Recruitment: Difference between revisions

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{{samename|the mechanic in [[Pokémon Conquest]]|Warrior#Recruitment}}
{{samename|mechanic in [[Pokémon Conquest]]|Warrior#Recruitment}}
{{incomplete}}
{{incomplete}}
[[File:Recruitment.png|thumb|250px|{{p|Smoochum}} asking to join the team]]
[[File:Recruitment.png|thumb|250px|{{p|Smoochum}} asking to join the team]]
'''Recruitment''' is [[Mystery Dungeon game mechanics|the main method]] of obtaining new [[Pokémon]] in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], [[Pokemon Mystery Dungeon: Rescue Team DX]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]], [[Pokémon Mystery Dungeon: Explorers of Sky]], and [[Pokémon Mystery Dungeon: Gates to Infinity]]. After defeating an enemy in a dungeon, it will occasionally offer to join the {{player}}'s team.
'''Recruitment''' is [[Mystery Dungeon game mechanics|the main method]] of obtaining new [[Pokémon]] in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], [[Pokemon Mystery Dungeon: Rescue Team DX]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]], [[Pokémon Mystery Dungeon: Explorers of Sky]], [[Pokémon Mystery Dungeon (WiiWare)|Pokémon Mystery Dungeon: Adventure Squads]], and [[Pokémon Mystery Dungeon: Gates to Infinity]]. After defeating an enemy in a dungeon, it will occasionally offer to join the {{player}}'s team.


In Red Rescue Team and Blue Rescue Team, if a newly-recruited Pokémon—a recruit who has never cleared or warped out of a dungeon or didn't make it to a rest stop—or the team's leader faints before making it out of the dungeon, it will leave the party permanently. Dungeons consisting of multiple parts—such as [[Mt. Thunder]]—will count reaching a checkpoint as making it out.
In Red Rescue Team and Blue Rescue Team, if a newly-recruited Pokémon—a recruit who has never cleared or warped out of a dungeon or didn't make it to a rest stop—or the team's leader faints before making it out of the dungeon, it will leave the party permanently. Dungeons consisting of multiple parts—such as [[Mt. Thunder]]—will count reaching a checkpoint as making it out.
Temporary recruits cannot be controlled by setting Team Tactics.


The games contain items that increase the chance of Pokémon asking to be recruited. These are important as the base recruit rate of certain Pokémon, most notably {{p|Kecleon}}, is below zero.
The games contain items that increase the chance of Pokémon asking to be recruited. These are important as the base recruit rate of certain Pokémon, most notably {{p|Kecleon}}, is below zero.


There is a limit of 413 Pokémon at one time in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red and Blue Rescue Teams]]. In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the limit is 552 instead, and in [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], it is 288.
There is a limit of 413 Pokémon at one time in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red and Blue Rescue Teams]]. In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the limit is 552. In [[Pokémon Mystery Dungeon (WiiWare)|Blazing, Stormy and Light Adventure Squads]], the limits are 176, 352 or 552, depending on how many games have been added to the same save file. In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], it is 288.


In [[Pokémon Super Mystery Dungeon]], recruitment is no longer present. Instead, the player must [[connection|connect]] with other Pokémon in order to expand their team.
In [[Pokémon Super Mystery Dungeon]], recruitment is no longer present. Instead, the player must [[connection|connect]] with other Pokémon in order to expand their team.
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==Requirements==
==Requirements==
In addition to the prospective recruit having an effective recruit rate higher than zero, there are several other prerequisites for recruiting a certain Pokémon to be possible:
In addition to the prospective recruit having an effective recruit rate higher than zero, there are several other prerequisites for recruiting a certain Pokémon to be possible:
* In the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|first two games]], offers will only be made if there is space in the current party. In the sequels, this requirement was removed, instead excess members simply warp out of the dungeon. In [[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]] and [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], players can choose if they want to send home the recruited Pokémon or not.
* In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red and Blue Rescue Team]], offers will only be made if there is space in the current party. In the Explorers series, this requirement was removed, instead excess members simply warp out of the dungeon. In [[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]], [[Pokémon Mystery Dungeon (WiiWare)|Blazing, Stormy and Light Adventure Squads]], and [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], players can choose if they want to send home the recruited Pokémon or not.
* The team leader must deal the finishing blow that causes the enemy to faint. [[Status condition]]s such as [[Poison (status condition)|poisoned]], even if inflicted by the team leader do not count.
* The team leader must deal the finishing blow that causes the enemy to faint. [[Status condition]]s such as [[Poison (status condition)|poisoned]], even if inflicted by the team leader, do not count.
* The enemy must be adjacent to the team leader when the finishing blow is delivered. However, Pokémon that are not immediately recruited when the final blow is dealt, but after a short cutscene (many [[Legendary Pokémon]] for instance), are an exception to this rule.
* The enemy must be adjacent to the team leader when the finishing blow is delivered. However, Pokémon that are not immediately recruited when the final blow is dealt, but after a short cutscene (many [[Legendary Pokémon]] for instance), are an exception to this rule. In DX, this was extended to two tiles away.
* Some Pokémon, such as {{p|Omastar}} in [[Brine Cave]], are unrecruitable. In addition, many boss [[legendary Pokémon]] cannot be recruited on the first visit. In Red Rescue Team and Blue Rescue Team, all but nine fully-evolved Pokémon cannot be recruited and have to be acquired via evolving.
* Some Pokémon, such as {{p|Omastar}} in [[Brine Cave]], are unrecruitable. In addition, many boss [[legendary Pokémon]] cannot be recruited on the first visit. In Red Rescue Team and Blue Rescue Team, all but nine fully evolved Pokémon cannot be recruited and have to be acquired via evolving.
* In Red and Blue Rescue Team, the "Recruitment search" option in the menu is always unable to be selected when facing a Legendary Pokémon, even when it is able to be recruited.


