LuxChomp (TCG): Difference between revisions

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* '''{{TCG ID|Unleashed|Entei & Raikou LEGEND|90}}''' - Entei & Raikou LEGEND is often used as a win condition against other Poké-POWER heavy decks, which are common in the format.  Its potential ability to take several prizes in one turn for only {{e|Lightning}}{{e}} is seen by some as too good to pass up, even at the cost of knocking out several of the LuxChomp player's Pokémon.
* '''{{TCG ID|Unleashed|Entei & Raikou LEGEND|90}}''' - Entei & Raikou LEGEND is often used as a win condition against other Poké-POWER heavy decks, which are common in the format.  Its potential ability to take several prizes in one turn for only {{e|Lightning}}{{e}} is seen by some as too good to pass up, even at the cost of knocking out several of the LuxChomp player's Pokémon.
* '''{{TCG ID|Rising Rivals|Ambipom G|56}}''' - Ambipom G is commonly used in the tech as another way to donk the opponent, either through the attachment of one {{TCG|Double Colorless Energy}}, or through one regular energy and {{TCG|Team Galactic's Invention G-101 Energy Gain}}.
* '''{{TCG ID|Rising Rivals|Ambipom G|56}}''' - Ambipom G is commonly used in the tech as another way to donk the opponent, either through the attachment of one {{TCG|Double Colorless Energy}}, or through one regular energy and {{TCG|Team Galactic's Invention G-101 Energy Gain}}.
* '''{{TCG ID|Rising Rivals|Lucario GL|8}}''' - Lucario GL is used to gain an advantage against decks that LuxChomp has a type advantage against.  A Lucario GL in play allows Garchomp C LV.X to do 160 damage to {{TCG ID|Rising Rivals|Flygon|5}} with ''Dragon Rush'' and Luxray GL to do 140 damage to {{TCG ID|Legends Awakened|Kingdra|7}}, two popular plays during LuxChomp's era.
* '''{{TCG ID|Rising Rivals|Lucario GL|8}}''' - Lucario GL is used to gain an advantage against decks that LuxChomp has a type advantage against.  A Lucario GL in play allows Garchomp C LV.X to do 160 damage to {{TCG ID|Rising Rivals|Flygon|5}} with ''Dragon Rush'' and Luxray GL to do 140 damage to {{TCG ID|Legends Awakened|Kingdra|7}}, it will also be able to knock out gyarados, three popular plays during LuxChomp's era.
* '''{{TCG ID|Majestic Dawn|Chatot|55}}''' - Chatot is used for hand refreshment, as well as its ability to "Chatter Lock."  ''Chatter Locking'' prevents an opponent's starter Pokémon, such as {{TCG ID|Stormfront|Sableye|48}} or {{TCG ID|Arceus|Spiritomb|32}} from retreating until it is either knocked out or, in some cases, the opponent decks themselves.
* '''{{TCG ID|Majestic Dawn|Chatot|55}}''' - Chatot is used for hand refreshment, as well as its ability to "Chatter Lock."  ''Chatter Locking'' prevents an opponent's starter Pokémon, such as {{TCG ID|Stormfront|Sableye|48}} or {{TCG ID|Arceus|Spiritomb|32}} from retreating until it is either knocked out or, in some cases, the opponent decks themselves.
* '''{{TCG|Aaron's Collection}}''' - Aaron's Collection can be used in place, or occasionally in combination with, {{TCG|Palmer's Contribution}} to recycle knocked out Pokémon.  Aaron's has an advantage in that it brings the Pokémon directly back to the owner's hand instead of shuffling them into the deck, but Palmer's returns more Pokémon.
* '''{{TCG|Aaron's Collection}}''' - Aaron's Collection can be used in place, or occasionally in combination with, {{TCG|Palmer's Contribution}} to recycle knocked out Pokémon.  Aaron's has an advantage in that it brings the Pokémon directly back to the owner's hand instead of shuffling them into the deck, but Palmer's returns more Pokémon.
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