Pokémon X and Y: Difference between revisions

→‎3D compatible gameplay: cel-shaded , not to be confused with pokemon battle revolution's texture model.
m (→‎Version history: Didn't make sense before)
(→‎3D compatible gameplay: cel-shaded , not to be confused with pokemon battle revolution's texture model.)
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==Features==
==Features==
===3D compatible gameplay===
===3D compatible gameplay===
Unlike previous games in the main series, Pokémon X and Y feature a three dimensional style of gameplay, and 3D modeled characters and creatures are used, rather than sprites like has always been done in the main series. Stereoscopic 3D can be used in Single Battles, cutscenes, specific areas, and under some special circumstances; otherwise, stereoscopic 3D is not usable. The battle system is aesthetically overhauled, featuring more lively reactions to the attacks, such as when a Pokémon is being hit.
Unlike previous games in the main series, Pokémon X and Y feature a three dimensional style of gameplay, and 3D modeled cel-shaded characters and creatures are used, rather than sprites like has always been done in the main series. Stereoscopic 3D can be used in Single Battles, cutscenes, specific areas, and under some special circumstances; otherwise, stereoscopic 3D is not usable. The battle system is aesthetically overhauled, featuring more lively reactions to the attacks, such as when a Pokémon is being hit.


===Name changes===
===Name changes===
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