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Super goku (talk | contribs) m (→Delivery process: Not sure if we need quotes. (Also assuming that the recent QR Distribution does not count as a Mystery Gift.)) |
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===Generation VI=== | ===Generation VI=== | ||
The Mystery Gift system works like in [[Generation V]]. One notable difference is that all non-[[Nintendo Zone]] local events are no longer region-locked. The maximum amount of [[Wonder Card]]s a game can hold is now 24. In order to use Mystery Gift, the game must have a save file. | The Mystery Gift system works like in [[Generation V]]. One notable difference is that all non-[[Nintendo Zone]] local events are no longer region-locked. The maximum amount of [[Wonder Card]]s a game can hold is now 24. In order to use Mystery Gift, the game must have a save file. | ||
===Generation VII=== | |||
Mystery Gift works like it did in [[Generation VI]]. The maximum amount of [[Wonder Card]]s a game can hold can be up to 48. The game must have a save file to use. Items and objects obtained from other software such as [[Battle Points]] from [[Pokémon Bank]] are moved to being used as Wonder Cards instead of from [[Pokémon Link]]. The touch screen on the main menu will tell the player if they have any mystery gifts waiting to be picked up if there are any. | |||
==Delivery process== | ==Delivery process== |
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