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Text replacement - "{{OBP|Pokémon Ranger|video game}}" to "{{vg|Pokémon Ranger}}"
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{{incomplete|2=needs names for Quicksaving, Gen VII and VIII information}}
{{incomplete|2=needs names for Quicksaving, Gen VII, VIII, and IX information}}
[[File:Save Pokémon Sword.png|thumb|250px|right|Saving in [[Pokémon Sword and Shield|Pokémon Sword]]]]
[[File:Save Pokémon Sword.png|thumb|250px|right|Saving in [[Pokémon Sword and Shield|Pokémon Sword]]]]
A '''save file''' or '''save''' (Japanese: '''レポート''' ''report'') is an important feature in the [[Pokémon games]], which allows the player to resume their game from where they left off the last time it was played.
A '''save file''' or '''save''' (Japanese: '''レポート''' ''report'') is an important feature in the [[Pokémon games]], which allows the player to resume their game from where they left off the last time it was played.


In the [[core series]] games, players create or overwrite the save file by accessing the '''Save''' option in the [[menu]]. In [[Generation VIII]], there is also an auto-save function which, if enabled, automatically saves whenever the player enters a different area.
In the [[core series]] games, players create or overwrite the save file by accessing the '''Save''' option in the [[menu]].  
 
Starting in [[Generation VIII]], an auto-save function is introduced.  If enabled from the [[options]] menu, the game is automatically saved whenever the player enters a different area.


==Pokémon Report==
==Pokémon Report==
In the Japanese [[core series]] games, saving from the [[menu]] is presented as writing down the player's recent actions in a Pokémon Report (Japanese: ポケモンレポート), although it is referred to as saving when saving due to changing [[Pokémon Storage System|Boxes]] in the Generation I and II games. As a result, the save function is represented by a book icon in the core series Pokémon games.
In the Japanese [[core series]] games, saving from the [[menu]] is presented as writing down the player's recent actions in a Pokémon Report (Japanese: ポケモンレポート), although it is referred to as saving when saving due to changing [[Pokémon Storage System|Boxes]] in the Generation I and II games. As a result, the save function is represented by a book icon in the core series Pokémon games.


In the video game {{ga|Pokémon Trading Card Game}} and [[Pokémon Card GB2: Here Comes Team GR!]], saving is presented as writing in the player's Diary. Unlike the core series games, this is carried over to the localized versions as well.
In the video game {{vg|Pokémon Trading Card Game}} and [[Pokémon Trading Card Game 2: The Invasion of Team GR!]], saving is presented as writing in the player's Diary. Unlike the core series games, this is carried over to the localized versions as well.


==In the core series games==
==In the core series games==
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Prior to [[Generation VI]], a new game can be started even if there is already a save file stored on the game's cartridge. However, the new game cannot be saved without overwriting the existing file, which results in all prior progress to be lost. From [[Generation IV]] up to [[Generation VI]], as a precaution against unwanted loss of data, any existing save file must be manually deleted by pressing the '''↑ + SELECT + B''' button combination on the title screen before a new game's save data can be written. The game will show a warning message notifying the player of this, and an error message will appear if the player attempts to save anyways. The combination was changed to '''↑ + X + B''' in [[Generation VI]], and the option to start a new game is not available in the [[main menu]] starting in Generation VI.
Prior to [[Generation VI]], a new game can be started even if there is already a save file stored on the game's cartridge. However, the new game cannot be saved without overwriting the existing file, which results in all prior progress to be lost. From [[Generation IV]] up to [[Generation VI]], as a precaution against unwanted loss of data, any existing save file must be manually deleted by pressing the '''↑ + SELECT + B''' button combination on the title screen before a new game's save data can be written. The game will show a warning message notifying the player of this, and an error message will appear if the player attempts to save anyways. The combination was changed to '''↑ + X + B''' in [[Generation VI]], and the option to start a new game is not available in the [[main menu]] starting in Generation VI.


In [[Generation VIII]] by pressing the button '''↑ + X + B''' combination in the title screen players can choose to load a backup save file. There's also no way to delete the saves in-game (but can be deleted in the console's settings).  
In [[Generation VIII]] and [[Generation IX]] by pressing the button '''↑ + X + B''' combination in the title screen players can choose to load a backup save file. There's also no way to delete the saves in-game (but can be deleted in the console's settings).  


