Pokémon Ruby and Sapphire Versions: Difference between revisions

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|jname=<span style="color:#FFFFFF;">ポケットモンスタールビー</span>
|jname=<span style="color:#FFFFFF;">ポケットモンスタールビー</span>
|jname2=<span style="color:#FFFFFF;">ポケットモンスターサファイア</span>
|jname2=<span style="color:#FFFFFF;">ポケットモンスターサファイア</span>
|boxart=Ruby EN boxart.jpg
|boxart=Ruby EN boxart.png
|boxart2=Sapphire EN boxart.jpg
|boxart2=Sapphire EN boxart.png
|caption=Pokémon Ruby Version's boxart, [[version mascot|featuring]] {{p|Groudon}}
|caption=Pokémon Ruby Version's boxart, [[Game mascot|featuring]] {{p|Groudon}}
|caption2=Pokémon Sapphire Version's boxart, [[version mascot|featuring]] {{p|Kyogre}}
|caption2=Pokémon Sapphire Version's boxart, [[Game mascot|featuring]] {{p|Kyogre}}
|jbox=Ruby JP boxart.png
|jbox=Ruby JP boxart.png
|jbox2=Sapphire JP boxart.png
|jbox2=Sapphire JP boxart.png
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|category=RPG
|category=RPG
|players=up to 4
|players=up to 4
|link_method=[[Link cable]], [[e-Reader]]
|link_method=[[Game Link Cable]], [[e-Reader]]
|developer=[[Game Freak]]
|developer=[[Game Freak]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|gen_series=[[Generation III]] [[core series]]
|gen_series=[[Generation III]] [[core series]]
|cero=N/A
|cero=Not applicable<ref group=note>CERO's website states that it began operations in October 2002. These games were released in November 2002 but were not rated.</ref>
|esrb=E
|esrb=E
|pegi=3+
|acb=G8+
|acb=G8+
|oflc=G8+
|oflc=G8+
|pegi=3+
|grb=Not applicable
|release_date_ja=November 21, 2002<ref>[http://www.pokemon.co.jp/game/gba/rs/ Pokémon.co.jp]</ref>
|release_date_ja=November 21, 2002<ref>[http://www.pokemon.co.jp/game/gba/rs/ Pokémon.co.jp]</ref>
|release_date_na=March 19, 2003<ref>[http://www.pokemon.com/us/games/videogame-pokemon-ruby-version-and-pokemon-sapphire-version/ Pokémon.com (US)]</ref>
|release_date_na=March 19, 2003<ref>[http://www.pokemon.com/us/games/videogame-pokemon-ruby-version-and-pokemon-sapphire-version/ Pokémon.com (US)]</ref>
|release_date_au=April 3, 2003<ref>[http://web.archive.org/web/20060822063439/http://www.nintendo.com.au/gba/games/pokemon.php Nintendo of Australia (archive)]</ref>
|release_date_au=April 3, 2003<ref>[http://web.archive.org/web/20060822063439/http://www.nintendo.com.au/gba/games/pokemon.php Nintendo of Australia (archive)]</ref>
|release_date_eu=July 25, 2003<ref>[http://www.pokemon.com/uk/pokemon-video-games/pokemon-ruby-version-and-pokemon-sapphire-version/ Pokémon.com (UK)]</ref>
|release_date_eu=July 25, 2003<ref>[http://www.pokemon.com/uk/pokemon-video-games/pokemon-ruby-version-and-pokemon-sapphire-version/ Pokémon.com (UK)]</ref>
|release_date_kr=Unreleased
|website_ja=[http://www.pokemon.co.jp/game/gba/rs/ Pokémon.co.jp]<br>[http://www.nintendo.co.jp/n08/axvp/ Nintendo.co.jp]
|website_ja=[http://www.pokemon.co.jp/game/gba/rs/ Pokémon.co.jp]<br>[http://www.nintendo.co.jp/n08/axvp/ Nintendo.co.jp]
|website_en=[http://www.pokemon.com/us/pokemon-video-games/pokemon-ruby-version-and-pokemon-sapphire-version/ Pokémon.com]<br>[http://web.archive.org/web/20071012202405/http://www.nintendo.com/gamemini?gameid=7df36e63-ce06-4305-b4cf-a22f17a95b31 Nintendo.com (Ruby)]<br>[http://web.archive.org/web/20071013171146/http://www.nintendo.com/gamemini?gameid=ddd74fa5-9e21-4471-ac33-f917afc4c79b Nintendo.com (Sapphire)]
|website_en=[http://www.pokemon.com/us/pokemon-video-games/pokemon-ruby-version-and-pokemon-sapphire-version/ Pokémon.com]<br>[http://web.archive.org/web/20071012202405/http://www.nintendo.com/gamemini?gameid=7df36e63-ce06-4305-b4cf-a22f17a95b31 Nintendo.com (Ruby)]<br>[http://web.archive.org/web/20071013171146/http://www.nintendo.com/gamemini?gameid=ddd74fa5-9e21-4471-ac33-f917afc4c79b Nintendo.com (Sapphire)]
}}
}}
{{StrategyWiki|Pokémon Ruby and Sapphire}}
{{StrategyWiki|Pokémon Ruby and Sapphire}}
'''Pokémon Ruby Version''' (Japanese: '''ポケットモンスタールビー''' ''Pocket Monsters Ruby'') and '''Pokémon Sapphire Version''' (Japanese: '''ポケットモンスターサファイア''' ''Pocket Monsters Sapphire'') are the first paired [[core series]] of  [[Generation III]] games that are set in the [[Hoenn]] [[region]]. They were released in Japan on November 21, 2002, in North America on March 19, 2003, in Australia on April 3, 2003 and in Europe on July 25, 2003.
'''Pokémon Ruby Version''' (Japanese: '''ポケットモンスタールビー''' ''Pocket Monsters Ruby'') and '''Pokémon Sapphire Version''' (Japanese: '''ポケットモンスターサファイア''' ''Pocket Monsters Sapphire'') are the first paired [[core series]] of  [[Generation III]] games that are set in the [[Hoenn]] [[region]]. They were released in Japan on November 21, 2002, in North America on March 19, 2003, in Australia on April 3, 2003 and in Europe on July 25, 2003.


