Steel (type): Difference between revisions

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{{search|in-game type|the TCG type|Metal (TCG)}}
{{search|in-game type|the TCG type|Metal (TCG)}} ''For the mountain in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], see [[Mt. Steel]].''
----
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{{types}}
{{types}}
The '''Steel type''' (Japanese: '''はがねタイプ''' ''Steel type'') is one of the eighteen [[type]]s. Notable Trainers who specialize in Steel-type Pokémon are [[Jasmine]] of [[Olivine City]]; [[Steven Stone]], {{pkmn|Champion}} of [[Hoenn]]; [[Byron]] of [[Canalave City]]; and [[Wikstrom]] of the [[Kalos]] [[Elite Four]]. Prior to [[Generation IV#Advances in gameplay|changes in Generation IV]], all damaging Steel-type moves were [[physical move|physical]], but they may now also be [[special move|special]] depending on the attack.
The '''Steel type''' (Japanese: '''はがねタイプ''' ''Steel type'') is one of the eighteen [[type]]s. Notable Trainers who specialize in Steel-type Pokémon are [[Jasmine]] of [[Olivine City]]; [[Steven Stone]], {{pkmn|Champion}} of [[Hoenn]]; [[Byron]] of [[Canalave City]]; [[Wikstrom]] of the [[Kalos]] [[Elite Four]]; and former [[Trial Captain]] [[Molayne]]. Prior to [[Generation IV#Advances in gameplay|changes in Generation IV]], all damaging Steel-type moves were [[physical move|physical]], but they may now also be [[special move|special]] depending on the attack.


The Steel type was introduced in [[Generation II]]. As well as introducing new Pokémon with the Steel type, {{p|Magnemite}} and {{p|Magneton}} were changed to be dual-type {{t|Electric}}/Steel Pokémon.
The Steel type was introduced in [[Generation II]]. As well as introducing new Pokémon with the Steel type, {{p|Magnemite}} and {{p|Magneton}} were changed to be dual-type {{t|Electric}}/Steel Pokémon.


==Statistical averages==
==Statistical averages==
===Overall===<!--as of generation 6-->
===Overall===<!--as of generation 7-->
{{BaseStatNoCat|
{{BaseStatNoCat|
type=steel|
type=steel|
HP=64.96 |
HP=65.36 |
Attack=92.65 |
Attack=94.52 |
Defense=116.61 |
Defense=112.64 |
SpAtk=72.10 |
SpAtk=70.72 |
SpDef=83.16 |
SpDef=81.02 |
Speed=57.10 |
Speed=60.88 |
Total=486.59 }}
Total=485.14 }}


===Fully evolved===<!--as of generation 6-->
===Fully evolved===<!--as of generation 7-->
{{BaseStatNoCat|
{{BaseStatNoCat|
type=steel|
type=steel|
HP=71.94 |
HP=73.00 |
Attack=103.69 |
Attack=105.74 |
Defense=124.26 |
Defense=120.19 |
SpAtk=80.37 |
SpAtk=79.45 |
SpDef=91.11 |
SpDef=88.88 |
Speed=64.77 |
Speed=68.33 |
Total=536.14 }}
Total=535.59 }}
<!--out of 35; includes Mega Evolutions as separate Pokémon; does not include Arceus-->
<!--out of 42; includes Mega Evolutions as separate Pokémon; does not include Arceus-->


==Battle properties==
==Battle properties==
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Steel-type Pokémon are immune to damage from the {{weather|sandstorm}} weather condition.
Steel-type Pokémon are immune to damage from the {{weather|sandstorm}} weather condition.


Steel-type Pokémon cannot be {{status|poison}}ed.
Steel-type Pokémon cannot be {{status|poison}}ed, except by a Pokémon with {{a|Corrosion}}.


