Silver (Masters): Difference between revisions

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Text replacement - "’" to "'"
m (Text replacement - "’" to "'")
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|enva=Joe Zieja<ref name="Joe Zieja">[https://twitter.com/joezieja/status/1270134984209076224 Joe Zieja on Twitter]</ref>
|enva=Joe Zieja<ref name="Joe Zieja">[https://twitter.com/joezieja/status/1270134984209076224 Joe Zieja on Twitter]</ref>
|java=Yuki Ono<ref>Nintendo DREAM (vol. 329)</ref>
|java=Yuki Ono<ref>Nintendo DREAM (vol. 329)</ref>
|desc=Although known for aiming to be the strongest Trainer in the world, this boy no longer cares about strength alone. He’s also realized the importance of a kind heart.
|desc=Although known for aiming to be the strongest Trainer in the world, this boy no longer cares about strength alone. He's also realized the importance of a kind heart.
}}
}}
'''Silver''' (Japanese: '''シルバー''' ''Silver'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Silver (game)|character of the same name]] in the [[core series]]. He forms a [[sync pair]] with {{p|Ho-Oh}}. The sync pair could be obtained during the limited-time [[List of legendary events in Pokémon Masters EX|Legendary Event]], Pure Hearts and Rainbow Wings.
'''Silver''' (Japanese: '''シルバー''' ''Silver'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Silver (game)|character of the same name]] in the [[core series]]. He forms a [[sync pair]] with {{p|Ho-Oh}}. The sync pair could be obtained during the limited-time [[List of legendary events in Pokémon Masters EX|Legendary Event]], Pure Hearts and Rainbow Wings.
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|-style="background:#fff"
|-style="background:#fff"
| Overheat: Move Gauge Refresh 3
| Overheat: Move Gauge Refresh 3
| Has a moderately good chance of charging the user’s move gauge by one when a move is successful.
| Has a moderately good chance of charging the user's move gauge by one when a move is successful.
| 2
| 2
| 24
| 24
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|-style="background:#fff"
|-style="background:#fff"
| Solar Beam: Move Gauge Refresh 2
| Solar Beam: Move Gauge Refresh 2
| Has a moderate chance of charging the user’s move gauge by one when a move is successful.
| Has a moderate chance of charging the user's move gauge by one when a move is successful.
| 7
| 7
| 84
| 84
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|-style="background:#fff"
|-style="background:#fff"
| Sacred Fire: Move Gauge Refresh 2
| Sacred Fire: Move Gauge Refresh 2
| Has a moderate chance of charging the user’s move gauge by one when a move is successful.
| Has a moderate chance of charging the user's move gauge by one when a move is successful.
| 7
| 7
| 84
| 84
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|-style="background:#fff"
|-style="background:#fff"
| Sacred Fire: Move Gauge Refresh 3
| Sacred Fire: Move Gauge Refresh 3
| Has a moderately good chance of charging the user’s move gauge by one when a move is successful.
| Has a moderately good chance of charging the user's move gauge by one when a move is successful.
| 8
| 8
| 96
| 96
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