Pokémon Picross: Difference between revisions

→‎Skills: These icons represent the game's types' colors better.
(→‎Puzzles: Turns out there is a data rip of this, too! Same data that the appearance time came from on the Stages page, my first time seeing the full info. It even codes the appearance column on the area map instead of the area number.)
(→‎Skills: These icons represent the game's types' colors better.)
(47 intermediate revisions by 20 users not shown)
Line 19: Line 19:
|cero=A
|cero=A
|esrb=E
|esrb=E
|pegi=3<!--
|pegi=3
|acb=-->
|acb=G
|release_date_ja=December 2, 2015
|release_date_ja=December 2, 2015
|release_date_na=December 3, 2015
|release_date_na=December 3, 2015
Line 29: Line 29:
}}
}}
{{Bulbanews|game}}
{{Bulbanews|game}}
{{StrategyWiki}}


'''Pokémon Picross''' (Japanese: '''ポケモンピクロス''' ''Pokémon Picross'') is an {{wp|freemium}} [[Nintendo 3DS]] game that was released in Japan on December 2, 2015, in North America and Europe on December 3, 2015, and in Australia on December 4, 2015. A ''picross'', from ''picture'' and ''crossword'', is a genre of puzzle games, also known as a {{wp|nonogram}}. It was developed by [[Jupiter Corporation]].
'''Pokémon Picross''' (Japanese: '''ポケモンピクロス''' ''Pokémon Picross'') is a {{wp|freemium}} [[Nintendo 3DS]] game that was released in Japan on December 2, 2015, in North America and Europe on December 3, 2015, and in Australia on December 4, 2015. A ''picross'', from ''picture'' and ''crossword'', is a genre of puzzle games, also known as a {{wp|nonogram}}. It was developed by [[Jupiter Corporation]].


The game features at least 300 puzzles featuring many species of Pokémon available at the time of release, including all [[Legendary Pokémon]], [[Legendary Pokémon|Mythical Pokémon]], and [[Mega Evolution|Mega-Evolved]] Pokémon as of {{g|Omega Ruby and Alpha Sapphire}}.
The game features at least 300 puzzles featuring many species of Pokémon available at the time of release, including all [[Legendary Pokémon]], [[Mythical Pokémon]], and [[Mega Evolution|Mega-Evolved]] Pokémon as of {{g|Omega Ruby and Alpha Sapphire}}.


The game was announced in the November 12, 2015 [[Nintendo Direct]].
The game was announced in the November 12, 2015 [[Nintendo Direct]].
Line 47: Line 48:


==Picrites==
==Picrites==
Picrites are rare stones with magical power that can be obtained in-game or purchased in the Nintendo eShop. Picrites allow players to access new areas and can speed up the recovery of any tired non-Legendary and non-Mythical Pokémon's skill. Up to 5,000 Picrites can be purchased (equivalent to ¥3,750) and there is a money cap of around $30 - $32 then you unlock infinite Picrites. After this you only need to wait for your Pokemon skills to recharge and other than that you won't have to wait for anything in the game. This method of using in-game currency is similar to the format used by [[Pokémon Rumble World]] in that Diamonds are used in that game to access new areas, and that game is also programmed with a Diamonds purchasing cap.
Picrites are rare stones with magical power that can be obtained in-game or purchased in the Nintendo eShop. Picrites allow players to access new areas and can speed up the recovery of any tired non-Legendary and non-Mythical Pokémon's skill. Up to 5,000 Picrites can be purchased (equivalent to ¥3,750). Eventually, infinite Picrites are unlocked; after this, the player only needs to wait for their Pokémon skills to recharge and other than that they won't have to wait for anything in the game. This method of using in-game currency is similar to the format used by [[Pokémon Rumble World]] in that Diamonds are used in that game to access new areas, and that game is also programmed with a Diamonds purchasing cap.