On March 15, 2003, the {{OBP|Pokémon Center|store}} New York held a party at which players could purchase Pokémon Ruby and Sapphire. The games were not sold in stores across North America until March 19, 2003.<ref>[http://web.archive.org/web/20030604202304/http://pokemon.com/letters/2003314.asp Pokémon.com - LETTERS TO THE EDITOR! - 3/14/2003] (archive)</ref>
On March 15, 2003, the {{OBP|Pokémon Center|store}} New York held a party at which players could purchase Pokémon Ruby and Sapphire. The games were not sold in stores across North America until March 19, 2003.<ref>[http://web.archive.org/web/20030604202304/http://pokemon.com/letters/2003314.asp Pokémon.com - LETTERS TO THE EDITOR! - 3/14/2003] (archive)</ref>


Like all paired games beforehand, Ruby and Sapphire were followed by a third version, [[Pokémon Emerald Version]], two years later, and together they became the best-selling [[Game Boy Advance]] games of all time. [[Remake|Remakes]] of the games, in the form of [[Pokémon Omega Ruby and Alpha Sapphire]], were released [[Generation VI|three generations later]] in November 2014 worldwide.  
Like all paired games beforehand, Ruby and Sapphire were followed by a third version, [[Pokémon Emerald Version]], two years later, and together they became the best-selling [[Game Boy Advance]] games of all time. [[Remake]]s of the games, in the form of [[Pokémon Omega Ruby and Alpha Sapphire]], were released [[Generation VI|three generations later]] in November 2014 worldwide.


