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* {{p|Ninetales}}'s name is misspelled as ''Ninetails'' in this game. | * {{p|Ninetales}}'s name is misspelled as ''Ninetails'' in this game. | ||
* In the American version, the game text is internally stored in mixed case, but displayed in all-caps in normal play. In the European versions, the game text is not only displayed, but also internally stored in all-caps. | * In the American version, the game text is internally stored in mixed case, but displayed in all-caps in normal play. In the European versions, the game text is not only displayed, but also internally stored in all-caps. | ||
** Some abbreviations are exceptions, shown in mixed case in all games, such as "Lv" and "No" | ** Some abbreviations are exceptions, shown in mixed case in all games, such as "Lv" and "No" on Pokémon cards. In Japanese and some European languages, m (meters) and kg (kilograms) are also displayed in lowercase. | ||
* There is an inaccessible room behind the duel room in Challenge Hall, it has a basic layout but is otherwise empty. | * There is an inaccessible room behind the duel room in Challenge Hall, it has a basic layout but is otherwise empty. | ||
* The internal files of the game contain two unused Super Game Boy borders, the second one was used for testing purposes.<ref>[https://tcrf.net/Pok%C3%A9mon_Trading_Card_Game#Unused_Super_Game_Boy_Borders Pokémon TCG article on The Cutting Room Floor]</ref> | * The internal files of the game contain two unused Super Game Boy borders, the second one was used for testing purposes.<ref>[https://tcrf.net/Pok%C3%A9mon_Trading_Card_Game#Unused_Super_Game_Boy_Borders Pokémon TCG article on The Cutting Room Floor]</ref> |