UTC)
== Does the game have WonderMail mechanics? (Answered!) ==
I think a lot of people are trying to wonder if the game accepts WonderMail like the other games?
<br>
[[User:Pikachu4170|Pikachu4170]] ([[User talk:Pikachu4170|talk]]) 03:11, 16 February 2013 (UTC)
:Update: The game accepts WonderMail codes! I checked the main menu screen carefully and figured out that there is a "WonderMail" selection, so this question is now answered and it's a YES.
:[[User:Pikachu4170|Pikachu4170]] ([[User talk:Pikachu4170|talk]]) 04:01, 16 February 2013 (UTC)
::UPDATE 2: The game does have WonderMail, but is shorter. So old codes will not work!
::[[User:Pikachu4170|Pikachu4170]] ([[User talk:Pikachu4170|talk]]) 00:36, 25 March 2013 (UTC)
:::WonderMail here is not used for rescuing other people... only to receive items apparently. Rescuing other players can only be done through StreetPass now.
:::[[User:Silverhawke|Silverhawke]] ([[User talk:Silverhawke|talk]]) 06:11, 29 March 2013 (UTC)
== Demo version ==
So if you'll notice the demo section of the page was made by me and Dragonhat but I was thinking we could use more info. I'm currently playing and replaying the demo for more and more info... So does anyone think the demo could stand to have its own page? It has text that most likely wont be in the full game and it has so much information I think it could use its own page. So.. What do you all think? Should I go ahead with making it? Believe me it won't be a stub, ill have loads of stuff. --[[User:Cj1227|<span style="color:Blue">Cj1227</span>]] <small>''([[User talk:Cj1227|<span style="color:red">Need Something?</span>]])''</small>  03:19, 8 March 2013 (UTC)
:In my opinion, making a new article for the demo might be unnecessary unless we know for sure that there are things in it aren't in the full version, and how many things.  --[[User:Funktastic~!|<span style="color:#009900">'''It's'''</span> <span style="color:#CC66FF">'''Funktastic~!'''</span>]][[User talk:Funktastic~!|<sub><small><span style="color:#99CCFF">''話してください''</span></small></sub>]] 03:21, 8 March 2013 (UTC)
::Well for an example the little DLC Foongus says: "You'll be able to purchase downloadable content in the full version. Try again then!" And he's not the only one to make comments such as that. --[[User:Cj1227|<span style="color:Blue">Cj1227</span>]] <small>''([[User talk:Cj1227|<span style="color:red">Need Something?</span>]])''</small>  03:35, 8 March 2013 (UTC)
:::I don't think that's enough for a separate page. It's just a demo, so of course they would say that. A note on the regular page would be nice. [[User:Ataro|Ataro]] ([[User talk:Ataro|talk]]) 03:43, 8 March 2013 (UTC)
::::My main thing was how Magnagates are completely random in the demo. That could give us some good information. --[[User:Cj1227|<span style="color:Blue">Cj1227</span>]] <small>''([[User talk:Cj1227|<span style="color:red">Need Something?</span>]])''</small>  03:55, 8 March 2013 (UTC)
== Plot summary is maybe a weeee bit too long ==
Someone put in a lot of hard work there, for sure... but I think perhaps it should be cut down by quite a bit. I would do it myself, but I'd like to get a consensus first before I do anything... and the last thing I want to do is to do one thing when it's clear everyone wants it done another way. -- [[User:Nick15|Nick15]] ([[User talk:Nick15|talk]]) 22:08, 25 March 2013 (UTC)
:I would love the plot summary to be cut down some. Registered just to chime in on this, actually. [[User:CaptainSidekick|CaptainSidekick]] ([[User talk:CaptainSidekick|talk]]) 21:35, 26 March 2013 (UTC)
== How do Pokemon evolve==
In GTI how do Pokemon evolve, and is it before you beat Glacial Body?
([[User:ShadowPikachu126|ShadowPikachu126]] ([[User talk:ShadowPikachu126|talk]]) 23:59, 31 March 2013 (UTC))
Check out "After the Main Storyline" part of the main article. That should answer your questions. [[User:Shambles12|Shambles12]] ([[User talk:Shambles12|talk]]) 19:44, 2 April 2013 (UTC)
== Where is information on the magnagates? ==
there should be a section on that.