Picrites are rewarded in-game by completing a stage; many stages offers a first time clear reward of 30 Picrites. Players may also earn additional Picrites by completing goals with each successful solve. For instance, a puzzle may need to be solved in five minutes or less; doing so earns the player bonus Picrites. There may also be multiple missions on a single puzzle; completing them all at the same time can earn more Picrites. Each goal has a specific number of Picrites as a bonus, which is indicated next to that goal.
Picrites are rewarded in-game by completing a stage; many stages offers a first time clear reward of 30 Picrites. Players may also earn additional Picrites by completing goals with each successful solve. For instance, a puzzle may need to be solved in five minutes or less; doing so earns the player bonus Picrites. There may also be multiple missions on a single puzzle; completing them all at the same time can earn more Picrites. Each goal has a specific number of Picrites as a bonus, which is indicated next to that goal.
Line 55: Line 56:
{| class="roundy" style="background:#{{yellow color}}; border:3px solid #{{skill color}}"
{| class="roundy" style="background:#{{yellow color}}; border:3px solid #{{skill color}}"
! style="background:#{{yellow color light}}; {{roundytl|5px}}" rowspan="2" | Number of<br>Picrites
! style="background:#{{yellow color light}}; {{roundytl|5px}}" rowspan="2" | Number of<br>Picrites
! style="background:#{{yellow color light}}" colspan=4 | Cost
! style="background:#{{yellow color light}}" colspan=5 | Cost
! style="background:#{{yellow color light}}; {{roundytr|5px}}" rowspan="2" | Notes
! style="background:#{{yellow color light}}; {{roundytr|5px}}" rowspan="2" | Notes
|- style="background:#{{yellow color light}}"
|- style="background:#{{yellow color light}}"
Line 61: Line 62:
! Eurozone
! Eurozone
! United Kingdom
! United Kingdom
! Canada
! Japan
! Japan
|- style="background:#fff"
|- style="background:#fff"
| 200 || $0.99 || €0.99 || £0.89 || ||One-time use
| 200 || $0.99 || €0.99 || £0.89 || $1.24 || ||One-time use
|- style="background:#fff"
|- style="background:#fff"
| 800 || $3.99 || €3.99 || £3.59 || ||One-time use
| 800 || $3.99 || €3.99 || £3.59 || $4.99 || ||One-time use
|- style="background:#fff"
|- style="background:#fff"
| 200 || $1.49 || €1.49 || £1.39 || ¥150 || N/A
| 200 || $1.49 || €1.49 || £1.39 || $1.86 || ¥150 || N/A
|- style="background:#fff"
|- style="background:#fff"
| 1,000 || $6.99 || €6.99 || £6.29 || ¥700 || N/A
| 1,000 || $6.99 || €6.99 || £6.29 || $8.79 || ¥700 || N/A
|- style="background:#fff"
|- style="background:#fff"
| 2,000 || $12.99 || €12.99 || £11.69 || ¥1300 || N/A
| 2,000 || $12.99 || €12.99 || £11.69 || $16.29 || ¥1300 || N/A
|- style="background:#fff"
|- style="background:#fff"
| 4,000 || $24.99 || €24.99 || £22.49 || ¥2500 || N/A
| 4,000 || $24.99 || €24.99 || £22.49 || $31.24 || ¥2500 || N/A
|-
|-
! style="background:#{{yellow color light}}; {{roundybottom|5px}}" colspan="6" |
! style="background:#{{yellow color light}}; {{roundybottom|5px}}" colspan="6" |
Line 116: Line 118:


==Skills==
==Skills==
Each species of Pokémon has one of 12 skills, and all skills are specific to one, two, or three [[type]]s.
Each species of Pokémon has one of 12 skills, depending on its [[type]].
{| class="roundy" style="background:#{{yellow color}}; border:3px solid #{{skill color}}"
{| class="roundy" style="background:#{{yellow color}}; border:3px solid #{{skill color}}"
! style="background:#{{yellow color light}}; {{roundytl|5px}}" | Name
! style="background:#{{yellow color light}}; {{roundytl|5px}}" | Name
! style="background:#{{yellow color light}}; {{roundytr|5px}}" | Type
! style="background:#{{yellow color light}}" | Type
! style="background:#{{yellow color light}}; {{roundytr|5px}}" | Effect
|- style="background:#fff"
|- style="background:#fff"
| Blue Force
| Blue Force
| {{bigic|Water}} {{bigic|Ice}}
| [[File:WaterIC.png|Water|link=Water (type)]] [[File:IceIC.png|Ice|link=Ice (type)]]
| It changes the color of hint numbers to blue on rows with confirmable squares.
|- style="background:#fff"
|- style="background:#fff"
| Rising Reveal
| Rising Reveal
| {{bigic|Normal}}
| [[File:NormalIC.png|Normal|link=Normal (type)]]
| It reveals squares vertically, centering around the activation square.
|- style="background:#fff"
|- style="background:#fff"
| Slash Reveal
| Slash Reveal
| {{bigic|Ground}} {{bigic|Rock}}
| [[File:GroundIC.png|Ground|link=Ground (type)]] [[File:RockIC.png|Rock|link=Rock (type)]]
| It reveals squares horizontally, centering around the activation square.
|- style="background:#fff"
|- style="background:#fff"
| Cross Reveal
| Cross Reveal
| {{bigic|Fire}}
| [[File:FireIC.png|Fire|link=Fire (type)]]
| It reveals squares in a cross shape, centering around the activation square.
|- style="background:#fff"
|- style="background:#fff"
| Square Reveal
| Square Reveal
| {{bigic|Dragon}}
| [[File:DragonIC.png|Dragon|link=Dragon (type)]]
| It reveals squares in a square shape, centering around the activation square.
|- style="background:#fff"
|- style="background:#fff"
| Diamond Reveal
| Diamond Reveal
| {{bigic|Fairy}}
| [[File:FairyIC.png|Fairy|link=Fairy (type)]]
| It reveals squares in a diamond shape, centering around the activation square.
|- style="background:#fff"
|- style="background:#fff"
| Scatter Reveal
| Scatter Reveal
| {{bigic|Dark}} {{bigic|Poison}}
| [[File:DarkIC.png|Dark|link=Dark (type)]] [[File:PoisonIC.png|Poison|link=Poison (type)]]
| It reveals squares randomly.
|- style="background:#fff"
|- style="background:#fff"
| Auto Fix X
| Auto Fix X
| {{bigic|Steel}}
| [[File:SteelIC.png|Steel|link=Steel (type)]]
| It automatically fixes squares when you fill them in or place X marks incorrectly.
|- style="background:#fff"
|- style="background:#fff"
| Auto Fix
| Auto Fix
| {{bigic|Grass}}
| [[File:GrassIC.png|Grass|link=Grass (type)]]
| It automatically fixes squares when you incorrectly fill them in.
|- style="background:#fff"
|- style="background:#fff"
| Hyper Scan
| Hyper Scan
| {{bigic|Flying}} {{bigic|Fighting}} {{bigic|Bug}}
| [[File:FlyingIC.png|Flying|link=Flying (type)]] [[File:FightingIC.png|Fighting|link=Fighting (type)]] [[File:BugIC.png|Bug|link=Bug (type)]]
| It scans the grid and fixes incorrect squares.
|- style="background:#fff"
|- style="background:#fff"
| Slow Time
| Slow Time
| {{bigic|Electric}}
| [[File:ElectricIC.png|Electric|link=Electric (type)]]
| It makes the time slow down.
|- style="background:#fff"
|- style="background:#fff"
| Freeze Time
| Freeze Time
| {{bigic|Psychic}} {{bigic|Ghost}}
| [[File:PsychicIC.png|Psychic|link=Psychic (type)]] [[File:GhostIC.png|Ghost|link=Ghost (type)]]
| It makes the time stop for a while.
|-
|-
! style="background:#{{yellow color light}}; {{roundybottom|5px}}" colspan="2" |
! style="background:#{{yellow color light}}; {{roundybottom|5px}}" colspan="2" |
Line 175: Line 190:
! style="background:#{{yellow color light}}; {{roundytr|5px}}" colspan=4 | Character
! style="background:#{{yellow color light}}; {{roundytr|5px}}" colspan=4 | Character
|-
|-
! style="background:#{{yellow color light}}; {{roundytr|5px}}" | S03-06
! style="background:#{{yellow color light}}" | S03-06<br>[[Ash's Greninja|Ash-Greninja]]
! style="background:#{{yellow color light}}; {{roundytr|5px}}" | S04-07
! style="background:#{{yellow color light}}" | S04-07<br>{{p|Mew}}
! style="background:#{{yellow color light}}; {{roundytr|5px}}" | S05-07
! style="background:#{{yellow color light}}" | S05-07<br>{{p|Zygarde}}<br><small>(10% Forme)</small>
! style="background:#{{yellow color light}}; {{roundytr|5px}}" | S05-08
! style="background:#{{yellow color light}}" | S05-08<br>{{p|Zygarde}}<br><small>(Complete Forme)</small>


