Physical move: Difference between revisions

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{{DamageCats}}
{{DamageCats}}
[[File:Close Combat IX.png|thumb|{{m|Close Combat}} being used against {{P|Dudunsparce}} is an example of a physical move.]]
[[File:Close Combat IX.png|250px|thumb|{{m|Close Combat}} being used against {{P|Dudunsparce}} is an example of a physical move.]]
A '''physical move''' (Japanese: '''{{tt|物理技|ぶつりわざ}}''' ''physical move''), sometimes referred to as '''physical attack''', is one of the three [[damage category|categories]] of [[move]]s and one of the two that inflict [[damage]].
A '''physical move''' (Japanese: '''{{tt|物理技|ぶつりわざ}}''' ''physical move''), sometimes referred to as '''physical attack''', is one of the three [[damage category|categories]] of [[move]]s and one of the two that inflict [[damage]].


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==Terminology==
==Terminology==
This is named "physical attack" in some move descriptions (for instance, {{m|Reflect}}). It is also referred to as "physical attack" at the Exchange Service Corner from the {{OBP|Battle Frontier|Generation IV}} in {{game|HeartGold and SoulSilver|s}}.
This category of moves is named "physical attack" in {{a|Ice Face}}'s [[Ability]] description. This term was seen more often prior to [[Generation IX]], being present in descriptions of some moves (such as {{m|Reflect}} and {{m|Counter}}) and Abilities (such as {{a|Weak Armor}} and {{a|Toxic Boost}}) that interact with physical moves, as well as at the Exchange Service Corner from the {{OBP|Battle Frontier|Generation IV}} in {{game|HeartGold and SoulSilver|s}}. Counter's description also has referred to it as "physical blow" in [[Generation II]] and "physical hit" in [[Generation III]].


==Generations I-III==
==Generations I-III==
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*{{TypeIcon|Fighting}}
*{{TypeIcon|Fighting}}
*{{TypeIcon|Flying}}
*{{TypeIcon|Flying}}
*{{TypeIcon|Poison}}
*{{TypeIcon|Ground}}
*{{TypeIcon|Ground}}
*{{TypeIcon|Rock}}
*{{TypeIcon|Rock}}
*{{TypeIcon|Bug}}
*{{TypeIcon|Bug}}
*{{TypeIcon|Ghost}}
*{{TypeIcon|Ghost}}
*{{TypeIcon|Poison}}
*{{TypeIcon|Steel}}
*{{TypeIcon|Steel}}


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From [[Generation IV]] onward, every individual [[move]] is designated as either physical or special, independent of its [[type]]. Most damaging moves of the types that were physical before Generation IV are physical moves, and most {{t|Dark}} moves are also largely physical. However, there are exceptions, such as {{m|Focus Blast}} and {{m|Hyper Beam}}.
From [[Generation IV]] onward, every individual [[move]] is designated as either physical or special, independent of its [[type]]. Most damaging moves of the types that were physical before Generation IV are physical moves, and most {{t|Dark}} moves are also largely physical. However, there are exceptions, such as {{m|Focus Blast}} and {{m|Hyper Beam}}.


[[Z-Move]]s, [[Max Move]]s, [[G-Max Move]]s and [[Tera Blast]] can become physical depending on use.
[[Z-Move]]s, [[Max Move]]s, [[G-Max Move]]s, and {{m|Tera Blast}} can become physical depending on use.


===Abilities affecting physical moves===
===Abilities affecting physical moves===
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===Special moves with physical characteristics===
===Special moves with physical characteristics===
{{m|Psyshock}}, {{m|Psystrike}}, and {{m|Secret Sword}} act as [[special move]]s in all ways except that the target's {{stat|Defense}} is used in the damage calculation. {{m|Photon Geyser}} and {{m|Shell Side Arm}} can become physical moves depending on the situation.
{{m|Psyshock}}, {{m|Psystrike}}, and {{m|Secret Sword}} act as [[special move]]s in all ways except that the target's {{stat|Defense}} is used in the damage calculation. {{m|Photon Geyser}}, {{m|Shell Side Arm}}, {{m|Tera Blast}}, and {{m|Tera Starstorm}} can become physical moves depending on the situation.


{{movelist/category-head|Special}}
{{movelist/category-head|Special}}
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{{movelist/category|7|Photon Geyser|Psychic||100|100|5|anyadjacent|The user attacks the target with a pillar of light. This move inflicts damage using the Attack or Sp. Atk stat— whichever is higher for the user.}}
{{movelist/category|7|Photon Geyser|Psychic||100|100|5|anyadjacent|The user attacks the target with a pillar of light. This move inflicts damage using the Attack or Sp. Atk stat— whichever is higher for the user.}}
{{movelist/category|8|Shell Side Arm|Poison||90|100|10|anyadjacent|This move inflicts physical or special damage, whichever will be more effective. This may also poison the target.}}
{{movelist/category|8|Shell Side Arm|Poison||90|100|10|anyadjacent|This move inflicts physical or special damage, whichever will be more effective. This may also poison the target.}}
{{movelist/category|9|Tera Blast|Normal||80|100|10|anyadjacent|If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.}}
{{movelist/category|9|Tera Starstorm|Normal||120|100|5|adjacentfoes|With the power of its crystals, the user bombards and eliminates the target. When used by Terapagos in its Stellar Form, this move damages all opposing Pokémon.}}
{{movelist/category-foot|Special}}
{{movelist/category-foot|Special}}


===List of moves===
===List of moves===
{{outdated|needs=moves from Arceus and SV}}
{{movelist/category-head|Physical}}
{{movelist/category-head|Physical}}
{{movelist/category|7|Accelerock|Rock||40|100|20|anyadjacent|The user smashes into the target at high speed. This move always goes first.}}
{{movelist/category|7|Accelerock|Rock||40|100|20|anyadjacent|The user smashes into the target at high speed. This move always goes first.}}
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{{movelist/category|3|Aerial Ace|Flying|Cool|60|—|20|any|The user confounds the target with speed, then slashes. This attack never misses.}}
{{movelist/category|3|Aerial Ace|Flying|Cool|60|—|20|any|The user confounds the target with speed, then slashes. This attack never misses.}}
{{movelist/category|7|Anchor Shot|Steel||80|100|20|anyadjacent|The user entangles the target with its anchor chain while attacking. The target becomes unable to flee.}}
{{movelist/category|7|Anchor Shot|Steel||80|100|20|anyadjacent|The user entangles the target with its anchor chain while attacking. The target becomes unable to flee.}}
{{movelist/category|9|Aqua Cutter|Water||70|100|20|anyadjacent|The user expels pressurized water to cut at the target like a blade. This move has a heightened chance of landing a critical hit.}}
{{movelist/category|4|Aqua Jet|Water|Cool|40|100|20|anyadjacent|The user lunges at the target at a speed that makes it almost invisible. This move always goes first.}}
{{movelist/category|4|Aqua Jet|Water|Cool|40|100|20|anyadjacent|The user lunges at the target at a speed that makes it almost invisible. This move always goes first.}}