{{typebattle
{{typebattle
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In contrast to {{t|Rock}} types, Steel types can hold up to many attacks because of their typically high {{stat|Defense}}. Due to their high capability of defending, all three of the Steel type's weaknesses ({{t|Fighting}}, {{t|Ground}}, and {{t|Fire}}) are often used against this type. Fortunately, most Steel types are dual-typed, which defends usually against one or two of these types; however, it is possible for dual-type Steel Pokémon to develop double weaknesses to some of these moves.
In contrast to {{t|Rock}} types, Steel types can hold up to many attacks because of their typically high {{stat|Defense}}. Due to their high capability of defending, all three of the Steel type's weaknesses ({{t|Fighting}}, {{t|Ground}}, and {{t|Fire}}) are often used against this type. Fortunately, most Steel types are dual-typed, which defends usually against one or two of these types; however, it is possible for dual-type Steel Pokémon to develop double weaknesses to some of these moves.


Pure Steel-type Pokémon have the second greatest amount of resistances. {{t|Electric}}/Steel is the most resistant dual type, having 11 resistances plus an immunity to Poison.
Pure Steel-type Pokémon have the second greatest amount of resistances. {{t|Electric}}/Steel is the most resistant dual type, having 11 resistances plus an immunity to Poison. However, {{t|Ghost}}/Steel has only 10 resistances, but 2 immunities ({{t|Poison}} and {{t|Fighting}}), meaning it also has one less weakness.
 
Steel-type Pokémon, on average, have the highest Defense among all Pokémon and among fully evolved Pokémon.


===Offense===
===Offense===
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==Pokémon==
==Pokémon==
As of Generation VI, there are 42 Steel-type Pokémon or 5.8% of all Pokémon (counting those that are Steel-type in at least one of their [[List of Pokémon with form differences|forms]], including [[Mega Evolution]]s), making it the 5th rarest type, tied with {{t|Electric}}.
As of Generation VII, there are 51 Steel-type Pokémon or 6.4% of all Pokémon (counting those that are Steel-type in at least one of their [[List of Pokémon with form differences|forms]], including [[Regional variant|Alola Form]]s), making it the 5th rarest type, tying with {{t|Electric}}.


