Talk:List of glitches (Generation V): Difference between revisions

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:The "N glitch" is my fault since I thought at the time that you were stuck with N following the player if N appeared in two spots.  (I will fix that in a bit though it would be nice if an english video can be found.)  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 20:23, 7 November 2012 (UTC)
:The "N glitch" is my fault since I thought at the time that you were stuck with N following the player if N appeared in two spots.  (I will fix that in a bit though it would be nice if an english video can be found.)  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 20:23, 7 November 2012 (UTC)
::I've said before that the "B-button glitches" in general likely aren't glitches- there's trainers in most of the games that look right at you if you try to run past them. It's not even the B-button that does it, since auto-run in HGSS will get their attention as well. BW just expanded on it. [[User:Yamiidenryuu|Yamiidenryuu]] ([[User talk:Yamiidenryuu|talk]]) 01:14, 8 November 2012 (UTC)
::I've said before that the "B-button glitches" in general likely aren't glitches- there's trainers in most of the games that look right at you if you try to run past them. It's not even the B-button that does it, since auto-run in HGSS will get their attention as well. BW just expanded on it. [[User:Yamiidenryuu|Yamiidenryuu]] ([[User talk:Yamiidenryuu|talk]]) 01:14, 8 November 2012 (UTC)
:::The only thing that stops me short on the B button glitch is that it happens even if you press B without moving anywhere. If you just hold B while standing still there will still be a speed increase. And this behavior only happens with certain NPC types rather than all of them. This doesn't seem like consistent behavior to me and it reminds me a lot of a similar run-button bug in the Earthbound Zero US prototype/Mother 1+2 compilation. Not having encounters while N is with is likely because N has no backsprite and entering a battle with him following you can potentially mess up the game or cause strange behavior; this makes it more of a failsafe rather than a glitch.[[User:Chicobo329|Chicobo329]] ([[User talk:Chicobo329|talk]]) 06:59, 8 November 2012 (UTC)
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