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==Effect== | ==Effect== | ||
=== | ===Generation III to VII=== | ||
Refresh cures the user of {{status|burn}}s, {{status|poison}}, or {{status|paralysis}}. It cannot cure {{status|freeze}} or {{status|sleep}}, so Refresh will fail if it is called by {{m|Sleep Talk}}. | Refresh cures the user of {{status|burn}}s, {{status|poison}}, or {{status|paralysis}}. It cannot cure {{status|freeze}} or {{status|sleep}}, so Refresh will fail if it is called by {{m|Sleep Talk}}. | ||
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If powered up by a [[Normalium Z]] into Z-Refresh, the user regains all of its HP. | If powered up by a [[Normalium Z]] into Z-Refresh, the user regains all of its HP. | ||
===Generation VIII=== | ===Generation VIII onwards=== | ||
Refresh cannot be selected in a battle. | Refresh cannot be selected in a battle. | ||
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{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The user rests to cure itself of a poisoning, burn, or paralysis.}} | {{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The user rests to cure itself of a poisoning, burn, or paralysis.}} | ||
{{movedescentry|{{gameabbrev7|SMUSUMPE}}|The user rests to cure itself of poisoning, a burn, or paralysis.}} | {{movedescentry|{{gameabbrev7|SMUSUMPE}}|The user rests to cure itself of poisoning, a burn, or paralysis.}} | ||
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}} | {{movedescentry|{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} |
edits