List of glitches (Generation III): Difference between revisions

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This is a '''list of glitches''' that occur in the [[Generation III]] [[Pokémon games]].
This is a '''list of glitches''' that occur in the [[Generation III]] [[Pokémon games]].


==In Pokémon Ruby and Sapphire==
==Ruby and Sapphire==
===256× item selling glitch===
===256× item selling glitch===
When selling 256 or more of an item, even though the [[Poké Mart]] states the correct price, for every 256 the total price is actually counted as {{PDollar}}0 and the player loses {{PDollar}}2560 for every multiple of 256. For example, selling 999 Berries gives {{PDollar}}2310 (0 for 768, +2310 for 231). This is normally only possible with [[Berry|Berries]] because they are the only items that the player can hold more than 99 of, although through cheating the glitch can be performed with other items as well.
When selling 256 or more of an item, even though the [[Poké Mart]] states the correct price, for every 256 the total price is actually counted as {{PDollar}}0 and the player loses {{PDollar}}2560 for every multiple of 256. For example, selling 999 Berries gives {{PDollar}}2310 (0 for 768, +2310 for 231). This is normally only possible with [[Berry|Berries]] because they are the only items that the player can hold more than 99 of, although through cheating the glitch can be performed with other items as well.
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{{youtubevid|h2XCR0s6mfQ|Wooggle|apricorn}}
{{youtubevid|h2XCR0s6mfQ|Wooggle|apricorn}}


==In Pokémon FireRed and LeafGreen==
==FireRed and LeafGreen==
===Infinite Nugget glitch===
===Infinite Nugget glitch===
{{GlitchResearch|Check the Japanese version.}}
{{GlitchResearch|Check the Japanese version.}}
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If a [[roaming Pokémon]] uses {{m|Roar}} to flee from battle, it will permanently disappear from the game. Most notably, this means that if the {{p|Raikou}} or {{p|Entei}} player encounters during the post-game uses Roar before it is caught, it cannot be encountered again, unless the game is reset to the state which it was in before the encounter.
If a [[roaming Pokémon]] uses {{m|Roar}} to flee from battle, it will permanently disappear from the game. Most notably, this means that if the {{p|Raikou}} or {{p|Entei}} player encounters during the post-game uses Roar before it is caught, it cannot be encountered again, unless the game is reset to the state which it was in before the encounter.


==In Pokémon Ruby, Sapphire, FireRed, and LeafGreen==
==Ruby, Sapphire, FireRed, and LeafGreen==
===Roaming IV glitch===
===Roaming IV glitch===
This glitch causes [[roaming Pokémon]] to have extremely low {{IV}}s.
This glitch causes [[roaming Pokémon]] to have extremely low {{IV}}s.
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In [[Generation III]], the data for a Pokémon's IVs are stored in a [[Individual values#Generation III|32-bit integer]]. However, when a roaming Pokémon is captured, only the last eight bits are transferred. While the {{stat|HP}} IV is unaffected, the Pokémon can only have a maximum {{stat|Attack}} IV of 7. The other IVs will always be 0.
In [[Generation III]], the data for a Pokémon's IVs are stored in a [[Individual values#Generation III|32-bit integer]]. However, when a roaming Pokémon is captured, only the last eight bits are transferred. While the {{stat|HP}} IV is unaffected, the Pokémon can only have a maximum {{stat|Attack}} IV of 7. The other IVs will always be 0.


==In Pokémon Emerald==
==Emerald==
===Battle Tower cloning glitch===
===Battle Tower cloning glitch===
{{main|Cloning glitches#Generation III}}
{{main|Cloning glitches#Generation III}}
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{{youtubevid|Y2_4MZXoPak|Sato|emerald}}
{{youtubevid|Y2_4MZXoPak|Sato|emerald}}


==In Pokémon Ruby, Sapphire, and Emerald==
==Ruby, Sapphire, and Emerald==
===Dive glitch===
===Dive glitch===
{{main|Dive glitch}}
{{main|Dive glitch}}
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The details on the description for the move {{m|Vital Throw}} show it as having 100% {{stat|accuracy}}, despite the move hitting the opposing Pokémon regardless of accuracy and {{stat|evasion}}.
The details on the description for the move {{m|Vital Throw}} show it as having 100% {{stat|accuracy}}, despite the move hitting the opposing Pokémon regardless of accuracy and {{stat|evasion}}.
{{-}}
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==In [[Pokémon Colosseum]]==
=={{pkmn|Colosseum}}==
===Experience glitch===
===Experience glitch===
{{GlitchResearch|Do volatile status ailments like confusion, Leech Seed, and Curse cause this too?}}
{{GlitchResearch|Do volatile status ailments like confusion, Leech Seed, and Curse cause this too?}}
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