==Plot==
==Plot==
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The player arrives in [[Fortree City]] but cannot challenge the Gym because something invisible is blocking the entrance. On {{rt|120|Hoenn}}, the player once again meets Steven, and he gives the player the {{key|III|Devon Scope}}, which allows them to enter the Gym by revealing the invisible thing to be the Pokémon {{p|Kecleon}}. After the player defeats Winona and receives the {{Badge|Feather}}, the quest continues through {{rt|120|Hoenn}} and {{rt|121|Hoenn}} to [[Lilycove City]]. On {{rt|121|Hoenn}}, there are some grunts from the evil team discussing their plan to go to [[Mt. Pyre]], and upon arriving in Lilycove, the player finds it crawling with more grunts. Outside of the [[Lilycove Department Store]], the player battles his/her pseudo-rival again.
The player arrives in [[Fortree City]] but cannot challenge the Gym because something invisible is blocking the entrance. On {{rt|120|Hoenn}}, the player once again meets Steven, and he gives the player the {{key|III|Devon Scope}}, which allows them to enter the Gym by revealing the invisible thing to be the Pokémon {{p|Kecleon}}. After the player defeats Winona and receives the {{Badge|Feather}}, the quest continues through {{rt|120|Hoenn}} and {{rt|121|Hoenn}} to [[Lilycove City]]. On {{rt|121|Hoenn}}, there are some grunts from the evil team discussing their plan to go to [[Mt. Pyre]], and upon arriving in Lilycove, the player finds it crawling with more grunts. Outside of the [[Lilycove Department Store]], the player battles his/her pseudo-rival again.


After the battle, the player heads to Mt. Pyre to drive off the evil team. At the summit of Mt. Pyre, the player finds the leader of the team, who has taken the {{DL|Legendary artifacts|Blue Orb}}{{sup/3|Ru}}/{{DL|Legendary artifacts|Red Orb}}{{sup/3|Sa}} and proclaims that the young Trainer has arrived too late to stop him; the team then heads for Slateport City. The old couple that watch over the orbs beseech the player to stop the evil team, and they give the player the stolen orb's counterpart. Upon returning to Slateport, the player finds that Capt. Stern has discovered an undersea cavern on {{rt|128|Hoenn}}. The evil team then suddenly appears and takes over the captain's research submarine. The leader of the evil team once again taunts the player, and he mentions that the team's hideout is in Lilycove City. Once the player fights their way through to the center of the [[Aqua Hideout|hideout]], finding the [[Master Ball]] along the way, they encounter an admin (Tabitha in Ruby, Courtney in Sapphire) who battles the player to stall until the leader takes off in the submarine.
After the battle, the player heads to Mt. Pyre to drive off the evil team. At the summit of Mt. Pyre, the player finds the leader of the team, who has taken the {{DL|Legendary artifacts|Blue Orb}}{{sup/3|Ru}}/{{DL|Legendary artifacts|Red Orb}}{{sup/3|Sa}} and proclaims that the young Trainer has arrived too late to stop him; the team then heads for Slateport City. The old couple that watch over the orbs beseech the player to stop the evil team, and they give the player the stolen orb's counterpart. Upon returning to Slateport, the player finds that Capt. Stern has discovered an undersea cavern on {{rt|128|Hoenn}}. The evil team then suddenly appears and takes over the captain's research submarine. The leader of the evil team once again taunts the player, and he mentions that the team's hideout is in Lilycove City. Once the player fights their way through to the center of the hideout, finding the [[Master Ball]] along the way, they encounter an admin (Tabitha in Ruby, Courtney in Sapphire) who battles the player to stall until the leader takes off in the submarine.