===Additional requirements===
===Additional requirements===
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* Players can now temporarily recruit members after defeating the enemy. If these temporary recruits are with the team when the player escapes the dungeon, the player will have the option of permanently recruiting these members should they have the appropriate Friend Camp and availability.
* Players can now temporarily recruit members after defeating the enemy. If these temporary recruits are with the team when the player escapes the dungeon, the player will have the option of permanently recruiting these members should they have the appropriate Friend Camp and availability.
** The player's team may only have enough temporary recruits to fill a party of eight. Any more will require one of the other members to be released.
** The player's team may only have enough temporary recruits to fill a party of eight. Any more will require one of the other members to be released.
** If the player declines recruitment at the end, or does not have the appropriate camp unlocked, the Pokémon give the player a small amount of money "for a fun adventure".
** If the player declines recruitment at the end, or does not have the appropriate camp unlocked, the Pokémon give the player a small amount of money "for a fun adventure". The amount of money given depends on the number of turns spent by the Pokémon during the adventure with it.
* Recruitment is temporarily unavailable during specific portions of the story, specifically from Lapis Cave to Mt. Freeze Summit, and also the first visit of Sky Tower.
* Recruitment is temporarily unavailable during specific portions of the story, specifically from Lapis Cave to Mt. Freeze Summit, and also the first visit of Sky Tower.
* Recruitment for most legendary bosses will now be guaranteed upon their first defeat after clearing the story.
* Recruitment for most legendary bosses will now be guaranteed upon their first defeat after clearing the story.
* Shiny Pokémon can only be recruited when the player is wearing the [[Friend Bow]].
* Shiny Pokémon can only be recruited when the player is wearing the [[Friend Bow]].
* Recruitment rate boosts cap at +55%.


==Recruitment rate modifiers==
==Recruitment rate modifiers==
===Recruitment rate by level===
===Recruitment rate by level===
====Red and Blue Rescue Team====
====Red and Blue Rescue Team====
{| class="roundy" align="left" style="background: #{{MD color light}}; border: 3px solid #{{MD color}}"
{| class="roundy" align="left" style="background: #{{MD color light}}; border: 3px solid #{{MD color}}"
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|}{{-}}
|}{{-}}


