Psycho Shift (move): Difference between revisions

m (Typo.)
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{{bad image|reason=Should be replaced with Generation VII image}}
{{MoveInfobox|
{{MoveInfobox|
n=375 |
n=375 |
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jtranslit=Saiko Shifuto |
jtranslit=Saiko Shifuto |
gameimage=Psycho Shift.png |
gameimage=Psycho Shift.png |
gameimage2=Psycho Shift 2.png |
gameimagewidth=300 |
type=Psychic |
type=Psychic |
damagecategory=Status |
damagecategory=Status |
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maxpp=16 |
maxpp=16 |
power=— |
power=— |
accuracy=90 |
accuracy={{tt|100|90 in Generations IV-V}} |
bdesc= |
bdesc= |
gen=IV |
gen=IV |
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appealsc=0 |
appealsc=0 |
scdesc=Raises the score if the Voltage is low. |
scdesc=Raises the score if the Voltage is low. |
category6=Clever|
appeal6=2|
jam6=0|
cdesc6=Works great if the user goes last this turn.|
pokefordex=Psycho%20Shift |
pokefordex=Psycho%20Shift |
touches=no |
touches=no |
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target=anyadjacent |
target=anyadjacent |
footnotes= }}
footnotes= }}
'''Psycho Shift''' (Japanese: '''サイコシフト''' ''Psycho Shift'') is a {{type|Psychic}} move introduced in [[Generation IV]].
'''Psycho Shift''' (Japanese: '''サイコシフト''' ''Psycho Shift'') is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation IV]].


==Effect==
==Effect==
===Generation IV===
===Generation IV===
Psycho Shift transfers any non-volatile [[status ailment]] from the user to the target, curing the user in the process. It will not transfer volatile status ailments (confusion, etc.), and will fail if the target is immune to the status ailment via type, Ability, {{m|Safeguard}}, or is affected by a status ailment already.
Psycho Shift cures any non-volatile [[status condition]] the user has and afflicts the target with it.


If a badly poisoned Pokémon uses Psycho Shift, its target will be badly poisoned (if the move succeeds).
It will not transfer volatile status conditions, such as {{status|confusion}}. It will fail if the target is immune to the status condition (such as via [[type]], [[Ability]], {{m|Safeguard}}, or by already having a status condition).


Psycho Shift will cure the user before inflicting the status ailment on the opponent. Therefore, {{a|Synchronize}} will reflect status conditions when Psycho Shift is used (if the user of Psycho Shift is susceptible to the status ailment).<!--this is to account for special cases, like when the Pokemon's type has changed since inflicting the status-->
If a badly poisoned Pokémon uses Psycho Shift, its target will be badly poisoned. Psycho Shift can be used to transfer {{status|sleep}} when used via {{m|Sleep Talk}}. As there is no way to act while {{status|freeze|frozen}}, Psycho Shift cannot transfer this condition.
 
Psycho Shift will cure the user, then inflict the status condition on the opponent. Therefore, if Psycho Shift is used on a Pokémon with {{a|Synchronize}}, Synchronize will activate and afflict the user of Psycho Shift with that status condition again (if the user of Psycho Shift is susceptible to the status condition).<!--this is to account for special cases, like when the Pokemon's type has changed since inflicting the status-->


===Generation V===
===Generation V===
Psycho Shift will now cure the user after that Ability is activated. Therefore, {{a|Synchronize}} will fail to reflect status conditions when Psycho Shift is used.
Psycho Shift will now inflict the status condition on the target, then cure the user. Therefore, if Psycho Shift is used on a Pokémon with {{a|Synchronize}}, the user of Psycho Shift will already be afflicted with a status condition when Synchronize activates.
 
===Generation VI onwards===
Psycho Shift's accuracy changed from 90% to 100%.
 
If powered up by a [[Psychium Z]] into Z-Psycho Shift, the user's {{stat|Special Attack}} stat raises two stages.