{{movelist/category|9|Aqua Step|Water||80|100|10|anyadjacent|The user toys with the target and attacks it using light and fluid dance steps. This also boosts the user's Speed stat.}}
{{movelist/category|4|Aqua Tail|Water|Beautiful|90|90|10|anyadjacent|The user attacks by swinging its tail as if it were a vicious wave in a raging storm.}}
{{movelist/category|4|Aqua Tail|Water|Beautiful|90|90|10|anyadjacent|The user attacks by swinging its tail as if it were a vicious wave in a raging storm.}}
{{movelist/category|3|Arm Thrust|Fighting|Tough|15|100|20|anyadjacent|The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row.}}
{{movelist/category|3|Arm Thrust|Fighting|Tough|15|100|20|anyadjacent|The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row.}}
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{{movelist/category|8|Aura Wheel|Electric||110|100|10|anyadjacent|Morpeko attacks and raises its Speed with the energy stored in its cheeks. This move's type changes depending on the user's form.}}
{{movelist/category|8|Aura Wheel|Electric||110|100|10|anyadjacent|Morpeko attacks and raises its Speed with the energy stored in its cheeks. This move's type changes depending on the user's form.}}
{{movelist/category|4|Avalanche|Ice|Beautiful|60|100|10|anyadjacent|The power of this attack move is doubled if the user has been hurt by the target in the same turn.}}
{{movelist/category|4|Avalanche|Ice|Beautiful|60|100|10|anyadjacent|The power of this attack move is doubled if the user has been hurt by the target in the same turn.}}
{{movelist/category|9|Axe Kick|Fighting||120|90|10|anyadjacent|The user attacks by kicking up into the air and slamming its heel down upon the target. This may also confuse the target. If it misses, the user takes damage instead.}}
{{movelist/category|1|Barrage|Normal|Cute|15|85|20|anyadjacent|Round objects are hurled at the target to strike two to five times in a row.}}
{{movelist/category|1|Barrage|Normal|Cute|15|85|20|anyadjacent|Round objects are hurled at the target to strike two to five times in a row.}}
{{movelist/category|8|Barb Barrage|Poison||60|100|15|anyadjacent|The user launches countless toxic barbs to inflict damage. This may also poison the target. This move’s power is doubled if the target is already poisoned.}}
{{movelist/category|7|Beak Blast|Flying||100|100|15|anyadjacent|The user first heats up its beak, and then it attacks the target. Making direct contact with the Pokémon while it's heating up its beak results in a burn.}}
{{movelist/category|7|Beak Blast|Flying||100|100|15|anyadjacent|The user first heats up its beak, and then it attacks the target. Making direct contact with the Pokémon while it's heating up its beak results in a burn.}}
{{movelist/category|2|Beat Up|Dark|Clever|—|100|10|anyadjacent|The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.}}
{{movelist/category|2|Beat Up|Dark|Clever|—|100|10|anyadjacent|The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.}}
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{{movelist/category|1|Bind|Normal|Tough|15|85|20|anyadjacent|Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.}}
{{movelist/category|1|Bind|Normal|Tough|15|85|20|anyadjacent|Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.}}
{{movelist/category|1|Bite|Dark|Tough|60|100|25|anyadjacent|The target is bitten with viciously sharp fangs. This may also make the target flinch.}}
{{movelist/category|1|Bite|Dark|Tough|60|100|25|anyadjacent|The target is bitten with viciously sharp fangs. This may also make the target flinch.}}
{{movelist/category|9|Bitter Blade|Fire||90|100|10|anyadjacent|The user focuses its bitter feelings toward the world of the living into a slashing attack. The user's HP is restored by up to half the damage taken by the target.}}
{{movelist/category|3|Blaze Kick|Fire|Cool|85|90|10|anyadjacent|The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn.}}
{{movelist/category|3|Blaze Kick|Fire|Cool|85|90|10|anyadjacent|The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn.}}
{{movelist/category|9|Blazing Torque|Fire||80|100|10|anyadjacent|This move is only used by a [[Starmobile]]. It may burn the opponent.{{tt|*|This move does not have an in-game description}}}}
{{movelist/category|8|Body Press|Fighting||80|100|10|anyadjacent|The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.}}
{{movelist/category|8|Body Press|Fighting||80|100|10|anyadjacent|The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.}}
{{movelist/category|1|Body Slam|Normal|Tough|85|100|15|anyadjacent|The user drops onto the target with its full body weight. This may also leave the target with paralysis.}}
{{movelist/category|1|Body Slam|Normal|Tough|85|100|15|anyadjacent|The user drops onto the target with its full body weight. This may also leave the target with paralysis.}}
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{{movelist/category|3|Bullet Seed|Grass|Cool|25|100|30|anyadjacent|The user forcefully shoots seeds at the target two to five times in a row.}}
{{movelist/category|3|Bullet Seed|Grass|Cool|25|100|30|anyadjacent|The user forcefully shoots seeds at the target two to five times in a row.}}
{{movelist/category|7|Catastropika|Electric||210|—|1|anyadjacent|The user, Pikachu, surrounds itself with the maximum amount of electricity using its Z-Power and pounces on its target with full force.}}
{{movelist/category|7|Catastropika|Electric||210|—|1|anyadjacent|The user, Pikachu, surrounds itself with the maximum amount of electricity using its Z-Power and pounces on its target with full force.}}
{{movelist/category|8|Ceaseless Edge|Dark||65|90|15|anyadjacent|The user slashes its shell blade at the target, aiming to land a critical hit. Shell splinters left behind by this attack remain scattered under the target as spikes.}}
{{movelist/category|5|Chip Away|Normal|Tough|70|100|20|anyadjacent|Looking for an opening, the user strikes consistently. The target's stat changes don't affect this attack's damage.}}
{{movelist/category|5|Chip Away|Normal|Tough|70|100|20|anyadjacent|Looking for an opening, the user strikes consistently. The target's stat changes don't affect this attack's damage.}}
{{movelist/category|5|Circle Throw|Fighting|Cool|60|90|10|anyadjacent|The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.}}
{{movelist/category|5|Circle Throw|Fighting|Cool|60|90|10|anyadjacent|The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.}}
{{movelist/category|1|Clamp|Water|Tough|35|85|15|anyadjacent|The target is clamped and squeezed by the user's very thick and sturdy shell for four to five turns.}}
{{movelist/category|1|Clamp|Water|Tough|35|85|15|anyadjacent|The target is clamped and squeezed by the user's very thick and sturdy shell for four to five turns.}}
{{movelist/category|4|Close Combat|Fighting|Tough|120|100|5|anyadjacent|The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.}}