====Blazing, Stormy and Light Adventure Squads====
{| class="roundy" align="left" style="background: #{{MD color light}}; border: 3px solid #{{MD color}}"
|- align=center
! style="{{roundytl|5px}};" | Level
! style="{{roundytr|5px}};" | Bonus
|- style="background:#FFF;"
| 1-14
| +0.0%
|- style="background:#FFF;"
| 15
| +5.0%
|- style="background:#FFF;"
| 16
| +5.1%
|- style="background:#FFF;"
| 17
| +5.2%
|- style="background:#FFF;"
| 18
| +5.3%
|- style="background:#FFF;"
| 19
| +5.4%
|- style="background:#FFF;"
| 20
| +5.5%
|- style="background:#FFF;"
| 21
| +7.5%
|- style="background:#FFF;"
| 22
| +7.6%
|- style="background:#FFF;"
| 23
| +7.7%
|- style="background:#FFF;"
| 24
| +7.8%
|- style="background:#FFF;"
| 25
| +7.9%
|- style="background:#FFF;"
| 26
| +8.0%
|- style="background:#FFF;"
| 27
| +8.1%
|- style="background:#FFF;"
| 28
| +8.2%
|- style="background:#FFF;"
| 29
| +8.3%
|- style="background:#FFF;"
| 30
| +8.4%
|- style="background:#FFF;"
| 31
| +13.0%
|- style="background:#FFF;"
| 32
| +13.1%
|- style="background:#FFF;"
| 33
| +13.2%
|- style="background:#FFF;"
| 34
| +13.3%
|- style="background:#FFF;"
| 35
| +13.4%
|- style="background:#FFF;"
| 36
| +13.5%
|- style="background:#FFF;"
| 37
| +13.6%
|- style="background:#FFF;"
| 38
| +13.7%
|- style="background:#FFF;"
| 39
| +13.8%
|- style="background:#FFF;"
| 40
| +13.9%
|- style="background:#FFF;"
| 41
| +18.0%
|- style="background:#FFF;"
| 42
| +18.1%
|- style="background:#FFF;"
| 43
| +18.2%
|- style="background:#FFF;"
| 44
| +18.3%
|- style="background:#FFF;"
| 45
| +18.4%
|- style="background:#FFF;"
| 46
| +18.5%
|- style="background:#FFF;"
| 47
| +18.6%
|- style="background:#FFF;"
| 48
| +18.7%
|- style="background:#FFF;"
| 49
| +18.8%
|- style="background:#FFF;"
| 50
| +18.9%
|- style="background:#FFF;"
| 51
| +19.0%
|- style="background:#FFF;"
| 52
| +19.1%
|- style="background:#FFF;"
| 53
| +19.2%
|- style="background:#FFF;"
| 54
| +19.3%
|- style="background:#FFF;"
| 55
| +19.4%
|- style="background:#FFF;"
| 56
| +19.5%
|- style="background:#FFF;"
| 57
| +19.6%
|- style="background:#FFF;"
| 58
| +19.7%
|- style="background:#FFF;"
| 59
| +19.8%
|- style="background:#FFF;"
| 60
| +19.9%
|- style="background:#FFF;"
| 61-98
| +20.0%
|- style="background:#FFF;"
| 99-100
| +24.5%
|}{{-}}
====Gates to Infinity====
{| class="roundy" align="left" style="background: #{{MD color light}}; border: 3px solid #{{MD color}}"
|- align=center
! style="{{roundytl|5px}};" | Level
! style="{{roundytr|5px}};" | Bonus
|- style="background:#FFF;"
| 1-40
| +0.0%
|- style="background:#FFF;"
| 41-70
| +1.0%
|- style="background:#FFF;"
| 71-100
| +3.0%
|}{{-}}
====Rescue Team DX====
{| class="roundy" align="left" style="background: #{{MD color light}}; border: 3px solid #{{MD color}}"
|- align=center
! style="{{roundytl|5px}};" | Level
! style="{{roundytr|5px}};" | Bonus
|- style="background:#FFF;"
| 1-40
| +3.0%
|- style="background:#FFF;"
| 41-50
| +4.0%
|- style="background:#FFF;"
| 51-100
| +5.0%
|}{{-}}
===Fast Friend===
===Fast Friend===
The [[IQ]] Skill "Fast Friend", available in [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky]], raises the recruitment rate by 5%. It's important to notice this 5% is crucial for recruiting Kecleon, which has a recruitment rate of -49.5%, making it impossible to be recruited with only a high level Pokémon and a Golden Mask.
The [[IQ]] Skill "Fast Friend", available in [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky]], raises the recruitment rate by 5%. It's important to notice this 5% is crucial for recruiting Kecleon, which has a recruitment rate of -49.5%, making it impossible to be recruited with only a high level Pokémon and a Golden Mask.


Fast Friend is learned only by Pokémon in IQ Groups [[List_of_Pokémon_by_IQ_group#Group B|B]] and [[List_of_Pokémon_by_IQ_group#Group H|H]].
Fast Friend is learned only by Pokémon in IQ Groups [[List of Pokémon by IQ group#Group B|B]] and [[List of Pokémon by IQ group#Group H|H]].