In the event that the saving process is interrupted, the save file risks corruption, effectively causing its data to be lost, thus forcing the player to start a new game. The game will show an error message reporting the corrupted save data the next time they access the main menu. Starting in [[Generation III]], save file backups are stored, meaning that if the saving process is interrupted and the save file becomes corrupted, then the previous file will be loaded from the backup. Interrupting the saving process in the Generation I and II games may result in permanent loss or corruption of data.
In the event that the saving process is interrupted, the save file risks corruption, effectively causing its data to be lost, thus forcing the player to start a new game. The game will show an error message reporting the corrupted save data the next time they access the main menu. Starting in [[Generation III]], save file backups are stored, meaning that if the saving process is interrupted and the save file becomes corrupted, then the previous file will be loaded from the backup. Interrupting the saving process in the Generation I and II games may result in permanent loss or corruption of data.
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===Mandated saving===
===Mandated saving===
{{incomplete|section|needs=Scarlet & Violet.}}
This is a list of activities which require saving in order to use them in the [[core series]] games. In some games, it is possible to disable to requirement to save in the [[options]] menu, such as [[Player Search System]] {{pkmn|battle}}s. Activities that trigger saving automatically will not prompt the player to overwrite the old save file.
This is a list of activities which require saving in order to use them in the [[core series]] games. In some games, it is possible to disable to requirement to save in the [[options]] menu, such as [[Player Search System]] {{pkmn|battle}}s. Activities that trigger saving automatically will not prompt the player to overwrite the old save file.


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===Pokémon Ranger series===
===Pokémon Ranger series===
In {{ga|Pokémon Ranger}}, [[Pokémon Ranger: Shadows of Almia]], and [[Pokémon Ranger: Guardian Signs]], the save file may be written using terminals known as save machines. Save machines are typically located in [[Ranger Base]]s and [[Ranger Depot]]s, although there are many located in areas all over the [[Fiore]], [[Almia]] and [[Oblivia]] [[region]]s, both indoors and outdoors.
In {{vg|Pokémon Ranger}}, [[Pokémon Ranger: Shadows of Almia]], and [[Pokémon Ranger: Guardian Signs]], the save file may be written using terminals known as save machines. Save machines are typically located in [[Ranger Base]]s and [[Ranger Depot]]s, although there are many located in areas all over the [[Fiore]], [[Almia]] and [[Oblivia]] [[region]]s, both indoors and outdoors.


When no save machine is available, players may use a "quick save" feature, which temporarily saves their progress if they are unable to reach a save machine. Quick save data is deleted when loaded, whereas progress saved via save machines is stored permanently.
When no save machine is available, players may use a "quick save" feature, which temporarily saves their progress if they are unable to reach a save machine. Quick save data is deleted when loaded, whereas progress saved via save machines is stored permanently.
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In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the player can only save in their bed, at [[Kangaskhan Rock]]s, and at the [[Treasure Town#Crossroads|well at the crossroads]]{{sup/md|S}}, and will be asked if they want to save each time they come back from an adventure after waking up.
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the player can only save in their bed, at [[Kangaskhan Rock]]s, and at the [[Treasure Town#Crossroads|well at the crossroads]]{{sup/md|S}}, and will be asked if they want to save each time they come back from an adventure after waking up.


Starting in [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], the player can save anywhere outside a dungeon from the menu.
Starting in [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], the player can save anywhere outside a dungeon from the menu. Quicksaving within dungeons is not possible in Companion Mode.


Prior to [[Pokémon Super Mystery Dungeon]], it is not possible to save inside dungeons, but it is possible to quicksave. Quicksaving creates a temporary save file and  immediately returns the player to the [[main menu]]. Resuming the adventure deletes the temporary save file. If the player turns off the game in a dungeon without creating a quicksave, when reloading the save they will be ejected from the dungeon as if they had given up on the adventure, and will lose all items in their [[Bag]] and all [[Poké]] that they had on-hand.
Prior to [[Pokémon Super Mystery Dungeon]], it is not possible to save inside dungeons, but it is possible to quicksave. Quicksaving creates a temporary save file and  immediately returns the player to the [[main menu]]. Resuming the adventure deletes the temporary save file. If the player turns off the game in a dungeon without creating a quicksave, when reloading the save they will be ejected from the dungeon as if they had given up on the adventure, and will lose all items in their [[Bag]] and all [[Poké]] that they had on-hand.
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===Pokémon Trading Card Game series===
===Pokémon Trading Card Game series===
In {{ga|Pokémon Trading Card Game}} and [[Pokémon Card GB2: Here Comes Team GR!]], the player saves using the '''Diary''' (Japanese: '''にっき''' ''Diary'') command from the menu. Saving takes a significantly short amount of time, compared to the [[core series]] games of the first few generations.
In {{vg|Pokémon Trading Card Game}} and [[Pokémon Trading Card Game 2: The Invasion of Team GR!]], the player saves using the '''Diary''' (Japanese: '''にっき''' ''Diary'') command from the menu. Saving takes a significantly short amount of time, compared to the [[core series]] games of the first few generations.