The player must then travel {{rt|124|Hoenn}} to [[Mossdeep City]]. Steven's house is at the northwestern edge of the city, and here the player receives {{HM|08|Dive}}. Next, the player challenges Tate and Liza of the [[Mossdeep Gym]] to earn the {{Badge|Mind}}. Heading to {{rt|128|Hoenn}} and using Dive, the player finds the [[Seafloor Cavern]], where the evil team has gone. In the deepest reaches of the cavern, the player has a showdown with the team leader, who then uses the Orb to awaken the sleeping {{p|Groudon}}{{sup/3|Ru}}/{{p|Kyogre}}{{sup/3|Sa}} there. After being awakened, the ancient Pokémon vanishes, and the weather all over Hoenn goes out of control. The leader realizes that he can't control the Pokémon's power at all; just then, the leader of the opposite team appears, and the two bosses team up to try to stop the rampage.
The player must then travel {{rt|124|Hoenn}} to [[Mossdeep City]]. Steven's house is at the northwestern edge of the city, and here the player receives {{HM|08|Dive}}. Next, the player challenges Tate and Liza of the [[Mossdeep Gym]] to earn the {{Badge|Mind}}. Heading to {{rt|128|Hoenn}} and using Dive, the player finds the [[Seafloor Cavern]], where the evil team has gone. In the deepest reaches of the cavern, the player has a showdown with the team leader, who then uses the Orb to awaken the sleeping {{p|Groudon}}{{sup/3|Ru}}/{{p|Kyogre}}{{sup/3|Sa}} there. After being awakened, the ancient Pokémon vanishes, and the weather all over Hoenn goes out of control. The leader realizes that he can't control the Pokémon's power at all; just then, the leader of the opposite team appears, and the two bosses team up to try to stop the rampage.
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Afterwards, Steven is found waiting outside of the [[Sootopolis Gym]] to thank the player on his and Wallace's behalf before the player faces the final Gym challenge. After defeating the Gym and leaving with the {{Badge|Rain}} in tow, the player now has all eight Badges, and they head down {{rt|128|Hoenn}} to [[Ever Grande City]], where {{ho|Victory Road}} and the Elite Four await. Wally battles the player one last time before they exit the cavern.
Afterwards, Steven is found waiting outside of the [[Sootopolis Gym]] to thank the player on his and Wallace's behalf before the player faces the final Gym challenge. After defeating the Gym and leaving with the {{Badge|Rain}} in tow, the player now has all eight Badges, and they head down {{rt|128|Hoenn}} to [[Ever Grande City]], where {{ho|Victory Road}} and the Elite Four await. Wally battles the player one last time before they exit the cavern.


The [[Elite Four]] are the strongest Trainers in the region, and they can only be battled by challengers that have proven themselves by collecting the eight Badges of Hoenn. They are [[Sidney]], who specializes in {{type|Dark}} Pokémon; [[Phoebe]], who specializes in {{type|Ghost}} Pokémon; [[Glacia]], who specializes in {{type|Ice}} Pokémon; and {{EF|Drake}}, who specializes in {{type|Dragon}} Pokémon. After defeating the Elite Four, the player must then battle the [[Pokémon Champion|Pokémon League Champion]], Steven.
The [[Elite Four]] are the strongest Trainers in the region, and they can only be battled by challengers that have proven themselves by collecting the eight Badges of Hoenn. They are [[Sidney]], who specializes in {{type|Dark}} Pokémon; [[Phoebe]], who specializes in {{type|Ghost}} Pokémon; [[Glacia]], who specializes in {{type|Ice}} Pokémon; and [[Drake]], who specializes in {{type|Dragon}} Pokémon. After defeating the Elite Four, the player must then battle the [[Pokémon Champion|Pokémon League Champion]], Steven.


After the battle, Professor Birch and the pseudo-rival arrive to congratulate the player. Birch examines the player's Pokédex, the player is registered in the Hall of Fame, and the credits roll.
After the battle, Professor Birch and the pseudo-rival arrive to congratulate the player. Birch examines the player's Pokédex, the player is registered in the Hall of Fame, and the credits roll.
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*Over 200 Pokémon appear with over 100 newly discovered species—you'll have to link up and trade with a friend who has Sapphire{{sup/3|Ru}}/Ruby{{sup/3|Sa}} Version to catch them all!
*Over 200 Pokémon appear with over 100 newly discovered species—you'll have to link up and trade with a friend who has Sapphire{{sup/3|Ru}}/Ruby{{sup/3|Sa}} Version to catch them all!
*2-on-2 battles—use two of your Pokémon in battle at the same time!
*2-on-2 battles—use two of your Pokémon in battle at the same time!
*Engage in intense [[Tag Battle|multi battles]] with up to four friends!
*Engage in intense [[Multi Battle|multi battles]] with up to four friends!
*[[Pokémon Contest]]s let you groom your Pokémon to be Best of Show!
*[[Pokémon Contest]]s let you groom your Pokémon to be Best of Show!
*Stunning Game Boy Advance graphics display the world of Pokémon with more detail than ever!
*Stunning Game Boy Advance graphics display the world of Pokémon with more detail than ever!