|- style="background:#fff"
|- style="background:#fff"
Line 188: Line 203:
|- style="background:#fff"
|- style="background:#fff"
| North America
| North America
| 34111425
| [https://twitter.com/NintendoAmerica/status/687348408592498688 34111425]
| 75603372
| [http://www.pokemonpicross.com/en-us/ 75603372]
| 72005601
| 72005601
| 96734255
| 96734255
Line 195: Line 210:
| PAL
| PAL
| 89907383
| 89907383
| 18587211
| [http://www.pokemonpicross.com/en-uk/ 18587211]
| 74326715
| 74326715
| 77742314
| 77742314
|- style="background:#fff"
<!--|- style="background:#fff"
| ???
| ???
| {{tt|24235988|Untested}}
| {{tt|24235988|Untested}}
Line 221: Line 236:
| {{tt|50559005|Untested}}
| {{tt|50559005|Untested}}
| {{tt|91393494|Untested}}
| {{tt|91393494|Untested}}
| {{tt|16456607|Untested}}
| {{tt|16456607|Untested}}-->
|-
|-
! style="background:#{{yellow color light}}; {{roundybottom|5px}}" colspan="2" |
! style="background:#{{yellow color light}}; {{roundybottom|5px}}" colspan="2" |
Line 229: Line 244:


====Mega Pencil====
====Mega Pencil====
There are 48 puzzles for all Pokémon capable of [[Mega Evolution]]. These puzzles require the Mega Pencil. Upon tapping any of these puzzles,[[Professor Tetra]] points out her ability to manufacture one at the cost of 500 Picrites. The player can opt to decline or accept this proposition and whether to play the puzzles at that time or not.
There are 48 puzzles for all Pokémon capable of [[Mega Evolution]]. These puzzles require the Mega Pencil. Upon tapping any of these puzzles, [[Professor Tetra]] points out her ability to manufacture one at the cost of 500 Picrites. The player can opt to decline or accept this proposition and whether to play the puzzles at that time or not. Once the player has a Mega Pencil, it is not necessary to obtain another one to do additional puzzles involving Mega Evolution. Once the Mega Pencil is obtained, clicking a Mega Evolution puzzle results in Tetra appearing to prompt the player, saying, "Pokémon can Mega Evolve! Let's have it undergo Mega Evolution." Players can also tap and drag on a puzzle location and drag (with or without the Mega Pencil) to bypass Tetra's comments.


