Mind Reader (move): Difference between revisions

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m (replaced: ===In the Pokémon Adventures manga=== → ===Pokémon Adventures===, ===In the Pokémon Gold & Silver: The Golden Boys manga=== → ===Pokémon Gold & Silver: The Golden Boys===)
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|appeal=3
|appeal=3
|jam=0
|jam=0
|cdesc=Temporarily stops the crowd from getting excited.
|cdesc=Temporarily stops the crowd from growing excited.
|appealsc=1
|appealsc=1
|scdesc=Earn +3 if two Pokémon raise the Voltage in a row.
|scdesc=Earn +3 if two Pokémon raise the Voltage in a row.
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==Effect==
==Effect==
===Generation II===
After the user has used Mind Reader and until its effect ends (see table below), any accuracy check it makes against the same target will succeed; this means moves will not miss, even if the target is in the [[semi-invulnerable turn]] of a move such as {{m|Dig}} or {{m|Fly}}. Although this effect means moves will not "miss", they can still fail for other reasons (such as being {{m|Protect}}ed, or {{m|Fake Out}} being used outside the first turn) or be redirected by {{cat|move-drawing moves}} and {{cat|move-drawing Abilities|Abilities}}. The damaging turn of {{m|Future Sight}} and {{m|Doom Desire}} counts as an accuracy check.
The next move made by the user of this move against the target will not miss, even if the target uses a {{cat|Moves with a semi-invulnerable turn|move with a semi-invulnerable turn}} like {{m|Fly}}. If the target switches out, the effect of Mind Reader wears off. This can be {{m|Baton Pass}}ed.
 
Mind Reader will fail if the target is behind a {{m|Substitute}}.


Mind Reader does not allow the user to bypass {{cat|protection moves}}.
{| class="roundy" style="margin:auto; background: #{{normal color}}; text-align: center"
|- style="background: #{{normal color light}}"
! style="width:20%" |
! Gen II
! Gen III
! Gen IV
! Gen V+
|- style="background: #fff"
| [[Accuracy]]
| 100% || 100% || —* || —*
|- style="background: #fff"
| Fails if effect is already active
| {{no}} || {{no}} || {{no}} || {{yes}}
|- style="background: #fff"
| Effect expires...
| Next move against target || End of next turn || End of next turn || End of next turn
|- style="background: #fff"
| Effect ends when [who] leaves
| Affected target || Target or user || Target or user || Target or user
|- style="background: #fff"
| Can be {{m|Baton Pass}}ed
| {{yes}} (target only) || {{yes}} (either side) || {{yes}} (either side) || {{no}}
|}
<small>*: This move bypasses {{stat|accuracy}} checks to always hit, unless the target is in the [[semi-invulnerable turn]] of a move such as {{m|Dig}} or {{m|Fly}}.</small>


{{m|Metronome}} ignores the effect of Mind Reader in favor of its random targeting.
===Generation II===
In this generation only, this effect is implemented as a status attached only to the target, so any Pokémon who attacks the target next (not just the user) will receive the benefit of this effect. Also, when a move is used, this effect is checked after the following conditions: if {{m|Dream Eater}} is used against a non-{{status|sleep}}ing target; if Protect or {{m|Detect}} is active; or if Dream Eater, {{m|Absorb}}, {{m|Mega Drain}}, {{m|Leech Life}}, or {{m|Giga Drain}} are targeting a Pokémon with a {{m|substitute}}. Therefore, if a move fails in those cases, Mind Reader's effect will remain in place.


Mind Reader's accuracy is 100%.
In this generation only, this effect will not allow the moves {{m|Earthquake}}, {{m|Fissure}}, or {{m|Magnitude}} to hit a Pokémon in the semi-invulnerable turn of {{m|Fly}}; the move will miss and Mind Reader's effect ends. ([[Type]] immunity is checked before Mind Reader's effect, so this mainly applies to {{p|Mew}} or a non-{{type|Flying}} Pokémon that calls Fly {{cat|moves that call other moves|indirectly}} or via {{m|Mimic}} or {{m|Sketch}}.)


