Save: Difference between revisions

27 bytes removed ,  18 June 2020
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→‎In spin-off games: Removing "in the" from a few spin-off game sections.
m (→‎In spin-off games: Removing "in the" from a few spin-off game sections.)
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===In spin-off games===
===In spin-off games===
====In Pokémon Colosseum and Pokémon XD: Gale of Darkness====
====Pokémon Colosseum and Pokémon XD: Gale of Darkness====
{{Spading|This section|Verify if the invalidation check known to occur in Pokémon XD: Gale of Darkness occurs in Pokémon Colosseum.}}
{{Spading|This section|Verify if the invalidation check known to occur in Pokémon XD: Gale of Darkness occurs in Pokémon Colosseum.}}
As there is no storage for saves on the console or disc, [[Pokémon Colosseum]] and [[Pokémon XD: Gale of Darkness]] saves saved data onto a Nintendo GameCube Memory Card. Players are prevented from saving the game if a save file on the Memory Card was not loaded or created when starting the game. To prevent players from cloning Pokémon, the player can only save to the Memory Card which was inserted when entering the mode selection screen. Attempting to save to a different Memory Card than was first inserted will result in an error message appearing and the game rejecting to save the game. The functionality to copy or move the game save data for both games is disabled as well. In addition, Pokémon XD: Gale of Darkness will register a save as corrupted if the previous saved game has greater play time than the one it is being overwritten with. Pokémon Colosseum requires 48 blocks to save the game, while Pokémon XD: Gale of Darkness requires only 43 blocks to save.
As there is no storage for saves on the console or disc, [[Pokémon Colosseum]] and [[Pokémon XD: Gale of Darkness]] saves saved data onto a Nintendo GameCube Memory Card. Players are prevented from saving the game if a save file on the Memory Card was not loaded or created when starting the game. To prevent players from cloning Pokémon, the player can only save to the Memory Card which was inserted when entering the mode selection screen. Attempting to save to a different Memory Card than was first inserted will result in an error message appearing and the game rejecting to save the game. The functionality to copy or move the game save data for both games is disabled as well. In addition, Pokémon XD: Gale of Darkness will register a save as corrupted if the previous saved game has greater play time than the one it is being overwritten with. Pokémon Colosseum requires 48 blocks to save the game, while Pokémon XD: Gale of Darkness requires only 43 blocks to save.
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Pokémon Colosseum requires the player to use the [[PC]] for saving, as opposed to the handheld [[core series]] games, which allow the player to save anywhere. The "save anywhere" feature was restored in Pokémon XD: Gale of Darkness, and it is not possible to save using the PC, only using the menu opened by pressing Start.
Pokémon Colosseum requires the player to use the [[PC]] for saving, as opposed to the handheld [[core series]] games, which allow the player to save anywhere. The "save anywhere" feature was restored in Pokémon XD: Gale of Darkness, and it is not possible to save using the PC, only using the menu opened by pressing Start.


====In the Pokémon Ranger series====
====Pokémon Ranger series====
In {{ga|Pokémon Ranger}}, [[Pokémon Ranger: Shadows of Almia]], and [[Pokémon Ranger: Guardian Signs]], the save file may be written using terminals known as save machines. Save machines are typically located in [[Ranger Base]]s and [[Ranger Depot]]s, although there are many located in areas all over the [[Fiore]], [[Almia]] and [[Oblivia]] [[region]]s, both indoors and outdoors.
In {{ga|Pokémon Ranger}}, [[Pokémon Ranger: Shadows of Almia]], and [[Pokémon Ranger: Guardian Signs]], the save file may be written using terminals known as save machines. Save machines are typically located in [[Ranger Base]]s and [[Ranger Depot]]s, although there are many located in areas all over the [[Fiore]], [[Almia]] and [[Oblivia]] [[region]]s, both indoors and outdoors.


