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{{bad image|reason=Should be replaced with Generation VII image}} | |||
{{MoveInfobox| | {{MoveInfobox| | ||
n=375 | | n=375 | | ||
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jtranslit=Saiko Shifuto | | jtranslit=Saiko Shifuto | | ||
gameimage=Psycho Shift.png | | gameimage=Psycho Shift.png | | ||
gameimage2=Psycho Shift 2.png | | |||
gameimagewidth=300 | | |||
type=Psychic | | type=Psychic | | ||
damagecategory=Status | | damagecategory=Status | | ||
Line 11: | Line 14: | ||
maxpp=16 | | maxpp=16 | | ||
power=— | | power=— | | ||
accuracy=90 | | accuracy={{tt|100|90 in Generations IV-V}} | | ||
bdesc= | | bdesc= | | ||
gen=IV | | gen=IV | | ||
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appealsc=0 | | appealsc=0 | | ||
scdesc=Raises the score if the Voltage is low. | | scdesc=Raises the score if the Voltage is low. | | ||
category6=Clever| | |||
appeal6=2| | |||
jam6=0| | |||
cdesc6=Works great if the user goes last this turn.| | |||
pokefordex=Psycho%20Shift | | pokefordex=Psycho%20Shift | | ||
touches=no | | touches=no | | ||
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target=anyadjacent | | target=anyadjacent | | ||
footnotes= }} | footnotes= }} | ||
'''Psycho Shift''' (Japanese: '''サイコシフト''' ''Psycho Shift'') is a {{type|Psychic}} move introduced in [[Generation IV]]. | '''Psycho Shift''' (Japanese: '''サイコシフト''' ''Psycho Shift'') is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation IV]]. | ||
==Effect== | ==Effect== | ||
===Generation IV=== | ===Generation IV=== | ||
Psycho Shift | Psycho Shift cures any non-volatile [[status condition]] the user has and afflicts the target with it. | ||
It will not transfer volatile status conditions, such as {{status|confusion}}. It will fail if the target is immune to the status condition (such as via [[type]], [[Ability]], {{m|Safeguard}}, or by already having a status condition). | |||
Psycho Shift will cure the user | If a badly poisoned Pokémon uses Psycho Shift, its target will be badly poisoned. Psycho Shift can be used to transfer {{status|sleep}} when used via {{m|Sleep Talk}}. As there is no way to act while {{status|freeze|frozen}}, Psycho Shift cannot transfer this condition. | ||
Psycho Shift will cure the user, then inflict the status condition on the opponent. Therefore, if Psycho Shift is used on a Pokémon with {{a|Synchronize}}, Synchronize will activate and afflict the user of Psycho Shift with that status condition again (if the user of Psycho Shift is susceptible to the status condition).<!--this is to account for special cases, like when the Pokemon's type has changed since inflicting the status--> | |||
===Generation V=== | ===Generation V=== | ||
Psycho Shift will now cure the user | Psycho Shift will now inflict the status condition on the target, then cure the user. Therefore, if Psycho Shift is used on a Pokémon with {{a|Synchronize}}, the user of Psycho Shift will already be afflicted with a status condition when Synchronize activates. | ||
===Generation VI onwards=== | |||
Psycho Shift's accuracy changed from 90% to 100%. | |||