===Generation III===
===Generation III===
Mind Reader's effect now lasts until the end of the next turn rather than until the user makes its next move.
Only one Pokémon at a time can have the effect of Mind Reader or {{m|Lock-On}} applied to a given target. If another Pokémon uses one of these moves on the same target, the effect will be overwritten for the previous Pokémon and be associated with the new Pokémon instead.


While Mind Reader prevents the user's move from missing if it targets the affected Pokémon, it does not prevent its target being changed by {{cat|move-drawing moves}} and {{cat|move-drawing Abilities|Abilities}}.
Mind Reader can be used as the first move of a [[Contest combination|Pokémon Contest combination]], causing {{m|Dynamic Punch|DynamicPunch}}, {{m|High Jump Kick|Hi Jump Kick}}, {{m|Jump Kick}}, {{m|Mega Kick}}, {{m|Mega Punch}}, and {{m|Submission}} to score double the normal appeal if used in the next turn.


Mind Reader can also be used as part of a [[Contest combination|Pokémon Contest combination]], causing certain moves ({{m|DynamicPunch}}, {{m|Hi Jump Kick}}, {{m|Sheer Cold}}, {{m|Submission}} and {{m|Superpower}}) to have their base appeal doubled.
===Generation IV===
Like in Generation III, only one Pokémon at a time can have the effect of Mind Reader or {{m|Lock-On}} applied to a given target.


===Generation IV onward===
In this generation only, [[List of glitches (Generation IV)#Protection bypass glitch|due to a glitch]], if a move receives the effect of Mind Reader while the target is under the effect of [[protection]], the move will ignore the protection with inverted accuracy. This does not apply to [[One-hit knockout move|OHKO moves]].
The move Mind Reader now bypasses {{stat|accuracy}} checks to always hit, unless the target is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}.


Mind Reader now fails if the user is already taking aim at a Pokémon. It will not fail if the Pokémon it was taking aim at fainted or switched out.
Mind Reader can be used as part of a [[Contest combination|Contest Spectacular combination]], causing a [[one-hit knockout move]] to give an extra three appeal points if used in the next turn.


Mind Reader can also be used as part of a [[Contest combination|Contest Spectacular combination]], causing a [[one-hit knockout move]] to give an extra three appeal points if used in the next turn.
===Generation V===
Starting in [[Generation V]], multiple Pokémon can have the effect of Mind Reader or Lock-On on the same target. Mind Reader will not fail if another Pokémon has used Mind Reader or Lock-On on the same target; it will only fail if the user already has the effect active on its current target.


===Generation VII===
If powered up by a [[Normalium Z]] into Z-Mind Reader, the user's {{stat|Special Attack}} rises by one stage.
If powered up by a [[Normalium Z]] into Z-Mind Reader, the user's {{stat|Special Attack}} rises by one stage.
===Generation IX===
Mind Reader cannot be selected in a battle.


