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Each item has a number used to identify it in any game. The following list enumerates them according to the way they are stored in the [[Generation VI]] [[Nintendo 3DS]] games {{g|X and Y}}. | Each item has a number used to identify it in any game. The following list enumerates them according to the way they are stored in the [[Generation VI]] [[Nintendo 3DS]] games {{g|X and Y}}. | ||
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