All Mega Evolution puzzles have missions like every other puzzle, which provide 288 Picrites total as rewards.  Additionally, 21 puzzles require Mega Evolved Pokémon, 16 of which are different puzzles, meaning even more Picrites can be earned on those puzzles. Additionally, six medals pertain to Mega Evolution while seven others involve certain teams or full completion in some fashion, at a value of 3 Picrites apiece. In total, it's possible to earn 381 Picrites with the Mega Pencil that cannot otherwise be earned in any way, making the purchase value of the Mega Pencil about 119 Picrites after completing the game.
All Mega Evolution puzzles have missions like every other puzzle, which provide 288 Picrites total as rewards.  Additionally, 21 puzzles require Mega Evolved Pokémon, 16 of which are different puzzles, meaning even more Picrites can be earned on those puzzles. Additionally, six medals pertain to Mega Evolution while seven others involve certain teams or full completion in some fashion, at a value of 3 Picrites apiece. In total, it's possible to earn 381 Picrites with the Mega Pencil that cannot otherwise be earned in any way, making the purchase value of the Mega Pencil about 119 Picrites after completing the game.
Once a Pokémon's Mega Evolution is obtained, the icons for both the regular form and the Mega Evolution appear in the Pokémon list. Players can choose either to be in the party; however, the party is limited to a single Mega Evolution. Dragging a second Mega Evolution to the party results in all slots except the existing Mega Evolution slot turning red, allowing a player to swap that Pokémon only. Naturally, when a Mega Evolution is in the party, the regular form is forbidden to be in the party, and the same is true for trying to add a Mega to a party with the regular form already present; the only slot available for dragging either form in that situation is the same slot as the other form. It's interesting to note that there is no mechanic for Mega Evolution during the puzzle, and that a Pokémon that Mega Evolves (or before its Mega Evolution) can be used while its other form is resting.


====Mythical Pokémon====
====Mythical Pokémon====
[[Mythical Pokémon have a special mechanic at play in Pokémon Picross. With the exception of {{p|Phione}} (who does not appear at all), [[Mega Evolution|Mega]] {{p|Diancie}} (which is available after catching Diancie itself), and {{p|Mew}} (which is locked by a password as noted above), all Mythical Pokémon will appear after a countdown timer has expired. Players do not get to see this countdown timer, and this timer continues to count while the game is not running.
[[Mythical Pokémon]] have a special mechanic at play in Pokémon Picross. With the exception of {{me|Diancie}} (which is available after catching Diancie itself), {{p|Mew}} (which is locked by a password as noted above), and {{p|Phione}} (which does not appear at all), all Mythical Pokémon will appear after a countdown timer has expired. Players do not get to see this countdown timer, and this timer continues to count while the game is not running.
 
When the timer expires, the player will be greeted by Professor Tetra informing of "big news". At this point, a Mythical Pokémon becomes available in one of the various areas of the game. These Pokémon stages have a red exclamation mark icon over them and a timer counting underneath; this timer represents the amount of time before the Pokémon is gone. These Pokémon must have their stages accessed within a set time period or they will disappear. If the Pokémon does vanish, the player will see another notification from Tetra and the countdown will begin again for the next random appearance; if the player is on that map, the map will then reload with the stage removed. If a Pokémon is allowed to vanish, it does not necessarily reappear immediately and another may appear first. In the event a player is not in the game, the notification may not be given immediately, but after a brief time the appearance will be triggered.  If the 3DS is closed when the appearance countdown timer expires, the Pokémon will not appear nor will its availability countdown begin until the player has the game active again, with the notification appearing immediately upon opening the 3DS with the game running. The player will therefore always have the full time available to access the stage, though returning the game to an inactive state will not stop the timer at this point.


When the timer expires, the player will be greeted by Professor Tetra informing of "big news". At this point, a Mythical Pokémon becomes available in one of the various areas of the game. These Pokémon stages have a red exclamation mark icon over them and a timer counting underneath of them; this timer represents the amount of time before the Pokémon is gone. If the Pokémon does go away, the player will see another notification from Tetra and the countdown will begin again for its next appearance. To date, if a Pokémon is allowed to vanish, the same Pokémon will continue to appear until caught, which means that if Deoxys appears in Area 16 with the player unable to access it, it will continue to appear and the player cannot obtain any other Mythical Pokémon in unlocked areas.
Once a Mythical Pokémon's stage is accessed, players can finish the puzzle regardless of the appearance timer and catch as normal; this means a player can pause and close the 3DS right after entering the stage (such as if low on energy) and come back with a full energy meter three hours later to finish the stage, if need be. If the player quits and the appearance timer still has time on it, the player can try again (this may be done to equip Pokémon with certain skills). If the player quits the puzzle after the appearance timer expires, the player will lose the chance to catch that Pokémon and have to try again a day or two later, based on the appearance rate. Once a Mythical Pokémon's stage is completed, it stays permanently and can be visited at any time to complete challenges.
 