==Description==
==Description==
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{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Senses the target's move so the next attack will hit.}}
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Senses the target's move so the next attack will hit.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user senses the foe's movements with its mind to ensure its next attack does not miss.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user senses the foe's movements with its mind to ensure its next attack does not miss.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwSh}}|The user senses the target's movements with its mind to ensure its next attack does not miss the target.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwShBDSPLA}}|The user senses the target's movements with its mind to ensure its next attack does not miss the target.}}
{{movedescentry|{{gameabbrev9|SV}}|This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Normal|2}}
{{Movehead/Games|Normal|g1=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g9=none}}
{{Moveentry/7|062|Poliwrath|type=Water|type2=Fighting|1|Water 1|Water 1|51|51|53|43|43|43{{sup/7|SMUSUM}}|1}}
{{Moveentry/8|0062|Poliwrath|type=Water|type2=Fighting|1|Water 1|Water 1|51|51|53|43|43|43|1|1}}
{{Moveentry/7|106|Hitmonlee|type=Fighting|1|Human-Like|Human-Like|31|31|33|33|33|33{{sup/7|SMUSUM}}|28}}
{{Moveentry/8|0096|Drowzee|type=Psychic|1|Human-Like|Human-Like|−|−|−|−|−|−||29}}
{{Moveentry/7|144|Articuno|type=Ice|type2=Flying|1|Undiscovered|Undiscovered|37|37|22|22|22|22{{sup/7|SMUSUM}}|60}}
{{Moveentry/8|0097|Hypno|type=Psychic|1|Human-Like|Human-Like|−|−|−|−|−|−||29}}
{{Moveentry/7|144G|Articuno|type=Psychic|type2=Flying|1|Undiscovered|Undiscovered|||||||60|form=Galarian Form}}
{{Moveentry/8|0106|Hitmonlee|type=Fighting|1|Human-Like|Human-Like|31|31|33|33|33|33|28|28}}
{{Moveentry/7|286|Breloom|type=Grass|type2=Fighting|2|Fairy|Grass||45|37|37|37{{sup/6|XY}}<br>33{{sup/6|ORAS}}|33}}
{{Moveentry/8|0144|Articuno|type=Ice|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|37|37|22|22|22|22|60|60}}
{{Moveentry/7|290|Nincada|type=Bug|type2=Ground|1|Bug|Bug||19|19|19|19{{sup/6|XY}}<br>25{{sup/6|ORAS}}|25|35}}
{{Moveentry/8|0144|formsig=G|Articuno|type=Psychic|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|form=Galarian Form|||||||60}}
{{Moveentry/7|291|Ninjask|type=Bug|type2=Flying|1|Bug|Bug||19|19|19|19{{sup/6|XY}}<br>29{{sup/6|ORAS}}|29|43}}
{{Moveentry/8|0286|Breloom|type=Grass|type2=Fighting|2|Fairy|Grass||45|37|37|37{{sup/6|XY}}<br>33{{sup/6|ORAS}}|33||33}}
{{Moveentry/7|292|Shedinja|type=Bug|type2=Ghost|1|Mineral|Mineral||19|19|19|19{{sup/6|XY}}<br>25{{sup/6|ORAS}}|25|43}}
{{Moveentry/8|0290|Nincada|type=Bug|type2=Ground|1|Bug|Bug||19|19|19|19{{sup/6|XY}}<br>25{{sup/6|ORAS}}|25|35|35}}
{{Moveentry/7|307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like||22{{sup/3|RSE}}<br>25{{sup/3|FRLG}}|18|18|18{{sup/6|XY}}<br>25{{sup/6|ORAS}}|25}}
{{Moveentry/8|0291|Ninjask|type=Bug|type2=Flying|1|Bug|Bug||19|19|19|19{{sup/6|XY}}<br>29{{sup/6|ORAS}}|29|43|43}}
{{Moveentry/7|308|Medicham|type=Fighting|type2=Psychic|1|Human-Like|Human-Like||22{{sup/3|RSE}}<br>25{{sup/3|FRLG}}|18|18|18{{sup/6|XY}}<br>25{{sup/6|ORAS}}|25}}
{{Moveentry/8|0292|Shedinja|type=Bug|type2=Ghost|1|Mineral|Mineral||19|19|19|19{{sup/6|XY}}<br>25{{sup/6|ORAS}}|25|43|43}}
{{Moveentry/7|801|Magearna|type=Steel|type2=Fairy|1|Undiscovered|Undiscovered||||||33|42}}
{{Moveentry/8|0307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like||22{{sup/3|RSE}}<br>25{{sup/3|FRLG}}|18|18|18{{sup/6|XY}}<br>25{{sup/6|ORAS}}|25||25}}
{{Movefoot|Normal|7}}
{{Moveentry/8|0308|Medicham|type=Fighting|type2=Psychic|1|Human-Like|Human-Like||22{{sup/3|RSE}}<br>25{{sup/3|FRLG}}|18|18|18{{sup/6|XY}}<br>25{{sup/6|ORAS}}|25||25}}
{{Moveentry/8|0801|Magearna|type=Steel|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|form=All forms||||||33|42}}
{{Movefoot|Normal|8}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Movehead/Breed|Normal|2}}
{{Movehead/Games|Normal|Egg Move|g1=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g9=none}}
{{Moveentry/7|060|Poliwag|type=Water|1|Water 1|Water 1|✔|✔|✔|✔|✔|✔|✔}}
{{Moveentry/8|0060|Poliwag|type=Water|1|Water 1|Water 1|✔|✔|✔|✔|✔|✔|✔|✔}}
{{Moveentry/7|236|Tyrogue|type=Fighting|1|Human-Like|Human-Like|✔|✔|✔|✔|✔|✔|✔}}
{{Moveentry/8|0236|Tyrogue|type=Fighting|1|Human-Like|Human-Like|✔|✔|✔|✔|✔|✔|✔|✔}}
{{Moveentry/7|283|Surskit|type=Bug|type2=Water|2|Water 1|Bug||✔|✔|✔|✔|✔|}}
{{Moveentry/8|0283|Surskit|type=Bug|type2=Water|2|Water 1|Bug||✔|✔|✔|✔|✔||✔}}
{{Moveentry/7|406|Budew|type=Grass|type2=Poison|2|Fairy|Grass|||✔|✔|✔|✔|}}
{{Moveentry/8|0406|Budew|type=Grass|type2=Poison|2|Fairy|Grass|||✔|✔|✔|✔|−|✔}}
{{Moveentry/7|447|Riolu|type=Fighting|2|Field|Human-Like|||✔|✔|✔|✔|✔}}
{{Moveentry/8|0447|Riolu|type=Fighting|2|Field|Human-Like|||✔|✔|✔|✔|✔|✔}}
{{Moveentry/7|540|Sewaddle|type=Bug|type2=Grass|1|Bug|Bug||||✔|✔|✔|}}
{{Moveentry/8|0540|Sewaddle|type=Bug|type2=Grass|1|Bug|Bug||||✔|✔|✔|}}
{{Moveentry/7|616|Shelmet|type=Bug|1|Bug|Bug||||✔|✔|✔|✔}}
{{Moveentry/8|0616|Shelmet|type=Bug|1|Bug|Bug||||✔|✔|✔|✔}}
{{Moveentry/7|656|Froakie|type=Water|1|Water 1|Water 1|||||✔|✔|}}
{{Moveentry/8|0656|Froakie|type=Water|1|Water 1|Water 1|||||✔|✔|}}
{{Movefoot|Normal|7}}
{{Movefoot|Normal|8}}


