Pokémon Snap: Difference between revisions

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{{Infobox_game |
{{samename|book based on this game|Pokémon Snap (book)}}
  name = Pokémon Snap |
{{Infobox game |colorscheme=electric|bordercolorscheme=red
  boxart = [[Image:PokemonSnap.jpg|300px]] |
|name=Pokémon Snap
  caption = Pokémon Snap's North American boxart |
|jname=ポケモンスナップ
  category = First person rail shooter |
|boxart=Snap EN boxart.jpg
  players = 1 player |
|caption=Boxart of Pokémon Snap
  release_date_ja = March 21 1999 (N64 version)<br>December 4 2007 ([[Wii|VC]] version) |
|jbox=Snap JP boxart.jpg
  release_date_au = September 15 1999 (N64 version)<br>December 14, 2007 ([[Wii|VC]] version) |
|jbox2=Snap JP back boxart.jpg
  release_date_eu = September 15 2000 (N64 version)<br>December 11 2007 ([[Wii|VC]] version) |
|jcaption=Boxart of Pocket Monsters Snap.
  release_date_na = July 27 1999 (N64 Version)<br>December 10 2007 ([[Wii|VC]] version)|
|jcaption2=Reverse of Pocket Monsters Snap.
  release_date_kr = |
|platform=[[Nintendo 64]]
  publisher = [[Nintendo]] |
|category=First person rail shooter  
  developer = [[HAL Laboratory, Inc.]] |
|players=1
  esrb = Everyone |
|developer=[[HAL Laboratory]]
  website_en = [http://www.nintendo.com/gamemini?gameid=m-Game-0000-210 Games : Pokémon Snap] |
|publisher=[[Nintendo]]
  website_ja =  |
|gen_series=[[Generation I]] [[Spin-off Pokémon games|spin off]]
|cero=A
|esrb=E
|acb=G
|pegi=3
|release_date_ja=March 21, 1999 (N64)<ref>[http://www.pokemon.co.jp/game/other/64-snap/ Pokémon.co.jp - Pokémon Snap (N64)]</ref><br>December 4, 2007 ([[Wii#Virtual Console games|Wii VC]])<ref>[http://www.pokemon.co.jp/game/wii/snap/ Pokémon.co.jp - Pokémon Snap (VC)]</ref><br>
|release_date_na=July 30, 1999 (N64)<ref>[http://www.pokemon.com/us/pokemon-video-games/pokemon-snap/ Pokémon.com (US)]</ref><br>December 10, 2007 ([[Wii#Virtual Console games|Wii VC]])<ref>[http://press.nintendo.com/object?id=14206 Nintendo Pressroom] ({{tt|requires login|Username: guest; Password: nintendo}})</ref><!--please replace with a public source if possible-->
|release_date_au=March 23, 2000 (N64)<ref>[http://web.archive.org/web/19991012033839/http://nintendo.com.au/poke_snap_framset.html Nintendo Australia] (archive)</ref><br>December 11, 2007 ([[Wii#Virtual Console games|Wii VC]])<ref>[http://web.archive.org/web/20071215062030/http://www.nintendo.com.au/# Nintendo Australia - News] (archive)</ref>
|release_date_eu=September 15, 2000 (N64)<ref>[http://www.pokemon.com/uk/pokemon-video-games/pokemon-snap/ Pokémon.com (UK)]</ref><br>December 11, 2007 ([[Wii#Virtual Console games|Wii VC]])<ref>[http://www.pegi.info/en/index/global_id/505/?searchString=pokemon+snap PEGI]</ref>
|website_ja=[http://www.pokemon.co.jp/game/other/64-snap/ Official site]
|website_en=[http://www.pokemon.com/us/games/videogame-pokemon-snaptm/ Official site]
}}
}}
{{StrategyWiki}}
{{StrategyWiki}}
'''Pokémon Snap''' is a non-traditional [[Pokémon]] game for the [[Nintendo 64]].
'''Pokémon Snap''' (Japanese: '''ポケモンスナップ''' ''Pokémon Snap'') is a [[Spin-off Pokémon games|spin-off]] [[Pokémon games|Pokémon game]] for the [[Nintendo 64]].


In Pokémon Snap, the famous Pokémon Researcher, [[Professor Oak]], is researching Pokémon on [[Pokémon Island]], and invites [[Todd Snap]], a talented young [[photography|photographer]], to assist in his research. The only current inhabitants of Pokémon Island are wild Pokémon, making it the perfect place to study Pokémon in their natural habitat. Whereas a trainer may not be able to resist catching the wild Pokémon of the island, Todd's photography skills may equally aid in the Professor's research to complete his {{OBP|Pokémon Report|Pokémon Snap}}.
In Pokémon Snap, the famous Pokémon Researcher [[Professor Oak]] is studying Pokémon on [[Pokémon Island]], and invites [[Todd Snap]], a talented young [[photography|photographer]], to assist in his research. The only current inhabitants of Pokémon Island are wild Pokémon, making it the perfect place to study Pokémon in their natural habitat. Whereas a Trainer may not be able to resist catching the wild Pokémon of the island, Todd's photography skills may equally aid in the Professor's research to complete his {{OBP|Pokémon Report|Pokémon Snap}}.