Most Mythical Pokémon are available in their areas for an hour, though {{p|Genesect}}, {{p|Diancie}}, {{p|Hoopa}} Unbound, and {{p|Arceus}}, all from the last five areas of the game, stay for shorter varying lengths of time if their stages are not accessed.  All Mythical Pokémon stages are the largest size available in the game, 20x15.
 
As soon as {{p|Arceus}} is caught, the timers for all remaining Mythical Pokémon are cut in half.


The Mythical Pokémon, their areas, the length of their appearance timers, and the amount of time each Pokémon is available for are as follows:
The Mythical Pokémon, their areas, the length of their appearance timers, and the amount of time each Pokémon is available for are as follows:
Line 313: Line 336:
|- style="background:#fff"
|- style="background:#fff"
|{{p|Hoopa}} Unbound
|{{p|Hoopa}} Unbound
|27
|29
|40
|40
|45 minutes
|45 minutes
Line 321: Line 344:


====Alt-World====
====Alt-World====
After completing Stage 05-03, [[Professor Tetra]] will appear to tell the player about Mega Picross puzzles. These puzzles involve clue numbers that cover two rows or columns and apply to squares in both rows and columns. The player is then invited back to the lab and given three new puzzles to complete in turn; these puzzles, like regular puzzles, do not give any Picrites as a reward and use a player's energy, and also do not have any missions tied to them. Upon completing the three puzzles, players can unlock access to the Alt World for 300 Picrites. After unlocking Alt World, a player can freely travel between the two worlds and solve puzzles in areas that are already unlocked in the main world, and even complete another set of missions for each stage in Alt World, but there are generally no Picrites to be gained in the Alt World.
After completing Stage 05-03, [[Professor Tetra]] will appear to tell the player about Mega Picross puzzles. These puzzles involve clue numbers that cover two rows or columns and apply to squares in both rows and columns. The player is then invited back to the lab and given three new puzzles to complete in turn; these puzzles do not give any Picrites as a reward and have no missions tied to them, but do use the player's energy. Upon completing these three puzzles, players can unlock access to Alt-World for 300 Picrites. After unlocking Alt-World, the player can freely travel between the two worlds. In the Alt-World, the player can solve Mega Picross puzzles and complete another set of missions for each stage; however, missions in the Alt-World offer no rewards.
 
Stage availability works differently in Alt-World than in the main world. While the player can catch Pokémon not yet caught in the main world, new areas cannot be unlocked in the Alt-World directly; they can only be unlocked from within the main world. Each area in the Alt-World initially has those stages available that are nearest to a neighboring area that is already unlocked in the main world: For instance, Area 12 will start with A12-01 (linked from Area 11), and might also have one or both of A12-03 (linked from Area 13) and A12-04 (linked from Area 14) available. Within one area, the Pokémon themselves appear in a different order than in the main world, though the stage access paths are the same. Once unlocked in the main world, Mythical Pokémon stages and password stages are available in the Alt-World as well. It is possible to catch Mythical Pokémon in the Alt-World before completing the stage in the main world.


===Daily Training===
===Daily Training===
Once a day, Tetra will allow the player to complete a challenge featuring random puzzles. These puzzles don't form any kind of picture, and only serve as speed challenges for players. A usual "workout" involves completing a group of 7x7 puzzles in a set amount of time. If a player can complete the challenge, the reward is a small number of Picrites (between 4-13 depending on progress).  Pokémon cannot be used here; Tetra states puzzles must be solved on the player's own merits.
Once a day, Tetra will allow the player to complete a challenge featuring random puzzles. These puzzles don't form any kind of picture, and only serve as speed challenges for players. A usual "workout" involves completing a group of 7x7 puzzles in a set amount of time. If a player can complete the challenge, the reward is a small number of Picrites (between 4-13 depending on progress).  Pokémon cannot be used here; Tetra states puzzles must be solved on the player's own merits.


