Soft-Boiled (move): Difference between revisions

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==Effect==
==Effect==
===In battle===
===In battle===
Soft-Boiled restores 50% of the user's current {{stat|HP}}, up to its maximum. It will fail if the user's current HP is already equal to its maximum HP.
====Generation I====
====Generation I====
Softboiled restores up to 50% of the user's current {{stat|HP}}.
In the handheld games of this generation only, a bug causes Softboiled to fail if the difference between the user's current and maximum HP is 255 or 511 (any number that leaves a remainder of 255 when divided by 256), in addition to failing on a difference of 0. This was fixed in {{g|Stadium}} and all future generations.
 
Softboiled will fail if the difference between the user's current and maximum HP is 0, or if (user's maximum HP - user's current HP) mod 256 = 255. If the user's current HP is greater than its maximum HP, Softboiled will set the user's current HP to equal its maximum HP.
 
In Stadium, Softboiled will fail only when the difference between the user's current and maximum HP is 0.
 
====Generation II====
Softboiled restores up to 50% of the user's current {{stat|HP}}. Softboiled will fail only when the difference between the user's current and maximum HP is 0.


===Outside of battle===
===Outside of battle===
Similar to {{m|Milk Drink}}, Soft-Boiled can also be used outside of battle to take away some HP from the user and restore another party Pokémon's HP. Soft-Boiled will not work if the user's HP is lower than 1/5 of its maximum.
Similar to {{m|Milk Drink}}, Soft-Boiled can also be used outside of battle to transfer some of the user's HP to another party Pokémon. Each use will transfer 20% of the user's HP, up to the target's maximum HP. The move will not work if the user has 20% or lower HP remaining.


==Description==
==Description==
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