Rather than catching and training Pokémon, the goal is to explore Pokémon Island and photograph its inhabitant Pokémon. Travel is restricted to tracks designed for the [[ZERO-ONE]], and Todd's equipment includes his [[camera]], apples to use as [[Pokémon food]], [[Pester Ball]]s to knock out or stun Pokémon, and a [[Poké Flute]] to wake sleeping Pokémon. Some of these items Todd gains further into his journey, as well as earning the [[Dash Engine]] to increase the speed of the ZERO-ONE.
Rather than catching and training Pokémon, the goal is to explore Pokémon Island and photograph its inhabitant Pokémon. Travel is restricted to tracks designed for the [[ZERO-ONE]], and Todd's equipment includes his [[Photography|camera]], apples to use as [[Pokémon food]], [[Pester Ball]]s to knock out or stun Pokémon, and a [[Poké Flute]] to wake sleeping Pokémon. Some of these items Todd gains further into his journey, as well as earning the [[Dash Engine]] to increase the speed of the ZERO-ONE.
 
==Blurb==
Professor Oak needs your help!
 
Professor Oak has asked you to capture the Wild Pokémon of Pokémon Island on film! Tour the Island in your ZERO-ONE vehicle and snap pictures of Pokémon in their natural habitat. Wild Pokémon are often camera-shy, so you'll have to use special items to bring them out in the open. Only the best shots will do for Professor's Pokémon Report so sharpen your photography skills and get ready to SNAP!
 
* The first-ever N64 game to feature the world-famous Pokémon - fully rendered in 3-D!
* Explore the many environments of Pokémon Island, like the sunny beach, the mysterious caves, and even a red-hot volcano!
* Many different types of Pokémon inhabit the island. See how many you can catch on film!
* Print your photos as stickers at Pokémon Snap Stations! Visit www.Pokémon.com or call 1-800-859-4521 for all the details and to find the nearest Snap Station nearest you!


==Characters==
==Characters==
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==Locations==
==Locations==
* [[Pokémon Island]]
* [[Pokémon Island]]
** [[Pokémon Island Beach|Beach]]
** [[Pokémon Island Tunnel|Tunnel]]
** [[Pokémon Island Volcano|Volcano]]
** [[Pokémon Island River|River]]
** [[Pokémon Island Cave|Cave]]
** [[Pokémon Island Valley|Valley]]
** [[Rainbow Cloud]]
* [[Professor Oak's Laboratory]]
* [[Professor Oak's Laboratory]]


==Pokémon==
==Pokémon==
63 species of Pokémon appear in this game:
63 species of Pokémon appear in this game:


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===Pokémon Signs===
===Pokémon Signs===
Six Pokémon appear in the form of a [[Pokémon sign]].
Six Pokémon appear in the form of a [[Pokémon sign]].


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==Sticker Stations==
==Sticker Stations==
For a period of time after Snap's launch, Pokémon Snap Sticker Stations were available at {{wp|Blockbuster (movie rental store)|Blockbuster}}, which would print out stickers of pictures which were taken in the game for three dollars. There was also a mode in {{Eng|Pokémon Stadium}} which would take and save pictures of Pokémon and print them out at the Stations.
[[File:Snapstation.jpg|thumb|right|250px|The Pokémon Snap Station]]
For a period of time after Snap's launch, Pokémon Snap Sticker Stations were available at {{wp|Blockbuster LLC|Blockbuster}}, which would print out stickers of pictures which were taken in the game for three dollars. There was also a mode in {{Eng|Pokémon Stadium}} which would take and save pictures of Pokémon and print them out at the Stations.
 
==Wii Virtual Console release==
Pokémon Snap was re-released for the [[Wii]]'s Virtual Console on December 4, 2007 in Japan, December 10, 2007 in the US, December 11, 2007 in Europe, and December 14, 2007 in Australia. This version can upload pictures from the game to the {{wp|Wii Menu#Message Board|Wii's Message Board}}, where they can be transferred to people on the Wii's Address Book.  


==Wii Version==
In this rerelease, {{p|Jynx}} were recolored purple from the black they were in the original game, to reflect the changes in its design.
Pokémon Snap was re-released for the [[Wii]]'s Virtual Console on December 4, 2007 in Japan, December 10, 2007 in the US, December 11, 2007 in Europe, and December 14, 2007 in Australia. This version can upload pictures from the game to the [[wp:Wii_Menu#Message_Board|Wii's Message Board]], where they can be transferred to people on the Wii's Address Book.  


