Pokémon Ranger (video game): Difference between revisions

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The mechanic then fixes the submersible, which Cameron calls Aquamole, and waits at the pier for the player, where he can jump inside and travels through a tunnel to Wintown; which just so happens to be the next mission, "'''Mission 8: Aquamole to the North'''". A man named Silent Chris meets the player once they get out of the Aquamole and tells them to follow him. On their way out they notice an earth quake and it turns out to be caused by a {{p|Steelix}}, which then falls asleep in the middle of the way. After waking it up, it flees and Silent Chris and the player meet up with [[Elita]], the Ranger leader of Wintown. The player continues on their own for a little bit and run into the Steelix again, which they have to capture to calm it down and once again the Go-Rock Squad turns up and admits they enraged the Pokémon for their own benefits. Elita and Chris run after the Go-Rock Grunt but he runs away too quickly and Elita promotes the player to Ranger Rank 9 for solving the problems.  
The mechanic then fixes the submersible, which Cameron calls Aquamole, and waits at the pier for the player, where he can jump inside and travels through a tunnel to Wintown; which just so happens to be the next mission, "'''Mission 8: Aquamole to the North'''". A man named Silent Chris meets the player once they get out of the Aquamole and tells them to follow him. On their way out they notice an earth quake and it turns out to be caused by a {{p|Steelix}}, which then falls asleep in the middle of the way. After waking it up, it flees and Silent Chris and the player meet up with [[Elita]], the Ranger leader of Wintown. The player continues on their own for a little bit and run into the Steelix again, which they have to capture to calm it down and once again the Go-Rock Squad turns up and admits they enraged the Pokémon for their own benefits. Elita and Chris run after the Go-Rock Grunt but he runs away too quickly and Elita promotes the player to Ranger Rank 9 for solving the problems.  


Afterwards, Elita assigns the player the next mission, "'''Mission 9: Hideout Infiltration'''", which means they have to cause trouble in the Go-Rock Squad's hideout while Spenser steals their Superstyler prototype. The player meets Aria once again and they see the Charizard from the Jungle Relic challenges, which is still upset and burning the trees. After the player captures the Charizard once more, Aria and the player continue to find the Go-Rock Squad's hideout in the mountains and when they're almost there, Aria receives a message from Elita that she is needed back in Wintown. The Hideout has a lot of traps for the player, including floor tiles that recognize movement and alert the Go-Rock Squad, a lot of free-running Pokémon, Go-Rock Grunts that fight the player and teleportation floor tiles that make it confusing to remember where the player has already been and how to find the right way ahead. At one point, the player runs into Lunick/Solana who tells them, "I was ordered to assist your mission. But you know what? I would've come even if I wasn't ordered. Eheheh." Together they continue and first they need to fight Tiffany, who has two Camerupt this time. When she is defeated, she runs into her brother Clyde's room. He then tries to revenge Tiffany by sending Slaking, {{p|Vigoroth}} and {{p|Slakoth}} into the fight. The two siblings then run into Garret's room, who attacks with two Scyther and a Scizor. The three of them go downstairs after that where Billy's room is. The oldest brother sends the hardest enemies into the game so far; {{p|Larvitar}}, {{p|Pupitar}}, and {{p|Tyranitar}}. After the player catches the Pokémon, they set of a self-destruct button and run off. Spenser catches up to them and orders Lunick/Solana and the player to flee the crumbling hideout as well. Back in Wintown Elita promotes the player to Ranger Rank 10.  
Afterwards, Elita assigns the player the next mission, "'''Mission 9: Hideout Infiltration'''", which means they have to cause trouble in the Go-Rock Squad's hideout while Spenser steals their Superstyler prototype. The player meets Aria once again and they see the Charizard from the Jungle Relic challenges, which is still upset and burning the trees. After the player captures the Charizard once more, Aria and the player continue to find the Go-Rock Squad's hideout in the mountains and when they're almost there, Aria receives a message from Elita that she is needed back in Wintown. The Hideout has a lot of traps for the player, including floor tiles that recognize movement and alert the Go-Rock Squad, a lot of free-running Pokémon, Go-Rock Grunts that fight the player and teleportation floor tiles that make it confusing to remember where the player has already been and how to find the right way ahead. At one point, the player runs into Lunick/Solana who tells them, "I was ordered to assist your mission. But you know what? I would've come even if I wasn't ordered. Eheheh." Together they continue and first they need to fight Tiffany, who has two Camerupt this time. When she is defeated, she runs into her brother Clyde's room. He then tries to avenge Tiffany by sending Slaking, {{p|Vigoroth}} and {{p|Slakoth}} into the fight. The two siblings then run into Garret's room, who attacks with two Scyther and a Scizor. The three of them go downstairs after that where Billy's room is. The oldest brother sends the hardest enemies into the game so far; {{p|Larvitar}}, {{p|Pupitar}}, and {{p|Tyranitar}}. After the player catches the Pokémon, they set of a self-destruct button and run off. Spenser catches up to them and orders Lunick/Solana and the player to flee the crumbling hideout as well. Back in Wintown Elita promotes the player to Ranger Rank 10.  