Here is a list in progress
===Magnagate list===
{| class="expandable" align="center" style="background: #376521; {{roundy|10px}}; border: 3px solid #000000;"
|- align="center" style="{{roundy|10px}}"
! colspan="3"|Magnagate list
|- align="center" style="background: #FFFD08"
! Stage
! Goal Floor
! Difficulty
|- align="center" style="background: #FFFFFF"
|Aspiring Cave   
|13F   
|3/5
|- align="center" style="background: #FFFFFF"
|Ancient Barren Ground   
|7F   
|4/5
|- align="center" style="background: #FFFFFF"
|Ancient Maze   
|16F   
|4/5
|- align="center" style="background: #FFFFFF"
|Ancient Cliff   
|10F   
|8/5
|- align="center" style="background: #FFFFFF"
|Bond Shadow Path   
|10F   
|3/5
|- align="center" style="background: #FFFFFF"
|Bond Maze   
|7F   
|3/5
|- align="center" style="background: #FFFFFF"
|Concealed Rock Pile   
|7F   
|4/5
|- align="center" style="background: #FFFFFF"
|Forgotten Rock Pile   
|10F   
|5/5
|- align="center" style="background: #FFFFFF"
|Glittering Rock Pile   
|10F   
|5/5
|- align="center" style="background: #FFFFFF"
|Miracle Cliff   
|7F   
|4/5
|- align="center" style="background: #FFFFFF"
|Pact Barren Ground   
|7F   
|3/5
|- align="center" style="background: #FFFFFF"
|Pact Maze   
|7F   
|6/5
|- align="center" style="background: #FFFFFF"
|Sacred Shadow Path   
|7F 
|3/5
|- align="center" style="background: #FFFFFF"
|Sacred Cliff   
|7F   
|4/5
|- align="center" style="background: #FFFFFF"
|Sparkling Shadow Path   
|7F   
|4/5
|- align="center" style="background: #FFFFFF"
|Sparking Maze   
|7F   
|4/5
|- align="center" style="background: #FFFFFF"
|Trial Rock Pile   
|7F   
|4/5
|- align="center" style="background: #FFFFFF"
|Trial Barren Ground   
|7F   
|4/5
|}
[[User:Metafruit|Metafruit]] ([[User talk:Metafruit|talk]]) 04:06, 11 April 2013 (UTC)
:[[Magnagate|This page]] has the information on the Maganagates. [[User:G50|<span style="color:red">''ㄱ''</span>]][[User talk:G50|<span style="color:green">''쉰''</span>]] G50 04:13, 11 April 2013 (UTC)
== Stat cap info: where should it go? ==
This info probably doesn't belong on this page specifically, but I figured that I would start my investigation here.
After an OBSCENE amount of item farming, I've figured out that in this game, max HP cannot be raised above 500, and all other stats cannot be raised above 255. These caps exist regardless of the Pokémon (except for legendary bosses, some of which have well over 1000 HP). Also note that these stat caps can be all be "broken" with stat-boosting held items like Heart Pendants and Power Bands. In other words, the base values cannot exceed these caps.
Where would be the best place for this to be noted, if anywhere? [[User:Dragonhat|Dragonhat]] ([[User talk:Dragonhat|talk]]) 04:08, 21 May 2013 (UTC)
== Demo ==
I swear the demo version of GtI only has about 10 uses, hopefully nobody minds if I change the article. I'm not sure whether or not the demo time is different between the Japanese, American and European versions. --[[User:Relicant|<span style="color:#785C3E;">'''Reli'''</span><span style="color:#FF3300;">★</span><span style="color:#C2A385;">'''ジーランス'''</span>]]'''?''' 10:37, 18 June 2013 (UTC)
== Default attack damage ==
(Pardon me for throwing this here, I can't find the "proper" page; besides, this isn't mentioned on this page, while I think it should be)
In the less than one week that I've played Gates, I've noticed that the default attack (the (A)-button, without [L]) seems to always do 5 damage, in comparison to Explorer's use of the attack/defense formula. Is anyone else able to confirm this to add to this page? [[User:TruePikachu|--TruePikachu]] ([[User talk:TruePikachu|talk]]) 04:08, 1 February 2015 (UTC)
== Kecleon is defeatable AND damageable, just not easily ==
In Gates to Infinity, Kecleon is beatable (the page says he is not). I've managed to defeat him using a Zoroark with Night Slash, actually. Your Pokémon requires lots of vitamins to raise its stats to be high enough to damage him as being at level 100 isn't enough, or use of fixed damage attacks like Sonic Boom/Seismic Toss or using Blast Seeds, but I have found that he does have a limited amount of HP and attacks can, in fact, work on him. He doesn't give any experience, he can't be befriended, and his fury swipes attack is extremely strong, so he's only worth fighting if he's in the way of the stairs, which may easily happen as before because Kecleon spawns in place of the wild Pokémon and will just keep going after you until you exit the floor.
I think his states were raised much higher than before, requiring you to do the same with vitamins or using fixed-damage attacks and blast seeds to hope to even hurt him.
[[User:DuckyDragon|DuckyDragon]] ([[User talk:DuckyDragon|talk]]) 21:05, 4 July 2015 (UTC)
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