==Connectivity==
==Connectivity==
Pokémon Ruby and Sapphire continued the tradition allowing players to trade Pokémon between two cartridges, this time via the [[Game Boy Advance]] [[Link Cable]]. They are not compatible with the wireless adapter.  
Pokémon Ruby and Sapphire continued the tradition allowing players to trade Pokémon between two cartridges, this time via the [[Game Boy Advance]] [[Game Link Cable]]. They are not compatible with the wireless adapter.  
Unlike {{game3|Gold and Silver|previous games|s}}, Ruby and Sapphire were not backward compatible with Generations {{Gen|I}} and {{Gen|II}}. This prompted remakes of the original games, {{game|FireRed and LeafGreen|s}}. [[Trade|Trading]] between these games, {{g|Colosseum}}, and {{g|XD: Gale of Darkness}} and the third Hoenn-based game, {{game|Emerald}}, is possible. These games are also the first to support linking between different language versions for trading and battling without risk of losing their saved games. If one person is trading with FireRed, LeafGreen or Emerald, the sprite is changed to either Brendan's or May's depending on the gender, it was changed on Emerald where a different sprite is used depending of the version being exchanged. However, some limitations still took place, which would not be removed until much later in [[Generation IV]] with {{game|Diamond and Pearl|s|Pokémon Diamond and Pearl Versions}} for the [[Nintendo DS]].
Unlike {{game3|Gold and Silver|previous games|s}}, Ruby and Sapphire were not backward compatible with Generations {{Gen|I}} and {{Gen|II}}. This prompted remakes of the original games, {{game|FireRed and LeafGreen|s}}. [[Trade|Trading]] between these games, {{g|Colosseum}}, and {{g|XD: Gale of Darkness}} and the third Hoenn-based game, {{game|Emerald}}, is possible. These games are also the first to support linking between different language versions for trading and battling without risk of losing their saved games. If one person is trading with FireRed, LeafGreen or Emerald, the sprite is changed to either Brendan's or May's depending on the gender, it was changed on Emerald where a different sprite is used depending of the version being exchanged. However, some limitations still took place, which would not be removed until much later in [[Generation IV]] with {{game|Diamond and Pearl|s|Pokémon Diamond and Pearl Versions}} for the [[Nintendo DS]].


While Generation III cannot trade directly with the [[Generation IV]] or [[Generation V]] games, a player's Pokémon may be permanently transferred to Generation IV via [[Pal Park]], and some {{cat|Generation III Pokémon}} can be found using the [[dual-slot mode]]. Pokémon from Generation III games can be transferred to Black and White via [[Poké Transfer]] by going through a Generation IV game.
While Generation III cannot trade directly with the [[Generation IV]], [[Generation V]] or [[Generation VI]] games, a player's Pokémon may be permanently transferred to Generation IV via [[Pal Park]], and some {{cat|Generation III Pokémon}} can be found using the [[dual-slot mode]]. Pokémon from Generation III games can be transferred to Generation V via [[Poké Transfer]] by going through a Generation IV game. Pokémon from Generation III games can be transferred to Generation VI via the [[Poké Transporter]] and [[Pokémon Bank]] by going through a Generation IV game and a Generation V game.


==Features==
==Features==
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===Elite Four===
===Elite Four===
Ruby and Sapphire introduced a brand new Elite Four syndicate, which is found in Ever Grande City. The Elite Trainers are [[Sidney]] ({{t|Dark}}), [[Phoebe]] ({{t|Ghost}}), [[Glacia]] ({{t|Ice}}), and {{EF|Drake}} ({{t|Dragon}}); the Champion is [[Steven Stone|Steven]], who uses {{type|Steel}} Pokémon.
Ruby and Sapphire introduced a brand new Elite Four syndicate, which is found in Ever Grande City. The Elite Trainers are [[Sidney]] ({{t|Dark}}), [[Phoebe]] ({{t|Ghost}}), [[Glacia]] ({{t|Ice}}), and [[Drake]] ({{t|Dragon}}); the Champion is [[Steven Stone|Steven]], who uses {{type|Steel}} Pokémon.


