24,122
edits
m (Once again I am revising my writing.) |
Carmenstar97 (talk | contribs) m (→By leveling up) |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 27: | Line 27: | ||
}} | }} | ||
[[File:RBGlitchNameE7.png|link=]] is a {{2t|Fighting|Glitch}}-type [[glitch Pokémon]] found in [[Pokémon Red and Blue Versions]]. Its cry is the melody that plays upon the capture of a wild Pokémon. It can only be obtained via the [[ | [[File:RBGlitchNameE7.png|link=]] is a {{2t|Fighting|Glitch}}-type [[glitch Pokémon]] found in [[Pokémon Red and Blue Versions]]. Its cry is the melody that plays upon the capture of a wild Pokémon. It can only be obtained via the [[Time Capsule exploit]] with {{p|Sunflora}}. Its second type is randomized whenever its summary is viewed; it commonly appears as the [[List of glitch types|glitch type]] 9 9q29. It occupies hexadecimal slot E7 and will become a [[ゥHIゥ.]] if traded to {{v|Yellow}}. | ||
[[File:RBGlitchNameE7.png|link=]] features a [[glitch screen]], particularly the red-tint variant. | [[File:RBGlitchNameE7.png|link=]] features a [[glitch screen]], particularly the red-tint variant. | ||
Line 41: | Line 41: | ||
{{Availability/Header|type=Fighting|type2=Glitch}} | {{Availability/Header|type=Fighting|type2=Glitch}} | ||
{{Availability/Gen|gen=I}} | {{Availability/Gen|gen=I}} | ||
{{Availability/Entry2|v=Red|v2=Blue|t2=FFF|area=[[ | {{Availability/Entry2|v=Red|v2=Blue|t2=FFF|area=[[Time Capsule exploit]] ({{p|Sunflora}})}} | ||
{{Availability/Entry1/None|v=Yellow|area=Becomes [[ゥHIゥ.]] in {{v2|Yellow}}}} | {{Availability/Entry1/None|v=Yellow|area=Becomes [[ゥHIゥ.]] in {{v2|Yellow}}}} | ||
|} | |} | ||
Line 85: | Line 85: | ||
{{learnlist/level1|Start|BubbleBeam|Water|65|100|20}} | {{learnlist/level1|Start|BubbleBeam|Water|65|100|20}} | ||
{{learnlist/level1|Start|Tackle|Normal|35|95|35}} | {{learnlist/level1|Start|Tackle|Normal|35|95|35}} | ||
{{learnlist/level1|3|TM50|Glitch|56|28|25}} | |||
{{learnlist/level1|6|Pay Day|Normal|40|100|20}} | {{learnlist/level1|6|Pay Day|Normal|40|100|20}} | ||
{{learnlist/level1|16|TM07|Ghost|131|20|0}} | {{learnlist/level1|16|TM07|Ghost|131|20|0}} | ||
Line 97: | Line 98: | ||
{{learnlist/level1|66|Teleport|Psychic|—|—|20}} | {{learnlist/level1|66|Teleport|Psychic|—|—|20}} | ||
{{learnlist/level1|88|TM04|Water|0|18|39}} | {{learnlist/level1|88|TM04|Water|0|18|39}} | ||
{{learnlist/level1|99|Glitch | {{learnlist/level1|95|Tackle|Normal|35|95|35}} | ||
{{learnlist/level1|100|Glitch | {{learnlist/level1|99|Super Glitch|Glitch|—|—|—}} | ||
{{learnlist/level1| | {{learnlist/level1|100|Super Glitch|Glitch|—|—|—}} | ||
{{learnlist/level1|102|Defense Curl|Normal|—|—|40}} | |||
{{learnlist/level1|125|Night Shade|Ghost|—|100|15}} | {{learnlist/level1|125|Night Shade|Ghost|—|100|15}} | ||
{{learnlist/level1|166|Poison Sting|Poison|15|100|35}} | {{learnlist/level1|166|Poison Sting|Poison|15|100|35}} | ||
Line 108: | Line 110: | ||
{{learnlist/level1|215|TM03|Glitch|9|32|57}} | {{learnlist/level1|215|TM03|Glitch|9|32|57}} | ||
{{learnlist/level1|218|Bone Club|Ground|65|85|20}} | {{learnlist/level1|218|Bone Club|Ground|65|85|20}} | ||
{{learnlist/level1|224|Glitch | {{learnlist/level1|224|Super Glitch|Glitch|—|—|—}} | ||
{{learnlist/level1|225|TM34|Normal|0|9|10}} | {{learnlist/level1|225|TM34|Normal|0|9|10}} | ||
{{learnlist/level1|234| | {{learnlist/level1|234|--|Cooltrainer♀|—|—|—}} | ||
{{learnlist/level1|240|Glitch | {{learnlist/level1|240|Super Glitch|Glitch|—|—|—}} | ||
{{learnlist/level1|241|TM29|Normal|0|0|0}} | {{learnlist/level1|241|TM29|Normal|0|0|0}} | ||
{{learnlist/level1|245|TM50|Glitch|56|28|25}} | |||
{{learnlist/levelf|[[File:RBGlitchNameE7.png|link=]]|fighting|unknown|1|5}} | {{learnlist/levelf|[[File:RBGlitchNameE7.png|link=]]|fighting|unknown|1|5}} | ||
edits