===Pure Steel-type Pokémon===
===Pure Steel-type Pokémon===
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{{typetable|Fairy}}
{{typetable|Fairy}}
|-
|-
|???
|797
|{{MSP|???|Magearna}}
|{{MSP|797|Celesteela}}
|{{p|Celesteela}}
{{typetable|Steel}}
{{typetable|Flying}}
|-
|801
|{{MSP|801|Magearna}}
|{{p|Magearna}}
|{{p|Magearna}}
{{typetable|Steel}}
{{typetable|Steel}}
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|-
|-
|027
|027
|{{MSP|???|Sandshrew}}
|{{MSP|027A|Sandshrew}}
|{{p|Sandshrew}}<br><small>Alolan Sandshrew</small>
|{{p|Sandshrew}}<br><small>[[Regional variant|Alola Form]]</small>
{{typetable|Ice}}
{{typetable|Ice}}
{{typetable|Steel}}
{{typetable|Steel}}
|-
|-
|028
|028
|{{MSP|???|Sandslash}}
|{{MSP|028A|Sandslash}}
|{{p|Sandslash}}<br><small>Alolan Sandslash</small>
|{{p|Sandslash}}<br><small>[[Regional variant|Alola Form]]</small>
{{typetable|Ice}}
{{typetable|Ice}}
{{typetable|Steel}}
|-
|050
|{{MSP|050A|Diglett}}
|{{p|Diglett}}<br><small>[[Regional variant|Alola Form]]</small>
{{typetable|Ground}}
{{typetable|Steel}}
|-
|051
|{{MSP|051A|Dugtrio}}
|{{p|Dugtrio}}<br><small>[[Regional variant|Alola Form]]</small>
{{typetable|Ground}}
{{typetable|Steel}}
{{typetable|Steel}}
|-
|-
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{{typetable|Steel}}
{{typetable|Steel}}
|-
|-
|???
|777
|{{MSP|???|Solgaleo}}
|{{MSP|777|Togedemaru}}
|{{p|Togedemaru}}
{{typetable|Electric}}
{{typetable|Steel}}
|-
|791
|{{MSP|791|Solgaleo}}
|{{p|Solgaleo}}
|{{p|Solgaleo}}
{{typetable|Psychic}}
{{typetable|Psychic}}
{{typetable|Steel}}
{{typetable|Steel}}
|-
|-
|???
|798
|{{MSP|???|Togedemaru}}
|{{MSP|798|Kartana}}
|{{p|Togedemaru}}
|{{p|Kartana}}
{{typetable|Electric}}
{{typetable|Grass}}
{{typetable|Steel}}
{{typetable|Steel}}
|}
|}
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==Moves==
==Moves==
{{movelist/battle-head|Steel}}
{{movelist/battle-head|Steel}}
{{movelist/battle|7|Anchor Shot|Physical||80|100|20|anyadjacent|The user entangles the target with its anchor chain while attacking. The target becomes unable to flee.}}
{{movelist/battle|5|Autotomize|Status|Beautiful|—|—|15|self|The user sheds part of its body to make itself lighter and sharply raise its Speed stat.}}
{{movelist/battle|5|Autotomize|Status|Beautiful|—|—|15|self|The user sheds part of its body to make itself lighter and sharply raise its Speed stat.}}
{{movelist/battle|4|Bullet Punch|Physical|Clever|40|100|30|anyadjacent|The user strikes the target with tough punches as fast as bullets. This move always goes first.}}
{{movelist/battle|4|Bullet Punch|Physical|Tough|40|100|30|anyadjacent|The user strikes the target with tough punches as fast as bullets. This move always goes first.}}
{{movelist/battle|3|Doom Desire|Special|Cool|140|100|5|anyadjacent|Two turns after this move is used, the user blasts the target with a concentrated bundle of light.}}
{{movelist/battle|7|Corkscrew Crash|Physical||—|—|1|anyadjacent|The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.}}
{{movelist/battle|4|Flash Cannon|Special|Clever|80|100|10|anyadjacent|The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat.}}
{{movelist/battle|7|Corkscrew Crash|Special||—|—|1|anyadjacent|The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.}}
{{movelist/battle|5|Gear Grind|Physical|Clever|50|85|10|anyadjacent|The user attacks by throwing two steel gears at its target.}}
{{movelist/battle|3|Doom Desire|Special|Beautiful|140|100|5|anyadjacent|Two turns after this move is used, a concentrated bundle of light blasts the target. }}
{{movelist/battle|4|Gyro Ball|Physical|Beautiful|Varies|100|5|anyadjacent|The user tackles the target with a high-speed spin. The slower the user, the greater the damage.}}
{{movelist/battle|4|Flash Cannon|Special|Beautiful|80|100|10|anyadjacent|The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.}}
{{movelist/battle|5|Heavy Slam|Physical|Tough|Varies|100|10|anyadjacent|The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage.}}
{{movelist/battle|5|Gear Grind|Physical|Clever|50|85|15|anyadjacent|The user attacks by throwing steel gears at its target twice.}}
{{movelist/battle|7|Gear Up|Status||—|—|20|team|The user engages its gears to raise the Attack and Sp. Atk stats of ally Pokémon with the Plus or Minus Ability.}}
{{movelist/battle|4|Gyro Ball|Physical|Cool|Varies|100|5|anyadjacent|The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.}}
