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Jereshroom (talk | contribs) (→Stages) |
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! Effect | ! Effect | ||
|- | |- | ||
| Astonish | | style="margin:auto; text-align:left;" | Astonish | ||
| Can delay your opponent's disruptions for a turn. | | style="margin:auto; text-align:left;" | Can delay your opponent's disruptions for a turn. | ||
|- | |- | ||
| Barrier Bash | | style="margin:auto; text-align:left;" | Barrier Bash | ||
| Removes one barrier-type disruption without fail. | | style="margin:auto; text-align:left;" | Removes one barrier-type disruption without fail. | ||
|- | |- | ||
| Block Bash | | style="margin:auto; text-align:left;" | Block Bash | ||
| Clears one unbreakable-block disruption without fail. | | style="margin:auto; text-align:left;" | Clears one unbreakable-block disruption without fail. | ||
|- | |- | ||
| Brute Force | | style="margin:auto; text-align:left;" | Brute Force | ||
| Increases damage for attacks that are not very effective. | | style="margin:auto; text-align:left;" | Increases damage for attacks that are not very effective. | ||
|- | |- | ||
| Burn | | style="margin:auto; text-align:left;" | Burn | ||
| Leaves the foe burned. | | style="margin:auto; text-align:left;" | Leaves the foe burned. | ||
|- | |- | ||
| Chill | | style="margin:auto; text-align:left;" | Chill | ||
| Can delay your opponent's disruptions for a turn. | | style="margin:auto; text-align:left;" | Can delay your opponent's disruptions for a turn. | ||
|- | |- | ||
| Cloud Clear | | style="margin:auto; text-align:left;" | Cloud Clear | ||
| Clears away one black-cloud disruption without fail. | | style="margin:auto; text-align:left;" | Clears away one black-cloud disruption without fail. | ||
|- | |- | ||
| Counterattack | | style="margin:auto; text-align:left;" | Counterattack | ||
| | | style="margin:auto; text-align:left;" | | ||
|- | |- | ||
| Crowd Control | | style="margin:auto; text-align:left;" | Crowd Control | ||
| The more {{p|Volbeat}} in the puzzle area, the more damage. | | style="margin:auto; text-align:left;" | The more {{p|Volbeat}} in the puzzle area, the more damage. | ||
|- | |- | ||
| Damage Streak | | style="margin:auto; text-align:left;" | Damage Streak | ||
| Does more damage the more times in a row it is triggered. | | style="margin:auto; text-align:left;" | Does more damage the more times in a row it is triggered. | ||
|- | |- | ||
| Dancing Dragons | | style="margin:auto; text-align:left;" | Dancing Dragons | ||
| Increases damage done by any Dragon types in a combo. | | style="margin:auto; text-align:left;" | Increases damage done by any Dragon types in a combo. | ||
|- | |- | ||
| Disrupt Buster | | style="margin:auto; text-align:left;" | Disrupt Buster | ||
| | | style="margin:auto; text-align:left;" | | ||
|- | |- | ||
| Dragon Talon | | style="margin:auto; text-align:left;" | Dragon Talon | ||
| Attacks sometimes deal greater damage than usual. | | style="margin:auto; text-align:left;" | Attacks sometimes deal greater damage than usual. | ||
|- | |- | ||
| Eject | | style="margin:auto; text-align:left;" | Eject | ||
| Removes one non-Support Pokémon icon without fail. | | style="margin:auto; text-align:left;" | Removes one non-Support Pokémon icon without fail. | ||
|- | |- | ||
| Fearless | | style="margin:auto; text-align:left;" | Fearless | ||
| | | style="margin:auto; text-align:left;" | | ||
|- | |- | ||
| Flap | | style="margin:auto; text-align:left;" | Flap | ||
| Occasionally delays a {{t|Ground|Ground-type}} opponent's disruptions. | | style="margin:auto; text-align:left;" | Occasionally delays a {{t|Ground|Ground-type}} opponent's disruptions. | ||
|- | |- | ||
| Freeze | | style="margin:auto; text-align:left;" | Freeze | ||
| Leaves the foe frozen. | | style="margin:auto; text-align:left;" | Leaves the foe frozen. | ||
|- | |- | ||
| Heavy Hitter | | style="margin:auto; text-align:left;" | Heavy Hitter | ||
| Attacks sometimes deal greater damage than usual. | | style="margin:auto; text-align:left;" | Attacks sometimes deal greater damage than usual. | ||
|- | |- | ||
| Hitting Streak | | style="margin:auto; text-align:left;" | Hitting Streak | ||
| Does more damage the more times in a row it is triggered. | | style="margin:auto; text-align:left;" | Does more damage the more times in a row it is triggered. | ||
|- | |- | ||
| Last-Ditch Effort | | style="margin:auto; text-align:left;" | Last-Ditch Effort | ||
| | | style="margin:auto; text-align:left;" | | ||
|- | |- | ||
| Mega Boost | | style="margin:auto; text-align:left;" | Mega Boost | ||
| style="text-align:left;" | Fills the Mega Gauge of a Pokémon of the same type. | | style="margin:auto; text-align:left;" | Fills the Mega Gauge of a Pokémon of the same type. | ||
|- | |- | ||
| Mind Zap | | style="margin:auto; text-align:left;" | Mind Zap | ||
| Can delay your opponent's disruptions for a turn. | | style="margin:auto; text-align:left;" | Can delay your opponent's disruptions for a turn. | ||