{{movelist/category|4|Close Combat|Fighting|Tough|120|100|5|anyadjacent|The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.}}
{{movelist/category|9|Collision Course|Fighting||100|100|5|anyadjacent|The user transforms and crashes to the ground, causing a massive prehistoric explosion. This move's power is boosted more than usual if it's a supereffective hit.}}
{{movelist/category|9|Combat Torque|Fighting||100|100|10|anyadjacent|This move is only used by a [[Starmobile]]. It may paralyze the opponent.{{tt|*|This move does not have an in-game description}}}}
{{movelist/category|1|Comet Punch|Normal|Tough|18|85|15|anyadjacent|The target is hit with a flurry of punches that strike two to five times in a row.}}
{{movelist/category|1|Comet Punch|Normal|Tough|18|85|15|anyadjacent|The target is hit with a flurry of punches that strike two to five times in a row.}}
{{movelist/category|9|Comeuppance|Dark||—|100|10|self|The user retaliates with much greater force against the opponent that last inflicted damage on it.}}
{{movelist/category|1|Constrict|Normal|Tough|10|100|35|anyadjacent|The target is attacked with long, creeping tentacles, vines, or the like. This may also lower the target's Speed stat.}}
{{movelist/category|1|Constrict|Normal|Tough|10|100|35|anyadjacent|The target is attacked with long, creeping tentacles, vines, or the like. This may also lower the target's Speed stat.}}
{{movelist/category|1|Counter|Fighting|Tough|—|100|20|self|A retaliation move that counters any physical attack, inflicting double the damage taken.}}
{{movelist/category|1|Counter|Fighting|Tough|—|100|20|self|A retaliation move that counters any physical attack, inflicting double the damage taken.}}
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{{movelist/category|6|Diamond Storm|Rock|Beautiful|100|95|5|adjacentfoes|The user whips up a storm of diamonds to damage opposing Pokémon. This may also sharply raise the user's Defense stat.}}
{{movelist/category|6|Diamond Storm|Rock|Beautiful|100|95|5|adjacentfoes|The user whips up a storm of diamonds to damage opposing Pokémon. This may also sharply raise the user's Defense stat.}}
{{movelist/category|1|Dig|Ground|Tough|80|100|10|anyadjacent|The user burrows, then attacks on the next turn.}}
{{movelist/category|1|Dig|Ground|Tough|80|100|10|anyadjacent|The user burrows, then attacks on the next turn.}}
{{movelist/category|8|Dire Claw|Poison||80|100|15|anyadjacent|The user lashes out at the target with ruinous claws, aiming to land a critical hit. This may also leave the target poisoned, paralyzed, or asleep.}}
{{movelist/category|3|Dive|Water|Beautiful|80|100|10|anyadjacent|Diving on the first turn, the user floats up and attacks on the next turn.}}
{{movelist/category|3|Dive|Water|Beautiful|80|100|10|anyadjacent|Diving on the first turn, the user floats up and attacks on the next turn.}}
{{movelist/category|1|Dizzy Punch|Normal|Cute|70|100|10|anyadjacent|The target is hit with rhythmically launched punches. This may also leave the target confused.}}
{{movelist/category|1|Dizzy Punch|Normal|Cute|70|100|10|anyadjacent|The target is hit with rhythmically launched punches. This may also leave the target confused.}}
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{{movelist/category|4|Double Hit|Normal|Cool|35|90|10|anyadjacent|The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.}}
{{movelist/category|4|Double Hit|Normal|Cool|35|90|10|anyadjacent|The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.}}
{{movelist/category|1|Double Kick|Fighting|Cool|30|100|30|anyadjacent|The target is quickly kicked twice in succession using both feet.}}
{{movelist/category|1|Double Kick|Fighting|Cool|30|100|30|anyadjacent|The target is quickly kicked twice in succession using both feet.}}
{{movelist/category|9|Double Shock|Electric||120|100|5|anyadjacent|The user discharges all the electricity from its body to perform a high-damage attack. After using this move, the user will no longer be Electric type.}}
{{movelist/category|1|Double Slap|Normal|Cute|15|85|10|anyadjacent|The target is slapped repeatedly, back and forth, two to five times in a row.}}
{{movelist/category|1|Double Slap|Normal|Cute|15|85|10|anyadjacent|The target is slapped repeatedly, back and forth, two to five times in a row.}}
{{movelist/category|1|Double-Edge|Normal|Tough|120|100|15|anyadjacent|A reckless, life-risking tackle. This also damages the user quite a lot.}}
{{movelist/category|1|Double-Edge|Normal|Tough|120|100|15|anyadjacent|A reckless, life-risking tackle. This also damages the user quite a lot.}}
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{{movelist/category|4|Fling|Dark|Cute|—|100|10|anyadjacent|The user flings its held item at the target to attack. This move's power and effects depend on the item.}}
{{movelist/category|4|Fling|Dark|Cute|—|100|10|anyadjacent|The user flings its held item at the target to attack. This move's power and effects depend on the item.}}
{{movelist/category|8|Flip Turn|Water||60|100|20|anyadjacent|After making its attack, the user rushes back to switch places with a party Pokémon in waiting.}}
{{movelist/category|8|Flip Turn|Water||60|100|20|anyadjacent|After making its attack, the user rushes back to switch places with a party Pokémon in waiting.}}
{{movelist/category|9|Flower Trick|Grass||70|—|10|anyadjacent|The user throws a rigged bouquet of flowers at the target. This attack never misses and always lands a critical hit.}}
{{movelist/category|1|Fly|Flying|Clever|90|95|15|any|The user soars and then strikes its target on the next turn.}}
{{movelist/category|1|Fly|Flying|Clever|90|95|15|any|The user soars and then strikes its target on the next turn.}}
{{movelist/category|6|Flying Press|Fighting|Tough|100|95|10|anyadjacent|The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously.}}
{{movelist/category|6|Flying Press|Fighting|Tough|100|95|10|anyadjacent|The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously.}}
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{{movelist/category|5|Gear Grind|Steel|Clever|50|85|15|anyadjacent|The user attacks by throwing steel gears at its target twice.}}
{{movelist/category|5|Gear Grind|Steel|Clever|50|85|15|anyadjacent|The user attacks by throwing steel gears at its target twice.}}
{{movelist/category|4|Giga Impact|Normal|Tough|150|90|5|anyadjacent|The user charges at the target using every bit of its power. The user can't move on the next turn.}}
{{movelist/category|4|Giga Impact|Normal|Tough|150|90|5|anyadjacent|The user charges at the target using every bit of its power. The user can't move on the next turn.}}
{{movelist/category|9|Gigaton Hammer|Steel||160|100|5|anyadjacent|The user swings its whole body around to attack with its huge hammer. This move can't be used twice in a row.}}
{{movelist/category|8|Glacial Lance|Ice||130|100|5|adjacentfoes|The user attacks by hurling a blizzard-cloaked icicle lance at opposing Pokémon.}}
{{movelist/category|8|Glacial Lance|Ice||130|100|5|adjacentfoes|The user attacks by hurling a blizzard-cloaked icicle lance at opposing Pokémon.}}