{{movelist/battle|5|Heavy Slam|Physical|Tough|Varies|100|10|anyadjacent|The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.}}
{{movelist/battle|3|Iron Defense|Status|Tough|—|—|15|self|The user hardens its body's surface like iron, sharply raising its Defense stat.}}
{{movelist/battle|3|Iron Defense|Status|Tough|—|—|15|self|The user hardens its body's surface like iron, sharply raising its Defense stat.}}
{{movelist/battle|4|Iron Head|Physical|Tough|80|100|15|anyadjacent|The foe slams the target with its steel-hard head. It may also make the target flinch.}}
{{movelist/battle|4|Iron Head|Physical|Tough|80|100|15|anyadjacent|The user slams the target with its steel-hard head. This may also make the target flinch.}}
{{movelist/battle|2|Iron Tail|Physical|Cool|100|75|15|anyadjacent|The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.}}
{{movelist/battle|2|Iron Tail|Physical|Cool|100|75|15|anyadjacent|The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.}}
{{movelist/battle|6|King's Shield|Status|Cool|—|—|10|self|The user takes a defensive stance while it protects itself from damage. It also harshly lowers the Attack stat of any attacker who makes direct contact.}}
{{movelist/battle|6|King's Shield|Status|Cool|—|—|10|self|The user takes a defensive stance while it protects itself from damage. It also harshly lowers the Attack stat of any attacker who makes direct contact.}}
{{movelist/battle|4|Magnet Bomb|Physical|Cool|60|—|20|anyadjacent|The user launches steel bombs that stick to the target. This attack will not miss.}}
{{movelist/battle|4|Magnet Bomb|Physical|Cool|60|—|20|anyadjacent|The user launches steel bombs that stick to the target. This attack never misses.}}
{{movelist/battle|4|Metal Burst|Physical|Beautiful|Varies|100|10|self|The user retaliates with much greater power against the target that last inflicted damage on it.}}
{{movelist/battle|4|Metal Burst|Physical|Cool|Varies|100|10|self|The user retaliates with much greater force against the opponent that last inflicted damage on it.}}
{{movelist/battle|2|Metal Claw|Physical|Cool|50|95|35|anyadjacent|The target is raked with steel claws. It may also raise the user's Attack stat.}}
{{movelist/battle|2|Metal Claw|Physical|Cool|50|95|35|anyadjacent|The target is raked with steel claws. This may also raise the user's Attack stat.}}
{{movelist/battle|3|Metal Sound|Status|Clever|—|85|40|anyadjacent|A horrible sound like scraping metal harshly reduces the target's Sp. Def stat.}}
{{movelist/battle|3|Metal Sound|Status|Clever|—|85|40|anyadjacent|A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.}}
{{movelist/battle|3|Meteor Mash|Physical|Cool|90|90|10|anyadjacent|The target is hit with a hard punch fired like a meteor. It may also raise the user's Attack.}}
{{movelist/battle|3|Meteor Mash|Physical|Cool|90|90|10|anyadjacent|The target is hit with a hard punch fired like a meteor. This may also raise the user's Attack stat.}}
{{movelist/battle|4|Mirror Shot|Special|Cute|65|85|10|anyadjacent|The user looses a flash of energy at the target from its polished body. It may also lower the target's accuracy.}}
{{movelist/battle|4|Mirror Shot|Special|Beautiful|65|85|10|anyadjacent|The user lets loose a flash of energy at the target from its polished body. This may also lower the target's accuracy.}}
{{movelist/battle|5|Shift Gear|Status|Clever|—|—|10|self|The user rotates its gears, raising its Attack and sharply raising its Speed.}}
{{movelist/battle|5|Shift Gear|Status|Clever|—|—|10|self|The user rotates its gears, raising its Attack stat and sharply raising its Speed stat.}}
{{movelist/battle|2|Steel Wing|Physical|Cool|70|90|25|anyadjacent|The target is hit with wings of steel. It may also raise the user's Defense stat.}}
{{movelist/battle|7|Smart Strike|Physical||70|—|10|anyadjacent|The user stabs the target with a sharp horn. This attack never misses.}}
{{movelist/battle|2|Steel Wing|Physical|Cool|70|90|25|anyadjacent|The target is hit with wings of steel. This may also raise the user's Defense stat.}}
{{movelist/battle|7|Sunsteel Strike|Physical||100|100|5|anyadjacent|The user slams into the target with the force of a meteor. This move can be used on the target regardless of its Abilities.}}
{{movelist/battle-foot|Steel}}
{{movelist/battle-foot|Steel}}


