Pゥ 4$: Difference between revisions

144 bytes added ,  17 May 2016
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m (Once again I am revising my writing.)
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[[File:RBGlitchNameE7.png|link=]] is a {{2t|Fighting|Glitch}}-type [[glitch Pokémon]] found in [[Pokémon Red and Blue Versions]]. Its cry is the melody that plays upon the capture of a wild Pokémon. It can only be obtained via the [[Johto guard glitch]] with {{p|Sunflora}}. Its second type is randomized whenever its summary is viewed; it commonly appears as the [[List of glitch types|glitch type]] 9  9q29. It occupies hexadecimal slot E7 and will become a [[ゥHIゥ.]] if traded to {{v|Yellow}}.
[[File:RBGlitchNameE7.png|link=]] is a {{2t|Fighting|Glitch}}-type [[glitch Pokémon]] found in [[Pokémon Red and Blue Versions]]. Its cry is the melody that plays upon the capture of a wild Pokémon. It can only be obtained via the [[Time Capsule exploit]] with {{p|Sunflora}}. Its second type is randomized whenever its summary is viewed; it commonly appears as the [[List of glitch types|glitch type]] 9  9q29. It occupies hexadecimal slot E7 and will become a [[ゥHIゥ.]] if traded to {{v|Yellow}}.


[[File:RBGlitchNameE7.png|link=]] features a [[glitch screen]], particularly the red-tint variant.  
[[File:RBGlitchNameE7.png|link=]] features a [[glitch screen]], particularly the red-tint variant.  
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{{Availability/Header|type=Fighting|type2=Glitch}}
{{Availability/Header|type=Fighting|type2=Glitch}}
{{Availability/Gen|gen=I}}
{{Availability/Gen|gen=I}}
{{Availability/Entry2|v=Red|v2=Blue|t2=FFF|area=[[Johto guard glitch]] ({{p|Sunflora}})}}
{{Availability/Entry2|v=Red|v2=Blue|t2=FFF|area=[[Time Capsule exploit]] ({{p|Sunflora}})}}
{{Availability/Entry1/None|v=Yellow|area=Becomes [[ゥHIゥ.]] in {{v2|Yellow}}}}
{{Availability/Entry1/None|v=Yellow|area=Becomes [[ゥHIゥ.]] in {{v2|Yellow}}}}
|}
|}
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{{learnlist/level1|Start|BubbleBeam|Water|65|100|20}}
{{learnlist/level1|Start|BubbleBeam|Water|65|100|20}}
{{learnlist/level1|Start|Tackle|Normal|35|95|35}}
{{learnlist/level1|Start|Tackle|Normal|35|95|35}}
{{learnlist/level1|3|TM50|Glitch|56|28|25}}
{{learnlist/level1|6|Pay Day|Normal|40|100|20}}
{{learnlist/level1|6|Pay Day|Normal|40|100|20}}
{{learnlist/level1|16|TM07|Ghost|131|20|0}}
{{learnlist/level1|16|TM07|Ghost|131|20|0}}
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{{learnlist/level1|66|Teleport|Psychic|—|—|20}}
{{learnlist/level1|66|Teleport|Psychic|—|—|20}}
{{learnlist/level1|88|TM04|Water|0|18|39}}
{{learnlist/level1|88|TM04|Water|0|18|39}}
{{learnlist/level1|99|Glitch Move|Glitch|—|—|—}}
{{learnlist/level1|95|Tackle|Normal|35|95|35}}
{{learnlist/level1|100|Glitch Move|Glitch|—|—|—}}
{{learnlist/level1|99|Super Glitch|Glitch|—|—|—}}
{{learnlist/level1|101|Defense Curl|Normal|—|—|40}}
{{learnlist/level1|100|Super Glitch|Glitch|—|—|—}}
{{learnlist/level1|102|Defense Curl|Normal|—|—|40}}
{{learnlist/level1|125|Night Shade|Ghost|—|100|15}}
{{learnlist/level1|125|Night Shade|Ghost|—|100|15}}
{{learnlist/level1|166|Poison Sting|Poison|15|100|35}}
{{learnlist/level1|166|Poison Sting|Poison|15|100|35}}
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{{learnlist/level1|215|TM03|Glitch|9|32|57}}
{{learnlist/level1|215|TM03|Glitch|9|32|57}}
{{learnlist/level1|218|Bone Club|Ground|65|85|20}}
{{learnlist/level1|218|Bone Club|Ground|65|85|20}}
{{learnlist/level1|224|Glitch Move|Glitch|—|—|—}}
{{learnlist/level1|224|Super Glitch|Glitch|—|—|—}}
{{learnlist/level1|225|TM34|Normal|0|9|10}}
{{learnlist/level1|225|TM34|Normal|0|9|10}}
{{learnlist/level1|234|Glitch Move|Glitch|—|—|—}}
{{learnlist/level1|234|--|Cooltrainer♀|—|—|—}}
{{learnlist/level1|240|Glitch Move|Glitch|—|—|—}}
{{learnlist/level1|240|Super Glitch|Glitch|—|—|—}}
{{learnlist/level1|241|TM29|Normal|0|0|0}}
{{learnlist/level1|241|TM29|Normal|0|0|0}}
{{learnlist/level1|245|TM50|Glitch|56|28|25}}
{{learnlist/levelf|[[File:RBGlitchNameE7.png|link=]]|fighting|unknown|1|5}}
{{learnlist/levelf|[[File:RBGlitchNameE7.png|link=]]|fighting|unknown|1|5}}


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