==Pokémon==
==Pokémon==
Like {{game|Gold and Silver|s|Pokémon Gold and Silver Versions}} before them, Ruby and Sapphire introduced many new Pokémon, with 135 new Pokémon released bringing the total to 386. However, Ruby and Sapphire are incompatible with previous games, due to the lack of communications between [[Game Boy]] and [[Game Boy Color]] games with [[Game Boy Advance]] games.
Like {{game|Gold and Silver|s|Pokémon Gold and Silver Versions}} before them, Ruby and Sapphire introduced many new Pokémon, with 135 new Pokémon released bringing the total to 386. However, Ruby and Sapphire are incompatible with previous games, due to the lack of communications between [[Game Boy]] and [[Game Boy Color]] games with [[Game Boy Advance]] games.


Regardless of version; trades must occur between players in order to complete their Pokédex without the use of cheats or glitches. Latios (Sapphire event only), Latias (Ruby event only), Jirachi and Deoxys are the only {{cat|Generation III Pokémon}} in Ruby and Sapphire that must be acquired through outside means, such as attending Nintendo sponsored event, or using a cheating device. Other Pokémon, such as {{p|Bulbasaur}}, are not featured in the [[Hoenn Pokédex]], and must be traded from a [[Generation III]] game in which they are found.
Regardless of version; trades must occur between players in order to complete their Pokédex without the use of cheats or glitches. Latios (Sapphire event only), Latias (Ruby event only), Jirachi and Deoxys are the only {{cat|Generation III Pokémon}} in Ruby and Sapphire that must be acquired through outside means, such as attending Nintendo sponsored event, or using a cheating device. Other Pokémon, such as {{p|Bulbasaur}}, are not featured in the [[List of Pokémon by Hoenn Pokédex number (Generation III)|Hoenn Pokédex]], and must be traded from a [[Generation III]] game in which they are found.


==={{pkmn2|Version-exclusive}}s===
==={{pkmn2|Game-exclusive}}s===
{| style="margin:auto"
{| style="margin:auto"
|-
|-
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|}
|}
|}
|}
*Mixing records with the other game allows {{p|Lotad}} and {{p|Seedot}} to appear in Ruby and Sapphire via swarming respectively. This requires interaction with other game, making lines still version-exclusive.
*Mixing records with the other game allows {{p|Lotad}} and {{p|Seedot}} to appear in Ruby and Sapphire via swarming respectively. This requires interaction with other game, making lines still game-exclusive.
*While only either {{p|Latios}} or {{p|Latias}} roam the region, the other one can be found on [[Southern Island]] with [[Eon Ticket]].
*While only either {{p|Latios}} or {{p|Latias}} roam the region, the other one can be found on [[Southern Island]] with [[Eon Ticket]].


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==New features==
==New features==
Ruby and Sapphire introduced a number of features to the Pokémon video game franchise, many of which set a new standard for every game in the series that followed. Ruby and Sapphire expanded the [[Pokémon Storage System]] by adding a much more user-friendly graphical interface. The games also introduced individualized menu sprites for every Pokémon species. [[Weather conditions]] may be found on the field in some areas, which will activate the weather condition at the beginning of battle. A new weather condition, {{weather|hail}}, has also been added.
Ruby and Sapphire introduced a number of features to the Pokémon video game franchise, many of which set a new standard for every game in the series that followed. Ruby and Sapphire expanded the [[Pokémon Storage System]] by adding a much more user-friendly graphical interface. The games also introduced individualized menu sprites for every Pokémon species. [[Weather]] may be found on the field in some areas, which will activate that weather at the beginning of battle. A new type of weather, {{weather|hail}}, has also been added.