===Special move===
===Special move===
====[[Generation III]]====
====[[Generation III]]====
{{Movehead/Special|Normal}}
{{Movehead/Special|Normal}}
{{Moveentry/1|107|Hitmonchan|type=Fighting|1|Human-Like|Human-Like|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Moveentry/1|0107|Hitmonchan|type=Fighting|1|Human-Like|Human-Like|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Movefoot|Normal|1}}
{{Movefoot|Normal|1}}


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====[[Generation II]]====
====[[Generation II]]====
{{Movehead/Special|Normal}}
{{Movehead/Special|Normal}}
{{Moveentry/1|122|Mr. Mime|type=Psychic|1|Human-Like|Human-Like|{{DL|List of Gotta Catch 'Em All event Pokémon|Mind Reader Mr. Mime|New York Pokémon Center}}}}
{{Moveentry/1|0122|Mr. Mime|type=Psychic|1|Human-Like|Human-Like|{{DL|List of PCNY event Pokémon distributions (Generation II)|Mind Reader Mr. Mime|New York Pokémon Center}}}}
{{Movefoot|Normal|1}}
{{Movefoot|Normal|1}}


==In other games==
==In other games==
===[[Pokémon Mystery Dungeon series]]===
===[[Pokémon Mystery Dungeon series]]===
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team, Blue Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Explorers of Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]], Mind Reader is a move with 12PP. The user gains {{DL|Status condition (Mystery Dungeon)|Sure Shot}} status condition for 11-12 turns, making user's moves ignore accuracy and evasion checks. This move is affected by {{m|Taunt}}.
Mind Reader causes the user to gain the {{DL|Status condition (Mystery Dungeon)|Sure Shot}} status condition, making the user's moves ignore accuracy and evasion checks. This status condition lasts for 11-12{{sup/md|RB}}{{sup/md|TDS}} / 3{{sup/md|SMD}} turns.
 
