Pokémon FireRed and LeafGreen beta: Difference between revisions

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===Other locations===
===Other locations===
{{incomplete|section|Determine which maps are actually unused as opposed to being hidden and used internally by the games during regular gameplay}}
{{incomplete|section|Determine which maps are actually unused as opposed to being hidden and used internally by the games during regular gameplay}}
The [[mixing records]] room found in {{game2|Ruby|Sapphire|Emerald}} is present but unused, and it cannot be accessed without [[cheating]] or modifying the programming code.
The [[mixing records]] room found in {{game2|Ruby|Sapphire|Emerald}} is present but unused, and it cannot be accessed without [[cheating]] or modifying the saved game data.


A map of the interior of an unused house in {{rt|19|Kanto|Routes 19}} and {{rt|23|Kanto|23}} has also been found. It is programmed in on both [[route]]s and the usage for them is unknown. However, it is possible that the one in Route 19 is related to an originally planned comeback of the [[Pikachu's Beach]] minigame from {{game|Yellow}}, where its related '''Summer Beach House''' (Japanese: '''うみのいえ''' ''Sea House'') is located.
A map of the interior of an unused house in {{rt|19|Kanto|Routes 19}} and {{rt|23|Kanto|23}} has also been found. It is programmed in on both [[route]]s and the usage for them is unknown. However, it is possible that the one in Route 19 is related to an originally planned comeback of the [[Pikachu's Beach]] minigame from {{game|Yellow}}, where its related '''Summer Beach House''' (Japanese: '''うみのいえ''' ''Sea House'') is located.


There are also other unused maps in the programming of {{game|FireRed and LeafGreen|s}}. Only few of them are complete and there are some that appear to be alternate versions of the maps in the final release. However, their purpose is unknown.
There are also other unused maps in the internal data of {{game|FireRed and LeafGreen|s}}. Only few of them are complete and there are some that appear to be alternate versions of the maps in the final release. However, their purpose is unknown.


In addition to these maps, 18 more have been found. However, 17 of them don't have defined data and the other has an invalid pointer to it.
In addition to these maps, 18 more have been found. However, 17 of them don't have defined data and the other has an invalid pointer to it.
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==Items==
==Items==
[[Key items]] exclusive to {{game|Ruby and Sapphire|s}} (and also {{game|Emerald}}, although it was released after {{game|FireRed and LeafGreen|s}}) are found within the programming code, complete with item sprites and [[Bag]] descriptions that differ from those of Ruby and Sapphire, due to their different layout and menu setup, which allows less space for the descriptions. These items are obtainable only by cheating or modification of the programming code. For the most part, they have no use, though the {{DL|Bicycle|Mach Bike}} and {{DL|Bicycle|Acro Bike}} will act the same as the normal [[Bicycle]] obtainable in FireRed and LeafGreen with the exception of not being recognized by the games for entering {{rt|17|Kanto|Cycling Road}}.
[[Key items]] exclusive to {{game|Ruby and Sapphire|s}} (and also {{game|Emerald}}) are found within the internal data, complete with item sprites and [[Bag]] descriptions that differ from those of Ruby and Sapphire, due to their different layout and menu setup, which allows less space for the descriptions. These items are only obtainable by cheating or modification of the saved game data. For the most part, they have no use, though the {{DL|Bicycle|Mach Bike}} and {{DL|Bicycle|Acro Bike}} will act the same as the normal [[Bicycle]] obtainable in FireRed and LeafGreen with the exception of not being recognized by the games for entering {{rt|17|Kanto|Cycling Road}}.


[[HM08]], unobtainable except by cheating and containing {{m|Dive}} like in Ruby, Sapphire, and Emerald, can be taught and deleted freely, making its use almost the same as a normal [[TM]].
[[HM08]], unobtainable except by cheating and containing {{m|Dive}} like in Ruby, Sapphire, and Emerald, can be taught and deleted freely, making its use almost the same as a normal [[TM]].
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There is an earlier version of the sprite for [[Professor Oak]] that would have been used in the introductory part of the games. It was seen in the aforementioned Japanese commercial, which was uploaded to YouTube by user Japancommercials4U2 ([https://www.youtube.com/watch?v=z8-kiUaG49o link]).
There is an earlier version of the sprite for [[Professor Oak]] that would have been used in the introductory part of the games. It was seen in the aforementioned Japanese commercial, which was uploaded to YouTube by user Japancommercials4U2 ([https://www.youtube.com/watch?v=z8-kiUaG49o link]).


Unused overworld sprites of {{p|Mew}}, {{p|Raikou}}, {{p|Entei}}, {{p|Suicune}}, {{p|Celebi}} and {{p|Deoxys}}' [[Form differences#Deoxys|Attack and Defense Formes]] have also been discovered in the programming code. Their use is not known but it is possible that they might have been planned for {{pkmn2|event}}s.
Unused overworld sprites of {{p|Mew}}, {{p|Raikou}}, {{p|Entei}}, {{p|Suicune}}, {{p|Celebi}} and {{p|Deoxys}}' [[Form differences#Deoxys|Attack and Defense Formes]] have also been discovered in the internal data. Their use is not known but it is possible that they might have been planned for {{pkmn2|event}}s.


{| align="center" style="{{roundy|20px}} border: 2px solid #{{firered color dark}}; background: #{{firered color}};"
{| align="center" style="{{roundy|20px}} border: 2px solid #{{firered color dark}}; background: #{{firered color}};"
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{{-}}
{{-}}
==Leftover weather effects==
==Leftover weather effects==
The same weather effects from {{game|Ruby and Sapphire|s}} (and, by extension, {{game|Emerald}}) are present in the programming code of {{game|FireRed and LeafGreen|s}} and are listed below. Except for the ''cloudy'' and ''steady mist'' weather effects, all others are unused. Attempting to use the flashing [[Weather conditions#Intense sunlight|intense sunlight]] weather effect causes the games to output a black screen if used on a map.
The same weather effects from {{game|Ruby and Sapphire|s}} (and, by extension, {{game|Emerald}}) are present in the internal data of {{game|FireRed and LeafGreen|s}} and are listed below. Except for the ''cloudy'' and ''steady mist'' weather effects, all others are unused. Attempting to use the flashing [[Weather conditions#Intense sunlight|intense sunlight]] weather effect causes the games to output a black screen if used on a map.


{| align="center" style="background: #{{firered color dark}}; {{roundy|5px}}; border: 2px solid #{{firered color}}"
{| align="center" style="background: #{{firered color dark}}; {{roundy|5px}}; border: 2px solid #{{firered color}}"
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