If powered up by a [[Psychium Z]] into Z-Psycho Shift, the user's {{stat|Special Attack}} stat raises two stages. | |||
==Description== | ==Description== | ||
{{movedesc|Psychic}} | {{movedesc|Psychic}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}|Using its psychic power of suggestion, the user transfers its status problems to the target.}} | ||
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}|Using its psychic power of suggestion, the user transfers its status conditions to the target.}} | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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==Learnset== | ==Learnset== | ||
===By [[level|leveling up]]=== | ===By [[level|leveling up]]=== | ||
{{ | {{Movehead/Level|Psychic|4}} | ||
{{Moveentry/ | {{Moveentry/4|163|Hoothoot|type=Normal|type2=Flying|1|Flying|Flying|41|49|49|19}} | ||
{{Moveentry/ | {{Moveentry/4|164|Noctowl|type=Normal|type2=Flying|1|Flying|Flying|47|57|57|19}} | ||
{{Moveentry/ | {{Moveentry/4|177|Natu|type=Psychic|type2=Flying|1|Flying|Flying|33|33|33{{sup/6|XY}}<br>39{{sup/6|ORAS}}|39}} | ||
{{Moveentry/ | {{Moveentry/4|178|Xatu|type=Psychic|type2=Flying|1|Flying|Flying|37|37|37{{sup/6|XY}}<br>43{{sup/6|ORAS}}|43}} | ||
{{Moveentry/ | {{Moveentry/4|380|Latias|type=Dragon|type2=Psychic|1|Undiscovered|Undiscovered|50|50|50{{sup/6|XY}}<br>28{{sup/6|ORAS}}|28}} | ||
{{Moveentry/ | {{Moveentry/4|381|Latios|type=Dragon|type2=Psychic|1|Undiscovered|Undiscovered|50|50|50{{sup/6|XY}}<br>28{{sup/6|ORAS}}|28}} | ||
{{Moveentry/ | {{Moveentry/4|386|Deoxys|type=Psychic|1|Undiscovered|Undiscovered|57|57|57{{sup/6|XY}}<br>43{{sup/6|ORAS}}|43|form=Normal Forme}} | ||
{{Moveentry/ | {{Moveentry/4|386A|Deoxys|type=Psychic|1|Undiscovered|Undiscovered|57|57|57{{sup/6|XY}}<br>43{{sup/6|ORAS}}|43|form=Attack Forme}} | ||
{{ | {{Moveentry/4|386D|Deoxys|type=Psychic|1|Undiscovered|Undiscovered|57|57|57{{sup/6|XY}}<br>43{{sup/6|ORAS}}|43|form=Defense Forme}} | ||
{{Moveentry/4|386S|Deoxys|type=Psychic|1|Undiscovered|Undiscovered|57|57|57{{sup/6|XY}}<br>43{{sup/6|ORAS}}|43|form=Speed Forme}} | |||
{{Moveentry/4|488|Cresselia|type=Psychic|1|Undiscovered|Undiscovered|75|75|1, 75|1, 75}} | |||
{{Movefoot|Psychic|4}} | |||
===By {{pkmn|breeding}}=== | ===By {{pkmn|breeding}}=== | ||
{{ | {{Movehead/Breed|Psychic|4}} | ||
{{Moveentry/ | {{Moveentry/4|063|Abra|type=Psychic|1|Human-Like|Human-Like|||✔|✔|note=Chain breed}} | ||
{{Moveentry/ | {{Moveentry/4|175|Togepi|type=Fairy|2|Flying|Fairy|✔|✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/4|198|Murkrow|type=Dark|type2=Flying|1|Flying|Flying|✔|✔|✔|✔}} | ||
{{ | {{Moveentry/4|327|Spinda|type=Normal|2|Field|Human-Like|||✔|✔|note=Chain breed}} | ||
{{Moveentry/4|527|Woobat|type=Psychic|type2=Flying|2|Field|Flying|||✔|✔}} | |||
{{Moveentry/4|561|Sigilyph|type=Psychic|type2=Flying|1|Flying|Flying||✔|✔|✔}} | |||
{{Movefoot|Psychic|4}} | |||
==In other games== | |||
===Description=== | |||
{{movedesc|Psychic}} | |||
{{movedescentry|{{gameabbrevmd|SMD}}|It transfers your bad status condition to a target.{{tt|*|Move Summary}}<br>It transfers your bad status condition to a target. Not all bad status conditions can be transferred, so be careful.{{tt|*|Move Description}}}} | |||
|} | |||
|}{{left clear}} | |||