|- | |- | ||
| Opportunist | | style="margin:auto; text-align:left;" | Opportunist | ||
| Attacks can occasionally deal greater damage than usual. | | style="margin:auto; text-align:left;" | Attacks can occasionally deal greater damage than usual. | ||
|- | |- | ||
| Paralyze | | style="margin:auto; text-align:left;" | Paralyze | ||
| Leaves the foe paralyzed. | | style="margin:auto; text-align:left;" | Leaves the foe paralyzed. | ||
|- | |- | ||
| Pixie Power | | style="margin:auto; text-align:left;" | Pixie Power | ||
| Increases damage done by any {{t|Fairy}} types in a combo. | | style="margin:auto; text-align:left;" | Increases damage done by any {{t|Fairy}} types in a combo. | ||
|- | |- | ||
| Power of 4 | | style="margin:auto; text-align:left;" | Power of 4 | ||
| Attacks do more damage when you make a match of four. | | style="margin:auto; text-align:left;" | Attacks do more damage when you make a match of four. | ||
|- | |- | ||
| Power of 5 | | style="margin:auto; text-align:left;" | Power of 5 | ||
| Attacks do more damage when you make a match of five. | | style="margin:auto; text-align:left;" | Attacks do more damage when you make a match of five. | ||
|- | |- | ||
| Prank | | style="margin:auto; text-align:left;" | Prank | ||
| Occasionally changes when a foe will next disrupt your play. | | style="margin:auto; text-align:left;" | Occasionally changes when a foe will next disrupt your play. | ||
|- | |- | ||
| Pummel | | style="margin:auto; text-align:left;" | Pummel | ||
| | | style="margin:auto; text-align:left;" | | ||
|- | |- | ||
| Pyre | | style="margin:auto; text-align:left;" | Pyre | ||
| Increases damage done by any {{t|Fire}} types in a combo. | | style="margin:auto; text-align:left;" | Increases damage done by any {{t|Fire}} types in a combo. | ||
|- | |- | ||
| Quake | | style="margin:auto; text-align:left;" | Quake | ||
| Sometimes increases damage and leaves opponent paralyzed. | | style="margin:auto; text-align:left;" | Sometimes increases damage and leaves opponent paralyzed. | ||
|- | |- | ||
| Quirky | | style="margin:auto; text-align:left;" | Quirky | ||
| Occasionally erases one extra matching Pokémon elsewhere. | | style="margin:auto; text-align:left;" | Occasionally erases one extra matching Pokémon elsewhere. | ||
|- | |- | ||
| Quirky+ | | style="margin:auto; text-align:left;" | Quirky+ | ||
| | | style="margin:auto; text-align:left;" | | ||
|- | |- | ||
| Risk-Taker | | style="margin:auto; text-align:left;" | Risk-Taker | ||
| Damage may randomly be increased or decreased. | | style="margin:auto; text-align:left;" | Damage may randomly be increased or decreased. | ||
|- | |- | ||
| Rock Break | | style="margin:auto; text-align:left;" | Rock Break | ||
| Destroys one breakable-rock disruption without fail. | | style="margin:auto; text-align:left;" | Destroys one breakable-rock disruption without fail. | ||
|- | |- | ||
| Sinister Power | | style="margin:auto; text-align:left;" | Sinister Power | ||
| | | style="margin:auto; text-align:left;" | | ||
|- | |- | ||
| Sleep Charm | | style="margin:auto; text-align:left;" | Sleep Charm | ||
| Leaves the foe asleep. | | style="margin:auto; text-align:left;" | Leaves the foe asleep. | ||
|- | |- | ||
| Spookify | | style="margin:auto; text-align:left;" | Spookify | ||
| Leaves the foe spooked. | | style="margin:auto; text-align:left;" | Leaves the foe spooked. | ||
|- | |- | ||
| Stabilize | | style="margin:auto; text-align:left;" | Stabilize | ||
| Occasionally erases one of the foe's disruptions on the board. | | style="margin:auto; text-align:left;" | Occasionally erases one of the foe's disruptions on the board. | ||
|- | |- | ||
| Stabilize+ | | style="margin:auto; text-align:left;" | Stabilize+ | ||
| | | style="margin:auto; text-align:left;" | | ||
|- | |- | ||
| Steely Resolve | | style="margin:auto; text-align:left;" | Steely Resolve | ||
| Attacks do more damage when things are looking desperate. | | style="margin:auto; text-align:left;" | Attacks do more damage when things are looking desperate. | ||
|- | |- | ||
| Swap | | style="margin:auto; text-align:left;" | Swap | ||
| Can replace a disruption with one of your Pokémon. | | style="margin:auto; text-align:left;" | Can replace a disruption with one of your Pokémon. | ||
|- | |- | ||
| Swarm | | style="margin:auto; text-align:left;" | Swarm | ||
| Attacks do more damage when things are looking desperate. | | style="margin:auto; text-align:left;" | Attacks do more damage when things are looking desperate. | ||
|- | |- | ||
| Swat | | style="margin:auto; text-align:left;" | Swat | ||
| | | style="margin:auto; text-align:left;" | | ||
|- | |- | ||
| Vitality Drain | | style="margin:auto; text-align:left;" | Vitality Drain | ||
| Does more damage when the opponent has more HP left. | | style="margin:auto; text-align:left;" | Does more damage when the opponent has more HP left. | ||
|} | |} | ||
|} | |} |
edits