==Description==
==Description==
{{movedesc|Psychic}}
{{movedesc|Psychic}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}{{gameabbrev3|BWB2W2}}|Using its psychic power of suggestion, the user transfers its status problems to the target.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}|Using its psychic power of suggestion, the user transfers its status problems to the target.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}|Using its psychic power of suggestion, the user transfers its status conditions to the target.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[level|leveling up]]===
===By [[level|leveling up]]===
{{Moveheader/Level|Psychic|4}}
{{Movehead/Level|Psychic|4}}
{{Moveentry/Level4|163|Hoothoot|2|Normal|Flying|41|49}}
{{Moveentry/4|163|Hoothoot|type=Normal|type2=Flying|1|Flying|Flying|41|49|49|19}}
{{Moveentry/Level4|164|Noctowl|2|Normal|Flying|47|57}}
{{Moveentry/4|164|Noctowl|type=Normal|type2=Flying|1|Flying|Flying|47|57|57|19}}
{{Moveentry/Level4|177|Natu|2|Psychic|Flying|33|33}}
{{Moveentry/4|177|Natu|type=Psychic|type2=Flying|1|Flying|Flying|33|33|33{{sup/6|XY}}<br>39{{sup/6|ORAS}}|39}}
{{Moveentry/Level4|178|Xatu|2|Psychic|Flying|37|37}}
{{Moveentry/4|178|Xatu|type=Psychic|type2=Flying|1|Flying|Flying|37|37|37{{sup/6|XY}}<br>43{{sup/6|ORAS}}|43}}
{{Moveentry/Level4|380|Latias|2|Dragon|Psychic|50|50}}
{{Moveentry/4|380|Latias|type=Dragon|type2=Psychic|1|Undiscovered|Undiscovered|50|50|50{{sup/6|XY}}<br>28{{sup/6|ORAS}}|28}}
{{Moveentry/Level4|381|Latios|2|Dragon|Psychic|50|50}}
{{Moveentry/4|381|Latios|type=Dragon|type2=Psychic|1|Undiscovered|Undiscovered|50|50|50{{sup/6|XY}}<br>28{{sup/6|ORAS}}|28}}
{{Moveentry/Level4|386|Deoxys|1|Psychic|Psychic|57|57}}
{{Moveentry/4|386|Deoxys|type=Psychic|1|Undiscovered|Undiscovered|57|57|57{{sup/6|XY}}<br>43{{sup/6|ORAS}}|43|form=Normal Forme}}
{{Moveentry/Level4|488|Cresselia|1|Psychic|Psychic|75|75}}
{{Moveentry/4|386A|Deoxys|type=Psychic|1|Undiscovered|Undiscovered|57|57|57{{sup/6|XY}}<br>43{{sup/6|ORAS}}|43|form=Attack Forme}}
{{Movefooter|Psychic|4}}
{{Moveentry/4|386D|Deoxys|type=Psychic|1|Undiscovered|Undiscovered|57|57|57{{sup/6|XY}}<br>43{{sup/6|ORAS}}|43|form=Defense Forme}}
{{Moveentry/4|386S|Deoxys|type=Psychic|1|Undiscovered|Undiscovered|57|57|57{{sup/6|XY}}<br>43{{sup/6|ORAS}}|43|form=Speed Forme}}
{{Moveentry/4|488|Cresselia|type=Psychic|1|Undiscovered|Undiscovered|75|75|1, 75|1, 75}}
{{Movefoot|Psychic|4}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Moveheader/Breed|Psychic|4}}
{{Movehead/Breed|Psychic|4}}
{{Moveentry/Breed4|175|Togepi|1|Normal|Normal|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|177|Natu}}{{MSP|178|Xatu}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|177|Natu}}{{MSP|178|Xatu}}}}
{{Moveentry/4|063|Abra|type=Psychic|1|Human-Like|Human-Like|||||note=Chain breed}}
{{Moveentry/Breed4|198|Murkrow|2|Dark|Flying|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|177|Natu}}{{MSP|178|Xatu}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|177|Natu}}{{MSP|178|Xatu}}}}
{{Moveentry/4|175|Togepi|type=Fairy|2|Flying|Fairy||||}}
{{Moveentry/Breed4|561|Sigilyph|2|Psychic|Flying|no|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|177|Natu}}{{MSP|178|Xatu}}}}
{{Moveentry/4|198|Murkrow|type=Dark|type2=Flying|1|Flying|Flying|✔|✔||}}
{{Movefooter|Psychic|4}}
{{Moveentry/4|327|Spinda|type=Normal|2|Field|Human-Like|||||note=Chain breed}}
{{Moveentry/4|527|Woobat|type=Psychic|type2=Flying|2|Field|Flying||||}}
{{Moveentry/4|561|Sigilyph|type=Psychic|type2=Flying|1|Flying|Flying||✔|✔|✔}}
{{Movefoot|Psychic|4}}
 