===Recruitment-affecting items===
===Item effects===
{{Item
|name=Friend Bow
|jp=ともだちリボン
|jpt=Friend Ribbon
|sprite=Scarf
|gen=III
|mdex=yes
|bag=MD
|buyable=no
|sellable=yes
|sell=500
|sellnotes=Red Rescue Team and Blue Rescue Team
|currencysell=[[File:Poké_currency.png|link=Poké]]
|sell2=650
|sellnotes2=Explorers of Time, Darkness and Sky
|currencysell2=[[File:Poké_currency.png|link=Poké]]
|effect=Raises recruitment rate by 10%{{sup/md|RB}}/5%{{sup/md|TDS}}.
|descmdrb=When held by the team leader, this hold item makes it easier to recruit defeated Pokémon into the rescue team.
|descmdtds=A team-leader held item that makes it easier for the leader to recruit defeated Pokémon to the team.
|descmdrtdx=When this item is equipped, Pokémon you battle will be more likely to join you. It's also said that Shiny Pokémon will want to join you, too. It's only effective when the leader equips it, though.
|locmdrb=[[Mt. Faraway]] 30F (requires [[Key]]), shops in [[Joyous Tower]]
|locmdtds=[[Zero Isle North]], [[Marine Resort]], [[Mt. Mistral]], won as a prize at the recycle shop in [[Spinda's Café]] with a [[Prize Ticket#Prism Ticket|Prism]], [[Prize Ticket#Gold Ticket|Gold]], or [[Prize Ticket#Silver Ticket|Silver]] [[Prize Ticket|Ticket]]
|descmdgti=
|locmdgti=DLC dungeons
}}
{{Item
|name=Amber Tear
|jp=こはくのなみだ
|jpt=Amber Tear
|sprite=Amber Tear
|gen=IV
|mdex=yes
|bag=MD
|buyable=no
|sellable=no
|effect=Raises recruitment rate by 15%.
|descmdtds=An amber liquid that sparkles like crystal-clear tears, rumored to be the most precious of even the rarest treasures. When held by the team leader, it is easier to recruit defeated Pokémon to the team.
|locmdtds=[[Zero Isle West]]
|descmdgti=
}}
{{Item
|name=Golden Mask
|jp=おうごんかめん
|jpt=Golden Mask
|sprite=Golden Mask
|gen=IV
|mdex=yes
|bag=MD
|buyable=no
|sellable=no
|effect=Raises recruitment rate by 20.1%.
|descmdtds=A legendary mask, rumored to be from a long-lost civilization. It has a beautiful glow that stirs up the emotions of all who see it. When held by the team leader, it is easier to recruit defeated Pokémon to the team.
|locmdtds=[[Zero Isle North]]
|descmdgti=
}}
====Friend Bow====
====Friend Bow====
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red and Blue Rescue Teams]], the only such item to increase recruitment is the Friend Bow.  When held by the leading Pokémon, it raises the recruitment rate by 10%. The bow is located behind a door needing a [[key]] to open on floor 30 of [[Mt. Faraway]]. Further Friend Bows can be purchased from [[Kecleon Shop|Kecleon shops]] in [[Joyous Tower]]. In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Darkness]], the Friend Bow's effectiveness is reduced to 5%, but is supplemented with a number of other items. It can still be bought from Kecleon Shops in [[Zero Isle North]], and in Explorers of Sky, the Friend Bow is able to be won as a prize item from the Recycle Shop in [[Spinda's Café]].
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red and Blue Rescue Teams]], the only such item to increase recruitment is the Friend Bow.  When held by the leading Pokémon, it raises the recruitment rate by 10%. The bow is located behind a door needing a {{md|Key}} to open on floor 30 of [[Mt. Faraway]]. Further Friend Bows can be purchased from [[Kecleon Shop|Kecleon shops]] in [[Joyous Tower]]. In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Darkness]], the Friend Bow's effectiveness is reduced to 5%, but is supplemented with a number of other items. It can still be bought from Kecleon Shops in [[Zero Isle North]], and in Explorers of Sky, the Friend Bow is able to be won as a prize item from the Recycle Shop in [[Spinda's Café]].


In [[Pokémon Mystery Dungeon: Rescue Team DX]], it functions identically to the original, but it also allows the leader to recruit [[Shiny Pokémon]]. The Friend Bow's location has also been moved to the end of [[Solar Cave]].
In [[Pokémon Mystery Dungeon: Rescue Team DX]], it functions identically to the original, but it also allows the leader to recruit [[Shiny Pokémon]]. The Friend Bow's location has also been moved to the end of [[Solar Cave]]. It raises the chance by 12.8%.


The following [[Wonder Mail]] S mission allows the player to explore the [[Drenched Bluff]] and receive the Friend Bow as a reward.
The following [[Wonder Mail]] S mission allows the player to explore the [[Drenched Bluff]] and receive the Friend Bow as a reward.


{| class="expandable" align="center" style="background: #{{md blue color}}; {{roundy|10px}}; border: 5px solid #{{md red color}}"
{| class="expandable" align="center" style="background: #{{md blue color light}}; {{roundy|10px}}; border: 5px solid #{{md red color}}"
|-
|-
! colspan="2" | {{color2|{{md blue color dark}}|Pokémon}}
! colspan="2" | {{color2|{{md blue color dark}}|Pokémon}}
! colspan="3" | {{color|{{md blue color dark}}|Wonder Mail Code}}
! colspan="3" | {{color|{{md blue color dark}}|Wonder Mail Code}}
|- align="center" style="background: #fff"
|- align="center" style="background: #fff"
| style="background: #{{md red color light}}" rowspan="2" | [[File:MDBag Scarf Sprite.png]]
| rowspan="2" | [[File:MDBag Scarf Sprite.png]]
| style="background: #{{md red color light}}" rowspan="2" | Rescue {{p|Pidgey}}
| rowspan="2" | Rescue {{p|Pidgey}}
| <code>1PK1F</code>
| <code>1PK1F</code>
| <code>Q7C3HT6</code>
| <code>Q7C3HT6</code>
Line 178: Line 311:


====Amber Tear====
====Amber Tear====
Introduced in [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Darkness]], the Amber Tear can be found located on floor B40F of [[Zero Isle West]], or given as a reward for a mission in search of the Amber Tear. It is essentially a 'mid-tier' recruitment boosting item, with the ability to boost the user's recruitment rate by 15%.
Introduced in [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Darkness]], the Amber Tear can be found located on floor B40F of [[Zero Isle West]], or given as a reward for a {{OBP|Job|Mystery Dungeon|mission}} in search of the Amber Tear. It is essentially a 'mid-tier' recruitment boosting item, with the ability to boost the user's recruitment rate by 15%.


====Golden Mask====
====Golden Mask====
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The following [[Wonder Mail]] S mission allows the player to explore a [[Golden Chamber]] with {{p|Infernape}} and receive the Mask as a reward.
The following [[Wonder Mail]] S mission allows the player to explore a [[Golden Chamber]] with {{p|Infernape}} and receive the Mask as a reward.


{| class="expandable" align="center" style="background: #{{md blue color}}; {{roundy|10px}}; border: 5px solid #{{md red color}}"
{| class="expandable" align="center" style="background: #{{md blue color light}}; {{roundy|10px}}; border: 5px solid #{{md red color}}"
|-
|-
! colspan="2" | {{color2|{{md blue color dark}}|Pokémon}}
! colspan="2" | {{color2|{{md blue color dark}}|Pokémon}}
! colspan="3" | {{color|{{md blue color dark}}|Wonder Mail Code}}
! colspan="3" | {{color|{{md blue color dark}}|Wonder Mail Code}}
|- align="center" style="background: #fff"
|- align="center" style="background: #fff"
| style="background: #{{md red color light}}" rowspan="2" | [[File:MDBag Golden Mask Sprite.png]]
| rowspan="2" | [[File:MDBag Golden Mask Sprite.png]]
| style="background: #{{md red color light}}" rowspan="2" | Explore with {{p|Infernape}}
| rowspan="2" | Explore with {{p|Infernape}}
| <code>NN00S</code>
| <code>NN00S</code>
| <code>655M=4Q</code>
| <code>655M=4Q</code>
Line 214: Line 347:


====Wonder Orbs====
====Wonder Orbs====
In ''Rescue Team DX'', two new [[Wonder Orb|Wonder orbs]] were created to help with the recruitment process. An Inviting Orb will boost the recruitment rate of all enemies within the floor, while the Rare Quality Orb will boost the chances of recruiting enemies with a rare quality.
In Rescue Team DX, two new [[Wonder Orb|Wonder orbs]] were created to help with the recruitment process. An Inviting Orb will boost the recruitment rate of all enemies within the floor by 25%, while the Rare Quality Orb will boost the chances of recruiting enemies with a rare quality.


====Rare Qualities====
===Rare Qualities===
{{main|Rare quality}}
{{main|Rare quality}}
In [[Pokémon Mystery Dungeon: Rescue Team DX]], Pokémon can obtain two rare qualities that affect the team's recruitment rate.
In [[Pokémon Mystery Dungeon: Rescue Team DX]], Pokémon can obtain two rare qualities that affect the team's recruitment rate.


"Friendly" gives a flat bonus.
"Friendly" gives a flat bonus of 15%.
 
"Squad Up" gives a bonus depending on the current size of player's team. With just one Pokémon, the bonus is 3%. The second and third party member increase this bonus by 1% each with any further team members giving 0.5% each, for a total bonus of 7.5% at full size of eight.
 
===False Swipe===
In [[Pokémon Mystery Dungeon: Gates to Infinity]], Pokémon defeated with {{m|False Swipe}} have their recruitment rate increased by about 8%.
 
In Rescue Team DX, this bonus is increased to 17.5%.
 
===Miscellaneous===
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky]], the guardians of the [[Seven Treasures]] as well as [[legendary giants]] have a flat 50% recruitment rate that cannot be affected in any way.
 
In [[Pokémon Mystery Dungeon: Explorers of Sky]], if the player answers Yes to having already played Time and Darkness, the base recruitment rate of the following Pokémon is doubled if they're not already recruited. The Pokémon marked with * cannot be recruited directly, as the only dungeons they appear in disallow recruiting.


