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Nescientist (talk | contribs) (should actually be "Moves that powered up in the past"...) |
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{{bad picture|2=Should be replaced with Generation VI images}} | {{bad picture|2=Should be replaced with Generation VI images}} | ||
{{MoveInfobox| | {{MoveInfobox | ||
n=222 | | |n=222 | ||
name=Magnitude | | |name=Magnitude | ||
jname=マグニチュード | | |jname=マグニチュード | ||
jtrans=Magnitude | | |jtrans=Magnitude | ||
jtranslit=Magunichūdo| | |jtranslit=Magunichūdo | ||
gameimage=Magnitude V.png | | |gameimage=Magnitude V.png | ||
type=Ground | | |type=Ground | ||
damagecategory=Physical | | |damagecategory=Physical | ||
basepp=30 | | |basepp=30 | ||
maxpp=48 | | |maxpp=48 | ||
power=Varies | | |power=Varies | ||
accuracy=100 | |accuracy=100 | ||
|gen=II | |||
gen=II | | |category=Tough | ||
category=Tough | | |appeal=1 | ||
appeal=1 | | |jam=0 | ||
jam=0 | | |cdesc=The appeal works best the more the crowd is excited. | ||
cdesc=The appeal works best the more the crowd is excited. | | |appealsc=2 | ||
appealsc=2 | | |scdesc=Earn +2 if the Pokémon performs last in the turn. | ||
scdesc=Earn +2 if the Pokémon performs last in the turn. | | |appeal6=1 | ||
appeal6=1 | | |jam6=0 | ||
jam6=0 | | |cdesc6=Works better the more the crowd is excited. | ||
cdesc6=Works better the more the crowd is excited. | | |pokefordex=magnitude | ||
pokefordex=magnitude | | |touches=no | ||
touches=no | | |protect=yes | ||
protect=yes | | |magiccoat=no | ||
magiccoat=no | | |snatch=no | ||
snatch=no | | |mirrormove=yes | ||
mirrormove=yes | | |kingsrock=yes | ||
kingsrock=yes | |target=alladjacent | ||
}} | |||
target=alladjacent | |||
'''Magnitude''' (Japanese: '''マグニチュード''' ''Magnitude'') is a damage-dealing {{type|Ground}} [[move]] introduced in [[Generation II]]. | '''Magnitude''' (Japanese: '''マグニチュード''' ''Magnitude'') is a damage-dealing {{type|Ground}} [[move]] introduced in [[Generation II]]. | ||
==Effect== | ==Effect== | ||
===Generations II to | ===Generations II to IV=== | ||
Magnitude | Magnitude's [[power]] varies based on a randomly selected "magnitude" value ranging from 4 to 10, with 4 having the least power and 10 having the greatest. | ||
Magnitude can hit a Pokémon during the semi-invulnerable turn of {{m|Dig}}, and if it does, it will have its power doubled for that Pokémon. | |||
Power varies as follows: | |||
{| style="margin:auto; background: #{{ground color light}}; {{roundy|10px}}; border: 3px solid #{{ground color}}" | {| style="margin:auto; background: #{{ground color light}}; {{roundy|10px}}; border: 3px solid #{{ground color}}" | ||
|- | |- | ||
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|} | |} | ||
Its | Its average power is 71. | ||
===Generation V=== | |||
If Magnitude hits a Pokémon during the semi-invulnerable turn of {{m|Dig}}, now technically the damage will be doubled for that Pokémon, resulting in virtually the same effect. | |||
===Generation VI=== | ===Generation VI=== | ||
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==In other generations== | ==In other generations== | ||
{{movegen| | {{movegen | ||
type=ground| | |type=ground | ||
genII=Magnitude II| | |genII=Magnitude II | ||
genIII=Magnitude III| | |genIII=Magnitude III | ||
genIV=Magnitude IV | |genIV=Magnitude IV | ||
}} | }} | ||
{{Movegen| | {{Movegen | ||
type=Ground| | |type=Ground | ||
PMDRB=Magnitude PMD RB | |PMDRB=Magnitude PMD RB | ||
}} | }} | ||
{{movegen| | {{movegen | ||
type=Ground| | |type=Ground | ||
Stad2=Magnitude Stad2| | |Stad2=Magnitude Stad2 | ||
|Colo=Magnitude Colo | |||
|XD=Magnitude XD | |||
}} | }} | ||
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[[Category:Moves that can hit semi-invulnerable Pokémon]] | [[Category:Moves that can hit semi-invulnerable Pokémon]] | ||
[[Category:Moves that have variable power]] | [[Category:Moves that have variable power]] | ||
[[Category:Moves that power up]] | |||
[[de:Intensität]] | [[de:Intensität]] | ||
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[[it:Magnitudo (mossa)]] | [[it:Magnitudo (mossa)]] | ||
[[ja:マグニチュード]] | [[ja:マグニチュード]] | ||
[[zh: | [[zh:震级(招式)]] |