Role Play (move): Difference between revisions

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(→‎Effect: Full list of Abilities that cannot be copied, including copying the same Ability)
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Role Play bypasses {{stat|accuracy}} checks to always hit, unless the opponent is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}. It is not affected by {{m|Protect}}, {{m|Detect}}, or {{m|Spiky Shield}}, but will fail if the target is protected by {{m|Crafty Shield}}.
Role Play bypasses {{stat|accuracy}} checks to always hit, unless the opponent is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}. It is not affected by {{m|Protect}}, {{m|Detect}}, or {{m|Spiky Shield}}, but will fail if the target is protected by {{m|Crafty Shield}}.


===Generation IV===
===Generation III to IV===
{{MoveResearch|Check whether a Pokémon with the Ability Wonder Guard can use Role Play in Generation III (requires Mimic)<!--if it can, just remove this notice; no need to specify it in the text-->}}
If both Pokémon have the same Ability, Role Play will succeed, but Abilities such as such as {{a|Intimidate}} that activate when they are gained will not activate at this time.
If both Pokémon have the same Ability, Role Play will succeed, but Abilities such as such as {{a|Intimidate}} that activate when they are gained will not activate at this time.


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Role Play cannot copy {{a|Trace}}, {{a|Wonder Guard}}, {{a|Forecast}}, {{a|Flower Gift}}, {{a|Multitype}}, {{a|Illusion}}, {{a|Zen Mode}}, {{a|Imposter}}, {{a|Stance Change}}, {{a|Power of Alchemy}}, {{a|Receiver}}, {{a|Schooling}}, {{a|Comatose}}, {{a|Shields Down}}, {{a|Disguise}}, {{a|RKS System}}, or {{a|Battle Bond}}.
Role Play cannot copy {{a|Trace}}, {{a|Wonder Guard}}, {{a|Forecast}}, {{a|Flower Gift}}, {{a|Multitype}}, {{a|Illusion}}, {{a|Zen Mode}}, {{a|Imposter}}, {{a|Stance Change}}, {{a|Power of Alchemy}}, {{a|Receiver}}, {{a|Schooling}}, {{a|Comatose}}, {{a|Shields Down}}, {{a|Disguise}}, {{a|RKS System}}, or {{a|Battle Bond}}.
Role Play fails if the user's Ability is {{a|Disguise}} or {{a|Battle Bond}}.


If powered up by a {{DL|Z-Crystal|Psychium Z}} into Z-Role Play, the user's {{stat|Speed}} stat is raised by one stage.
If powered up by a {{DL|Z-Crystal|Psychium Z}} into Z-Role Play, the user's {{stat|Speed}} stat is raised by one stage.