"Squad Up" gives a bonus for each member of your team, giving the largest bonus when your team consists of 8 Members (excluding "Guest Pokémon" brought in for missions).
{{ResponsiveList/h|MD Sky}}
{{Pokeli|010|Caterpie|msp=MSP/3}}
{{Pokeli|012|Butterfree|msp=MSP/3}}
{{Pokeli|013|Weedle|msp=MSP/3}}
{{Pokeli|014|Kakuna|msp=MSP/3}}
{{Pokeli|015|Beedrill|msp=MSP/3}}
{{Pokeli|027|Sandshrew|msp=MSP/3}}
{{Pokeli|028|Sandslash|msp=MSP/3}}
{{Pokeli|030|Nidorina|msp=MSP/3}}
{{Pokeli|033|Nidorino|msp=MSP/3}}
{{Pokeli|041|Zubat|msp=MSP/3}}
{{Pokeli|043|Oddish|msp=MSP/3}}
{{Pokeli|046|Paras|msp=MSP/3}}
{{Pokeli|054|Psyduck|msp=MSP/3}}
{{Pokeli|060|Poliwag|msp=MSP/3}}
{{Pokeli|066|Machop|msp=MSP/3}}
{{Pokeli|072|Tentacool|msp=MSP/3}}
{{Pokeli|074|Geodude|msp=MSP/3}}
{{Pokeli|075|Graveler|msp=MSP/3}}
{{Pokeli|076|Golem|msp=MSP/3}}
{{Pokeli|081|Magnemite|msp=MSP/3}}
{{Pokeli|083|Farfetch'd|msp=MSP/3}}
{{Pokeli|084|Doduo|msp=MSP/3}}
{{Pokeli|085|Dodrio|msp=MSP/3}}
{{Pokeli|086|Seel|msp=MSP/3}}
{{Pokeli|088|Grimer|msp=MSP/3}}
{{Pokeli|090|Shellder|msp=MSP/3}}
{{Pokeli|092|Gastly|msp=MSP/3}}
{{Pokeli|093|Haunter|msp=MSP/3}}
{{Pokeli|095|Onix|msp=MSP/3}}
{{Pokeli|096|Drowzee|msp=MSP/3}}
{{Pokeli|098|Krabby|msp=MSP/3}}
{{Pokeli|100|Voltorb|msp=MSP/3}}
{{Pokeli|103|Exeggutor|msp=MSP/3}}
{{Pokeli|104|Cubone|msp=MSP/3}}
{{Pokeli|109|Koffing|msp=MSP/3}}
{{Pokeli|111|Rhyhorn|msp=MSP/3}}
{{Pokeli|114|Tangela|msp=MSP/3}}
{{Pokeli|120|Staryu|msp=MSP/3}}
{{Pokeli|125|Electabuzz|msp=MSP/3}}
{{Pokeli|126|Magmar|msp=MSP/3}}
{{Pokeli|127|Pinsir|msp=MSP/3}}
{{Pokeli|128|Tauros|msp=MSP/3}}
{{Pokeli|132|Ditto|msp=MSP/3}}
{{Pokeli|147|Dratini|msp=MSP/3}}
{{Pokeli|163|Hoothoot|msp=MSP/3}}
{{Pokeli|167|Spinarak|msp=MSP/3}}
{{Pokeli|168|Ariados|msp=MSP/3}}
{{Pokeli|177|Natu|msp=MSP/3}}
{{Pokeli|179|Mareep|msp=MSP/3}}
{{Pokeli|180|Flaaffy|msp=MSP/3}}
{{Pokeli|187|Hoppip|msp=MSP/3}}
{{Pokeli|188|Skiploom|msp=MSP/3}}
{{Pokeli|193|Yanma|msp=MSP/3}}
{{Pokeli|194|Wooper|msp=MSP/3}}
{{Pokeli|200|Misdreavus|msp=MSP/3}}
{{Pokeli|203|Girafarig|msp=MSP/3}}
{{Pokeli|204|Pineco|msp=MSP/3}}
{{Pokeli|205|Forretress|msp=MSP/3}}
{{Pokeli|206|Dunsparce|msp=MSP/3}}
{{Pokeli|209|Snubbull|msp=MSP/3}}
{{Pokeli|210|Granbull|msp=MSP/3}}
{{Pokeli|213|Shuckle|msp=MSP/3}}
{{Pokeli|218|Slugma|msp=MSP/3}}
{{Pokeli|220|Swinub|msp=MSP/3}}
{{Pokeli|222|Corsola|msp=MSP/3}}
{{Pokeli|227|Skarmory|msp=MSP/3}}
{{Pokeli|228|Houndour|msp=MSP/3}}
{{Pokeli|232|Donphan|msp=MSP/3}}
{{Pokeli|233|Porygon2|msp=MSP/3|note=*}}
{{Pokeli|234|Stantler|msp=MSP/3}}
{{Pokeli|235|Smeargle|msp=MSP/3}}
{{Pokeli|239|Elekid|msp=MSP/3}}
{{Pokeli|240|Magby|msp=MSP/3}}
{{Pokeli|246|Larvitar|msp=MSP/3}}
{{Pokeli|247|Pupitar|msp=MSP/3}}
{{Pokeli|263|Zigzagoon|msp=MSP/3}}
{{Pokeli|264|Linoone|msp=MSP/3}}
{{Pokeli|267|Beautifly|msp=MSP/3}}
{{Pokeli|270|Lotad|msp=MSP/3}}
{{Pokeli|278|Wingull|msp=MSP/3}}
{{Pokeli|280|Ralts|msp=MSP/3}}
{{Pokeli|281|Kirlia|msp=MSP/3}}
{{Pokeli|283|Surskit|msp=MSP/3}}
{{Pokeli|285|Shroomish|msp=MSP/3}}
{{Pokeli|286|Breloom|msp=MSP/3}}
{{Pokeli|290|Nincada|msp=MSP/3}}
{{Pokeli|291|Ninjask|msp=MSP/3}}
{{Pokeli|302|Sableye|msp=MSP/3}}
{{Pokeli|303|Mawile|msp=MSP/3}}
{{Pokeli|304|Aron|msp=MSP/3}}