{{Template:MDMoveheader|type=normal}}
{{Template:MDMoveRow|game=RB|pp=12|acc=—%|range=User|target=User}}
{{Template:MDMoveRow|game=TDS|pp=12|acc=—%|range=User|target=User}}
{{Template:MDMoveRow|game=BSL|pp=12|acc=—%|range=User|target=User}}
{{Template:MDMoveRow|game=SMD|pp=13|ppmax=30|acc=—%|range=User|target=User}}
{{Template:MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}}


===Description===
===Description===
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==In the manga==
==In the manga==
===Pokémon Adventures===
===Pokémon Adventures===
{{movemanga|type=normal|exp=yes|gen=The user reads the opponent's mind so it read its movements.|image1=Poli Mind Reader.png|image1p=Poliwrath|image2=Chuck Hitmonlee Mind Reader Adventures.png|image2p=Hitmonlee}}
{{movemanga|type=normal|exp=yes|gen=The user reads the opponent's mind so that it can predict its movements.|image1=Chuck Hitmonlee Mind Reader Adventures.png|image1p=Hitmonlee|image2=Poli Mind Reader.png|image2p=Poliwrath}}
{{movep|type=normal|ms=106|pkmn=Hitmonlee|method=Hitmonlee fires beams from his eyes at the opponent. Hitmonlee can then read its movements.}}
{{movep|type=normal|ms=106|pkmn=Hitmonlee|method=Hitmonlee fires beams from his eyes at the opponent. Hitmonlee can then read its movements.}}
{{movemid|type=normal|user=Chuck|user1=Chuck's Hitmonlee|startcode=PS161|startname=Entranced by Entei|notes=Debut}}
{{movemid|type=normal|user=Chuck|user1=Chuck's Hitmonlee|startcode=PS161|startname=Entranced by Entei|notes=Debut}}
Line 136: Line 176:


===Pokémon Gold & Silver: The Golden Boys===
===Pokémon Gold & Silver: The Golden Boys===
{{movemanga|type=normal|exp=yes|gen=The user reads the opponent's mind so it read its movements.|image1=Chuck Poliwrath Mind Reader Golden Boys.png|image1p=Poliwrath}}
{{movemanga|type=normal|exp=yes|gen=The user reads the opponent's mind so that it can predict its movements.|image1=Chuck Poliwrath Mind Reader Golden Boys.png|image1p=Poliwrath}}
{{movep|type=normal|ms=062|pkmn=Poliwrath|method=Poliwrath closes its eyes and memorizes the opponent's movements.}}
{{movep|type=normal|ms=062|pkmn=Poliwrath|method=Poliwrath closes its eyes and memorizes the opponent's movements.}}
{{movebtmManga|type=normal|user=Chuck|user1=Chuck's Poliwrath|startcode=GB21|startname=The Secret Of The Fighting Type Pokémon|notes=Debut}}
{{movebtmManga|type=normal|user=Chuck|user1=Chuck's Poliwrath|startcode=GB21|startname=The Secret Of The Fighting Type Pokémon|notes=Debut}}
Line 178: Line 218:
|el=Εγκεφαλογράφημα
|el=Εγκεφαλογράφημα
|it=Leggimente
|it=Leggimente
|ko=마음의눈 ''Ma'eum-yi Nun''
|ko=마음의눈 ''Ma-eum-uinun''
|pt_br=Leitura Mental
|pt_br=Leitura Mental
|sr=Čitanje misli
|sr=Čitanje misli
Line 192: Line 232:
[[Category:Moves that cannot miss]]
[[Category:Moves that cannot miss]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves in Pokémon Mystery Dungeon: Rescue Team DX]]
[[Category:Moves unusable in Pokémon Scarlet and Violet]]


[[de:Willensleser]]
[[de:Willensleser]]
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