==Abilities==
==Abilities==
===Interacting with the Steel type===
===Interacting with the Steel type===
A Pokémon with {{a|Color Change}}, {{a|Protean}}, {{a|Imposter}}, or {{a|Multitype}} will become a Steel-type Pokémon if (respectively) it is hit with a Steel-type move, uses a Steel-type move, is sent out against a Steel-type opponent, or is holding an {{DL|Plate|Iron Plate}}.
A Pokémon with {{a|Color Change}}, {{a|Protean}}, {{a|Imposter}}, {{a|RKS System}}, or {{a|Multitype}} will become a Steel-type Pokémon if (respectively) it is hit with a Steel-type move, uses a Steel-type move, is sent out against a Steel-type opponent, is holding a {{DL|Memory|Steel Memory}}, or is holding an {{DL|Plate|Iron Plate}} or {{DL|Z-Crystal|Steelium Z}}.


Steel-type Pokémon are also immune to becoming poisoned from the Abilities {{a|Poison Point}}, {{a|Poison Touch}}, {{a|Synchronize}}, or {{a|Effect Spore}}.
Steel-type Pokémon are also immune to becoming poisoned from the Abilities {{a|Poison Point}}, {{a|Poison Touch}}, {{a|Synchronize}}, or {{a|Effect Spore}}.
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! style="background:#{{Steel color light}}" | Ability
! style="background:#{{Steel color light}}" | Ability
! style="background:#{{Steel color light}}; {{roundytr|8px}}" class="unsortable" | Description
! style="background:#{{Steel color light}}; {{roundytr|8px}}" class="unsortable" | Description
|-
! width="30px" style="background:#{{alola color}}; border:1px solid #{{alola color dark}}" | VII
| width="100px" style="background:#FFF; border:1px solid #D8D8D8" | {{acolor|Corrosion|000}}
| style="background:#FFF; border:1px solid #D8D8D8; text-align:left" | Allows Poison-type and Steel-type Pokémon to be poisoned.
|-  
|-  
! width="30px" style="background:#{{hoenn color}}; border:1px solid #{{hoenn color dark}}" | III
! width="30px" style="background:#{{hoenn color}}; border:1px solid #{{hoenn color dark}}" | III
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| style="background:#FFF; border:1px solid #D8D8D8; text-align:left" | Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm.
| style="background:#FFF; border:1px solid #D8D8D8; text-align:left" | Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm.
|-
|-
! colspan="3" style="background:#{{steel color light}}; {{roundybottom|8px}}" |<small>All details are accurate to Generation VI games. For details that have changed between generations, please see an individual Ability's page.</small>
! width="30px" style="background:#{{alola color}}; border:1px solid #{{alola color dark}}" | VII
| width="100px" style="background:#FFF; border:1px solid #D8D8D8" | {{acolor|Steelworker|000}}
| style="background:#FFF; border:1px solid #D8D8D8; text-align:left" | Strengthens Steel moves to 1.5× their power.
|-
! colspan="3" style="background:#{{steel color light}}; {{roundybottom|8px}}" |<small>All details are accurate to Generation VII games. For details that have changed between generations, please see an individual Ability's page.</small>
|}
|}


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| style="background:#FFF; border:1px solid #D8D8D8; text-align:left" | Halves the Pokémon's weight.
| style="background:#FFF; border:1px solid #D8D8D8; text-align:left" | Halves the Pokémon's weight.
|-  
|-  
! colspan="3" style="background:#{{steel color light}}; {{roundybottom|8px}}" |<small>All details are accurate to Generation VI games. For details that have changed between generations, please see an individual Ability's page.</small>
! colspan="3" style="background:#{{steel color light}}; {{roundybottom|8px}}" |<small>All details are accurate to Generation VII games. For details that have changed between generations, please see an individual Ability's page.</small>
|}
|}


