Recoil: Difference between revisions

63 bytes added ,  1 July 2014
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Needs XY image
(Sprucing up the page. It looked awfully bare.)
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{{bad picture|2=Should be replaced with Generation VI images}}
[[File:Submission V.png|300px|right|thumb|{{p|Poliwrath}} using {{m|Submission}}, a recoil move, on a {{p|Whimsicott}}]]
[[File:Submission V.png|300px|right|thumb|{{p|Poliwrath}} using {{m|Submission}}, a recoil move, on a {{p|Whimsicott}}]]
'''Recoil''' is damage a Pokémon can receive upon using a damaging [[move]]. {{DL|In-battle effect item|Life Orb}} causes damage similar to recoil when its holder uses a damaging attacking move; however, this damage is relative to the holder's max {{DL|Stats|Hit Points|HP}}, not the damage dealt, and is not considered recoil by game mechanics. The moves {{m|Jump Kick}} and {{m|High Jump Kick}} have recoil known as '''crash damage'''. The recoil on these moves is only dealt if the move misses, rather than upon inflicting damage to an opposing Pokémon.
'''Recoil''' is damage a Pokémon can receive upon using a damaging [[move]]. {{DL|In-battle effect item|Life Orb}} causes damage similar to recoil when its holder uses a damaging attacking move; however, this damage is relative to the holder's max {{DL|Stats|Hit Points|HP}}, not the damage dealt, and is not considered recoil by game mechanics. The moves {{m|Jump Kick}} and {{m|High Jump Kick}} have recoil known as '''crash damage'''. The recoil on these moves is only dealt if the move misses, rather than upon inflicting damage to an opposing Pokémon.