When the player chooses "Diary", both games ask for confirmation before saving:
When the player chooses "Diary", both games ask for confirmation before saving:
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==Gallery==
==Gallery==
===Core series===
===Core series===
{{Incomplete|section|Missing images from games, mostly spin-off games}}
====Game Boy and Game Boy Color====
<gallery>
{| class="roundy" style="margin:auto; background:#{{red color}}; border:3px solid #{{Black color dark}}"
Save Pokémon Blue.png|[[Generation I]]
|-
Save Pokémon Crystal.png|[[Generation II]]
! class="roundytop" style="background:#FFF" | [[File:Save Pokémon Blue.png]]
Save Pokémon Sapphire.png|{{2v2|Ruby|Sapphire}}
! class="roundytop" style="background:#FFF" | [[File:Save Pokémon Crystal.png]]
Save Pokémon LeafGreen.png|{{2v2|FireRed|LeafGreen}}
|-
Save Pokémon Emerald.png|{{v2|Emerald}}
! class="roundybottom" style="background:#{{kanto color}}" | {{color2|FFF|Pokémon Red and Blue Versions|RB}}{{color2|FFF|Pokémon Yellow Version|Y}}
Save Pokémon Platinum.png|{{v2|Platinum}}
! class="roundybottom" style="background:#{{Johto color}}" | {{color2|FFF|Pokémon Gold and Silver Versions|GS}}{{color2|FFF|Pokémon Crystal Version|C}}
Save Pokémon HeartGold.png|{{v2|HeartGold}}
|}
Save Pokémon Black.png|{{v2|Black}}
 
Save Pokémon Black 2.png|{{v2|Black 2}}
====Game Boy Advance====
Save XY.png|{{pkmn|X and Y}}
{| class="roundy" style="margin:auto; background:#{{red color}}; border:3px solid #{{Black color dark}}"
Save SM.png|{{pkmn|Sun and Moon}}
|-
Save USUM.png|{{pkmn|Ultra Sun and Ultra Moon}}
! class="roundytop" style="background:#FFF" | [[File:Save Pokémon Sapphire.png|x144px]]
Save Eevee.png|[[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!|Let's Go, Eevee!]]
! class="roundytop" style="background:#FFF" | [[File:Save Pokémon Emerald.png|x144px]]
Save Pokémon Sword.png|{{pkmn|Sword and Shield|Sword}}
! class="roundytop" style="background:#FFF" | [[File:Save Pokémon LeafGreen.png|x144px]]
Save Pokémon Brilliant Diamond.png|{{pkmn|Brilliant Diamond and Shining Pearl|Brilliant Diamond}}
|-
Save Scarlet.png|{{pkmn|Scarlet and Violet|Scarlet}}
! style="background:#{{Hoenn color}}; {{roundybottom}}" | {{color2|FFF|Pokémon Ruby and Sapphire Versions|RS}}
</gallery>
! style="background:#{{Hoenn color}}; {{roundybottom}}" | {{color2|FFF|Pokémon Emerald Version|E}}
! style="background:#{{Kanto color}}; {{roundybottom}}" | {{color2|FFF|Pokémon FireRed and LeafGreen Versions|FRLG}}
|}
 
====Nintendo DS====
{| class="roundy" style="margin:auto; background:#{{red color}}; border:3px solid #{{Black color dark}}"
|-
! style="background:#FFF; {{roundytop}}" | [[File:Save Pokémon Platinum.png|x160px]]
! style="background:#FFF; {{roundytop}}" | [[File:Save Pokémon HeartGold.png|x160px]]
! style="background:#FFF; {{roundytop}}" | [[File:Save Pokémon Black.png|x160px]]
! style="background:#FFF; {{roundytop}}" | [[File:Save Pokémon Black 2.png|x160px]]
|-
! style="background:#{{Sinnoh color}}; {{roundybottom}}" | {{color2|FFF|Pokémon Diamond and Pearl Versions|DP}}{{color2|FFF|Pokémon Platinum Version|Pt}}
! style="background:#{{Johto color}}; {{roundybottom}}" | {{color2|FFF|Pokémon HeartGold and SoulSilver Versions|HGSS}}
! style="background:#{{Unova color}}; {{roundybottom}}" | {{color2|FFF|Pokémon Black and White Versions|BW}}
! style="background:#{{Unova color}}; {{roundybottom}}" | {{color2|FFF|Pokémon Black and White Versions 2|B2W2}}
|}
 