===Abilities===
===Abilities===
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{{main|Pokémon Ruby & Pokémon Sapphire: Super Music Collection}}
{{main|Pokémon Ruby & Pokémon Sapphire: Super Music Collection}}
The soundtrack contains all of the background music from the games, composed by [[Junichi Masuda]], [[Gō Ichinose]], and [[Morikazu Aoki]]. However, the soundtrack does not include [[Pokémon Ruby and Sapphire beta#Music|the remastered music]] from {{game2|Gold|Silver|Crystal}} or the other unused music, all of which are present in the games' internal data.
The soundtrack contains all of the background music from the games, composed by [[Junichi Masuda]], [[Gō Ichinose]], and [[Morikazu Aoki]]. However, the soundtrack does not include [[Pokémon Ruby and Sapphire beta#Music|the remastered music]] from {{game2|Gold|Silver|Crystal}} or the other unused music, all of which are present in the games' internal data.
==Gallery==
<gallery>
Pokemon Ruby Logo JP.png|Japanese Ruby logo
Pokemon Sapphire Logo JP.png|Japanese Sapphire logo
Pokemon Ruby Logo EN.png|English Ruby logo
Pokemon Sapphire Logo EN.png|English Sapphire logo
</gallery>
==Version history==
===Japan===
{| class="roundy" style="text-align:left; border: 3px solid #{{ruby color}}; background: #{{sapphire color}}"
! style="background: #{{sapphire color light}}; text-align:center; {{roundytl|5px}}" | Version
! style="background: #{{sapphire color light}}; text-align:center; {{roundytr|5px}}" | Changelog
|- style="background:#FFF"
| style="background:#FFF; text-align:center;" | 1.0
| Initial release
|-
| style="background:#FFF; text-align:center; {{roundybl|5px}}" | 1.1
| style="background:#FFF; {{roundybr|5px}}" |
* Fixed the [[Berry glitch]].<ref name="Berry">[http://forums.glitchcity.info/index.php/topic,7192.0.html What the Berry glitch is and how it was fixed]</ref>
|}
===International===
{| class="roundy" style="text-align:left; border: 3px solid #{{ruby color}}; background: #{{sapphire color}}"
! style="background: #{{sapphire color light}}; text-align:center; {{roundytl|5px}}" | Version
! style="background: #{{sapphire color light}}; text-align:center; {{roundytr|5px}}" | Changelog
|- style="background:#FFF"
| style="background:#FFF; text-align:center;" | 1.0
| Initial release
|- style="background:#FFF;"
| style="background:#FFF; text-align:center;" | 1.1
|
* Fixed the [[Berry glitch]] in European localizations.<ref name="Berry"/>
''The following changes are exclusive to the English release.''
* Added a check to the game's code so that the species names of non-English {{OBP|Pokémon|species}} are treated as [[nickname]]s on [[evolution]] in English versions to prevent possible freezes and/or crashes.<ref name="rev">[http://forums.glitchcity.info/index.php/topic,7211.0.html Differences between English Ruby/Sapphire v1.0 and v1.1]</ref>
* Fixed the typos in {{p|Togepi}}'s {{DL|Pokémon doll|Generation III|doll}} description and {{p|Mawile}}'s [[Pokédex]] entry (the latter applies only to Ruby v1.1).<ref name="rev"/>
* Changed {{p|Paras}}'s [[Pokédex]] entry to mention both its [[type]]s.<ref name="rev"/>
* Altered the reference to shops in ''Today's Smart Shopper'' to more accurately reflect the original Japanese text.<ref name="rev"/>
* Corrected the translation of the message returned by the game when using {{m|Soft-Boiled|Softboiled}} as a [[field move]] on a {{OBP|Pokémon|species}} that is [[Fainting|fainted]] or at full health.<ref name="rev"/>
* Various font changes and adjustments.<ref name="rev"/>
* An instance of text that refers to the {{DL|Record mixing|Generation III|Record Corner}} as "Record Center" by mistake was rectified.<ref name="rev"/>
* Fixed a bug that could cause incorrect rendering of the text used by the [[save]] backup function.<ref name="rev"/> The misleading localized text about the process (which incorrectly mentions the internal battery) remains the same, however.
|-
| style="background:#FFF; text-align:center; {{roundybl|5px}}" | 1.2
| style="background:#FFF; {{roundybr|5px}}" |
''This version was only released in English.''
* Fixed the [[Berry glitch]].<ref name="Berry" />
|}


