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==Description== | ==Description== | ||
[[File:Chding.png|thumb|right|250px|Once on the {{player}}'s game, Elyssa's {{p|Farfetch'd}} is classed as an outsider Pokémon.]] | [[File:Chding.png|thumb|right|250px|Once on the {{player}}'s game, Elyssa's {{p|Farfetch'd}} is classed as an outsider Pokémon.]] | ||
A Pokémon is recognized as an outsider if its [[ | A Pokémon is recognized as an outsider if its [[original Trainer]] identification does not match up with the current saved game. This means that if a Pokémon is traded out of a game that is later restarted, and the Pokémon is traded back in, it will be treated as an outsider. | ||
While appearing no different to any Pokémon caught by the {{player}} (apart from the OT name and [[Trainer ID number|Trainer ID]]), an outsider Pokémon may behave in a different manner to those found in-game. If the [[Pokémon Trainer]] in possession of the outsider Pokémon has less than the sufficient amount of [[Gym]] [[Badge]]s, the outsider may choose to disobey commands in battle. This can range from using a different [[move]] from the one instructed, "loafing around", or even {{status|sleep|taking a nap}}. | While appearing no different to any Pokémon caught by the {{player}} (apart from the OT name and [[Trainer ID number|Trainer ID]]), an outsider Pokémon may behave in a different manner to those found in-game. If the [[Pokémon Trainer]] in possession of the outsider Pokémon has less than the sufficient amount of [[Gym]] [[Badge]]s, the outsider may choose to disobey commands in battle. This can range from using a different [[move]] from the one instructed, "loafing around", or even {{status|sleep|taking a nap}}. | ||
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Sometimes, non-player characters will give out Pokémon with no exchange: usually, though, these Pokémon will have the same ID and OT name as the player. In some instances, however, such as {{jo|Webster}}'s {{p|Spearow}} in {{3v2|Gold|Silver|Crystal}} and their remakes, {{2v2|HeartGold|SoulSilver}}, the Pokémon given to the player will be recognized as an outsider, and thus have the experience boost and potential disobedience. | Sometimes, non-player characters will give out Pokémon with no exchange: usually, though, these Pokémon will have the same ID and OT name as the player. In some instances, however, such as {{jo|Webster}}'s {{p|Spearow}} in {{3v2|Gold|Silver|Crystal}} and their remakes, {{2v2|HeartGold|SoulSilver}}, the Pokémon given to the player will be recognized as an outsider, and thus have the experience boost and potential disobedience. | ||
== Disobeying Messages == | ==Disobeying Messages== | ||
* <Pokémon> is loafing around! | |||
* | ** The Pokémon does not attack | ||
** | * <Pokémon> won't listen! | ||
* | ** The Pokémon uses a different move | ||
** | * <Pokémon> started to nap! | ||
* | ** The Pokémon goes to {{status|sleep}} | ||
** | |||
* It hurt itself in its confusion! | * It hurt itself in its confusion! | ||
** Sometimes as a side effect from the second message, will hurt itself | ** Sometimes as a side effect from the second message, will hurt itself | ||
* | * <Pokémon> used <move> on <target>! | ||
** Sometimes as a side effect from the second message, will attack | ** Sometimes as a side effect from the second message, will attack a different Pokémon to the selected one | ||
{{-}} | |||
{{training}} | {{training}} | ||
[[Category:Game mechanics]] | [[Category:Game mechanics]] | ||
[[Category:Terminology]] | [[Category:Terminology]] |