Murray (TCG GB): Difference between revisions

→‎In Pokémon Card GB2: Added Handed Over GR Deck
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==In Pokémon Card GB2==
==In Pokémon Card GB2==
In Pokémon Card GB2, Murray and his [[Club Member]]s are forced via mind control by [[Miwa|GR-4]] to duel the {{player}}. When Murray is beaten, he breaks out of his trance, pulls the player aside, and gives the player an {{DL|Coin (TCG)|TCG Island coins|Alakazam Coin}} and a deck designed to counter GR-4. After beating GR-4, she flees the [[Psychic Club]], returning it to its rightful owner.
In Pokémon Card GB2, Murray and his [[Club Member]]s are forced via mind control by [[Miwa|GR-4]] to duel the {{player}}. When Murray is beaten, he breaks out of his trance, pulls the player aside, and gives the player an {{DL|Coin (TCG)|TCG Island coins|Alakazam Coin}} and a deck designed to counter GR-4. After beating GR-4, she flees the [[Psychic Club]], returning it to its rightful owner. If the player loses, however, Murray has to be beaten again for a rematch.


Murray challenges to a 4-card prize match.
Murray challenges to a 4-card prize match using his Handed Over GR Deck.  
 
===Handed Over GR Deck===
 
{{setlist/header|title=Handed Over GR Deck|tablecol={{tcg psychic color}}|bordercol={{tcg psychic color dark}}|cellcol={{tcg psychic color light}}|rarity=no|symbol=no}}
{{decklist/entry|3|{{TCG ID|Vending|Abra|S1}}|Psychic||Common}}
{{decklist/entry|2|{{TCG ID|Vending|Kadabra|S3 1}}|Psychic||Rare}}
{{decklist/entry|3|{{TCG ID|Play Mat|Slowpoke|promo}}|Psychic||None}}
{{decklist/entry|2|{{TCG ID|Vending|Slowbro|S3}}|Psychic||Common}}
{{decklist/entry|2|{{TCG ID|Vending|Mr. Mime|S1}}|Psychic||Rare}}
{{decklist/entry|2|{{TCG ID|Bulbasaur Deck|Jynx|37}}|Psychic||Uncommon}}
{{decklist/entry|2|{{TCG ID|Wizards Promo|Mew|9}}|Psychic||Rare}}
{{decklist/entry|2|{{TCG ID|Vending|Clefairy|S1}}|Colorless||Uncommon}}
{{decklist/entry|3|{{TCG ID|GB|Jigglypuff|1}}|Colorless||Common}}
{{decklist/entry|2|{{TCG ID|Jungle|Wigglytuff|16}}|Colorless||Rare Holo}}
{{decklist/entry|2|{{TCG ID|Jungle|Lickitung|38}}|Colorless||Uncommon}}
{{decklist/entry|1|{{TCG ID|Base Set|Professor Oak|88}}|Trainer||Uncommon}}
{{decklist/entry|2|{{TCG ID|Base Set|Potion|94}}|Trainer||Common}}
{{decklist/entry|2|{{TCG ID|Vending|Moon Stone|S1}}|Trainer||Rare}}
{{decklist/entry|2|{{TCG ID|Base Set|Full Heal|82}}|Trainer||Uncommon}}
{{decklist/entry|2|{{TCG ID|Bulbasaur Deck|Bill's Teleporter|20}}|Trainer||Common}}
{{decklist/entry|24|{{TCG|Psychic Energy}}|Energy|Psychic|None}}
{{decklist/entry|2|{{TCG|Double Colorless Energy}}|Energy|Colorless|None}}
{{setlist/footer|tablecol={{tcg psychic color}}|bordercol={{tcg psychic color dark}}|cellcol={{tcg psychic color light}}}}


Upon defeat, he awards the player with one {{GB|2|Team Rocket's Ambition}} booster pack and one {{GB|2|We Are Team Rocket}} booster pack.
Upon defeat, he awards the player with one {{GB|2|Team Rocket's Ambition}} booster pack and one {{GB|2|We Are Team Rocket}} booster pack.


After [[GR Castle]] is defeated, Murray uses his Super Elite Deck in duels.


===Handed Over GR Deck===
===Super Elite Deck===
===Super Elite Deck===


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