{{movelist/category|9|Glaive Rush|Dragon||120|100|5|anyadjacent|The user throws its entire body into a reckless charge. Attacks from opposing Pokémon during the next turn cannot miss and will inflict double damage.}}
{{movelist/category|8|Grassy Glide|Grass||70|100|20|anyadjacent|Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.}}
{{movelist/category|8|Grassy Glide|Grass||70|100|20|anyadjacent|Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.}}
{{movelist/category|8|Grav Apple|Grass||80|100|10|anyadjacent|The user inflicts damage by dropping an apple from high above. This also lowers the target's Defense stat.}}
{{movelist/category|8|Grav Apple|Grass||80|100|10|anyadjacent|The user inflicts damage by dropping an apple from high above. This also lowers the target's Defense stat.}}
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{{movelist/category|4|Gyro Ball|Steel|Cool|—|100|5|anyadjacent|The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.}}
{{movelist/category|4|Gyro Ball|Steel|Cool|—|100|5|anyadjacent|The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.}}
{{movelist/category|4|Hammer Arm|Fighting|Tough|100|90|10|anyadjacent|The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however.}}
{{movelist/category|4|Hammer Arm|Fighting|Tough|100|90|10|anyadjacent|The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however.}}
{{movelist/category|9|Hard Press|Fighting|Tough|—|—|15|anyadjacent|The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.}}
{{movelist/category|5|Head Charge|Normal|Tough|120|100|15|anyadjacent|The user charges its head into its target, using its powerful guard hair. This also damages the user a little.}}
{{movelist/category|5|Head Charge|Normal|Tough|120|100|15|anyadjacent|The user charges its head into its target, using its powerful guard hair. This also damages the user a little.}}
{{movelist/category|4|Head Smash|Rock|Tough|150|80|5|anyadjacent|The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.}}
{{movelist/category|4|Head Smash|Rock|Tough|150|80|5|anyadjacent|The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.}}
{{movelist/category|1|Headbutt|Normal|Tough|70|100|15|anyadjacent|The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.}}
{{movelist/category|1|Headbutt|Normal|Tough|70|100|15|anyadjacent|The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.}}
{{movelist/category|8|Headlong Rush|Ground||120|100|5|anyadjacent|The user smashes into the target in a full-body tackle. This also lowers the user’s Defense and Sp. Def stats.}}
{{movelist/category|5|Heart Stamp|Psychic|Cute|60|100|25|anyadjacent|The user unleashes a vicious blow after its cute act makes the target less wary. This may also make the target flinch.}}
{{movelist/category|5|Heart Stamp|Psychic|Cute|60|100|25|anyadjacent|The user unleashes a vicious blow after its cute act makes the target less wary. This may also make the target flinch.}}
{{movelist/category|5|Heat Crash|Fire|Tough|—|100|10|anyadjacent|The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move's power.}}
{{movelist/category|5|Heat Crash|Fire|Tough|—|100|10|anyadjacent|The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move's power.}}
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{{movelist/category|1|Horn Drill|Normal|Cool|—|—|5|anyadjacent|The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.}}
{{movelist/category|1|Horn Drill|Normal|Cool|—|—|5|anyadjacent|The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.}}
{{movelist/category|5|Horn Leech|Grass|Tough|75|100|10|anyadjacent|The user drains the target's energy with its horns. The user's HP is restored by half the damage taken by the target.}}
{{movelist/category|5|Horn Leech|Grass|Tough|75|100|10|anyadjacent|The user drains the target's energy with its horns. The user's HP is restored by half the damage taken by the target.}}
{{movelist/category|9|Hyper Drill|Normal||100|100|5|anyadjacent|The user spins the pointed part of its body at high speed to pierce the target. This attack can hit a target using a move such as Protect or Detect.}}
{{movelist/category|1|Hyper Fang|Normal|Cool|80|90|15|anyadjacent|The user bites hard on the target with its sharp front fangs. This may also make the target flinch.}}
{{movelist/category|1|Hyper Fang|Normal|Cool|80|90|15|anyadjacent|The user bites hard on the target with its sharp front fangs. This may also make the target flinch.}}
{{movelist/category|6|Hyperspace Fury|Dark|Tough|100|—|5|anyadjacent|Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect. But the user's Defense stat falls.}}
{{movelist/category|6|Hyperspace Fury|Dark|Tough|100|—|5|anyadjacent|Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect. But the user's Defense stat falls.}}
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{{movelist/category|1|Ice Punch|Ice|Beautiful|75|100|15|anyadjacent|The target is punched with an icy fist. This may also leave the target frozen.}}
{{movelist/category|1|Ice Punch|Ice|Beautiful|75|100|15|anyadjacent|The target is punched with an icy fist. This may also leave the target frozen.}}
{{movelist/category|4|Ice Shard|Ice|Beautiful|40|100|30|anyadjacent|The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.}}
{{movelist/category|4|Ice Shard|Ice|Beautiful|40|100|30|anyadjacent|The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.}}
{{movelist/category|9|Ice Spinner|Ice||80|100|15|anyadjacent|The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.}}
{{movelist/category|5|Icicle Crash|Ice|Beautiful|85|90|10|anyadjacent|The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.}}
{{movelist/category|5|Icicle Crash|Ice|Beautiful|85|90|10|anyadjacent|The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.}}
{{movelist/category|3|Icicle Spear|Ice|Beautiful|25|100|30|anyadjacent|The user launches sharp icicles at the target two to five times in a row.}}
{{movelist/category|3|Icicle Spear|Ice|Beautiful|25|100|30|anyadjacent|The user launches sharp icicles at the target two to five times in a row.}}
{{movelist/category|4|Iron Head|Steel|Tough|80|100|15|anyadjacent|The user slams the target with its steel-hard head. This may also make the target flinch.}}
{{movelist/category|4|Iron Head|Steel|Tough|80|100|15|anyadjacent|The user slams the target with its steel-hard head. This may also make the target flinch.}}
{{movelist/category|2|Iron Tail|Steel|Cool|100|75|15|anyadjacent|The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.}}
{{movelist/category|2|Iron Tail|Steel|Cool|100|75|15|anyadjacent|The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.}}
{{movelist/category|9|Ivy Cudgel|Grass||100|100|10|anyadjacent|The user strikes with an ivy-wrapped cudgel. This move's type changes depending on the mask worn by the user, and it has a heightened chance of landing a critical hit.}}