It is time for the player's tenth mission, "'''Mission 10: The Fiore Temple'''". Together with Lunick/Solana, the player walks back into the mountains and a Go-Rock Grunt shuts a door in front of their face - a three-fire Field Move is required but none is near when suddenly the Charizard turns up and repays the player for helping it by opening the door for them. There is another mystical door which opens if three chosen Pokémon are placed on pedestals and the player needs to capture {{p|Vaporeon}}, {{p|Jolteon}}, and {{p|Flareon}} to proceed. At the top of the temple is Gordor and he has now completed his Super Styler which is used like an instrument, subtly revealing that the instruments the Go-Rock Quads used were Stylers as well. Gordor sends {{p|Raichu}} at the player who then has to capture it and afterwards {{p|Suicune}} as well. Gordor claims it does not matter because he can still control Entei with his Super Styler, which Plusle and Minun then destroy by jumping on it. Entei becomes angry and attacks Gordor. By capturing it, the player both calms down Entei and saves Gordor. Spenser appears at the top of the temple after Gordor runs off and Lunick/Solana explains what happened. A scene shows Gordor and Professor Hastings talking, revealing that Gordor used to work together with the professor but he was angry that his inventions and his genius were always over shadowed by the professor. The professor offers him to work together with him in the lab but Gordor refuses and walks away angrily. Outside the temple, people are waiting and cheering on the player when they emerge from the temple. With that the main story line of the game is over.
It is time for the player's tenth mission, "'''Mission 10: The Fiore Temple'''". Together with Lunick/Solana, the player walks back into the mountains and a Go-Rock Grunt shuts a door in front of their face - a three-fire Field Move is required but none is near when suddenly the Charizard turns up and repays the player for helping it by opening the door for them. There is another mystical door which opens if three chosen Pokémon are placed on pedestals and the player needs to capture {{p|Vaporeon}}, {{p|Jolteon}}, and {{p|Flareon}} to proceed. At the top of the temple is Gordor and he has now completed his Super Styler which is used like an instrument, subtly revealing that the instruments the Go-Rock Quads used were Stylers as well. Gordor sends {{p|Raichu}} at the player who then has to capture it and afterwards {{p|Suicune}} as well. Gordor claims it does not matter because he can still control Entei with his Super Styler, which Plusle and Minun then destroy by jumping on it. Entei becomes angry and attacks Gordor. By capturing it, the player both calms down Entei and saves Gordor. Spenser appears at the top of the temple after Gordor runs off and Lunick/Solana explains what happened. A scene shows Gordor and Professor Hastings talking, revealing that Gordor used to work together with the professor but he was angry that his inventions and his genius were always over shadowed by the professor. The professor offers him to work together with him in the lab but Gordor refuses and walks away angrily. Outside the temple, people are waiting and cheering on the player when they emerge from the temple. With that the main story line of the game is over.
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