====Nintendo 3DS====
{| class="roundy" style="margin:auto; background:#{{red color}}; border:3px solid #{{Black color dark}}"
|-
! style="background:#FFF; {{roundytop}}" | [[File:Save XY.png|x160px]]
! style="background:#FFF; {{roundytop}}" | [[File:Save ORAS.png|x160px]]
! style="background:#FFF; {{roundytop}}" | [[File:Save SM.png|x160px]]
! style="background:#FFF; {{roundytop}}" | [[File:Save USUM.png|x160px]]
|-
! style="background:#{{Kalos color}}; {{roundybottom}}" | {{color2|FFF|Pokémon X and Y|XY}}
! style="background:#{{Hoenn color}}; {{roundybottom}}" | {{color2|FFF|Pokémon Omega Ruby and Alpha Sapphire|ORAS}}
! style="background:#{{Alola color}}; {{roundybottom}}" | {{color2|FFF|Pokémon Sun and Moon|SM}}
! style="background:#{{Alola color}}; {{roundybottom}}" | {{color2|FFF|Pokémon Ultra Sun and Ultra Moon|USUM}}
|}
 
====Nintendo Switch====
{| class="roundy" style="margin:auto; background:#{{red color}}; border:3px solid #{{Black color dark}}"
|-
! style="background:#FFF; {{roundytop}}" | [[File:Trainer Card LGPE.png|x240px]]
! style="background:#FFF; {{roundytop}}" | [[File:Save Pokémon Sword.png|x240px]]
|-
! style="background:#{{Kanto color}}; {{roundybottom}}" | {{color2|FFF|Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!|LGPE}}
! style="background:#{{Galar color}}; {{roundybottom}}" | {{color2|FFF|Pokémon Sword and Shield|SwSh}}
|-
! style="background:#FFF; {{roundytop}}" | [[File:Save Pokémon Brilliant Diamond.png|x240px]]
! style="background:#FFF; {{roundytop}}" | [[File:Trainer Card PLA.png|x240px]]
|-
! style="background:#{{Sinnoh color}}; {{roundybottom}}" | {{color2|FFF|Pokémon Brilliant Diamond and Shining Pearl|BDSP}}
! style="background:#{{Legends Arceus color}}; {{roundybottom}}" | {{color2|FFF|Pokémon Legends: Arceus|LA}}
|-
! style="background:#FFF; {{roundytop}}" | [[File:Save Scarlet.png|x240px]]
|-
! style="background:#{{Paldea color}}; {{roundybottom}}" | {{color2|FFF|Pokémon Scarlet and Violet|SV}}
|}


===Spin-off games===
===Spin-off games===
{{Incomplete|section|Missing images}}
<gallery>
<gallery>
Save Trading Card Game.png|[[Pokémon Trading Card Game (game)|Pokémon Trading Card Game]]
Save Trading Card Game.png|[[Pokémon Trading Card Game (video game)|Pokémon Trading Card Game]]
Save Pinball.png|[[Pokémon Pinball]]
Save Pinball.png|[[Pokémon Pinball]]
Save and Quit Puzzle Challenge.png|[[Pokémon Puzzle Challenge]]
Save and Quit Puzzle Challenge.png|[[Pokémon Puzzle Challenge]]
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Save Blue Rescue Team.png|[[Pokémon Mystery Dungeon: Blue Rescue Team]]
Save Blue Rescue Team.png|[[Pokémon Mystery Dungeon: Blue Rescue Team]]
Save Explorers of Sky.png|[[Pokémon Mystery Dungeon: Explorers of Sky]]
Save Explorers of Sky.png|[[Pokémon Mystery Dungeon: Explorers of Sky]]
Save Ranger.png|[[Pokémon Ranger]]
Save Ranger.png|{{vg|Pokémon Ranger}}
Save Conquest.png|[[Pokémon Conquest]]
Save Conquest.png|[[Pokémon Conquest]]
</gallery>
</gallery>