{{movelist/category|8|Jaw Lock|Dark||80|100|10|anyadjacent|This move prevents the user and the target from switching out until either of them faints. The effect goes away if either of the Pokémon leaves the field.}}
{{movelist/category|8|Jaw Lock|Dark||80|100|10|anyadjacent|This move prevents the user and the target from switching out until either of them faints. The effect goes away if either of the Pokémon leaves the field.}}
{{movelist/category|9|Jet Punch|Water||60|100|15|anyadjacent|The user summons a torrent around its fist and punches at blinding speed. This move always goes first.}}
{{movelist/category|1|Jump Kick|Fighting|Cool|100|95|10|anyadjacent|The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.}}
{{movelist/category|1|Jump Kick|Fighting|Cool|100|95|10|anyadjacent|The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.}}
{{movelist/category|1|Karate Chop|Fighting|Tough|50|100|25|anyadjacent|The target is attacked with a sharp chop. Critical hits land more easily.}}
{{movelist/category|1|Karate Chop|Fighting|Tough|50|100|25|anyadjacent|The target is attacked with a sharp chop. Critical hits land more easily.}}
{{movelist/category|3|Knock Off|Dark|Clever|65|100|20|anyadjacent|The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.}}
{{movelist/category|3|Knock Off|Dark|Clever|65|100|20|anyadjacent|The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.}}
{{movelist/category|9|Kowtow Cleave|Dark||85|—|10|anyadjacent|The user slashes at the target after kowtowing to make the target let down its guard. This attack never misses.}}
{{movelist/category|6|Land's Wrath|Ground|Beautiful|90|100|10|adjacentfoes|The user gathers the energy of the land and focuses that power on opposing Pokémon to damage them.}}
{{movelist/category|6|Land's Wrath|Ground|Beautiful|90|100|10|adjacentfoes|The user gathers the energy of the land and focuses that power on opposing Pokémon to damage them.}}
{{movelist/category|8|Lash Out|Dark||75|100|5|anyadjacent|The user lashes out to vent its frustration toward the target. If its stats were lowered during the turn, the power of this move is doubled.}}
{{movelist/category|8|Lash Out|Dark||75|100|5|anyadjacent|The user lashes out to vent its frustration toward the target. If its stats were lowered during the turn, the power of this move is doubled.}}
{{movelist/category|4|Last Resort|Normal|Cute|140|100|5|anyadjacent|This move can be used only after the user has used all the other moves it knows in the battle.}}
{{movelist/category|4|Last Resort|Normal|Cute|140|100|5|anyadjacent|This move can be used only after the user has used all the other moves it knows in the battle.}}
{{movelist/category|9|Last Respects|Ghost||50|100|10|anyadjacent|The user attacks to avenge its allies. The more defeated allies there are in the user's party, the greater the move's power.}}
{{movelist/category|3|Leaf Blade|Grass|Cool|90|100|15|anyadjacent|The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily.}}
{{movelist/category|3|Leaf Blade|Grass|Cool|90|100|15|anyadjacent|The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily.}}
{{movelist/category|7|Leafage|Grass||40|100|40|anyadjacent|The user attacks by pelting the target with leaves.}}
{{movelist/category|7|Leafage|Grass||40|100|40|anyadjacent|The user attacks by pelting the target with leaves.}}
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{{movelist/category|7|Lunge|Bug||80|100|15|anyadjacent|The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.}}
{{movelist/category|7|Lunge|Bug||80|100|15|anyadjacent|The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.}}
{{movelist/category|2|Mach Punch|Fighting|Cool|40|100|30|anyadjacent|The user throws a punch at blinding speed. This move always goes first.}}
{{movelist/category|2|Mach Punch|Fighting|Cool|40|100|30|anyadjacent|The user throws a punch at blinding speed. This move always goes first.}}
{{movelist/category|9|Magical Torque|Fairy||100|100|10|anyadjacent| This move is only used by a [[Starmobile]]. It may confuse the opponent.{{tt|*|This move does not have an in-game description}}}}
{{movelist/category|4|Magnet Bomb|Steel|Cool|60|—|20|anyadjacent|The user launches steel bombs that stick to the target. This attack never misses.}}
{{movelist/category|4|Magnet Bomb|Steel|Cool|60|—|20|anyadjacent|The user launches steel bombs that stick to the target. This attack never misses.}}
{{movelist/category|2|Magnitude|Ground|Tough|—|100|30|alladjacent|The user attacks everything around it with a ground-shaking quake. Its power varies.}}
{{movelist/category|2|Magnitude|Ground|Tough|—|100|30|alladjacent|The user attacks everything around it with a ground-shaking quake. Its power varies.}}
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{{movelist/category|8|Meteor Assault|Fighting||150|100|5|anyadjacent|The user attacks wildly with its thick leek. The user can't move on the next turn, because the force of this move makes it stagger.}}
{{movelist/category|8|Meteor Assault|Fighting||150|100|5|anyadjacent|The user attacks wildly with its thick leek. The user can't move on the next turn, because the force of this move makes it stagger.}}
{{movelist/category|3|Meteor Mash|Steel|Cool|90|90|10|anyadjacent|The target is hit with a hard punch fired like a meteor. This may also raise the user's Attack stat.}}
{{movelist/category|3|Meteor Mash|Steel|Cool|90|90|10|anyadjacent|The target is hit with a hard punch fired like a meteor. This may also raise the user's Attack stat.}}
{{movelist/category|9|Mighty Cleave|Rock||95|100|5|anyadjacent|The user wields the light that has accumulated atop its head to cleave the target. This move hits even if the target protects itself.}}
{{movelist/category|8|Mountain Gale|Ice||100|85|10|anyadjacent|The user hurls giant chunks of ice at the target to inflict damage. This may also make the target flinch.}}
{{movelist/category|9|Mortal Spin|Poison||30|100|15|anyadjacent|The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also poisons opposing Pokémon.}}
{{movelist/category|7|Multi-Attack|Normal||120|100|10|anyadjacent|Cloaking itself in high energy, the user slams into the target. The memory held determines the move's type.}}
{{movelist/category|7|Multi-Attack|Normal||120|100|10|anyadjacent|Cloaking itself in high energy, the user slams into the target. The memory held determines the move's type.}}
{{movelist/category|4|Natural Gift|Normal|Clever|—|100|15|anyadjacent|The user draws power to attack by using its held Berry. The Berry determines the move's type and power.}}
{{movelist/category|4|Natural Gift|Normal|Clever|—|100|15|anyadjacent|The user draws power to attack by using its held Berry. The Berry determines the move's type and power.}}
{{movelist/category|3|Needle Arm|Grass|Clever|60|100|15|anyadjacent|The user attacks by wildly swinging its thorny arms. This may also make the target flinch.}}
{{movelist/category|3|Needle Arm|Grass|Clever|60|100|15|anyadjacent|The user attacks by wildly swinging its thorny arms. This may also make the target flinch.}}