==Development cycle==
==Development cycle==
{{main|Pokémon Ruby and Sapphire beta}}
{{main|Pokémon Ruby and Sapphire beta}}
==Internal Battery Life==
Clock-based events in these games as well as {{game|Emerald}} are controlled by a CR1616 lithium battery in the game cartridge. When starting up a file, players may receive a notification that the internal battery has run dry, and that clock-based events will no longer occur. This does not affect the save file or progress in the game, only events that happen in real-time, such as berry growth or the [[Shoal Cave]] tides.
Even after replacing the battery, symptoms may persist in existing save files. This is because as soon as the battery runs dry, the timestamp associated with real-time events (that had been increasing steadily since the file was created) reverts to its initial value. This means that if the game was played for 5 years before the battery ran dry, it would take 5 years with a new battery for the new timestamp to catch up to the old value and for time to "progress" once more. [http://furlocks-forest.net/wiki/?page=Pokemon_Ruby/Sapphire_New_Battery_Glitch Furlock's Forest] details this issue and possible solutions.
Starting a new save file after the battery is replaced will fix the problem because all events will be triggered relative to a new timestamp.
It should be noted that the exact same symptoms, but lacking the notification about the internal battery, may be caused by the [[Berry glitch]].


==Trivia==
==Trivia==
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* Pre-release American boxart for these games depicted the version name below the mascot {{OBP|Pokémon|species}} with the same font used in the [[Generation I]] and {{Gen|II}} games, with the "[[Gotta catch 'em all!]]" slogan present below the Pokémon logo. This was dropped for the final boxart, which features the version names directly below the Pokémon logo and in a different font, dropping the slogan entirely.
* Pre-release American boxart for these games depicted the version name below the mascot {{OBP|Pokémon|species}} with the same font used in the [[Generation I]] and {{Gen|II}} games, with the "[[Gotta catch 'em all!]]" slogan present below the Pokémon logo. This was dropped for the final boxart, which features the version names directly below the Pokémon logo and in a different font, dropping the slogan entirely.
* Due to the font used in the international versions, the marker for when a move is selected for usage in the battle screen differs from that of the Japanese version. Whereas the Japanese version uses an arrow to indicate the current selected move, like all later releases of the [[Generation III]] games would use, the international versions of Ruby and Sapphire utilize a red rectangle with the same purpose.
* Due to the font used in the international versions, the marker for when a move is selected for usage in the battle screen differs from that of the Japanese version. Whereas the Japanese version uses an arrow to indicate the current selected move, like all later releases of the [[Generation III]] games would use, the international versions of Ruby and Sapphire utilize a red rectangle with the same purpose.
* The intros of Ruby and Sapphire differ slightly: Ruby features {{ga|Brendan}} or {{ga|May}}, depending on the gender chosen, riding a bike near forest and mountains, when {{p|Latios}} appears (and afterwards shows him or her battling against a {{p|Sharpedo}} and a {{p|Duskull}}), while Sapphire has instead Brendan or May (again, dependent on the gender chosen) riding a bike near ocean, with {{p|Latias}} appearing (and then, similarly to Ruby, he or she is engaged in a battle).
* The intros of Ruby and Sapphire differ slightly: Ruby features {{ga|Brendan}} or {{ga|May}}, depending on the gender chosen, riding a bike near forest and mountains, when {{p|Latios}} appears (and afterwards shows him or her battling against a {{p|Sharpedo}} and a {{p|Duskull}}), while Sapphire has instead Brendan or May (again, dependent on the gender chosen) riding a bike near an ocean, with {{p|Latias}} appearing (and then, similarly to Ruby, he or she is engaged in a battle).


{| style="margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{ruby color dark}}; background: #{{ruby color}}; font-size:80%; color:#fff;"
{| style="margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{ruby color dark}}; background: #{{ruby color}}; font-size:80%; color:#fff;"
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==See also==
==See also==
* {{Appendix|Ruby and Sapphire walkthrough}}
* {{Appendix|Ruby and Sapphire walkthrough}}
==Notes==
<references group="note"/>


==References==
==References==