* [http://www.filb.de/?aktion=komm&id=724 Wii-version videos on Filb.de]
To celebrate this re-release, the Japanese Yahoo! Kids Pokémon page streamed all of the episodes in which Todd Snap appeared from December 14, 2007 to January 14, 2008.<ref>[http://park3.wakwak.com/~pokepale/list/movie_sonota.htm]</ref><br>


==Reception==
==Reception==
Fans were disappointed by the small number of courses, along with the fact that only 63 of the original 151 Pokémon were included. Despite this, the game received good reviews in the media.
Fans were disappointed by the small number of courses, along with the fact that only 63 of the original 151 Pokémon were included. Despite this, the game received good reviews in the media, scoring a 7.8 on IGN, an 8.0 on GameSpot, and a 77 on Metacritic. The game has a strong fan following, even a number of years later, giving it a status similar to that of a {{wp|cult classic}}.


==Trivia==
==Trivia==
*This game is one of two games that show Magnemite's evolution that is true to the Pokédex (the other being [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Pokémon Mystery Dungeon]]). In Pokémon Snap, in order to evolve Magnemite, three Magnemite have to be gathered. This differs from the RPG Pokémon games and the anime, where three individual Magnemite are not needed. Ironically, this game also shows a form of Magneton that is not touched on in the anime. In the anime, Magneton is always seen in a connected triangle pattern. In Pokémon Snap, Magneton is seen as three Magnemite floating by themselves, totally unconnected, but in a perfect triangle. This pattern would be used in future 3D Pokémon games, while the "connected" Magneton would be used in all handheld Pokémon games.
* This game is one of two games that show Magnemite's evolution that is true to the Pokédex (the other being [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Pokémon Mystery Dungeon]]). In Pokémon Snap, in order to evolve Magnemite, three Magnemite have to be gathered. This differs from the RPG Pokémon games and the anime, where three individual Magnemite are not needed. Ironically, this game also shows a form of Magneton that is not touched on in the anime. In the anime, Magneton is always seen in a connected triangle pattern. In Pokémon Snap, Magneton is seen as three Magnemite floating by themselves, totally unconnected, but in a perfect triangle.
*In the Virtual Console version of the game, {{p|Jynx}}'s face is [[Jynx (Pokémon)#Controversy|recolored]] purple.
* Even though [[legendary Pokémon]] cannot be bred (at least, not in captivity), it is clearly shown that {{p|Articuno}}, {{p|Zapdos}}, and {{p|Moltres}} are in eggs, which shows they were bred in some sort of way.
*Even though [[legendary Pokémon]] cannot be bred (at least, not in a breeding center), it is clearly shown that {{p|Articuno}}, {{p|Zapdos}}, and {{p|Moltres}} are in eggs, which shows they were bred in some sort of way.
* Magikarp can be found in every course in the game (with the exception of [[Rainbow Cloud]]).
*Magikarp can be found in every course in the game (with the exception of Rainbow Cloud).
* Despite being a Nintendo 64 title, only 63 of the then 151 Pokémon are in this game. {{p|Ekans}} can be seen in pre-release screenshots, indicating the number may have been 64 at some point in development.
*Only 63 Pokémon are in this game, despite the fact that there were 151 Pokémon at the time.
** Also, a few Pokémon were included without their evolved forms, most notably Pikachu.
**Also, a few Pokémon were included without their evolved forms, most notably Pikachu.
* This game was adapted into a {{book|Pokémon Snap|novel}} for the [[Pathways to Adventure]] series.
{{-}}
* Although the game features voice acting from the TV series, certain Pokémon that were given new voices for the dub still have their original Japanese voice acting in the game. These include Metapod, Diglett, Dugtrio, Psyduck and Porygon who, at the time of the game's release, did not have a dub voice.
{{Other games}}
* Originally, the game that would become Pokémon Snap was not a Pokémon game. Nintendo President Satoru Iwata himself mentioned that the game was originally "a normal game in which you took photos, but the motivation for playing the game wasn't clear." It wasn't until they introduced Pokémon into the game that HAL's Masanobu Yamamoto thought they had a clarified direction. "That time, adopting the Pokémon world clarified what we should do and the direction we should head, and I came to like Pokémon, so I felt like that had saved us."<ref>[http://iwataasks.nintendo.com/interviews/#/wii/kirbysepicyarn/0/3 Iwata Asks]</ref>
* In the [[Pokémon Island River|River]] course, {{p|Shellder}} are shown to be capable of levitating, an ability that is not demonstrated by them in any other media.
 
==References==
<references/>
 
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{{Other games}}<br>
{{Project Games notice}}
{{Project Games notice}}
[[Category:Games]]
[[Category:Games]]
[[Category:Pokémon Snap|*]]
[[Category:Pokémon Snap|*]]
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[[ja:ポケモンスナップ]]
[[ja:ポケモンスナップ]]
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