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It is not possible to save inside dungeons prior to [[Pokémon Super Mystery Dungeon]], but it is possible to quicksave. Doing so creates a temporary save file from the point that the game was quicksaved. Upon quicksaving, the player is immediately taken to the [[main menu]]. Resuming the adventure deletes the temporary save file. If the player created a quicksave in a dungeon, but restarted the game without creating another quicksave or saving the game normally, when reloading the save, the player will be ejected from the dungeon as if they had given up on the adventure, but will lose all items in the [[Bag]] and all [[Poké]] that the player was holding on hand. In Pokémon Super Mystery Dungeon, the ability to quicksave is removed, but the [[Progress Device]] can be used to create a Progress Point which allows the player to save in a dungeon. Auto-saving is implemented in [[Pokémon Mystery Dungeon: Rescue Team DX]].
It is not possible to save inside dungeons prior to [[Pokémon Super Mystery Dungeon]], but it is possible to quicksave. Doing so creates a temporary save file from the point that the game was quicksaved. Upon quicksaving, the player is immediately taken to the [[main menu]]. Resuming the adventure deletes the temporary save file. If the player created a quicksave in a dungeon, but restarted the game without creating another quicksave or saving the game normally, when reloading the save, the player will be ejected from the dungeon as if they had given up on the adventure, but will lose all items in the [[Bag]] and all [[Poké]] that the player was holding on hand. In Pokémon Super Mystery Dungeon, the ability to quicksave is removed, but the [[Progress Device]] can be used to create a Progress Point which allows the player to save in a dungeon. Auto-saving is implemented in [[Pokémon Mystery Dungeon: Rescue Team DX]].


====In Pokémon Conquest====
====Pokémon Conquest====
Saving the game in [[Pokémon Conquest]] can be done at any point in gameplay in which the player can open the menu. This allows the player to permanently save their game in the middle of battle, unlike most other games in the series.
Saving the game in [[Pokémon Conquest]] can be done at any point in gameplay in which the player can open the menu. This allows the player to permanently save their game in the middle of battle, unlike most other games in the series.


To delete the save file in Pokémon Conquest, the '''A''', '''B''', '''X''', and '''Y''' buttons have to be pressed and held simultaneously on the company logo screen (before the title screen).
To delete the save file in Pokémon Conquest, the '''A''', '''B''', '''X''', and '''Y''' buttons have to be pressed and held simultaneously on the company logo screen (before the title screen).


====In the Pokémon Trading Card Game series====
====Pokémon Trading Card Game series====
In {{ga|Pokémon Trading Card Game}} and [[Pokémon Card GB2: Here Comes Team GR!]], the player saves using the '''Diary''' (Japanese: '''にっき''' ''Diary'') command from the menu. Saving takes a significantly short amount of time, compared to the [[core series]] games of the first few generations.
In {{ga|Pokémon Trading Card Game}} and [[Pokémon Card GB2: Here Comes Team GR!]], the player saves using the '''Diary''' (Japanese: '''にっき''' ''Diary'') command from the menu. Saving takes a significantly short amount of time, compared to the [[core series]] games of the first few generations.


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Player settings are automatically saved. (such as text speed, duel animation settings, and choice of language in European versions)
Player settings are automatically saved. (such as text speed, duel animation settings, and choice of language in European versions)


====In the Pokémon Pinball series====
====Pokémon Pinball series====
In [[Pokémon Pinball]] and [[Pokémon Pinball: Ruby & Sapphire]], the [[Pokédex]] information (captured and seen Pokémon), records and options are saved automatically. The player may stop playing at any point by creating a temporary save file, which is deleted when the player resumes playing or starts a new game.
In [[Pokémon Pinball]] and [[Pokémon Pinball: Ruby & Sapphire]], the [[Pokédex]] information (captured and seen Pokémon), records and options are saved automatically. The player may stop playing at any point by creating a temporary save file, which is deleted when the player resumes playing or starts a new game.