{{movelist/category|4|Night Slash|Dark|Cool|70|100|15|anyadjacent|The user slashes the target the instant an opportunity arises. Critical hits land more easily.}}
{{movelist/category|4|Night Slash|Dark|Cool|70|100|15|anyadjacent|The user slashes the target the instant an opportunity arises. Critical hits land more easily.}}
{{movelist/category|9|Noxious Torque|Poison||100|100|10|anyadjacent|This move is only used by a [[Starmobile]]. It may poison the opponent.{{tt|*|This move does not have an in-game description}}}}
{{movelist/category|6|Nuzzle|Electric|Cute|20|100|20|anyadjacent|The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.}}
{{movelist/category|6|Nuzzle|Electric|Cute|20|100|20|anyadjacent|The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.}}
{{movelist/category|9|Order Up|Dragon||80|100|10|anyadjacent|The user attacks with elegant poise. If the user has a Tatsugiri in its mouth, this move boosts one of the user's stats based on the Tatsugiri's form.}}
{{movelist/category|2|Outrage|Dragon|Cool|120|100|10|self|The user rampages and attacks for two to three turns. The user then becomes confused.}}
{{movelist/category|2|Outrage|Dragon|Cool|120|100|10|self|The user rampages and attacks for two to three turns. The user then becomes confused.}}
{{movelist/category|1|Pay Day|Normal|Clever|40|100|20|anyadjacent|Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.}}
{{movelist/category|1|Pay Day|Normal|Clever|40|100|20|anyadjacent|Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.}}
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{{movelist/category|3|Poison Tail|Poison|Clever|50|100|25|anyadjacent|The user hits the target with its tail. This may also poison the target. Critical hits land more easily.}}
{{movelist/category|3|Poison Tail|Poison|Clever|50|100|25|anyadjacent|The user hits the target with its tail. This may also poison the target. Critical hits land more easily.}}
{{movelist/category|8|Poltergeist|Ghost||110|90|5|anyadjacent|The user attacks the target by controlling the target's item. The move fails if the target doesn't have an item.}}
{{movelist/category|8|Poltergeist|Ghost||110|90|5|anyadjacent|The user attacks the target by controlling the target's item. The move fails if the target doesn't have an item.}}
{{movelist/category|9|Population Bomb|Normal||20|90|10|anyadjacent|The user's fellows gather in droves to perform a combo attack that hits the target one to ten times in a row.}}
{{movelist/category|9|Pounce|Bug||50|100|20|anyadjacent|The user attacks by pouncing on the target. This also lowers the target's Speed stat.}}
{{movelist/category|1|Pound|Normal|Tough|40|100|35|anyadjacent|The target is physically pounded with a long tail, a foreleg, or the like.}}
{{movelist/category|1|Pound|Normal|Tough|40|100|35|anyadjacent|The target is physically pounded with a long tail, a foreleg, or the like.}}
{{movelist/category|7|Power Trip|Dark||20|100|10|anyadjacent|The user boasts its strength and attacks the target. The more the user's stats are raised, the greater the move's power.}}
{{movelist/category|7|Power Trip|Dark||20|100|10|anyadjacent|The user boasts its strength and attacks the target. The more the user's stats are raised, the greater the move's power.}}
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{{movelist/category|6|Precipice Blades|Ground|Cool|120|85|10|adjacentfoes|The user attacks opposing Pokémon by manifesting the power of the land in fearsome blades of stone.}}
{{movelist/category|6|Precipice Blades|Ground|Cool|120|85|10|adjacentfoes|The user attacks opposing Pokémon by manifesting the power of the land in fearsome blades of stone.}}
{{movelist/category|2|Present|Normal|Cute|—|90|15|anyadjacent|The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.}}
{{movelist/category|2|Present|Normal|Cute|—|90|15|anyadjacent|The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.}}
{{movelist/category|9|Psyblade|Psychic||80|100|15|anyadjacent|The user rends the target with an ethereal blade. This move's power is boosted by 50 percent if the user is on Electric Terrain.}}
{{movelist/category|7|Psychic Fangs|Psychic||85|100|10|anyadjacent|The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.}}
{{movelist/category|7|Psychic Fangs|Psychic||85|100|10|anyadjacent|The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.}}
{{movelist/category|4|Psycho Cut|Psychic|Cool|70|100|20|anyadjacent|The user tears at the target with blades formed by psychic power. Critical hits land more easily.}}
{{movelist/category|4|Psycho Cut|Psychic|Cool|70|100|20|anyadjacent|The user tears at the target with blades formed by psychic power. Critical hits land more easily.}}
{{movelist/category|8|Psyshield Bash|Psychic||70|90|10|anyadjacent|Cloaking itself in psychic energy, the user slams into the target. This also boosts the user’s Defense stat.}}
{{movelist/category|7|Pulverizing Pancake|Normal||210|—|1|anyadjacent|Z-Power brings out the true capabilities of the user, Snorlax. The Pokémon moves its enormous body energetically and attacks the target with full force.}}
{{movelist/category|7|Pulverizing Pancake|Normal||210|—|1|anyadjacent|Z-Power brings out the true capabilities of the user, Snorlax. The Pokémon moves its enormous body energetically and attacks the target with full force.}}
{{movelist/category|4|Punishment|Dark|Cool|—|100|5|anyadjacent|The more the target has powered up with stat changes, the greater the move's power.}}
{{movelist/category|4|Punishment|Dark|Cool|—|100|5|anyadjacent|The more the target has powered up with stat changes, the greater the move's power.}}
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{{movelist/category|1|Quick Attack|Normal|Cool|40|100|30|anyadjacent|The user lunges at the target at a speed that makes it almost invisible. This move always goes first.}}
{{movelist/category|1|Quick Attack|Normal|Cool|40|100|30|anyadjacent|The user lunges at the target at a speed that makes it almost invisible. This move always goes first.}}
{{movelist/category|1|Rage|Normal|Tough|20|100|20|anyadjacent|As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.}}
{{movelist/category|1|Rage|Normal|Tough|20|100|20|anyadjacent|As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.}}
{{movelist/category|9|Rage Fist|Ghost||50|100|10|anyadjacent|The user converts its rage into energy to attack. The more times the user has been hit by attacks, the greater the move's power.}}
{{movelist/category|9|Raging Bull|Normal||90|100|10|anyadjacent|The user performs a tackle like a raging bull. This move's type depends on the user's form. It can also break barriers, such as Light Screen and Reflect.}}
{{movelist/category|8|Raging Fury|Normal||120|100|10|self|The user rampages around spewing flames for two to three turns. The user then becomes confused.}}
{{movelist/category|2|Rapid Spin|Normal|Cool|20|100|40|anyadjacent|A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.}}