==In other games==
===Description===
{{movedesc|Psychic}}
{{movedescentry|{{gameabbrevmd|SMD}}|It transfers your bad status condition to a target.{{tt|*|Move Summary}}<br>It transfers your bad status condition to a target. Not all bad status conditions can be transferred, so be careful.{{tt|*|Move Description}}}}
|}
|}{{left clear}}


==In the manga==
==In the manga==
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{{movemanga|type=psychic|exp=yes|gen=The user gives the opponent its current status ailment.|image1=Palmer Cresselia Psycho Shift Adventures.png|image1p=Cresselia}}
{{movemanga|type=psychic|exp=yes|gen=The user gives the opponent its current status ailment.|image1=Palmer Cresselia Psycho Shift Adventures.png|image1p=Cresselia}}
{{movep|type=psychic|ms=488|pkmn=Cresselia|method=Cresselia raises its head, letting out a loud cry. It is then healed from its current status ailment, while the opponent gains the status ailment Cresselia was just healed from.}}
{{movep|type=psychic|ms=488|pkmn=Cresselia|method=Cresselia raises its head, letting out a loud cry. It is then healed from its current status ailment, while the opponent gains the status ailment Cresselia was just healed from.}}
{{movebtmManga|type=psychic|user=Tower Tycoon Palmer|user1=Palmer's Cresselia|startcode=PS435|startcode=PS438|startname=Alternate Dimension Showdown VIII|notes=Debut}}
{{movebtmManga|type=psychic|user=Tower Tycoon Palmer|user1=Palmer's Cresselia|startcode=PS438|startname=The Final Dimensional Duel VIII|notes=Debut}}


==In other generations==
==In other generations==
===Core series games===
{{Movegen|
{{Movegen|
type=Psychic|
type=Psychic|
genIV=Psycho Shift IV|
genIV=Psycho Shift IV|
genV=Psycho Shift V|
}}
===Spin-off series games===
{{Movegen
|type=Psychic
|PBR=Psycho Shift PBR
}}
}}


==In other languages==
==In other languages==
{{Langtable|color={{psychic color}}|bordercolor={{psychic color light}}
{{Langtable|color={{psychic color}}|bordercolor={{psychic color light}}
|zh_cmn=幻象轉移 ''{{tt|Huànxiàng Zhuǎnyí|Illusory Shift}}''
|zh_yue=精神轉移 ''{{tt|Jīngsàhn Zhuǎnyí|Psycho Shift}}'' {{tt|*|Games}}<br>幻象轉移 ''{{tt|Waahnjeuhng Jyúnyìh|Illusory Shift}}'' {{tt|*|Pre-Gen VII Media}}
|fr=Échange Psy
|zh_cmn=精神轉移 / 精神转移 ''{{tt|Jīngshén Zhuǎnyí|Psycho Shift}}'' {{tt|*|Games}}<br>幻象轉移 ''{{tt|Huànxiàng Zhuǎnyí|Illusory Shift}}'' {{tt|*|Pre-Gen VII Media}}
|fr=Échange Psy{{tt|*|Generation V onwards}}<br>Echange Psy{{tt|*|Generation IV}}
|de=Psybann
|de=Psybann
|el=Τηλεμεταβίβαση
|el=Τηλεμεταβίβαση ''Tilemetavívasi''
|it=Psicotrasfer
|it=Psicotrasfer
|ko=사이코시프트 ''Psycho Shift''
|ko=사이코시프트 ''Psycho Shift''
|es=Psico-cambio
|es=Psicocambio{{tt|*|Generation VI onwards}}<br>Psico-cambio{{tt|*|Generations IV-V}}
|pt_br=Troca Psíquica
|pt_br=Mudança Psíquica
|sr=Psihička Smena}}
|sr=Psihička smena
|vi=Chuyển Dịch Siêu Linh}}
 
{{-}}
{{-}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}


[[it:Psicotrasfer (mossa)]]
[[Category:Moves that can heal non-volatile status conditions]]
[[pt:Psycho Shift]]
[[Category:Moves that can inflict paralysis]]
[[Category:Moves that can inflict poison]]
[[Category:Moves that can inflict sleep]]
[[Category:Moves that can inflict a burn]]


[[de:Psybann]]
[[de:Psybann]]
[[fr:Échange Psy]]
[[fr:Échange Psy]]
[[it:Psicotrasfer (mossa)]]
[[ja:サイコシフト]]
[[ja:サイコシフト]]
[[pl:Psycho Shift]]
[[pl:Psycho Shift]]
[[zh:幻象转移(技能)]]
[[zh:精神转移(招式)]]
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