{{Pokeli|305|Lairon|msp=MSP/3}}
{{Pokeli|309|Electrike|msp=MSP/3}}
{{Pokeli|311|Plusle|msp=MSP/3}}
{{Pokeli|312|Minun|msp=MSP/3}}
{{Pokeli|313|Volbeat|msp=MSP/3}}
{{Pokeli|314|Illumise|msp=MSP/3}}
{{Pokeli|322|Numel|msp=MSP/3}}
{{Pokeli|328|Trapinch|msp=MSP/3}}
{{Pokeli|329|Vibrava|msp=MSP/3}}
{{Pokeli|331|Cacnea|msp=MSP/3}}
{{Pokeli|332|Cacturne|msp=MSP/3}}
{{Pokeli|336|Seviper|msp=MSP/3}}
{{Pokeli|337|Lunatone|msp=MSP/3}}
{{Pokeli|338|Solrock|msp=MSP/3}}
{{Pokeli|339|Barboach|msp=MSP/3}}
{{Pokeli|340|Whiscash|msp=MSP/3}}
{{Pokeli|343|Baltoy|msp=MSP/3}}
{{Pokeli|344|Claydol|msp=MSP/3}}
{{Pokeli|345|Lileep|msp=MSP/3}}
{{Pokeli|347|Anorith|msp=MSP/3}}
{{Pokeli|357|Tropius|msp=MSP/3}}
{{Pokeli|359|Absol|msp=MSP/3}}
{{Pokeli|362|Glalie|msp=MSP/3}}
{{Pokeli|363|Spheal|msp=MSP/3}}
{{Pokeli|364|Sealeo|msp=MSP/3}}
{{Pokeli|365|Walrein|msp=MSP/3}}
{{Pokeli|371|Bagon|msp=MSP/3}}
{{Pokeli|372|Shelgon|msp=MSP/3}}
{{Pokeli|374|Beldum|msp=MSP/3}}
{{Pokeli|375|Metang|msp=MSP/3}}
{{Pokeli|396|Starly|msp=MSP/3}}
{{Pokeli|401|Kricketot|msp=MSP/3}}
{{Pokeli|402|Kricketune|msp=MSP/3}}
{{Pokeli|406|Budew|msp=MSP/3}}
{{Pokeli|408|Cranidos|msp=MSP/3}}
{{Pokeli|409|Rampardos|msp=MSP/3|note=*}}
{{Pokeli|410|Shieldon|msp=MSP/3}}
{{Pokeli|411|Bastiodon|msp=MSP/3|note=*}}
{{Pokeli|412|Burmy|4={{color2|000|List of Pokémon with form differences#Burmy|Plank Cloak}}|msp=MSP/3}}
{{Pokeli|412G|Burmy|4={{color2|000|List of Pokémon with form differences#Burmy|Sandy Cloak}}|msp=MSP/3}}
{{Pokeli|412S|Burmy|4={{color2|000|List of Pokémon with form differences#Burmy|Trash Cloak}}|msp=MSP/3}}
{{Pokeli|413|Wormadam|4={{color2|000|List of Pokémon with form differences#Wormadam|Plant Cloak}}|msp=MSP/3}}
{{Pokeli|413S|Wormadam|4={{color2|000|List of Pokémon with form differences#Wormadam|Sandy Cloak}}|msp=MSP/3}}
{{Pokeli|413G|Wormadam|4={{color2|000|List of Pokémon with form differences#Wormadam|Trash Cloak}}|msp=MSP/3}}
{{Pokeli|414|Mothim|msp=MSP/3}}
{{Pokeli|415|Combee|msp=MSP/3}}
{{Pokeli|417|Pachirisu|msp=MSP/3}}
{{Pokeli|419|Floatzel|msp=MSP/3}}
{{Pokeli|420|Cherubi|msp=MSP/3}}
{{Pokeli|421|Cherrim|msp=MSP/3}}
{{Pokeli|422|Shellos|4={{color2|000|List of Pokémon with form differences#Shellos|West Sea}}|msp=MSP/3}}
{{Pokeli|422E|Shellos|4={{color2|000|List of Pokémon with form differences#Shellos|East Sea}}|msp=MSP/3}}
{{Pokeli|423|Gastrodon|4={{color2|000|List of Pokémon with form differences#Gastrodon|West Sea}}|msp=MSP/3}}
{{Pokeli|423E|Gastrodon|4={{color2|000|List of Pokémon with form differences#Gastrodon|East Sea}}|msp=MSP/3}}
{{Pokeli|425|Drifloon|msp=MSP/3}}
{{Pokeli|426|Drifblim|msp=MSP/3}}
{{Pokeli|427|Buneary|msp=MSP/3}}
{{Pokeli|429|Mismagius|msp=MSP/3}}
{{Pokeli|431|Glameow|msp=MSP/3}}
{{Pokeli|433|Chingling|msp=MSP/3}}
{{Pokeli|436|Bronzor|msp=MSP/3}}
{{Pokeli|437|Bronzong|msp=MSP/3|note=*}}
{{Pokeli|438|Bonsly|msp=MSP/3}}
{{Pokeli|444|Gabite|msp=MSP/3}}
{{Pokeli|445|Garchomp|msp=MSP/3}}
{{Pokeli|449|Hippopotas|msp=MSP/3}}
{{Pokeli|450|Hippowdon|msp=MSP/3}}
{{Pokeli|451|Skorupi|msp=MSP/3}}
{{Pokeli|455|Carnivine|msp=MSP/3}}
{{Pokeli|465|Tangrowth|msp=MSP/3}}
{{Pokeli|476|Probopass|msp=MSP/3}}
{{ResponsiveList/f}}