{{movelist/category|2|Rapid Spin|Normal|Cool|20|100|40|anyadjacent|A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.}}
{{movelist/category|1|Razor Leaf|Grass|Cool|55|95|25|adjacentfoes|Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.}}
{{movelist/category|1|Razor Leaf|Grass|Cool|55|95|25|adjacentfoes|Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.}}
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{{movelist/category|2|Sacred Fire|Fire|Beautiful|100|95|5|anyadjacent|The target is razed with a mystical fire of great intensity. This may also leave the target with a burn.}}
{{movelist/category|2|Sacred Fire|Fire|Beautiful|100|95|5|anyadjacent|The target is razed with a mystical fire of great intensity. This may also leave the target with a burn.}}
{{movelist/category|5|Sacred Sword|Fighting|Cool|90|100|15|anyadjacent|The user attacks by slicing with a long horn. The target's stat changes don't affect this attack's damage.}}
{{movelist/category|5|Sacred Sword|Fighting|Cool|90|100|15|anyadjacent|The user attacks by slicing with a long horn. The target's stat changes don't affect this attack's damage.}}
{{movelist/category|9|Salt Cure|Rock||40|100|15|anyadjacent|The user salt cures the target, inflicting damage every turn. Steel and Water types are more strongly affected by this move.}}
{{movelist/category|3|Sand Tomb|Ground|Clever|35|85|15|anyadjacent|The user traps the target inside a harshly raging sandstorm for four to five turns.}}
{{movelist/category|3|Sand Tomb|Ground|Clever|35|85|15|anyadjacent|The user traps the target inside a harshly raging sandstorm for four to five turns.}}
{{movelist/category|8|Scale Shot|Dragon||25|90|20|anyadjacent|The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.}}
{{movelist/category|8|Scale Shot|Dragon||25|90|20|anyadjacent|The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.}}
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{{movelist/category|7|Spectral Thief|Ghost||90|100|10|anyadjacent|The user hides in the target's shadow, steals the target's stat boosts, and then attacks.}}
{{movelist/category|7|Spectral Thief|Ghost||90|100|10|anyadjacent|The user hides in the target's shadow, steals the target's stat boosts, and then attacks.}}
{{movelist/category|1|Spike Cannon|Normal|Cool|20|100|15|anyadjacent|Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.}}
{{movelist/category|1|Spike Cannon|Normal|Cool|20|100|15|anyadjacent|Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.}}
{{movelist/category|9|Spin Out|Steel||100|100|5|anyadjacent|The user spins furiously by straining its legs, inflicting damage on the target. This also harshly lowers the user's Speed stat.}}
{{movelist/category|8|Spirit Break|Fairy||75|100|15|anyadjacent|The user attacks the target with so much force that it could break the target's spirit. This also lowers the target's Sp. Atk stat.}}
{{movelist/category|8|Spirit Break|Fairy||75|100|15|anyadjacent|The user attacks the target with so much force that it could break the target's spirit. This also lowers the target's Sp. Atk stat.}}
{{movelist/category|7|Spirit Shackle|Ghost||80|100|10|anyadjacent|The user attacks while simultaneously stitching the target's shadow to the ground to prevent the target from escaping.}}
{{movelist/category|7|Spirit Shackle|Ghost||80|100|10|anyadjacent|The user attacks while simultaneously stitching the target's shadow to the ground to prevent the target from escaping.}}
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{{movelist/category|1|Stomp|Normal|Tough|65|100|20|anyadjacent|The target is stomped with a big foot. This may also make the target flinch.}}
{{movelist/category|1|Stomp|Normal|Tough|65|100|20|anyadjacent|The target is stomped with a big foot. This may also make the target flinch.}}
{{movelist/category|7|Stomping Tantrum|Ground||75|100|10|anyadjacent|Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.}}
{{movelist/category|7|Stomping Tantrum|Ground||75|100|10|anyadjacent|Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.}}
{{movelist/category|8|Stone Axe|Rock||65|90|15|anyadjacent|The user swings its stone axes at the target, aiming to land a critical hit. Stone splinters left behind by this attack float around the target.}}
{{movelist/category|4|Stone Edge|Rock|Tough|100|80|5|anyadjacent|The user stabs the target from below with sharpened stones. Critical hits land more easily.}}
{{movelist/category|4|Stone Edge|Rock|Tough|100|80|5|anyadjacent|The user stabs the target from below with sharpened stones. Critical hits land more easily.}}
{{movelist/category|5|Storm Throw|Fighting|Cool|60|100|10|anyadjacent|The user strikes the target with a fierce blow. This attack always results in a critical hit.}}
{{movelist/category|5|Storm Throw|Fighting|Cool|60|100|10|anyadjacent|The user strikes the target with a fierce blow. This attack always results in a critical hit.}}
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{{movelist/category|7|Sunsteel Strike|Steel||100|100|5|anyadjacent|The user slams into the target with the force of a meteor. This move can be used on the target regardless of its Abilities.}}
{{movelist/category|7|Sunsteel Strike|Steel||100|100|5|anyadjacent|The user slams into the target with the force of a meteor. This move can be used on the target regardless of its Abilities.}}
{{movelist/category|1|Super Fang|Normal|Tough|—|90|10|anyadjacent|The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.}}
{{movelist/category|1|Super Fang|Normal|Tough|—|90|10|anyadjacent|The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.}}
{{movelist/category|9|Supercell Slam|Electric||100|95|15|anyadjacent|The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.}}
{{movelist/category|3|Superpower|Fighting|Tough|120|100|5|anyadjacent|The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.}}
{{movelist/category|3|Superpower|Fighting|Tough|120|100|5|anyadjacent|The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.}}
{{movelist/category|8|Surging Strikes|Water||25|100|5|anyadjacent|The user, having mastered the Water style, strikes the target with a flowing motion three times in a row. This attack always results in a critical hit.}}
{{movelist/category|8|Surging Strikes|Water||25|100|5|anyadjacent|The user, having mastered the Water style, strikes the target with a flowing motion three times in a row. This attack always results in a critical hit.}}
{{movelist/category|9|Tachyon Cutter|Steel||50|—|10|anyadjacent|The user attacks by launching particle blades at the target twice in a row. This attack never misses.}}
{{movelist/category|1|Tackle|Normal|Tough|40|100|35|anyadjacent|A physical attack in which the user charges and slams into the target with its whole body.}}
{{movelist/category|1|Tackle|Normal|Tough|40|100|35|anyadjacent|A physical attack in which the user charges and slams into the target with its whole body.}}