As players advance through the areas of the game, the base training prize increases. After starting at 4 Picrites, reaching Area 05 allows Tetra to finish "research", and the base reward increases to 5 Picrites. As the level reward increases, players get an additional number of bonus Picrites. An example is completing Daily Training while in Area 05 and with a Lv.2 bonus, which rewards 6 Picrites. There are 10 levels to this bonus; being at Lv.10 gives the biggest bonus on top of the challenge clear reward; combined with stage clear rewards, this makes it possible to earn enough Picrites to unlock the next area in a matter of days. If a player unlocks all areas in turn, Area 09 provides the second boost to the training reward.
As players advance through the areas of the game, the base training prize increases. After starting at 4 Picrites, reaching Area 05 allows Tetra to finish "research", and the base reward increases to 5 Picrites. As the level reward increases, players get an additional number of bonus Picrites. An example is completing Daily Training while in Area 05 and with a Lv.2 bonus, which rewards 6 Picrites. There are 10 levels to this bonus; being at Lv.10 gives the biggest bonus on top of the challenge clear reward; combined with stage clear rewards, this makes it possible to earn enough Picrites to unlock the next area in a matter of days. The boost in the daily training reward occurs with every four areas unlocked, meaning a player with 25 areas unlocked has reached the highest possible daily training reward (10 Picrites), while a Lv.10 bonus (3 Picrites) and a prize for meeting the target time (2 Picrites) yields a possible daily 15 Picrites for Daily Training.


Daily Training is accessed by tapping the arrow at the bottom of the screen and selecting the sixth icon, which looks like Tetra.
Daily Training is accessed by tapping the arrow at the bottom of the screen and selecting the sixth icon, which looks like Tetra.


===Mural Mode===
===Mural Mode===
There are 128 Mural Tiles scattered throughout the game. These puzzles can be completed whenever a player chooses without using up any energy. As with Daily Training, Pokémon cannot be brought to these puzzles to aid in solving. Completing the murals, which are of Primal Groudon and Primal Kyogre respectively, will allow the player access to Primal Reversion. Visiting every area in the game is required to complete the murals; however, no Mega Pokémon puzzles offer these tiles as rewards, meaning the Mega Pencil is not required.
There are 128 Mural Tiles scattered throughout the game. These puzzles can be completed whenever a player chooses without using up any energy. As with Daily Training, Pokémon cannot be brought to these puzzles to aid in solving. Visiting every area in the game is required to complete the murals; however, no Mega Pokémon puzzles offer these tiles as rewards. Upon completing all the mural tiles in one mural the entire mural can be resetted and played again.


Mural Mode can be accessed by tapping the arrow at the bottom of the screen and choosing the third icon.
Mural Mode can be accessed by tapping the arrow at the bottom of the screen and choosing the third icon.
Line 548: Line 573:
|099||Abnormal Weather||Clear a puzzle with the following Pokémon: Abomasnow, Mega Rayquaza, Groudon, Kyogre, Tyranitar
|099||Abnormal Weather||Clear a puzzle with the following Pokémon: Abomasnow, Mega Rayquaza, Groudon, Kyogre, Tyranitar
|- style="background:#fff"
|- style="background:#fff"
|100||Perfect Medalist||Obtain all medals
|100||Perfect Medalist||Obtain all [other] medals
|-
|-
! style="background:#{{yellow color light}}; {{roundybottom|5px}}" colspan="2" |
! style="background:#{{yellow color light}}; {{roundybottom|5px}}" colspan="2" |
Line 589: Line 614:
[[it:Pokémon Picross]]
[[it:Pokémon Picross]]
[[ja:ポケモンピクロス]]
[[ja:ポケモンピクロス]]
[[zh:神奇寶貝繪圖方塊]]
[[zh:精靈寶可夢繪圖方塊]]
1,511

edits