==Trivia==
==Trivia==
* [[Generation V]] introduced the most Steel-type Pokémon of any generation (excluding [[Generation I]]), with 12, and [[Generation VI]] introduced the fewest Steel-type Pokémon, with four.  
* [[Generation V]] introduced the most Steel-type Pokémon of any generation, with 12, and [[Generation VI]] introduced the fewest Steel-type Pokémon (not counting [[Generation I]]), with four.  
* [[Generation IV]] introduced the most Steel-type moves of any generation (excluding Generation I), with seven, and Generation VI introduced the fewest Steel-type moves, with only {{m|King's Shield|one}}.
* [[Generation IV]] introduced the most Steel-type moves of any generation (excluding Generation I), with seven, and Generation VI introduced the fewest Steel-type moves, with only {{m|King's Shield|one}}.
* In [[Generation II]], the Steel type saw one type change in a Pokémon family ({{p|Magnemite}} and {{p|Magneton}}), but no change in moves. The opposite is true for the {{t|Dark}} type, which saw one type change in a move ({{m|Bite}}), but no change in a Pokémon.
* In [[Generation II]], the Steel type saw one type change in a Pokémon family ({{p|Magnemite}} and {{p|Magneton}}), but no change in moves. The opposite is true for the {{t|Dark}} type, which saw one type change in a move ({{m|Bite}}), but no change in a Pokémon.
* All Steel-type moves affect only one Pokémon at a time. Similarly, it is the only type to lack a move that functions differently in [[Double Battle]]s.
* Prior to Generation VI, Steel was the only type that had a non-neutral type match-up with all of the seventeen existing types, considering both the offense and defense of both types. In Generation VI, it was changed so that Steel no longer resisted Dark- or {{type|Ghost}} moves.
* Prior to Generation VI, Steel was the only type that had a non-neutral type match-up with all of the seventeen existing types, considering both the offense and defense of both types. In Generation VI, it was changed so that Steel no longer resisted Dark- or {{type|Ghost}} moves.
* Each of the three {{pkmn2|starter}} types have a different effectiveness when attacking a pure Steel-type Pokémon (Grass does ½× damage, Water does 1× damage, and Fire does 2× damage).
* Each of the three {{pkmn2|starter}} types have a different effectiveness when attacking a pure Steel-type Pokémon (Grass does ½× damage, Water does 1× damage, and Fire does 2× damage).
* More Pokémon gain the Steel type upon evolving than any other type, with a total of 9.
* More Pokémon gain the Steel type upon evolving than any other type, with a total of 10.
* The Steel type has the highest defense average, both overall and fully evolved.


==In other languages==
==In other languages==
{{langtable
{{langtable|color={{steel color}}|bordercolor={{steel color light}}
|color={{steel color}}|bordercolor={{steel color light}}
|ja=はがね (鋼) ''Hagane''
|ja=はがね (鋼) ''Hagane''
|zh_cmn=鋼 / 钢 ''Gāng''
|zh_yue=鋼 ''{{tt|Gong|Steel}}''
|zh_cmn=鋼 / 钢 ''{{tt|Gāng|Steel}}''
|cs=Ocelový
|da=Stål
|nl=Staal
|nl=Staal
|fi=Teräs
|fi=Teräs
|fr=Acier
|fr=Acier
|da=Stål
|de=Stahl
|de=Stahl
|el=Μετάλλου ''Metallou''
|el=Μετάλλου ''Metallou''
|he=פלדה ''Plada''
|he=פלדה ''Plada''
|hu=Acél
|id=Baja
|id=Baja
|it=Acciaio
|it=Acciaio
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|pl=Stalowy
|pl=Stalowy
|pt=Aço
|pt=Aço
|ro=Oțel
|ru=Сталь ''Stal'''
|ru=Сталь ''Stal'''
|es=Acero
|es=Acero
|ro=Oțel
|sv=Stål
|sv=Stål
|th=เหล็ก
|th=เหล็ก ''H̄el̆k''
|vi=Thép
}}
}}


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