{{movelist/category|5|Tail Slap|Normal|Cute|25|85|10|anyadjacent|The user attacks by striking the target with its hard tail. It hits the target two to five times in a row.}}
{{movelist/category|5|Tail Slap|Normal|Cute|25|85|10|anyadjacent|The user attacks by striking the target with its hard tail. It hits the target two to five times in a row.}}
{{movelist/category|1|Take Down|Normal|Tough|90|85|20|anyadjacent|A reckless, full-body charge attack for slamming into the target. This also damages the user a little.}}
{{movelist/category|1|Take Down|Normal|Tough|90|85|20|anyadjacent|A reckless, full-body charge attack for slamming into the target. This also damages the user a little.}}
{{movelist/category|9|Temper Flare|Fire||75|100|10|anyadjacent|Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed.}}
{{movelist/category|2|Thief|Dark|Tough|60|100|25|anyadjacent|The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.}}
{{movelist/category|2|Thief|Dark|Tough|60|100|25|anyadjacent|The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.}}
{{movelist/category|6|Thousand Arrows|Ground|Beautiful|90|100|10|adjacentfoes|This move also hits opposing Pokémon that are in the air. Those Pokémon are knocked down to the ground.}}
{{movelist/category|6|Thousand Arrows|Ground|Beautiful|90|100|10|adjacentfoes|This move also hits opposing Pokémon that are in the air. Those Pokémon are knocked down to the ground.}}
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{{movelist/category|1|Thunder Punch|Electric|Cool|75|100|15|anyadjacent|The target is punched with an electrified fist. This may also leave the target with paralysis.}}
{{movelist/category|1|Thunder Punch|Electric|Cool|75|100|15|anyadjacent|The target is punched with an electrified fist. This may also leave the target with paralysis.}}
{{movelist/category|8|Thunderous Kick|Fighting||90|100|10|anyadjacent|The user overwhelms the target with lightning-like movement before delivering a kick. This also lowers the target's Defense stat.}}
{{movelist/category|8|Thunderous Kick|Fighting||90|100|10|anyadjacent|The user overwhelms the target with lightning-like movement before delivering a kick. This also lowers the target's Defense stat.}}
{{movelist/category|9|Trailblaze|Grass||50|100|20|anyadjacent|The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.}}
{{movelist/category|8|Triple Arrows|Fighting||90|100|10|anyadjacent|The user kicks, then fires three arrows. This move has a heightened chance of landing a critical hit and may also lower the target’s Defense stat or make it flinch.}}
{{movelist/category|8|Triple Axel|Ice||20|90|10|anyadjacent|A consecutive three-kick attack that becomes more powerful with each successful hit.}}
{{movelist/category|8|Triple Axel|Ice||20|90|10|anyadjacent|A consecutive three-kick attack that becomes more powerful with each successful hit.}}
{{movelist/category|9|Triple Dive|Water||30|95|10|anyadjacent|The user performs a perfectly timed triple dive, hitting the target with splashes of water three times in a row.}}
{{movelist/category|2|Triple Kick|Fighting|Cool|10|90|10|anyadjacent|A consecutive three-kick attack that becomes more powerful with each successive hit.}}
{{movelist/category|2|Triple Kick|Fighting|Cool|10|90|10|anyadjacent|A consecutive three-kick attack that becomes more powerful with each successive hit.}}
{{movelist/category|7|Trop Kick|Grass||70|100|15|anyadjacent|The user lands an intense kick of tropical origins on the target. This also lowers the target's Attack stat.}}
{{movelist/category|7|Trop Kick|Grass||70|100|15|anyadjacent|The user lands an intense kick of tropical origins on the target. This also lowers the target's Attack stat.}}
{{movelist/category|1|Twineedle|Bug|Cool|25|100|20|anyadjacent|The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target.}}
{{movelist/category|1|Twineedle|Bug|Cool|25|100|20|anyadjacent|The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target.}}
{{movelist/category|4|U-turn|Bug|Cute|70|100|20|anyadjacent|After making its attack, the user rushes back to switch places with a party Pokémon in waiting.}}
{{movelist/category|4|U-turn|Bug|Cute|70|100|20|anyadjacent|After making its attack, the user rushes back to switch places with a party Pokémon in waiting.}}
{{movelist/category|9|Upper Hand|Fighting||65|100|15|anyadjacent|The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.}}
{{movelist/category|5|V-create|Fire|Cool|180|95|5|anyadjacent|With a hot flame on its forehead, the user hurls itself at its target. This lowers the user's Defense, Sp. Def, and Speed stats.}}
{{movelist/category|5|V-create|Fire|Cool|180|95|5|anyadjacent|With a hot flame on its forehead, the user hurls itself at its target. This lowers the user's Defense, Sp. Def, and Speed stats.}}
{{movelist/category|1|Vine Whip|Grass|Cool|45|100|25|anyadjacent|The target is struck with slender, whiplike vines to inflict damage.}}
{{movelist/category|1|Vine Whip|Grass|Cool|45|100|25|anyadjacent|The target is struck with slender, whiplike vines to inflict damage.}}
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{{movelist/category|4|Wake-Up Slap|Fighting|Tough|70|100|10|anyadjacent|This attack inflicts big damage on a sleeping target. This also wakes the target up, however.}}
{{movelist/category|4|Wake-Up Slap|Fighting|Tough|70|100|10|anyadjacent|This attack inflicts big damage on a sleeping target. This also wakes the target up, however.}}
{{movelist/category|1|Waterfall|Water|Tough|80|100|15|anyadjacent|The user charges at the target and may make it flinch.}}
{{movelist/category|1|Waterfall|Water|Tough|80|100|15|anyadjacent|The user charges at the target and may make it flinch.}}
{{movelist/category|8|Wave Crash|Water||120|100|10|anyadjacent|The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot.}}
{{movelist/category|8|Wicked Blow|Dark||80|100|5|anyadjacent|The user, having mastered the Dark style, strikes the target with a fierce blow. This attack always results in a critical hit.}}
{{movelist/category|8|Wicked Blow|Dark||80|100|5|anyadjacent|The user, having mastered the Dark style, strikes the target with a fierce blow. This attack always results in a critical hit.}}
{{movelist/category|9|Wicked Torque|Dark||80|100|10|anyadjacent|This move is only used by a [[Starmobile]]. It may cause the opponent to fall asleep.{{tt|*|This move does not have an in-game description}}}}
{{movelist/category|5|Wild Charge|Electric|Tough|90|100|15|anyadjacent|The user shrouds itself in electricity and smashes into its target. This also damages the user a little.}}
{{movelist/category|5|Wild Charge|Electric|Tough|90|100|15|anyadjacent|The user shrouds itself in electricity and smashes into its target. This also damages the user a little.}}
{{movelist/category|1|Wing Attack|Flying|Cool|60|100|35|any|The target is struck with large, imposing wings spread wide to inflict damage.}}
{{movelist/category|1|Wing Attack|Flying|Cool|60|100|35|any|The target is struck with large, imposing wings spread wide to inflict damage.}}