Mystery Gift: Difference between revisions

m (→‎Delivery process: Not sure if we need quotes. (Also assuming that the recent QR Distribution does not count as a Mystery Gift.))
Line 331: Line 331:
===Generation VI===
===Generation VI===
The Mystery Gift system works like in [[Generation V]]. One notable difference is that all non-[[Nintendo Zone]] local events are no longer region-locked. The maximum amount of [[Wonder Card]]s a game can hold is now 24. In order to use Mystery Gift, the game must have a save file.
The Mystery Gift system works like in [[Generation V]]. One notable difference is that all non-[[Nintendo Zone]] local events are no longer region-locked. The maximum amount of [[Wonder Card]]s a game can hold is now 24. In order to use Mystery Gift, the game must have a save file.
===Generation VII===
Mystery Gift works like it did in [[Generation VI]]. The maximum amount of [[Wonder Card]]s a game can hold can be up to 48. The game must have a save file to use. Items and objects obtained from other software such as [[Battle Points]] from [[Pokémon Bank]] are moved to being used as Wonder Cards instead of from [[Pokémon Link]]. The touch screen on the main menu will tell the player if they have any mystery gifts waiting to be picked up if there are any.


==Delivery process==
==Delivery process==
1,610

edits