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:It's commonly known as p T (as shown if you check the external links section). You might be able to get away with pウウウT, but puuuT is stretching it. '''<span style="font-family: Verdana;">~ [[User:Sol|<span style="color:#0080ff;">sol</span>]][[User talk:Sol|<span style="color:#4090ff;">ar</span>]][[Special:Contributions/Sol|<span style="color:#a8d3ff;">is</span>]]</span>''' 02:29, 2 August 2010 (UTC) | :It's commonly known as p T (as shown if you check the external links section). You might be able to get away with pウウウT, but puuuT is stretching it. '''<span style="font-family: Verdana;">~ [[User:Sol|<span style="color:#0080ff;">sol</span>]][[User talk:Sol|<span style="color:#4090ff;">ar</span>]][[Special:Contributions/Sol|<span style="color:#a8d3ff;">is</span>]]</span>''' 02:29, 2 August 2010 (UTC) | ||
::We should be naming all glitch Pokémon as close to their names as possible, making note of alternate spellings. ♀pウ ウ ウT would be a better name. --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 08:27, 2 August 2010 (UTC) | ::We should be naming all glitch Pokémon as close to their names as possible, making note of alternate spellings. ♀pウ ウ ウT would be a better name. --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 08:27, 2 August 2010 (UTC) | ||
== Sprite possibly not constant? == | |||
p T (and the rest of the #205 glitch Pokémon) have sprites located at $8A8E. On the Game Boy, this is in the middle of video RAM. Would it be correct to say that these don't really have sprites per se? --[[User:FSX|FSX]] 14:49, 24 March 2012 (UTC) |
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