====False Swipe====
In [[Pokémon Mystery Dungeon: Gates to Infinity]], each Pokémon has two different base recruit rates. The second one is used if the player has already recruited that Pokémon or is in the postgame.
In [[Pokémon Mystery Dungeon: Gates to Infinity]] and [[Pokémon Mystery Dungeon: Rescue Team DX]], Pokémon can use {{m|False Swipe}} to increase recruitment rate as long as the Pokémon is defeated with the move.
 
==Recruitment-affecting items==
These items affect recruitment rate and fall under no other category.
{{Item
|name=Amber Tear
|jp=こはくのなみだ
|jpt=Amber Tear
|sprite=Amber Tear TDS
|gen=IV
|mdex=yes
|bag=MD
|buyable=no
|sellable=no
|effect=Raises recruitment rate by 15%.
|descmdtds=An amber liquid that sparkles like crystal-clear tears, rumored to be the most precious of even the rarest treasures. When held by the team leader, it is easier to recruit defeated Pokémon to the team.
|locmdtds=[[Zero Isle West]]
|descmdgti=
}}
{{Item
|name=Golden Mask
|jp=おうごんかめん
|jpt=Golden Mask
|sprite=Golden Mask TDS
|gen=IV
|mdex=yes
|bag=MD
|buyable=no
|sellable=no
|effect=Raises recruitment rate by 20.1%.
|descmdtds=A legendary mask, rumored to be from a long-lost civilization. It has a beautiful glow that stirs up the emotions of all who see it. When held by the team leader, it is easier to recruit defeated Pokémon to the team.
|locmdtds=[[Zero Isle North]]
|descmdgti=
}}


==In other languages==
==In other languages==
{|
{|
|- style="vertical-align:top"
|- style="vertical-align:top"
|
''Friend Bow''
{{langtable|color={{cute color light}}|bordercolor={{cute color}}
|fr=Ruban Ami
|de=Sympathie
|it=Arcoamico
|ko=친구리본 ''Chingu ribbon''
|es=Lazo Amistad
}}
|
|
''Amber Tear''
''Amber Tear''
Line 266: Line 596:
[[Category:Pokémon Mystery Dungeon]]
[[Category:Pokémon Mystery Dungeon]]


[[de:Rekrutierrate]]
[[de:Liste der Rekrutierraten]]
[[fr:Recrutement]]
[[fr:Recrutement]]
[[it:Reclutamento]]
[[it:Reclutamento]]
[[ja:勧誘率]]
[[ja:勧誘率]]
[[zh:招募]]
[[zh:招募]]
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edits