==In the manga== | ==In the manga== | ||
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{{movemanga|type=psychic|exp=yes|gen=The user gives the opponent its current status ailment.|image1=Palmer Cresselia Psycho Shift Adventures.png|image1p=Cresselia}} | {{movemanga|type=psychic|exp=yes|gen=The user gives the opponent its current status ailment.|image1=Palmer Cresselia Psycho Shift Adventures.png|image1p=Cresselia}} | ||
{{movep|type=psychic|ms=488|pkmn=Cresselia|method=Cresselia raises its head, letting out a loud cry. It is then healed from its current status ailment, while the opponent gains the status ailment Cresselia was just healed from.}} | {{movep|type=psychic|ms=488|pkmn=Cresselia|method=Cresselia raises its head, letting out a loud cry. It is then healed from its current status ailment, while the opponent gains the status ailment Cresselia was just healed from.}} | ||
{{movebtmManga|type=psychic|user=Tower Tycoon Palmer|user1=Palmer's Cresselia | {{movebtmManga|type=psychic|user=Tower Tycoon Palmer|user1=Palmer's Cresselia|startcode=PS438|startname=The Final Dimensional Duel VIII|notes=Debut}} | ||
==In other generations== | ==In other generations== | ||
===Core series games=== | |||
{{Movegen| | {{Movegen| | ||
type=Psychic| | type=Psychic| | ||
genIV=Psycho Shift IV| | genIV=Psycho Shift IV| | ||
genV=Psycho Shift V| | |||
}} | |||
===Spin-off series games=== | |||
{{Movegen | |||
|type=Psychic | |||
|PBR=Psycho Shift PBR | |||
}} | }} | ||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{psychic color}}|bordercolor={{psychic color light}} | {{Langtable|color={{psychic color}}|bordercolor={{psychic color light}} | ||
|zh_cmn=幻象轉移 ''{{tt|Huànxiàng Zhuǎnyí|Illusory Shift}}'' | |zh_yue=精神轉移 ''{{tt|Jīngsàhn Zhuǎnyí|Psycho Shift}}'' {{tt|*|Games}}<br>幻象轉移 ''{{tt|Waahnjeuhng Jyúnyìh|Illusory Shift}}'' {{tt|*|Pre-Gen VII Media}} | ||
|fr=Échange Psy | |zh_cmn=精神轉移 / 精神转移 ''{{tt|Jīngshén Zhuǎnyí|Psycho Shift}}'' {{tt|*|Games}}<br>幻象轉移 ''{{tt|Huànxiàng Zhuǎnyí|Illusory Shift}}'' {{tt|*|Pre-Gen VII Media}} | ||
|fr=Échange Psy{{tt|*|Generation V onwards}}<br>Echange Psy{{tt|*|Generation IV}} | |||
|de=Psybann | |de=Psybann | ||
|el=Τηλεμεταβίβαση | |el=Τηλεμεταβίβαση ''Tilemetavívasi'' | ||
|it=Psicotrasfer | |it=Psicotrasfer | ||
|ko=사이코시프트 ''Psycho Shift'' | |ko=사이코시프트 ''Psycho Shift'' | ||
|es=Psico-cambio | |es=Psicocambio{{tt|*|Generation VI onwards}}<br>Psico-cambio{{tt|*|Generations IV-V}} | ||
|pt_br= | |pt_br=Mudança Psíquica | ||
|sr=Psihička | |sr=Psihička smena | ||
|vi=Chuyển Dịch Siêu Linh}} | |||
{{-}} | {{-}} | ||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[ | [[Category:Moves that can heal non-volatile status conditions]] | ||
[[ | [[Category:Moves that can inflict paralysis]] | ||
[[Category:Moves that can inflict poison]] | |||
[[Category:Moves that can inflict sleep]] | |||
[[Category:Moves that can inflict a burn]] | |||
[[de:Psybann]] | [[de:Psybann]] | ||
[[fr:Échange Psy]] | [[fr:Échange Psy]] | ||
[[it:Psicotrasfer (mossa)]] | |||
[[ja:サイコシフト]] | [[ja:サイコシフト]] | ||
[[pl:Psycho Shift]] | [[pl:Psycho Shift]] | ||
[[zh: | [[zh:精神转移(招式)]] |
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